A. Percy Posted June 9, 2008 Author Share Posted June 9, 2008 Hi!Version updated today.http://www.box.net/shared/f9ygx6tk48Bye! Só o que posso lhe dizer, bom é quando faz mal!My work:Au3Irrlicht - Irrlicht for AutoItMsAgentLib - An UDF for MSAgentAu3GlPlugin T2 - A 3D plugin for AutoIt...OpenGl Plugin - The old version of Au3GlPlugin.MAC Address Changer - Changes the MAC AddressItCopter - A dragonfly R/C helicopter simulator VW Bug user Pinheiral (Pinewood) city: http://pt.wikipedia.org/wiki/Pinheiral Link to comment Share on other sites More sharing options...
A. Percy Posted June 10, 2008 Author Share Posted June 10, 2008 no reviews... Só o que posso lhe dizer, bom é quando faz mal!My work:Au3Irrlicht - Irrlicht for AutoItMsAgentLib - An UDF for MSAgentAu3GlPlugin T2 - A 3D plugin for AutoIt...OpenGl Plugin - The old version of Au3GlPlugin.MAC Address Changer - Changes the MAC AddressItCopter - A dragonfly R/C helicopter simulator VW Bug user Pinheiral (Pinewood) city: http://pt.wikipedia.org/wiki/Pinheiral Link to comment Share on other sites More sharing options...
JRowe Posted June 10, 2008 Share Posted June 10, 2008 It only works for me if it's compiled, and then I can't exit the program with escape, etc. Performance wise... wow Using autoit as a very loose shell around other programs that handle the heavy lifting is awesome. Kudos, man [center]However, like ninjas, cyber warriors operate in silence.AutoIt Chat Engine (+Chatbot) , Link Grammar for AutoIt , Simple Speech RecognitionArtificial Neural Networks UDF , Bayesian Networks UDF , Pattern Matching UDFTransparent PNG GUI Elements , Au3Irrlicht 2Advanced Mouse Events MonitorGrammar Database GeneratorTransitions & Tweening UDFPoker Hand Evaluator[/center] Link to comment Share on other sites More sharing options...
A. Percy Posted June 10, 2008 Author Share Posted June 10, 2008 You reminded me something important... put a escape key Thank you! A. Percy Só o que posso lhe dizer, bom é quando faz mal!My work:Au3Irrlicht - Irrlicht for AutoItMsAgentLib - An UDF for MSAgentAu3GlPlugin T2 - A 3D plugin for AutoIt...OpenGl Plugin - The old version of Au3GlPlugin.MAC Address Changer - Changes the MAC AddressItCopter - A dragonfly R/C helicopter simulator VW Bug user Pinheiral (Pinewood) city: http://pt.wikipedia.org/wiki/Pinheiral Link to comment Share on other sites More sharing options...
Tin2tin Posted June 10, 2008 Share Posted June 10, 2008 The examples works well here. F10 will release the mouse pointer and pause the app. in the examples. DVD slideshow GUI Link to comment Share on other sites More sharing options...
A. Percy Posted June 23, 2008 Author Share Posted June 23, 2008 Moin moinUpdated today. See first post or next link:http://www.box.net/shared/a5tzfpo0o0 Só o que posso lhe dizer, bom é quando faz mal!My work:Au3Irrlicht - Irrlicht for AutoItMsAgentLib - An UDF for MSAgentAu3GlPlugin T2 - A 3D plugin for AutoIt...OpenGl Plugin - The old version of Au3GlPlugin.MAC Address Changer - Changes the MAC AddressItCopter - A dragonfly R/C helicopter simulator VW Bug user Pinheiral (Pinewood) city: http://pt.wikipedia.org/wiki/Pinheiral Link to comment Share on other sites More sharing options...
Tin2tin Posted June 24, 2008 Share Posted June 24, 2008 This is excellent stuff! Just a thought: There are so many functions in the Irrlich API, how about writing a tutorial on how to add Irrlicht functions to your wrapper, so it would be easy for people to help you expanding it? DVD slideshow GUI Link to comment Share on other sites More sharing options...
