Zisly Posted September 13, 2008 Share Posted September 13, 2008 Well I decided to try to make a game like guitar hero, but I can't think of a good way to handle the falling notes... Maybe someone could tell me a good way , my "way" right now sucks.. expandcollapse popup#include <ButtonConstants.au3> #include <GUIConstantsEx.au3> #include <StaticConstants.au3> #include <WindowsConstants.au3> #include <GUIConstantsEx.au3> #include <misc.au3> #include <sound.au3> #include <file.au3> Global $media = _SoundOpen("1.mp3"),$00_05 = 0,$00_06to1 = 0 Global $00_05 = 0, $00_06to12 = 0 #Region ### START Koda GUI section ### Form= $gui = GUICreate("Guitar Hero On AutoIt", 371, 363, 166, 107) GUISetBkColor(0x000000) $Pic2 = GUICtrlCreatePic("bk.bmp", 0, 0, 262, 362, BitOR($SS_NOTIFY, $WS_GROUP, $WS_CLIPSIBLINGS)) $Label1 = GUICtrlCreateLabel("Score", 288, 16, 51, 24) GUICtrlSetFont(-1, 12, 800, 0, "MS Sans Serif") GUICtrlSetColor(-1, 0xFF0000) $muspos = GUICtrlCreateLabel(" ", 272, 128, 104, 17) GUICtrlSetFont(-1, 8, 800, 0, "MS Sans Serif") GUICtrlSetColor(-1, 0x00FF00) $Label4 = GUICtrlCreateLabel("Elapsed", 288, 112, 49, 17) GUICtrlSetFont(-1, 8, 800, 0, "MS Sans Serif") GUICtrlSetColor(-1, 0xFF0000) $Label2 = GUICtrlCreateLabel("", 264, 40, 100, 17) GUICtrlSetFont(-1, 8, 800, 0, "MS Sans Serif") GUICtrlSetColor(-1, 0x00FF00) $green = GUICreate("", 33, 27, 16, 8, $WS_POPUP, BitOR($WS_EX_LAYERED, $WS_EX_MDICHILD), $gui) $gre = GUICtrlCreatePic("green.bmp", 0, 0, 0, 0) $red = GUICreate("", 33, 27, 80, 8, $WS_POPUP, BitOR($WS_EX_LAYERED, $WS_EX_MDICHILD), $gui) $redd = GUICtrlCreatePic("red.bmp", 0, 0, 0, 0) GUISetState(@SW_SHOW, $Pic2) GUISetState(@SW_SHOW, $gui) GUISetState(@SW_SHOW, $green) GUISetState(@SW_SHOW, $red) #EndRegion ### END Koda GUI section ### HotKeySet("{f5}", "note_green") HotKeySet("{f6}", "note_red") AdlibEnable("mus_pos", 300) While 1 $msg = GUIGetMsg() If $msg = $GUI_EVENT_CLOSE Then Exit If GUICtrlRead($muspos) > "00:00:05" And $00_05 = 0 Then notedropr(10, 2) If GUICtrlRead($muspos) > "00:00:06" And $00_06to12 = 0 Then notedropr(10, 2) WEnd Func notedropg($delay, $pix_move) $greenPos = WinGetPos($green) If $greenPos[1] > 470 Then GUIDelete($green) $green = GUICreate("", 33, 27, 16, 8, $WS_POPUP, BitOR($WS_EX_LAYERED, $WS_EX_MDICHILD), $gui) $gre = GUICtrlCreatePic("green.bmp", 0, 0, 0, 0) GUISetState(@SW_SHOW, $green) Else WinMove($green, "", $greenPos[0], $greenPos[1] + $pix_move) Sleep($delay) EndIf EndFunc ;==>notedropg Func notedropr($delay, $pix_move) $redPos = WinGetPos($red) If $redPos[1] > 470 Then show_red("00_06to12") $00_06to12 = 1 $00_05 = 1 Else WinMove($red, "", $redPos[0], $redPos[1] + $pix_move) Sleep($delay) EndIf EndFunc ;==>notedropr Func show_red($ha) $ha = 1 GUIDelete($red) $red = GUICreate("", 33, 27, 80, 8, $WS_POPUP, BitOR($WS_EX_LAYERED, $WS_EX_MDICHILD), $gui) $re = GUICtrlCreatePic("red.bmp", 0, 0, 0, 0) GUISetState(@SW_SHOW, $red) EndFunc Func note_green() $greenPos = WinGetPos($green) If $greenPos[1] > 440 Then GUIDelete($green) $getpoint = GUICtrlRead($Label2) GUICtrlSetData($Label2, $getpoint + 100) $green = GUICreate("", 33, 27, 16, 8, $WS_POPUP, BitOR($WS_EX_LAYERED, $WS_EX_MDICHILD), $gui) $gre = GUICtrlCreatePic("green.bmp", 0, 0, 0, 0) GUISetState(@SW_SHOW, $green) Else Sleep(1) EndIf EndFunc ;==>note_green Func note_red() $redPos = WinGetPos($red) If $redPos[1] > 440 Then GUIDelete($red) $red = GUICreate("", 33, 27, 80, 8, $WS_POPUP, BitOR($WS_EX_LAYERED, $WS_EX_MDICHILD), $gui) $re = GUICtrlCreatePic("red.bmp", 0, 0, 0, 0) GUISetState(@SW_SHOW, $red) $getpoint = GUICtrlRead($Label2) GUICtrlSetData($Label2, $getpoint + 100) Else Sleep(1) EndIf EndFunc ;==>note_read Func mus_pos() GUICtrlSetData($muspos, _SoundPos($media, 1)) _SoundPlay($media) EndFunc ;==>note_creation For those who don't know what guitar hero is, it is a guitar game where your "mission" is to hit falling notes. Thanks, Zisly, Link to comment Share on other sites More sharing options...
Zisly Posted September 14, 2008 Author Share Posted September 14, 2008 BUMP.............. Link to comment Share on other sites More sharing options...
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