Jump to content

Search the Community

Showing results for tags 'clock'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • General
    • Announcements and Site News
    • Administration
  • AutoIt v3
    • AutoIt Help and Support
    • AutoIt Technical Discussion
    • AutoIt Example Scripts
  • Scripting and Development
    • Developer General Discussion
    • Language Specific Discussion
  • IT Administration
    • Operating System Deployment
    • Windows Client
    • Windows Server
    • Office

Categories

  • AutoIt Team
    • Beta
    • MVP
  • AutoIt
    • Automation
    • Databases and web connections
    • Data compression
    • Encryption and hash
    • Games
    • GUI Additions
    • Hardware
    • Information gathering
    • Internet protocol suite
    • Maths
    • Media
    • PDF
    • Security
    • Social Media and other Website API
    • Windows
  • Scripting and Development
  • IT Administration
    • Operating System Deployment
    • Windows Client
    • Windows Server
    • Office

Categories

  • Forum
  • AutoIt

Calendars

  • Community Calendar

Found 10 results

  1. Nothing special - just another analogue clock. -> Read https://en.wikipedia.org/wiki/Swiss_railway_clock for more information. Requires Windows7+ OS! ;the Hilfiker / MobaTime Swiss Railway Clock ;coded by UEZ build 2018-03-01 ;thanks to Eukalyptus for the _CreateBrushedAluminum() function! #Pragma Compile(Icon, "GDI+ Swiss Railway Clock.ico") #AutoIt3Wrapper_Run_Au3Stripper=y #Au3Stripper_Parameters=/so /pe /rm #AutoIt3Wrapper_Run_After=del /f /q "%scriptdir%\%scriptfile%_stripped.au3" #AutoIt3Wrapper_UseX64=n Break(0) #include <GDIPlus.au3> #include <GuiConstantsEx.au3> #include <WindowsConstants.au3> ProcessSetPriority(@AutoItPID, $PROCESS_LOW) _GDIPlus_Startup() Global $hGUI, $iFPS = 0, $iShowFPS = 0, $bExit Global Const $iW = 512, $iH = $iW, $iWh = $iW / 2, $iHh = $iH / 2, $sTitle = "GDI+ Swiss Railway Clock v1.1" Global Const $fRad = ACos(-1) / 180, $fDeg = 180 / ACos(-1), $iTimer = 30, $fDeltaShadow = $iW * 0.020 Global $hDC, $hCanvas, $hBitmap_Clock, $hBrush_Shadow, $hBrush_Update, $hPen_Update, $fDiameter = $iW, $hDC_backbuffer, $fShadowAngle, $fMin_next, _ $fRadius = $fDiameter / 2, $fSec, $fMin, $fHr, $fAmplitude = 3 AutoItSetOption("GUIOnEventMode", 1) GDIPlus_SwissRailwayClock() AutoItSetOption("GUIOnEventMode", 0) _GDIPlus_Shutdown() Func GDIPlus_SwissRailwayClock() $bExit = False $hGUI = GUICreate($sTitle, $iW + $fDeltaShadow, $iH + $fDeltaShadow, -1, -1, -1, $WS_EX_TOPMOST) GUISetBkColor(0xFFFFFF, $hGUI) GUISetState(@SW_SHOW, $hGUI) ;~ GUISetCursor(16, 1) ;create canvas elements $hDC = _WinAPI_GetDC($hGUI) Local Const $hHBitmap = _WinAPI_CreateCompatibleBitmap($hDC, $iW + $fDeltaShadow, $iH + $fDeltaShadow) $hDC_backbuffer = _WinAPI_CreateCompatibleDC($hDC) Local Const $DC_obj = _WinAPI_SelectObject($hDC_backbuffer, $hHBitmap) $hCanvas = _GDIPlus_GraphicsCreateFromHDC($hDC_backbuffer) $hBrush_Shadow = _GDIPlus_BrushCreateSolid(0x14A0A0A0) $hPen_Update = _GDIPlus_PenCreate(0xFFA02020) $hBrush_Update = _GDIPlus_BrushCreateSolid(0) _GDIPlus_GraphicsSetSmoothingMode($hCanvas, $GDIP_SMOOTHINGMODE_HIGHQUALITY) _GDIPlus_GraphicsSetPixelOffsetMode($hCanvas, $GDIP_PIXELOFFSETMODE_HIGHQUALITY) $fDiameter = $fDiameter < 128 ? 128 : $fDiameter > 1024 ? 