A. Percy Posted June 24, 2008 Author Share Posted June 24, 2008 This is excellent stuff! Just a thought: There are so many functions in the Irrlich API, how about writing a tutorial on how to add Irrlicht functions to your wrapper, so it would be easy for people to help you expanding it? It's a good idea. I'll post an example soon.But basicaly I make a linked list element which have a pointer to return type of irrlicht funtcion (I have linked list for each type). Then I return an integer value to user, which is a memory address of function return. When I need these values again, for example, like a parameter of another function, first I use a search function, which compares each element of the linked list to the address of memory sought. If it exists, return the real address to function, otherwise, NULL.An early version of the process was used in opengl plugin T2. Só o que posso lhe dizer, bom é quando faz mal!My work:Au3Irrlicht - Irrlicht for AutoItMsAgentLib - An UDF for MSAgentAu3GlPlugin T2 - A 3D plugin for AutoIt...OpenGl Plugin - The old version of Au3GlPlugin.MAC Address Changer - Changes the MAC AddressItCopter - A dragonfly R/C helicopter simulator VW Bug user Pinheiral (Pinewood) city: http://pt.wikipedia.org/wiki/Pinheiral Link to comment Share on other sites More sharing options...
toxicdav3 Posted June 25, 2008 Share Posted June 25, 2008 this is just awesome!!!!!!!!!!! Layered Networks - Hosting Solutions Link to comment Share on other sites More sharing options...
WeMartiansAreFriendly Posted June 27, 2008 Share Posted June 27, 2008 (edited) WOW! This is really cool even for an alpha version. I'll keep an eye on this project. the help file doesn't work.. so I'm assuming you're porting this http://irrlicht.sourceforge.net/ to an autoit plugin?[edit]The CPU usage is pretty amazing, it's next to zero on my machine.. Edited June 27, 2008 by mrRevoked Don't bother, It's inside your monitor!------GUISetOnEvent should behave more like HotKeySet() Link to comment Share on other sites More sharing options...
A. Percy Posted June 27, 2008 Author Share Posted June 27, 2008 WOW! This is really cool even for an alpha version. I'll keep an eye on this project. Thank you!the help file doesn't work.. so I'm assuming you're porting this http://irrlicht.sourceforge.net/ to an autoit plugin?It's very strange this help file problem , but you're right, I'm porting Irrlicht. Só o que posso lhe dizer, bom é quando faz mal!My work:Au3Irrlicht - Irrlicht for AutoItMsAgentLib - An UDF for MSAgentAu3GlPlugin T2 - A 3D plugin for AutoIt...OpenGl Plugin - The old version of Au3GlPlugin.MAC Address Changer - Changes the MAC AddressItCopter - A dragonfly R/C helicopter simulator VW Bug user Pinheiral (Pinewood) city: http://pt.wikipedia.org/wiki/Pinheiral Link to comment Share on other sites More sharing options...
A. Percy Posted June 30, 2008 Author Share Posted June 30, 2008 New version!http://www.box.net/shared/hrlwyui8sw Só o que posso lhe dizer, bom é quando faz mal!My work:Au3Irrlicht - Irrlicht for AutoItMsAgentLib - An UDF for MSAgentAu3GlPlugin T2 - A 3D plugin for AutoIt...OpenGl Plugin - The old version of Au3GlPlugin.MAC Address Changer - Changes the MAC AddressItCopter - A dragonfly R/C helicopter simulator VW Bug user Pinheiral (Pinewood) city: http://pt.wikipedia.org/wiki/Pinheiral Link to comment Share on other sites More sharing options...
Tin2tin Posted June 30, 2008 Share Posted June 30, 2008 (edited) Whoa, very nice! One small problem I had with sea.avs: Could not draw triangles, too many primitives(80000), maxium is 65535.I solved it by doing this: ;water $WaterMesh = AddHillPlaneMesh( "Water", 15, 15, 180, 180, 0, 0.0, 0, 0, 10, 10 ) Instead of this: ;water $WaterMesh = AddHillPlaneMesh( "Water", 15, 15, 200, 200, 0, 0.0, 0, 0, 10, 10 ) Edited June 30, 2008 by Tin2tin DVD slideshow GUI Link to comment Share on other sites More sharing options...
