Sign in to follow this  
Followers 0
firsttimer

How to store files as variable in script?

12 posts in this topic

Anyone could kindly provide the links or methods hows its done.

I wanted to the jpg/txt/etc files as variables in my script so that I dont have to use fileinstall or include them during exe compilation. I know its possible but the thing is how to convert it into a variable first? :P

I have no idea how its done. :unsure:

Thanks for the help.

Share this post


Link to post
Share on other sites



Share this post


Link to post
Share on other sites

#3 ·  Posted (edited)

Use this UDF from Szhlopp:

http://www.autoitscript.com/forum/index.ph...mp;#entry556000

It reads your file in binary and makes a function that you will need to include to build your file. Obviously not good for really big files, but it should serve your purpose

Edited by Varian

Share this post


Link to post
Share on other sites

firsttimer,

If you want to refer to files that exist on your computer then do this:

$picture = "C:\path\file.jpg"

Then use the variable $picture.

If you want to store the actual file contents in your script, then it is a lot easier to use Fileinstall or Zedna's Resources.au3! However, if you want to go that way.......

Text files can be stored as strings like this:

$sString  = "This is the first line." & @CRLF
$sString &= "This is the start of the second "
$sString &= "and this is the rest of it."

If you want to store images, you have to get them into hex format first and then store them as strings in much the same way. But to use them, you need something like this code from ProgAndy and Zedna. I have used this to show very small images as part of an include file - a small 15x15 .jpg took about 1500 data characters to store (remember each byte needs 2 characters!) and you have to add the implementation code as well. It is not the most efficient way to do business.

Sure you want to do it this way? As I said earlier - FileInstall or the Resources.au3 include is a lot simpler.

M23


Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind._______My UDFs:

Spoiler

ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area

 

Share this post


Link to post
Share on other sites

#5 ·  Posted (edited)

firsttimer,

If you want to refer to files that exist on your computer then do this:

$picture = "C:\path\file.jpg"

Then use the variable $picture.

If you want to store the actual file contents in your script, then it is a lot easier to use Fileinstall or Zedna's Resources.au3! However, if you want to go that way.......

Text files can be stored as strings like this:

$sString  = "This is the first line." & @CRLF
$sString &= "This is the start of the second "
$sString &= "and this is the rest of it."

If you want to store images, you have to get them into hex format first and then store them as strings in much the same way. But to use them, you need something like this code from ProgAndy and Zedna. I have used this to show very small images as part of an include file - a small 15x15 .jpg took about 1500 data characters to store (remember each byte needs 2 characters!) and you have to add the implementation code as well. It is not the most efficient way to do business.

Sure you want to do it this way? As I said earlier - FileInstall or the Resources.au3 include is a lot simpler.

M23

Thanks but sample provided didnt work when I try to compile it.

http://www.autoitscript.com/forum/index.ph...mp;#entry519858

Any ideas why?

And also how to convert a jpeg file into hexadecimal string?

