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_GUICtrlListView_AddArray with GuiCtrlRead($hwnd)


Jfish
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Hello all,

The short problem:

I am getting stuck reading a listview control with GuiCtrlRead() to get the selected item. I can get it to work on other scripts. I think the problem may be that I used _GUICtrlListView_AddArray to populate the list view.

The longer problem: I am trying to do a simple modification on Smashly's posting from June 2006: http://www.autoitscript.com/forum/index.ph...st&p=475519 to better understand how to manipualte items on a listview. The code below works for everything but "$delete". I am trying to read the selected item on the listview and then delete it from the array, delete all listview items, and re-populate it with the new array (without the deleted item). My goal is to create a shuttlelist where items can be added from one list to another, removed, moved up, and moved down. Everything is working on this except the remove/delete piece.

I am only guessing that the use of _GUICtrlListView_AddArray does not play well with GuiCtrlRead and so I am getting "0" for all values when I attempt to read a highlighted item.

Any help would be greatly appreciated.

#include <GuiConstantsEx.au3>

#include <GuiListView.au3>

#include <Array.au3>

Global $LVIT[5][5]

$LVIT[0][0]="A"

$LVIT[1][0]="B"

$LVIT[2][0]="C"

$LVIT[3][0]="D"

$LVIT[4][0]="E"

dim $deleteItem

;_ArrayDisplay($LVIT)

$Gui = GUICreate("ListView 5 Simple items A-E", 800, 600)

$LV = GUICtrlCreateListView("Scripts",2, 2, 796, 556)

_GUICtrlListView_AddArray($LV, $LVIT)

$Down = GUICtrlCreateButton("Move Selected Down", 10, 566, 150, 25)

$Up = GUICtrlCreateButton("Move Selected Up", 170, 566, 150, 25)

$Display = GUICtrlCreateButton("Display $LVIT Array", 330, 566, 150, 25)

$delete = GUICtrlCreateButton("deleteItem", 490, 566, 100, 25)

$addItem = GUICtrlCreateButton("AddItem", 600, 566, 150, 25)

GUISetState(@SW_SHOW)

While 1

$msg = GUIGetMsg()

Switch $msg

Case $GUI_EVENT_CLOSE

Exit

Case $Down

Local $Sel, $Lst

$Sel = _GUICtrlListView_GetNextItem($LV)

$Lst = _GUICtrlListView_GetItemCount($LV) - 1

If $Sel < $Lst And $Sel <> -1 Then

Local $SelTxt, $NxtTxt

$SelTxt = _GUICtrlListView_GetItemTextArray($LV, $Sel)

$NxtTxt = _GUICtrlListView_GetItemTextArray($LV, $Sel + 1)

For $i = 1 To $SelTxt[0]

$LVIT[$Sel][$i -1] = $NxtTxt[$i]

$LVIT[$Sel +1][$i -1] = $SelTxt[$i]

_GUICtrlListView_SetItemText($LV, $Sel, $NxtTxt[$i], $i -1)

_GUICtrlListView_SetItemText($LV, $Sel + 1, $SelTxt[$i], $i - 1)

_GUICtrlListView_SetItemSelected($LV, $Sel + 1)

Next

EndIf

Case $Up

Local $Sel = _GUICtrlListView_GetNextItem($LV)

If $Sel > 0 Then

Local $SelTxt, $NxtTxt

$SelTxt = _GUICtrlListView_GetItemTextArray($LV, $Sel)

$PrvTxt = _GUICtrlListView_GetItemTextArray($LV, $Sel - 1)

For $i = 1 To $SelTxt[0]

$LVIT[$Sel][$i -1] = $PrvTxt[$i]

$LVIT[$Sel -1][$i -1] = $SelTxt[$i]

_GUICtrlListView_SetItemText($LV, $Sel, $PrvTxt[$i], $i - 1)

_GUICtrlListView_SetItemText($LV, $Sel - 1, $SelTxt[$i], $i - 1)

_GUICtrlListView_SetItemSelected($LV, $Sel - 1)

Next

EndIf

Case $addItem

Local $upper = UBound($LVIT);measures size of current array

local $upperPlus1 = $upper + 1;adds 1 to the size of the array

ReDim $LVIT [$upperPlus1][$upperPlus1];expands the array + 1

$LVIT[$upper][0]="newdata";writes the new value to the expanded slot (the last item in the array)

_GUICtrlListView_DeleteAllItems(GUICtrlGetHandle($LV));deletes all items

_GUICtrlListView_AddArray($LV, $LVIT);adds the new array back to the display

Case $delete;CAN'T GET THIS TO WORK

dim $deleteItem = GUICtrlRead(GUICtrlGetHandle($LV),1)

MsgBox("","This is the selected item",$deleteItem)

$deleteItem = GUICtrlRead($LV)

_ArrayDelete($avArray, $deleteItem)

Case $Display

_ArrayDisplay($LVIT, "$LVIT (ListView Item Text) Array")

EndSwitch

WEnd

Build your own poker game with AutoIt: pokerlogic.au3 | Learn To Program Using FREE Tools with AutoIt

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Never mind, sorry, solved it myself...

Case $delete

dim $deleteItem = _GUICtrlListView_GetSelectedIndices(GUICtrlGetHandle($LV))

_ArrayDelete($LVIT, $deleteItem)

_GUICtrlListView_DeleteAllItems(GUICtrlGetHandle($LV));deletes all items

_GUICtrlListView_AddArray($LV, $LVIT);adds the new array back to the display

Build your own poker game with AutoIt: pokerlogic.au3 | Learn To Program Using FREE Tools with AutoIt

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