A. Percy Posted June 30, 2008 Author Share Posted June 30, 2008 Hmmm... I used my machine as parameter and it worked. In next release I'll fix the example. Thank you! Só o que posso lhe dizer, bom é quando faz mal!My work:Au3Irrlicht - Irrlicht for AutoItMsAgentLib - An UDF for MSAgentAu3GlPlugin T2 - A 3D plugin for AutoIt...OpenGl Plugin - The old version of Au3GlPlugin.MAC Address Changer - Changes the MAC AddressItCopter - A dragonfly R/C helicopter simulator VW Bug user Pinheiral (Pinewood) city: http://pt.wikipedia.org/wiki/Pinheiral Link to comment Share on other sites More sharing options...
A. Percy Posted July 2, 2008 Author Share Posted July 2, 2008 Hi Just for a question: On sea example, some of you had a little problem on "water" reflection? Regards Alexsandro Percy Só o que posso lhe dizer, bom é quando faz mal!My work:Au3Irrlicht - Irrlicht for AutoItMsAgentLib - An UDF for MSAgentAu3GlPlugin T2 - A 3D plugin for AutoIt...OpenGl Plugin - The old version of Au3GlPlugin.MAC Address Changer - Changes the MAC AddressItCopter - A dragonfly R/C helicopter simulator VW Bug user Pinheiral (Pinewood) city: http://pt.wikipedia.org/wiki/Pinheiral Link to comment Share on other sites More sharing options...
Tin2tin Posted July 2, 2008 Share Posted July 2, 2008 Could you be a bit more specific on what kind of problem? (I've tried to get a bit of transparency together with the 2 layer reflection map texture - but couldn't find a way) DVD slideshow GUI Link to comment Share on other sites More sharing options...
A. Percy Posted July 2, 2008 Author Share Posted July 2, 2008 Could you be a bit more specific on what kind of problem? (I've tried to get a bit of transparency together with the 2 layer reflection map texture - but couldn't find a way)-> no reflection.In next version, I'll add Material type, so, I believe it willl be possible. Só o que posso lhe dizer, bom é quando faz mal!My work:Au3Irrlicht - Irrlicht for AutoItMsAgentLib - An UDF for MSAgentAu3GlPlugin T2 - A 3D plugin for AutoIt...OpenGl Plugin - The old version of Au3GlPlugin.MAC Address Changer - Changes the MAC AddressItCopter - A dragonfly R/C helicopter simulator VW Bug user Pinheiral (Pinewood) city: http://pt.wikipedia.org/wiki/Pinheiral Link to comment Share on other sites More sharing options...
Tin2tin Posted July 2, 2008 Share Posted July 2, 2008 It depends on what "reflection" is supposed to mean - the ship isn't reflected/mirrored into the water, but the water has a water like reflection of... the water ... like a pattern with a center(low point of wave). Difficult to explain. Looked very diffrent with the other texture types(less water like). Hmmm... I think on this computer it looks pretty similar to your screendump. Have you seen the water plugin over at the Irrlicht forum? I guess that this is not the kind of reflection you're refering to? DVD slideshow GUI Link to comment Share on other sites More sharing options...
monoceres Posted July 2, 2008 Share Posted July 2, 2008 Hi!I see that you're making great progress in this, that is so great and I will probably make my first 3D game in this Very smart to add a .chm file Just one little thing I noticed, is things getting larger when you look down?Here's a screen shot that I think is kinda weird: Broken link? PM me and I'll send you the file! Link to comment Share on other sites More sharing options...
A. Percy Posted July 2, 2008 Author Share Posted July 2, 2008 It depends on what "reflection" is supposed to mean - the ship isn't reflected/mirrored into the water, but the water has a water like reflection of... the water ... like a pattern with a center(low point of wave). Difficult to explain. Looked very diffrent with the other texture types(less water like). Hmmm... I think on this computer it looks pretty similar to your screendump. Have you seen the water plugin over at the Irrlicht forum? I guess that this is not the kind of reflection you're refering to?Yes, is that water like reflection. I run on machine of my wife and the water is show without it... That water at irrlicht forum is my dream Só o que posso lhe dizer, bom é quando faz mal!My work:Au3Irrlicht - Irrlicht for AutoItMsAgentLib - An UDF for MSAgentAu3GlPlugin T2 - A 3D plugin for AutoIt...OpenGl Plugin - The old version of Au3GlPlugin.MAC Address Changer - Changes the MAC AddressItCopter - A dragonfly R/C helicopter simulator VW Bug user Pinheiral (Pinewood) city: http://pt.wikipedia.org/wiki/Pinheiral Link to comment Share on other sites More sharing options...
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