Jump to content
Sign in to follow this  
hellgoth

Help

Recommended Posts

hellgoth

i"ve got a small problem with this script

#include <NomadMemory.au3>

#include <ButtonConstants.au3>

#include <EditConstants.au3>

#include <GUIConstantsEx.au3>

#include <StaticConstants.au3>

#include <WindowsConstants.au3>

dim $temp

SetPrivilege("SeDebugPrivilege", 1)

$pid = WinGetProcess("Warblade 1.32")

$ID = _MemoryOpen($pid)

$pic = GUICreate("Form1", 101, 633, 214, 101)

$Z_Pos = GUICtrlCreateButton("Z_Pos", 8, 8, 81, 33, 0)

$Input1 = GUICtrlCreateInput("Z_Pos", 8, 48, 81, 21)

$MaxHP = GUICtrlCreateButton("MaxHP", 8, 72, 81, 33, 0)

$MaxArmour = GUICtrlCreateButton("MaxArmour", 8, 112, 81, 33, 0)

$RankMarks = GUICtrlCreateButton("RankMarks", 8, 152, 81, 33, 0)

$SingleShot = GUICtrlCreateButton("SingleShot", 8, 224, 81, 33, 0)

$DoubleShot = GUICtrlCreateButton("DoubleShot", 8, 264, 81, 33, 0)

$TripleShot = GUICtrlCreateButton("TripleShot", 8, 304, 81, 33, 0)

$QuadShot = GUICtrlCreateButton("QuadShot", 8, 344, 81, 33, 0)

$SuperTripleShot = GUICtrlCreateButton("SuperTripleShot", 8, 384, 81, 33, 0)

$Plasma = GUICtrlCreateButton("Plasma", 8, 424, 81, 33, 0)

$FireBall = GUICtrlCreateButton("FireBall", 8, 464, 81, 33, 0)

$Laser = GUICtrlCreateButton("Laser", 8, 504, 81, 33, 0)

$WarPlasma = GUICtrlCreateButton("WarPlasma", 8, 544, 81, 33, 0)

$SomeThing = GUICtrlCreateButton("SomeThing", 8, 584, 81, 33, 0)

$Weapons = GUICtrlCreateGroup("Weapons", 0, 192, 97, 433)

GUICtrlCreateGroup("", -99, -99, 1, 1)

GUISetState(@SW_SHOW, $pic)

While 1

$nMsg = GUIGetMsg()

Switch $nMsg

Case $GUI_EVENT_CLOSE

Case $Z_Pos

Z_Pos()

Case $SingleShot

weapon1()

Case $DoubleShot

weapon2()

Case $TripleShot

weapon3()

Case $QuadShot

weapon4()

Case $SuperTripleShot

weapon5()

Case $Plasma

weapon6()

Case $FireBall

weapon7()

Case $Laser

weapon8()

Case $WarPlasma

weapon9()

Case $SomeThing

weapon10()

EndSwitch

WEnd

Func Z_Pos()

_memorywrite(0x0089F3164, $ID, GUICtrlRead($Input1))

EndFunc

Func weapon1()

_memorywrite(0x00844698C, $ID, 524288)

EndFunc

Func weapon2()

_memorywrite(0x00844698C, $ID, 524289)

EndFunc

Func weapon3()

_memorywrite(0x00844698C, $ID, 524290)

EndFunc

Func weapon4()

_memorywrite(0x00844698C, $ID, 524291)

EndFunc

Func weapon5()

_memorywrite(0x00844698C, $ID, 524292)

EndFunc

Func weapon6()

_memorywrite(0x00844698C, $ID, 524293)

EndFunc

Func weapon7()

_memorywrite(0x00844698C, $ID, 524294)

EndFunc

Func weapon8()

_memorywrite(0x00844698C, $ID, 524295)

EndFunc

Func weapon9()

_memorywrite(0x00844698C, $ID, 524296)

EndFunc

Func weapon10()

_memorywrite(0x00844698C, $ID, 524297)

EndFunc

$val = GUICreate("Form1", 101, 516, 1120, 101)