This is what I get so far

00000000: FF D8 FF E0 00 10 4A 46 - 49 46 00 01 01 01 00 60

00000010: 00 60 00 00 FF DB 00 43 - 00 08 06 06 07 06 05 08

00000020: 07 07 07 09 09 08 0A 0C - 14 0D 0C 0B 0B 0C 19 12

00000030: 13 0F 14 1D 1A 1F 1E 1D - 1A 1C 1C 20 24 2E 27 20

00000040: 22 2C 23 1C 1C 28 37 29 - 2C 30 31 34 34 34 1F 27

00000050: 39 3D 38 32 3C 2E 33 34 - 32 FF DB 00 43 01 09 09

00000060: 09 0C 0B 0C 18 0D 0D 18 - 32 21 1C 21 32 32 32 32

00000070: 32 32 32 32 32 32 32 32 - 32 32 32 32 32 32 32 32

00000080: 32 32 32 32 32 32 32 32 - 32 32 32 32 32 32 32 32

00000090: 32 32 32 32 32 32 32 32 - 32 32 32 32 32 32 FF C0

000000A0: 00 11 08 03 00 04 00 03 - 01 22 00 02 11 01 03 11

000000B0: 01 FF C4 00 1F 00 00 01 - 05 01 01 01 01 01 01 00

000000C0: 00 00 00 00 00 00 00 01 - 02 03 04 05 06 07 08 09

000000D0: 0A 0B FF C4 00 B5 10 00 - 02 01 03 03 02 04 03 05

000000E0: 05 04 04 00 00 01 7D 01 - 02 03 00 04 11 05 12 21

000000F0: 31 41 06 13 51 61 07 22 - 71 14 32 81 91 A1 08 23

00000100: 42 B1 C1 15 52 D1 F0 24 - 33 62 72 82 09 0A 16 17

00000110: 18 19 1A 25 26 27 28 29 - 2A 34 35 36 37 38 39 3A

00000120: 43 44 45 46 47 48 49 4A - 53 54 55 56 57 58 59 5A

00000130: 63 64 65 66 67 68 69 6A - 73 74 75 76 77 78 79 7A

00000140: 83 84 85 86 87 88 89 8A - 92 93 94 95 96 97 98 99

00000150: 9A A2 A3 A4 A5 A6 A7 A8 - A9 AA B2 B3 B4 B5 B6 B7

00000160: B8 B9 BA C2 C3 C4 C5 C6 - C7 C8 C9 CA D2 D3 D4 D5

00000170: D6 D7 D8 D9 DA E1 E2 E3 - E4 E5 E6 E7 E8 E9 EA F1

00000180: F2 F3 F4 F5 F6 F7 F8 F9 - FA FF C4 00 1F 01 00 03

sorry cant post the whole thing coz its 300Kb+ file

Edited by firsttimer

Share this post


Link to post
Share on other sites

firsttimer,

That was an old(ish) script and you now need additional include files to make it work - at a quick look you should use:

#include <GUIConstantsEx.au3>
#incluse <WindowsConstants.au3>
#include "BinaryImage.au3"

You need to convert your hex dump from this:

00000000: FF D8 FF E0 00 10 4A 46 - 49 46 00 01 01 01 00 60
00000010: 00 60 00 00 FF DB 00 43 - 00 08 06 06 07 06 05 08
to look like this:
$JPG_File  = "FFD8FFE000104A464946000101010060"
$JPG_File &= "00600000FFDB00430008060607060508"

For a 300k file that will take a bit of doing - unless you write a script to do it for you, of course. ;-)

Are you sure you want to go this way? As I stated before, the other options are much easier!

M23


Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind._______My UDFs:

Spoiler

ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area

 

Share this post


Link to post
Share on other sites

firsttimer,

That was an old(ish) script and you now need additional include files to make it work - at a quick look you should use:

#include <GUIConstantsEx.au3>
#incluse <WindowsConstants.au3>
#include "BinaryImage.au3"

You need to convert your hex dump from this:

00000000: FF D8 FF E0 00 10 4A 46 - 49 46 00 01 01 01 00 60
00000010: 00 60 00 00 FF DB 00 43 - 00 08 06 06 07 06 05 08
to look like this:
$JPG_File  = "FFD8FFE000104A464946000101010060"
$JPG_File &= "00600000FFDB00430008060607060508"

For a 300k file that will take a bit of doing - unless you write a script to do it for you, of course. ;-)

Are you sure you want to go this way? As I stated before, the other options are much easier!

M23

lol

As Varian pointed out, I already have a script that does this.

Share this post


Link to post
Share on other sites

Szhlopp,

I can see 3 different requirements for "stored" data in a script:

1. You are quite happy to write the "stored" data to a temporary file on disk so that it can be used by "classical" AutoIt code. As I understand your UDF, it uses this method - as does the built-in FileInstall function. The data in this case is stored via code in the script itself.

2. You do not want to write the data to disk. This is where Zedna's Resources.au3 comes into its own, once you have used Autoit3Wrapper or Reshacker to get the data into the compiled .exe as a resource.

