TextDiff 1.0.2.4

   (0 reviews)

1 Screenshot

About This File

A simple script for get differences between 2 "Text" files.

The different parts are highlighted and a double click on a line of listviews located to the bottom of the Gui permit to access to the line in the Text


What's New in Version 1.0.2.4

Released

  • Vertical and Horizontal scrolling can be synchronized.




User Feedback

You may only provide a review once you have downloaded the file.

There are no reviews to display.

  • Similar Content

    • marcoauto
      By marcoauto
      ciao,
      I need to scale an outlined GDI text in a GUI. The problem is that I can't do this. The outline is often out of the GUI
      I started from this script:
      https://www.autoitscript.com/autoit3/docs/libfunctions/_GDIPlus_PathTransform.htm
      that fit a string to windows and I changed
       $aBounds = _GDIPlus_PathGetWorldBounds($hPath) ;Get bounding rectangle of the path
      $aBounds = _GDIPlus_PathGetWorldBounds($hPath) ;Get bounding rectangle of the path with 
      $aBounds = _GDIPlus_PathGetWorldBounds($hPath,$hMatrix,$hPen) ;Get bounding rectangle of the path with pen size but doesn't work
      so, I tried to change other thins, but nothing... Sometimes works, but if I change the string often result change
      This is my script:
      #include <GUIConstantsEx.au3> #include <GDIPlus.au3> #include <array.au3> Example() Func Example() Local $iW, $iH, $hGUI, $hGraphic, $hBrush, $hPen, $hPath, $hFamily, $tLayout, $hMatrix, $aBounds ; Create GUI $iW = 650 $iH = 300 $hGUI = GUICreate("GDI+", $iW, $iH) GUISetState(@SW_SHOW) ; Draw a string using path _GDIPlus_Startup() $hGraphic = _GDIPlus_GraphicsCreateFromHWND($hGUI) ;Create a graphics object from a window handle _GDIPlus_GraphicsSetSmoothingMode($hGraphic, $GDIP_SMOOTHINGMODE_HIGHQUALITY) ;Sets the graphics object rendering quality (antialiasing) ;~ _GDIPlus_GraphicsClear($hGraphic, 0xFF000000) $MergedImageBackgroundColor = 0x00000000 _GDIPlus_GraphicsClear($hGraphic, $MergedImageBackgroundColor) $hBrush = _GDIPlus_BrushCreateSolid(0xFFDD2200) $stroke_size = 15 $hPen = _GDIPlus_PenCreate(0xFFFFBB00, $stroke_size) ;stroke size in pixel $hPen2 = _GDIPlus_PenCreate(0xFFFFff00, 2) ;stroke size in pixel _GDIPlus_PenSetLineJoin($hPen,$GDIP_PENSETLINEJOIN_ROUND) $hPath = _GDIPlus_PathCreate() ;Create new path object ;~ $fSize = 20 $hFamily = _GDIPlus_FontFamilyCreate("Myriad Pro") ;Create font family object $tLayout = _GDIPlus_RectFCreate() ;Create string bounding rectangle X=0, Y=0 Local $hFormat = _GDIPlus_StringFormatCreate() _GDIPlus_PathAddString($hPath, "autoitForeverLollipop", $tLayout, $hFamily);, 0, $fSize, $hFormat) ;Add the outline of the string to the path ;~ _GDIPlus_PathAddString($hPath, $sText, $tLayout, $hFamily, 0, $fSize, $hFormat) ; Tranform Path to fit to window $aBounds = _GDIPlus_PathGetWorldBounds($hPath) ;Get bounding rectangle of the path $aPoints = _GDIPlus_PathGetPoints($hPath) ConsoleWrite($aBounds[0] & @CRLF) ConsoleWrite($aBounds[1] & @CRLF) ConsoleWrite($aBounds[2] & @CRLF) ConsoleWrite($aBounds[3] & @CRLF) ConsoleWrite($aPoints[$aPoints[0][0]][0] & " - " & $aPoints[1][0] & " + 2*" & $stroke_size & " = " & $aPoints[$aPoints[0][0]][0]-$aPoints[1][0]+2*$stroke_size & @CRLF) ;~ $aBounds[0] = $aBounds[0] $aBoundsNp = _GDIPlus_PathGetWorldBounds($hPath,0,$hPen) ;Get bounding rectangle of the path with pen ConsoleWrite($aBoundsNp[0] & @CRLF) ConsoleWrite($aBoundsNp[1] & @CRLF) ConsoleWrite($aBoundsNp[2] & @CRLF) ConsoleWrite($aBoundsNp[3] & @CRLF) ConsoleWrite($iW & " / 2 = " & $iW / 2 & @CRLF) ConsoleWrite("$ih / 2 = " & $iH / 2 & @CRLF) ;~ ConsoleWrite($iW & " $aBounds[2] = " & $iW / $aBounds[2] & @CRLF) ConsoleWrite($iW & " $aBoundsNp[2] = " & $iW / $aBoundsNp[2] & @CRLF) ConsoleWrite($iH & " $aBoundsNp[3] = " & $iH / $aBoundsNp[3] & @CRLF) ;~ _GDIPlus_GraphicsDrawPath($hGraphic, $hPath, $hPen) ;Draw path to graphics handle (GUI) ;~ _GDIPlus_GraphicsFillPath($hGraphic, $hPath, $hBrush) ;Fill path to graphics handle (GUI) $hMatrix = _GDIPlus_MatrixCreate() $iW = $iW - $stroke_size ;+ $stroke_size $iH = $iH - $stroke_size ConsoleWrite(" -$aBounds[0]+1*$stroke_size/72 = " & -$aBounds[0]+1*$stroke_size/72 & @CRLF) ConsoleWrite(" -1.8+1*$stroke_size/72 = " & -1.8+1*$stroke_size/72 & @CRLF) _GDIPlus_MatrixTranslate($hMatrix, -$aBounds[0]+2*$stroke_size/72, -$aBounds[1]+1*$stroke_size/72) ;Translate Matrix to the offset of the bounding rectangle ;~ _GDIPlus_MatrixTranslate($hMatrix, -1.59166666666667+0*($stroke_size/72), -$aBounds[1]+1*$stroke_size/72) ;Translate Matrix to the offset of the bounding rectangle ;~ _GDIPlus_MatrixScale($hMatrix, $iW / $aBounds[2], $iH / $aBounds[3], True) ;Scale Matrix _GDIPlus_MatrixScale($hMatrix, $iW / $aBounds[2], $iH / $aBounds[3], True) ;Scale Matrix _GDIPlus_PathTransform($hPath, $hMatrix) ;Translate and Scale Path $aBoundsNp = _GDIPlus_PathGetWorldBounds($hPath,0,$hPen) ;Get bounding rectangle of the path with pen ConsoleWrite($aBoundsNp[0] & @CRLF) ConsoleWrite($aBoundsNp[1] & @CRLF) ConsoleWrite($aBoundsNp[2] & @CRLF) ConsoleWrite($aBoundsNp[3] & @CRLF) ;~ _GDIPlus_GraphicsFillPath($hGraphic, $hPath, $hBrush) ;Fill path to graphics handle (GUI) _GDIPlus_GraphicsDrawPath($hGraphic, $hPath, $hPen) ;Draw path to graphics handle (GUI) _GDIPlus_GraphicsFillPath($hGraphic, $hPath, $hBrush) ;Fill path to graphics handle (GUI) ; Loop until the user exits. Do Until GUIGetMsg() = $GUI_EVENT_CLOSE ; Clean up resources _GDIPlus_MatrixDispose($hMatrix) _GDIPlus_FontFamilyDispose($hFamily) _GDIPlus_PathDispose($hPath) _GDIPlus_PenDispose($hPen) _GDIPlus_BrushDispose($hBrush) _GDIPlus_GraphicsDispose($hGraphic) _GDIPlus_Shutdown() EndFunc ;==>Example if you change the line 
      _GDIPlus_PathAddString($hPath, "autoitForeverLollipop", $tLayout, $hFamily);, 0, $fSize, $hFormat) ;Add the outline of the string to the path with a smaller string
      _GDIPlus_PathAddString($hPath, "autoitFitted", $tLayout, $hFamily);, 0, $fSize, $hFormat) ;Add the outline of the string to the path the result is ok
      Can someone can help me?
      Thankyou
    • marcoauto
      By marcoauto
      Ciao,
      Is there a function to create a stroke text?
      I have found the solution to fill the text with a texture, to make a shadow and to make a text with glow , but I can't reproduce the stoke effect.)
      I have attached an example image of what I would like to reproduce
      I have tried to adapt this script of Malkey but with no result
      The Malkey script is this (I have edit some line) and the original post is here: 
       
