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Rorka

Transparent Window with text shown

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Rorka

How would i make a transparent Window but with the text to stay shown?

Here is what i have played around with?

#include <GUIConstantsEx.au3>
#include <StaticConstants.au3>
#include <WindowsConstants.au3>

#Region ### START Koda GUI section ### Form=
$PaintWindow = GUICreate("PaintWindow", 235, 85, 193, 125, BitOR($WS_SYSMENU,$WS_POPUP,$WS_POPUPWINDOW,$WS_BORDER), 0)
_GUICreateInvRect($PaintWindow, 1, 1, 235, 85)
$title = GUICtrlCreateLabel("lable1", 8, 8, 73, 17)
$Statuslable = GUICtrlCreateLabel("Status: Idle", 152, 8, 57, 17)
$castnum = GUICtrlCreateLabel("Number of casts: 0", 8, 32, 93, 17)
$Baitnum = GUICtrlCreateLabel("Bait used: 0", 152, 32, 60, 17)
$Accurseynum = GUICtrlCreateLabel("% Caught: N/A", 8, 56, 75, 17)
GUISetState(@SW_SHOW)
#EndRegion ### END Koda GUI section ###


While 1
    $nMsg = GUIGetMsg()
    Switch $nMsg
        Case $GUI_EVENT_CLOSE
            Exit

    EndSwitch
WEnd

Func _GUICreateInvRect($hwnd, $l, $t, $w, $h)
  $pos = WinGetPos($hwnd)

  $1 = 0
  $2 = 0
  $3 = $pos[2]
  $4 = $t
  $ret = DllCall("gdi32.dll", "long", "CreateRectRgn", "long", $1, "long", $2, "long", $3, "long", $4)
  $1 = 0
  $2 = 0
  $3 = $l
  $4 = $pos[3]
  $ret2 = DllCall("gdi32.dll", "long", "CreateRectRgn", "long", $1, "long", $2, "long", $3, "long", $4)
  $1 = $l + $w
  $2 = 0
  $3 = $pos[2]
  $4 = $pos[3]
  $ret3 = DllCall("gdi32.dll", "long", "CreateRectRgn", "long", $1, "long", $2, "long", $3, "long", $4)
  $1 = 0
  $2 = $t + $h
  $3 = $pos[2]
  $4 = $pos[3]
  $ret4 = DllCall("gdi32.dll", "long", "CreateRectRgn", "long", $1, "long", $2, "long", $3, "long", $4)

  DllCall("gdi32.dll", "long", "CombineRgn", "long", $ret[0], "long", $ret[0], "long", $ret2[0], "int", 2)
  DllCall("gdi32.dll", "long", "CombineRgn", "long", $ret[0], "long", $ret[0], "long", $ret3[0], "int", 2)
  DllCall("gdi32.dll", "long", "CombineRgn", "long", $ret[0], "long", $ret[0], "long", $ret4[0], "int", 2)

  DllCall("user32.dll", "long", "SetWindowRgn", "hwnd", $hwnd, "long", $ret[0], "int", 1)
EndFunc

Thanks

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picea892

I suppose you could just insert this line.

WinSetOnTop("PaintWindow","",1)

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ResNullius

If you only need it for displaying text, perhaps this (originally posted by Larry) will do

;Larry(DaLooza)
;
#include <WindowsConstants.au3>
#include <GUIConstantsEx.au3>

$hwnd = GUICreate("Text Region",400,50,-1,-1,$WS_POPUP,BitOR($WS_EX_TOPMOST,$WS_EX_TOOLWINDOW))
GUISetBkColor(0x00FF00)

$rgn = CreateTextRgn($hwnd,"Larry Rocks!",50,"Arial",1000)
SetWindowRgn($hwnd,$rgn)

GUISetState()

Sleep(3000)

$rgn = CreateTextRgn($hwnd,"Really Really",50,"Arial",1000)
SetWindowRgn($hwnd,$rgn)

Sleep(3000)

Func SetWindowRgn($h_win, $rgn)
    DllCall("user32.dll", "long", "SetWindowRgn", "hwnd", $h_win, "long", $rgn, "int", 1)
EndFunc

Func CreateTextRgn(ByRef $CTR_hwnd,$CTR_Text,$CTR_height,$CTR_font="Microsoft Sans Serif",$CTR_weight=1000)
    Local Const $ANSI_CHARSET = 0
    Local Const $OUT_CHARACTER_PRECIS = 2
    Local Const $CLIP_DEFAULT_PRECIS = 0
    Local Const $PROOF_QUALITY = 2
    Local Const $FIXED_PITCH = 1
    Local Const $RGN_XOR = 3

    If $CTR_font = "" Then $CTR_font = "Microsoft Sans Serif"
    If $CTR_weight = -1 Then $CTR_weight = 1000
    Local $gdi_dll = DLLOpen("gdi32.dll")
    Local $CTR_hDC= DLLCall("user32.dll","int","GetDC","hwnd",$CTR_hwnd)
    Local $CTR_hMyFont = DLLCall($gdi_dll,"hwnd","CreateFont","int",$CTR_height,"int",0,"int",0,"int",0, _
                "int",$CTR_weight,"int",0,"int",0,"int",0,"int",$ANSI_CHARSET,"int",$OUT_CHARACTER_PRECIS, _
                "int",$CLIP_DEFAULT_PRECIS,"int",$PROOF_QUALITY,"int",$FIXED_PITCH,"str",$CTR_font )
    Local $CTR_hOldFont = DLLCall($gdi_dll,"hwnd","SelectObject","int",$CTR_hDC[0],"hwnd",$CTR_hMyFont[0])
    DLLCall($gdi_dll,"int","BeginPath","int",$CTR_hDC[0])
    DLLCall($gdi_dll,"int","TextOut","int",$CTR_hDC[0],"int",0,"int",0,"str",$CTR_Text,"int",StringLen($CTR_Text))
    DLLCall($gdi_dll,"int","EndPath","int",$CTR_hDC[0])
    Local $CTR_hRgn1 = DLLCall($gdi_dll,"hwnd","PathToRegion","int",$CTR_hDC[0])
    Local $CTR_rc = DLLStructCreate("int;int;int;int")
    DLLCall($gdi_dll,"int","GetRgnBox","hwnd",$CTR_hRgn1[0],"ptr",DllStructGetPtr($CTR_rc))
    Local $CTR_hRgn2 = DLLCall($gdi_dll,"hwnd","CreateRectRgnIndirect","ptr",DllStructGetPtr($CTR_rc))
    DLLCall($gdi_dll,"int","CombineRgn","hwnd",$CTR_hRgn2[0],"hwnd",$CTR_hRgn2[0],"hwnd",$CTR_hRgn1[0],"int",$RGN_XOR)
    DLLCall($gdi_dll,"int","DeleteObject","hwnd",$CTR_hRgn1[0])
    DLLCall("user32.dll","int","ReleaseDC","hwnd",$CTR_hwnd,"int",$CTR_hDC[0])
    DLLCall($gdi_dll,"int","SelectObject","int",$CTR_hDC[0],"hwnd",$CTR_hOldFont[0])
    DLLClose($gdi_dll)
    Return $CTR_hRgn2[0]
EndFunc

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Rorka

Thank you everybody.

With a little work I got Melba's example, to do just what I needed:)

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