3. You are writing a UDF which could be used by others who will obviously not have the original data. So the previous methods will not work as there is no data to "store" either via the code or as a resource. In this case, if you require images as part of the UDF you have to use the streaming code from ProgAndy and Zedna that I linked to above and store the data as a "hexdump" variable within the UDF. I have used this method very successfully in the past.

I have been telling firsttimer all the way through this thread that the 3rd method is not the easiest way to go - I am sure he would find either of the other methods perfectly satisfactory - but this is what he wants to do.

If I have misunderstood your UDF, by the way, my apologies in advance. :-)

; -----

firsttimer

You might like to look at Szhlopp's UDF. The "file to hex" part of his code should save you a lot of work!

M23


Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind._______My UDFs:

Spoiler

ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area

 

Share this post


Link to post
Share on other sites

#9 ·  Posted (edited)

Szhlopp,

I can see 3 different requirements for "stored" data in a script:

1. You are quite happy to write the "stored" data to a temporary file on disk so that it can be used by "classical" AutoIt code. As I understand your UDF, it uses this method - as does the built-in FileInstall function. The data in this case is stored via code in the script itself.

2. You do not want to write the data to disk. This is where Zedna's Resources.au3 comes into its own, once you have used Autoit3Wrapper or Reshacker to get the data into the compiled .exe as a resource.

3. You are writing a UDF which could be used by others who will obviously not have the original data. So the previous methods will not work as there is no data to "store" either via the code or as a resource. In this case, if you require images as part of the UDF you have to use the streaming code from ProgAndy and Zedna that I linked to above and store the data as a "hexdump" variable within the UDF. I have used this method very successfully in the past.

I have been telling firsttimer all the way through this thread that the 3rd method is not the easiest way to go - I am sure he would find either of the other methods perfectly satisfactory - but this is what he wants to do.

If I have misunderstood your UDF, by the way, my apologies in advance. :-)

; -----

firsttimer

You might like to look at Szhlopp's UDF. The "file to hex" part of his code should save you a lot of work!

M23

FYI I'm not one of those idiots who thinks my stuff has to be the best. Zedna and ProgAndy have done a great job with their programs.

The point you're missing is that he wants the data inside a non-compiled EXE. Which is exactly what that thing I wrote does. After it creates the code lines, you can copy/paste it into your script. It also creates the function to write it to the disk.

Normally you don't want to store a large image file inside a non-compiled EXE. As was shown in my example, even that works. This was created for those who want to store a small file inside a script so that the script is still distributable without addition files (xml, txt, ini, ect).

Given the fact that he wants to store a jpg, I would suggest that he compiles it in which case FileInstall does the trick =)

Edited by Szhlopp

Share this post


Link to post
Share on other sites

Szhlopp,

Where did I accuse you of being an idiot? All I did was set out the 3 scenarios I could envisage for "storing" data in a script. At no point did I suggest any way was "best" and I certainly made no disparaging comments about your code at all.

I do not believe I am missing any point at all. The OP asked if he could have "the jpg/txt/etc files as variables in my script so that I dont have to use fileinstall or include them during exe compilation". I suggested a way to do this - he has also been directed to your UDF, of which I was completely unaware. I have also constantly told the OP that he should not excluse the easier methods of including the data - much as you conclude in your post. But is his choice which way he goes - although I hope that having explained the 3 scenarios in more detail, he may reach the same conclusion.

M23


Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind._______My UDFs:

Spoiler

ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area

 

Share this post


Link to post
Share on other sites

Use this UDF from Szhlopp:

http://www.autoitscript.com/forum/index.ph...mp;#entry556000

It reads your file in binary and makes a function that you will need to include to build your file. Obviously not good for really big files, but it should serve your purpose

Ooohs, I missed reading this post. :P

Calm now, everyone. This is the thing I have been wanting to learn and do since last year or is it the year before? :unsure:

Share this post


Link to post
Share on other sites

firsttimer,

Glad you found what you were looking for. Out of interest, which of the 3 scenarios I outlined is closest to yours? I only ask so I can offer better advice to the one who posts a similar question!

M23


Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind._______My UDFs:

Spoiler

ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area

 

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now
Sign in to follow this  
Followers 0