      #include <GDIPlus.au3> #include <WinAPI.au3> #include <GuiConstants.au3> #include <WindowsConstants.au3> Global $nPI = 3.1415926535897932384626433832795 Global $ghGDIPDll $hWnd = GUICreate("GDI+ Example", 800, 150) $iGlow = 2; <== Amount of Glow min = 1 Max about 5 _GDIPlus_Startup() $hGraphicGUI = _GDIPlus_GraphicsCreateFromHWND($hWnd) $hBMPBuff = _GDIPlus_BitmapCreateFromGraphics(800, 150, $hGraphicGUI) $hGraphics = _GDIPlus_ImageGetGraphicsContext($hBMPBuff) _GDIPlus_GraphicsClear($hGraphics, 0xff003000) ; Black-green background ;~ _GDIPlus_GraphicsClear($hGraphics, 0xffffffff) ; White Background _AntiAlias($hGraphics, 4) $hFamily = _GDIPlus_FontFamilyCreate("Arial Black") $hFont = _GDIPlus_FontCreate($hFamily, 80) $hLayout = _GDIPlus_RectFCreate(0, 0, 800, 150) $hStringFormat = _GDIPlus_StringFormatCreate() _GDIPlus_StringFormatSetAlign($hStringFormat, 1) For $i = 1 To 15 Step 3 $hBrush3 = _GDIPlus_BrushCreateSolid("0x" & hex($iGlow,2) & "00ff00"); <====== Glow (Transparency) For $x = 0 To 360 Step 3 DllStructSetData($hLayout, "Y", ((18 - $i)) * Sin($x * $nPI / 180)) DllStructSetData($hLayout, "X", ((18 - $i)) * Cos($x * $nPI / 180)) $hStringFormat = _GDIPlus_StringFormatCreate() _GDIPlus_GraphicsDrawStringEx($hGraphics, "AutoIt Rocks", $hFont, $hLayout, $hStringFormat, $hBrush3) Next Next DllStructSetData($hLayout, "Y", 0) DllStructSetData($hLayout, "X", 0) $hStringFormat = _GDIPlus_StringFormatCreate() $hBrush3 = _GDIPlus_BrushCreateSolid("0xfF00FF00") _GDIPlus_GraphicsDrawStringEx($hGraphics, "AutoIt Rocks", $hFont, $hLayout, $hStringFormat, $hBrush3) GUISetState() GUIRegisterMsg(0xF, "MY_PAINT"); Register PAINT-Event 0x000F = $WM_PAINT (WindowsConstants.au3) GUIRegisterMsg(0x85, "MY_PAINT") ; $WM_NCPAINT = 0x0085 (WindowsConstants.au3)Restore after Minimize. _GDIPlus_GraphicsDrawImage($hGraphicGUI, $hBMPBuff, 0, 0) Do $msg = GUIGetMsg() Until $msg = $GUI_EVENT_CLOSE _GDIPlus_BrushDispose($hBrush3) _GDIPlus_FontFamilyDispose($hFamily) _GDIPlus_FontDispose($hFont) _GDIPlus_StringFormatDispose($hStringFormat) _GDIPlus_GraphicsDispose($hGraphics) _GDIPlus_GraphicsDispose($hGraphicGUI) _WinAPI_DeleteObject($hBMPBuff) _GDIPlus_Shutdown() Func _AntiAlias($hGraphics, $iMode) Local $aResult $aResult = DllCall($ghGDIPDll, "int", "GdipSetSmoothingMode", "hwnd", $hGraphics, "int", $iMode) If @error Then Return SetError(@error, @extended, False) Return SetError($aResult[0], 0, $aResult[0] = 0) EndFunc ;==>_AntiAlias ;Func to redraw on PAINT MSG Func MY_PAINT($hWnd, $msg, $wParam, $lParam) _GDIPlus_GraphicsDrawImage($hGraphicGUI, $hBMPBuff, 0, 0) _WinAPI_RedrawWindow($hWnd, "", "", BitOR($RDW_INVALIDATE, $RDW_UPDATENOW, $RDW_FRAME)) ; , $RDW_ALLCHILDREN Return $GUI_RUNDEFMSG EndFunc ;==>MY_PAINT Thank you very much,
      Marco

