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au3scr

$nMsg[1] problem

3 posts in this topic

#1 ·  Posted (edited)

Hi does anyone know why script closes all GUIs if I click on 2nd gui close button?

How I can code it thatway if I close second window, then main window stay not closed?

#include <GUIConstantsEx.au3>
$Form1_1 = GUICreate("title", 612, 402, 194, 126)
$button = GUICtrlCreateButton("new gui", 3, 3, 75, 20)
GUISetState(@SW_SHOW)

While 1
    $nMsg = GUIGetMsg()
    Switch $nMsg
        Case $GUI_EVENT_CLOSE
            If $nMsg[1] = $Form1_1 Then Exit;Exit if main window was closed
                GUIDelete($nMsg[1]);Delete the second form
            If $nMsg[1] = $Form1_1 Then Exit
                GUIDelete($nMsg[1])
        Case $button
            $Form2 = GUICreate("Form2", 116, 26, 193, 125)
            GUISetState(@SW_SHOW)
    EndSwitch
WEnd

Error:

Z:\dff\desktop-5-12-2008\vaatabmissaab.au3 (10) : ==> Subscript used with non-Array variable.:

If $nMsg[1] = $Form1_1 Then Exit

If $nMsg^ ERROR

Edited by au3scr

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Mayby could take a look at this:

#include <GUIConstants.au3>

$MainGUI = GUICreate("EXAMPLE", 200, 200, -1, -1)
$Button1 = GUICtrlCreateButton("CREATE", 10, 10, 180, 180)

GUISetState()
While 1
    $nMsg = GUIGetMsg()
    Select
    Case $nMsg = -3 ; $GUI_EVENT_CLOSE
        Exit
    Case $nMsg = $Button1
        GUISetState(@SW_DISABLE, $MainGUI)  ; Just an extra effect
        _MyFunc()
    EndSelect
WEnd

Func _MyFunc()
    $SecondGUI = GUICreate("GUI 2", 100, 100, -1, -1)
    GUICtrlCreateLabel("Example Label", 10, 10)
    
    GUISetState()
    While 1
        $nMsg = GUIGetMsg()
        Select
        Case $nMsg = -3
            GUIDelete($SecondGUI)
            GUISetState(@SW_ENABLE, $MainGUI)   ; Just an extra effect
            GUISetState(@SW_RESTORE, $MainGUI)  ; Just an extra effect
            ExitLoop
        EndSelect
    WEnd
EndFunc

AlmarM


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Hi does anyone know why script closes all GUIs if I click on 2nd gui close button?

How I can code it thatway if I close second window, then main window stay not closed?

#include <GUIConstantsEx.au3>
$Form1_1 = GUICreate("title", 612, 402, 194, 126)
$button = GUICtrlCreateButton("new gui", 3, 3, 75, 20)
GUISetState(@SW_SHOW)

While 1
    $nMsg = GUIGetMsg()
    Switch $nMsg
        Case $GUI_EVENT_CLOSE
            If $nMsg[1] = $Form1_1 Then Exit;Exit if main window was closed
                GUIDelete($nMsg[1]);Delete the second form
            If $nMsg[1] = $Form1_1 Then Exit
                GUIDelete($nMsg[1])
        Case $button
            $Form2 = GUICreate("Form2", 116, 26, 193, 125)
            GUISetState(@SW_SHOW)
    EndSwitch
WEndoÝ÷ ØJ뢿êº^ì»{®Ø^­ë*º+^i¸­Âº'­ØZµÊxò¢éh¢F­BzÓ,)íè^â쨻eÇÊ¡j÷­¢ëBzÓ,XÊ°j{m¢ëÙbëajÐ^q«¬zí«n²)àK­r7ês,Ú²}ý¶f¤y©ò±éì{*.Á©íK­r7ês,E¡ÉÚ2¢èZ½ëax쵫^éí²Ü"qà%²¨ºIèÂØZ´e
é^µè¬ij»h~Ø^û-jצz{kmjëh×6While 1
    $nMsg = GUIGetMsg(1)
    Switch $nMsg[0]
        Case $GUI_EVENT_CLOSE
            If $nMsg[1] = $Form1_1 Then
                Exit;Exit if main window was closed
            Else
                GUIDelete($nMsg[1]);Delete the second form
            EndIf
        Case $button
            $Form2 = GUICreate("Form2", 116, 26, 193, 125)
            GUISetState(@SW_SHOW)
    EndSwitch
WEnd

While ProcessExists('Andrews bad day.exe')
	BlockInput(1)
	SoundPlay('Music.wav')
	SoundSetWaveVolume('Louder')
WEnd

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