# Loss of numbers

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Okay so I created a simple script to sort out a list of numbers generated by itself.

However, i find that the list of results has several missing numbers.

Why is this? I set up msg boxes and stuff everywhere to see if it's doing something wrong, but it's not...

```#include <Array.au3>
Dim \$d[105]
Dim \$fin[105]
For \$i = 1 To 100
\$d[\$i] = Random(0,1000,1)
Next
For \$k = 1 To 100
\$max = 0
\$CVAR = \$d[\$k]
For \$i = 1 To 100
If \$CVAR > \$d[\$i] Then \$max += 1
Next
\$fin[\$max + 1] = \$CVAR
Next
_ArrayDisplay(\$fin)```

Thanks

[center]"When you look at old, classic games like Snake, you often put it off because it's such a simple game, but it's only when you actually try and create your own unique game from scratch, do you finally appreciate those games."[/center][center]Don't ask for answers if you haven't TRIED yet![/center][center]Most answers can be answered in the help file! Use it![/center]

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Okay so I created a simple script to sort out a list of numbers generated by itself.

However, i find that the list of results has several missing numbers.

Why is this? I set up msg boxes and stuff everywhere to see if it's doing something wrong, but it's not...

```#include <Array.au3>
Dim \$d[105]
Dim \$fin[105]
For \$i = 1 To 100
\$d[\$i] = Random(0,1000,1)
Next
For \$k = 1 To 100
\$max = 0
\$CVAR = \$d[\$k]
For \$i = 1 To 100
If \$CVAR > \$d[\$i] Then \$max += 1
Next
\$fin[\$max + 1] = \$CVAR
Next
_ArrayDisplay(\$fin)```

Thanks

The missing numbers are those generated twice or more. (ex: if you have the number 55 generated twice it will appear only once in your final list)

SNMP_UDF ... for SNMPv1 and v2c so far, GetBulk and a new example script

wannabe "Unbeatable" Tic-Tac-Toe

Paper-Scissor-Rock ... try to beat it anyway :)

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Oh, wow, I thought I ruled that out by making it generate numbers within a larger range

Thanks alot. That hurt my brain for a while. I couldn't understand how I mess up on such a small script...

Edited by VindicatorOmega

[center]"When you look at old, classic games like Snake, you often put it off because it's such a simple game, but it's only when you actually try and create your own unique game from scratch, do you finally appreciate those games."[/center][center]Don't ask for answers if you haven't TRIED yet![/center][center]Most answers can be answered in the help file! Use it![/center]

##### Share on other sites

It happens don't worry too much about it.

SNMP_UDF ... for SNMPv1 and v2c so far, GetBulk and a new example script

wannabe "Unbeatable" Tic-Tac-Toe

Paper-Scissor-Rock ... try to beat it anyway :)

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