    • Blueman
      By Blueman
      Hey Guys,
      I am Struggling with a issue that i cannot seem to fix.
      I hope that you guys can help me with this.
      I have a GUI with some text attributes, for all i use the following code;
      $Label_ts_Header = GUICtrlCreateLabel("Manual Adress", 60, 10, 500, 50) GUICtrlSetBkColor($Label_ts_Header, $COLOR_WHITE) GUICtrlSetFont ($Label_ts_Header, 26, 800, 0, "Calibri") This is all working like it should, but when i activate the GUI on another pc the text size is bigger and the GUI size is somewhat smaller.
      The problem is that it isn't on all computers, i can't seem to find the problem,..
      If i make it fit on one pc it is to small on another or to big,..
      What am i doing wrong?
       
      Is there some kind of attribute that i need to add to the top of my script to normalize text sizes in the script?
       
      Thanks!
       
      EDIT: Found the problem guys, some computers has changed the text size to 125% // Can i force 100% for my GUI somehow ?
       
      EDIT2: Fixed it guys! // I used the Function Below to get the DPI Setting and used that to determine the text size (example below)
       
      Func _GDIPlus_GraphicsGetDPIRatio($iDPIDef = 96) _GDIPlus_Startup() Local $hGfx = _GDIPlus_GraphicsCreateFromHWND(0) If @error Then Return SetError(1, @extended, 0) Local $aResult #forcedef $__g_hGDIPDll, $ghGDIPDll $aResult = DllCall($__g_hGDIPDll, "int", "GdipGetDpiX", "handle", $hGfx, "float*", 0) If @error Then Return SetError(2, @extended, 0) Local $iDPI = $aResult[2] Local $aresults[2] = [$iDPIDef / $iDPI, $iDPI / $iDPIDef] _GDIPlus_GraphicsDispose($hGfx) _GDIPlus_Shutdown() Return $aresults EndFunc ;==>_GDIPlus_GraphicsGetDPIRatio  
      $Label_S2 = GUICtrlCreateLabel("Data from The Base", 10, 300, 400, 20) GUICtrlSetBkColor($Label_S2, $COLOR_WHITE) GUICtrlSetFont ($Label_S2, 13 * _GDIPlus_GraphicsGetDPIRatio()[0])  
       
    • Sandy89
      By Sandy89
      Hello all,
      I have seen many solutions to get text of list items from GUI. but I need a solution to retrieve text of list items from an existing GUI, not from a newly created one. 
      there is no definite control ID or handle for each items.
      I was using navigation keys to select the list item which is not reliable. Somebody please help!
    • MuffinMan
      By MuffinMan
      I am trying to rebuild an old single signon script that has been giving us a bit of trouble lately.  I didn't write it and it was written in another script language.  If the target program is already open it will have the current user's last name as part of the window text, which I am trying to compare against the user name to see if I should just WinActivate or Process Close and start the program over.  I will be provided the username like "jones", or "smith" and the title check works fine for last names (with no spaces), but if the last name DOES contains spaces, say "Nom De Plume", then all I will be given as a username is "nomdeplume".  Is there any way (via a regex maybe) that I can still check the text on the screen and somehow ?  I have been reading about the Advanced (4) mode of WinTitleMatchMode, but it is over my head.  Any help is appreciated.  Here is a small reproducer script:
      Opt("WinTitleMatchMode", -1) Run("Notepad") WinWait("[CLASS:Notepad]", "", 10) Send ("Smith" & @CRLF & "Jones" & @CRLF & "Nom De Plume" & @CRLF) If WinExists("[CLASS:Notepad]", "jones") Then MsgBox(0,"FOUND","Found Jones") EndIf If WinExists("[CLASS:Notepad]", "nomdeplume") Then MsgBox(0,"FOUND","Found Nom De Plume") EndIf