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Syntaxe

GUI in GUI

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Syntaxe

When you run this script, you will get a window, then click a button, then another window.

When you close the second window (win2) the the first one (win1) closes as well, how can I get win1 keep running?

#include <GUIConstants.au3>

$win1 = GUICreate("Form1", 436, 96, 193, 125)
$win1Button1 = GUICtrlCreateButton("Click meh!", 40, 16, 353, 57, 0)
GUICtrlSetFont(-1, 16, 400, 0, "Tahoma")
GUISetState(@SW_SHOW)

While 1
    $nMsg = GUIGetMsg()
    Switch $nMsg
        Case $GUI_EVENT_CLOSE
            Exit

        Case $win1Button1
            #include <GUIConstants.au3>

            $win2 = GUICreate("win2", 330, 225, 193, 125)
            $win2Label1 = GUICtrlCreateLabel("a new window!", 88, 16, 131, 27)
            GUICtrlSetFont(-1, 14, 400, 0, "Tahoma")
            $win2Label2 = GUICtrlCreateLabel("=)", 96, 40, 111, 120)
            GUICtrlSetFont(-1, 72, 400, 0, "Tahoma")
            $win2Label3 = GUICtrlCreateLabel("now close meh :S", 64, 184, 170, 29)
            GUICtrlSetFont(-1, 16, 400, 0, "Tahoma")
            GUISetState(@SW_SHOW)

            While 1
                $nMsg = GUIGetMsg()
                Switch $nMsg
                    Case $GUI_EVENT_CLOSE
                        Exit

                EndSwitch
            WEnd

    EndSwitch
WEnd

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newbiescripter

You could use GUIDelete :)

Regards

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Syntaxe

You could use GUIDelete

Thanks! Works fine, thanks :)

Remember, you only need to include GUIConstants.au3 once

Yeah, I was abit lazy in that, was a quick making :(

Thanks guys, quick answer :D


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cppman

EDIT: Didn't see the above reply.

#include <GUIConstants.au3>

$win1 = GUICreate("Form1", 436, 96, 193, 125)
$win1Button1 = GUICtrlCreateButton("Click meh!", 40, 16, 353, 57, 0)
GUICtrlSetFont(-1, 16, 400, 0, "Tahoma")
GUISetState(@SW_SHOW)

While 1
    $nMsg = GUIGetMsg()
    Switch $nMsg
        Case $GUI_EVENT_CLOSE
            Exit

        Case $win1Button1

            $win2 = GUICreate("win2", 330, 225, 193, 125)
            $win2Label1 = GUICtrlCreateLabel("a new window!", 88, 16, 131, 27)
            GUICtrlSetFont(-1, 14, 400, 0, "Tahoma")
            $win2Label2 = GUICtrlCreateLabel("=)", 96, 40, 111, 120)
            GUICtrlSetFont(-1, 72, 400, 0, "Tahoma")
            $win2Label3 = GUICtrlCreateLabel("now close meh :S", 64, 184, 170, 29)
            GUICtrlSetFont(-1, 16, 400, 0, "Tahoma")
            GUISetState(@SW_SHOW)
            GUISwitch($win2)

            While 1
                $nMsg2 = GUIGetMsg()
                Switch $nMsg2
                Case $GUI_EVENT_CLOSE
                    GUIDelete($win2)
                    GUISwitch($win1)
                    ExitLoop
                    
                EndSwitch
            WEnd

    EndSwitch
WEnd

:)

Edited by cppman

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Syntaxe

Thanks! Nice :)

Happy codin! :(


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newbiescripter

Nice with the GUISwitch($win1) I usely set the new GUI in a function and then use return like this:

Don't what is best?

#include <GUIConstants.au3>

$win1 = GUICreate("Form1", 436, 96, 193, 125)
$win1Button1 = GUICtrlCreateButton("Click meh!", 40, 16, 353, 57, 0)
GUICtrlSetFont(-1, 16, 400, 0, "Tahoma")
GUISetState(@SW_SHOW)

While 1
    $nMsg = GUIGetMsg()
    Switch $nMsg
        Case $GUI_EVENT_CLOSE
            Exit

        Case $win1Button1
            _window2()

    EndSwitch
WEnd

Func _window2()
            
    $win2 = GUICreate("win2", 330, 225, 193, 125)
    $win2Label1 = GUICtrlCreateLabel("a new window!", 88, 16, 131, 27)
    GUICtrlSetFont(-1, 14, 400, 0, "Tahoma")
    $win2Label2 = GUICtrlCreateLabel("=)", 96, 40, 111, 120)
    GUICtrlSetFont(-1, 72, 400, 0, "Tahoma")
    $win2Label3 = GUICtrlCreateLabel("now close meh :S", 64, 184, 170, 29)
    GUICtrlSetFont(-1, 16, 400, 0, "Tahoma")
    GUISetState(@SW_SHOW)

    While 1
        $nMsg = GUIGetMsg()
        Switch $nMsg
            Case $GUI_EVENT_CLOSE
                GUIDelete($win2)
                Return

        EndSwitch
    WEnd
EndFunc

Regards

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cppman

Actually, yours is probably more correct (But you should use a different variable for messages, other than $nMsg).

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Syntaxe

That wasnt so bad, it was actually a really good solution.

Then you get more control over the mainframe.

Since you dont got the

While 1
    $nMsg = GUIGetMsg()
    Switch $nMsg
        Case $GUI_EVENT_CLOSE
            Exit

        Case $win1Button1
            ; Forever with code

    EndSwitch
WEnd

so if more buttons, notify stuff or what ever you guys call it, then I whould go for that func solution :)


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GEOSoft

so if more buttons, notify stuff or what ever you guys call it, then I whould go for that func solution :)

Yes, Also look in the help file for GUISwitch()

George

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