$Rank = GUICtrlCreateButton("Rank", 8, 8, 81, 33, 0)

$Input1 = GUICtrlCreateInput("Rank", 8, 48, 81, 21)

$UFO = GUICtrlCreateButton("UFO", 8, 80, 81, 33, 0)

$NextLevel = GUICtrlCreateButton("NextLevel", 8, 120, 81, 33, 0)

$BackLevel = GUICtrlCreateButton("BackLevel", 8, 160, 81, 33, 0)

$BossHP_0 = GUICtrlCreateButton("BossHP_0", 8, 200, 81, 33, 0)

$Scoop = GUICtrlCreateButton("Scoop", 8, 240, 81, 33, 0)

$Freezy = GUICtrlCreateButton("Freezy", 8, 280, 81, 33, 0)

$AutoFire = GUICtrlCreateButton("AutoFire", 8, 320, 81, 33, 0)

$EventWin = GUICtrlCreateButton("EvenTWin", 8, 360, 81, 33, 0)

$UFOs_Number = GUICtrlCreateButton("MoneyMachine", 8, 408, 81, 33, 0)

GUISetState(@SW_SHOW, $val)

While 1

$nMsg = GUIGetMsg()

Switch $nMsg

Case $GUI_EVENT_CLOSE

EndSwitch

WEnd

$gui = GUICreate("Warblade 1.32 Trainer By Hellgoth", 1007, 38, 214, 65)

$Input5 = GUICtrlCreateInput("Money", 80, 8, 41, 21)

$Penz = GUICtrlCreateButton("Money", 8, 8, 65, 25, 0)

$Rockets = GUICtrlCreateButton("Rockets", 128, 8, 65, 25, 0)

$Input6 = GUICtrlCreateInput("Rockets", 200, 8, 49, 21)

$LvL = GUICtrlCreateButton("LvL", 256, 8, 73, 25, 0)

$Input7 = GUICtrlCreateInput("Level", 336, 8, 65, 21)

$Bullet = GUICtrlCreateButton("Bullet", 408, 8, 89, 25, 0)

$Speed = GUICtrlCreateButton("Speed", 504, 8, 89, 25, 0)

$Time = GUICtrlCreateButton("Time", 600, 8, 81, 25, 0)

$Score = GUICtrlCreateButton("Score", 688, 8, 73, 25, 0)

$Input8 = GUICtrlCreateInput("Score", 768, 8, 225, 21)

GUISetState(@SW_SHOW, $gui)

While 1

$nMsg = GUIGetMsg()

Switch $nMsg

Case $GUI_EVENT_CLOSE

Case $Rockets

rockets()

Case $Bullet

Bullet()

Case $LvL

level()

Case $Penz

money()

Case $Speed

speed()

Case $Time

time()

Case $Score

score()

EndSwitch

WEnd

Func rockets()

_memorywrite(0x00846ce0, $ID, GUICtrlRead($Input6))

EndFunc

Func Bullet()

_memorywrite(0x00844698E, $ID, 45)

EndFunc

Func level()

_memorywrite(0x008446914, $ID, GUICtrlRead($Input7))

EndFunc

Func money()

_memorywrite(0x0084468EC, $ID, GUICtrlRead($Input5))

EndFunc

Func speed()

_memorywrite(0x0083CFDFC, $ID, 45)

EndFunc

Func time()

_memorywrite(0x008446998, $ID, 45)

EndFunc

Func score()

_memorywrite(0x0084468B8, $ID, GUICtrlRead($Input8))

EndFunc

i dont know why but only work it:

Func rockets()

_memorywrite(0x00846ce0, $ID, GUICtrlRead($Input6))

EndFunc

what's the problem with the $ID in the other funcs?

sorry the english :)

Share this post


Link to post
Share on other sites
BrettF

Hi,

Do you get any errors?

Also, please use [ code ] [/code ] tags in the future (remove the spaces :)).

And while I think of it, your GUIs seem strange, because you can never close GUI number 1. How do you expect to get to the others?

Also check your memory functions, they seem slightly out to me :lmao:

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×