1024 : $fDiameter $hBitmap_Clock = GenerateClockBg($fDiameter) GUISetOnEvent($GUI_EVENT_CLOSE, "_Exit_About") $fMin_next = @MIN GUIRegisterMsg($WM_TIMER, "Draw") ;$WM_TIMER = 0x0113 Local $iID = DllCall("User32.dll", "uint_ptr", "SetTimer", "hwnd", $hGUI, "uint_ptr", 1, "uint", $iTimer, "ptr", 0)[0] Do If $bExit Then ExitLoop Until Not Sleep(100) ;release resources GUIRegisterMsg($WM_TIMER, "") DllCall("user32.dll", "bool", "KillTimer", "hwnd", $hGUI, "uint_ptr", $iID) _GDIPlus_PenDispose($hPen_Update) _GDIPlus_BrushDispose($hBrush_Shadow) _GDIPlus_BrushDispose($hBrush_Update) _GDIPlus_GraphicsDispose($hCanvas) _WinAPI_SelectObject($hDC_backbuffer, $DC_obj) _WinAPI_DeleteDC($hDC_backbuffer) _WinAPI_DeleteObject($hHBitmap) _WinAPI_ReleaseDC($hGUI, $hDC) GUIDelete($hGUI) EndFunc ;==>GDIPlus_SwissRailwayClock Func Draw($hWnd, $iMsg, $wParam, $lParam) #forceref $hWnd, $iMsg, $wParam, $lParam _GDIPlus_GraphicsDrawImageRect($hCanvas, $hBitmap_Clock, 0, 0, $fDiameter + $fDeltaShadow, $fDiameter + $fDeltaShadow) UpdateClock($hCanvas, $fDiameter) _WinAPI_BitBlt($hDC, 0, 0, $iW + $fDeltaShadow, $iH + $fDeltaShadow, $hDC_backbuffer, 0, 0, $SRCCOPY) EndFunc Func _Exit_About() $bExit = True EndFunc ;==>_Exit_About Func UpdateClock($hGfx, $fDiameter) Static $bBounce = 0, $f = 0 Local $m1 = $fDiameter * 0.015 ;hour $fHr = 30 * (@HOUR + @MIN / 60) _GDIPlus_GraphicsTranslateTransform($hGfx, $fRadius, $fRadius) _GDIPlus_GraphicsRotateTransform($hGfx, $fHr) _GDIPlus_GraphicsTranslateTransform($hGfx, -$fRadius, -$fRadius) Local $iWidth1 = $fDiameter * 0.0375, _ $iHeight1 = $fDiameter / 2.5, _ $iWidth12 = $iWidth1 / 2, _ $fPosY = $fDiameter * 0.2, $iWidth2, $iWidth22, $fPosY2 _GDIPlus_BrushSetSolidColor($hBrush_Update, 0xFF101010) DllCall($__g_hGDIPDll, "int", "GdipFillRectangle", "handle", $hGfx, "handle", $hBrush_Shadow, _ "float", $fRadius - $iWidth12 + Cos(($fShadowAngle - $fHr) * $fRad) * $m1, _ "float", $fPosY + Sin(($fShadowAngle - $fHr) * $fRad) * $m1, _ "float", $iWidth1, "float", $iHeight1) DllCall($__g_hGDIPDll, "int", "GdipFillRectangle", "handle", $hGfx, "handle", $hBrush_Update, _ "float", $fRadius - $iWidth12, _ "float", $fPosY, _ "float", $iWidth1, "float", $iHeight1) _GDIPlus_GraphicsResetTransform($hGfx) ;min If $fMin_next <> @MIN Then $bBounce = 1 Switch $bBounce Case 1 $fMin = (6 * Mod(($fMin_next + 1), 60)) + Sin($f * 1.9) * $fAmplitude If $fAmplitude = 0 Then $fMin_next = @MIN $f = 0 $fAmplitude = 3 $bBounce = 0 Else $fAmplitude -= 0.5 $fAmplitude = $fAmplitude <= 0 ? 0 : $fAmplitude $f += 1 EndIf Case Else $fMin = (6 * @MIN) EndSwitch _GDIPlus_GraphicsTranslateTransform($hGfx, $fRadius, $fRadius) _GDIPlus_GraphicsRotateTransform($hGfx, $fMin) _GDIPlus_GraphicsTranslateTransform($hGfx, -$fRadius, -$fRadius) $iWidth1 = $fDiameter * 0.03 $iHeight1 = $fRadius $iWidth12 = $iWidth1 / 2 $fPosY = $fDiameter * 0.1 DllCall($__g_hGDIPDll, "int", "GdipFillRectangle", "handle", $hGfx, "handle", $hBrush_Shadow, _ "float", $fRadius - $iWidth12 + Cos(($fShadowAngle - $fMin) * $fRad) * $m1, _ "float", $fPosY + Sin(($fShadowAngle - $fMin) * $fRad) * $m1, _ "float", $iWidth1, "float", $iHeight1) DllCall($__g_hGDIPDll, "int", "GdipFillRectangle", "handle", $hGfx, "handle", $hBrush_Update, _ "float", $fRadius - $iWidth12, _ "float", $fPosY, _ "float", $iWidth1, "float", $iHeight1) _GDIPlus_GraphicsResetTransform($hGfx) ;sec $fSec = 6 * (@SEC * 1.02564 + @MSEC / 1000) If $fSec >= 360 Then $fSec = 0 _GDIPlus_GraphicsTranslateTransform($hGfx, $fRadius, $fRadius) _GDIPlus_GraphicsRotateTransform($hGfx, $fSec) _GDIPlus_GraphicsTranslateTransform($hGfx, -$fRadius, -$fRadius) $fPosY = $fDiameter * 0.27 $fPosY2 = $fDiameter * 0.19 $iWidth1 = $fDiameter * 0.0095 $iHeight1 = $fRadius * 1.3 - $fPosY $iWidth12 = $iWidth1 / 2 $iWidth2 = $fDiameter * 0.083333 $iWidth22 = $iWidth2 / 2 ;shadow seconds DllCall($__g_hGDIPDll, "int", "GdipFillRectangle", "handle", $hGfx, "handle", $hBrush_Shadow, _ "float", $fRadius + Cos(($fShadowAngle - $fSec) * $fRad) * $m1, _ "float", $fPosY + Sin(($fShadowAngle - $fSec) * $fRad) * $m1, _ "float", $iWidth1 + $fDiameter * 0.006667, "float", $iHeight1 + $fDiameter * 0.006667) DllCall($__g_hGDIPDll, "int", "GdipFillEllipse", "handle", $hGfx, "handle", $hBrush_Shadow, _ "float", $fRadius - $iWidth22 + Cos(($fShadowAngle - $fSec) * $fRad) * $m1, _ "float", $fPosY2 + Sin(($fShadowAngle - $fSec) * $fRad) * $m1, _ "float", $iWidth2, "float", $iWidth2) ;seconds _GDIPlus_BrushSetSolidColor($hBrush_Update, 0xFFC01010) DllCall($__g_hGDIPDll, "int", "GdipFillRectangle", "handle", $hGfx, "handle", $hBrush_Update, _ "float", $fRadius - $iWidth12, _ "float", $fPosY, _ "float", $iWidth1, "float", $iHeight1) DllCall($__g_hGDIPDll, "int", "GdipFillEllipse", "handle", $hGfx, "handle", $hBrush_Update, _ "float", $fRadius - $iWidth22, _ "float", $fPosY2, _ "float", $iWidth2, "float", $iWidth2) _GDIPlus_GraphicsResetTransform($hGfx) ;button in the center DllCall($__g_hGDIPDll, "int", "GdipFillEllipse", "handle", $hGfx, "handle", $hBrush_Update, _ "float", $fRadius - $iWidth1, _ "float", $fRadius - $iWidth1, _ "float", 2 * $iWidth1, "float", 2 * $iWidth1) DllCall($__g_hGDIPDll, "int", "GdipDrawEllipse", "handle", $hGfx, "handle", $hPen_Update, _ "float", $fRadius - $iWidth1, _ "float", $fRadius - $iWidth1, _ "float", 2 * $iWidth1, "float", 2 * $iWidth1) EndFunc Func GenerateClockBg($fDiameter) Local Const $hBitmap = _GDIPlus_BitmapCreateFromScan0($fDiameter + $fDeltaShadow, $fDiameter + $fDeltaShadow), $hGfx = _GDIPlus_ImageGetGraphicsContext($hBitmap), _ $hBrush = _GDIPlus_BrushCreateSolid(0xFF000000), $fBorderSize = $fDiameter * 0.03333, _ $hEffect = _GDIPlus_EffectCreateBlur($fDiameter / 50, 0), $hPen = _GDIPlus_PenCreate(0xA0000000, $fBorderSize) _GDIPlus_GraphicsSetSmoothingMode($hGfx, 4) _GDIPlus_GraphicsSetPixelOffsetMode($hGfx, 4) _GDIPlus_GraphicsSetTextRenderingHint($hGfx, 4) _GDIPlus_GraphicsClear($hGfx, 0xFFFFFFFF) Local Const $fSize = $fDiameter * 0.95 - $fBorderSize / 2 Local $fShadow_vx = $fDiameter * 0.0095, $fShadow_vy = $fDiameter * 0.01 $fShadowAngle = ATan($fShadow_vy / $fShadow_vx) * $fDeg If $fShadow_vx < 0 And $fShadow_vy >= 0 Then $fShadowAngle += 180 If $fShadow_vx < 0 And $fShadow_vy < 0 Then $fShadowAngle -= 180 _GDIPlus_GraphicsDrawEllipse($hGfx, $fBorderSize + $fShadow_vx, $fBorderSize + $fShadow_vy, $fSize, $fSize, $hPen) _GDIPlus_BitmapApplyEffect($hBitmap, $hEffect) _GDIPlus_PenSetColor($hPen, 0xF0000000) Local Const $hBitmap_Texture = _CreateBrushedAluminum($fDiameter, $fDiameter, $fShadowAngle) Local Const $hTexture = _GDIPlus_TextureCreate($hBitmap_Texture) DllCall($__g_hGDIPDll, "int", "GdipSetPenBrushFill", "ptr", $hPen, "ptr", $hTexture) _GDIPlus_GraphicsDrawEllipse($hGfx, $fBorderSize, $fBorderSize, $fSize, $fSize, $hPen) _GDIPlus_GraphicsTranslateTransform($hGfx, $fRadius, $fRadius) _GDIPlus_GraphicsRotateTransform($hGfx, -6) _GDIPlus_GraphicsTranslateTransform($hGfx, -$fRadius, -$fRadius) Local $iWidth1 = $fDiameter * 0.026667, $iHeight1 = $fDiameter / 10, $iWidth12 = $iWidth1 / 2, $fPosY = $fDiameter * 0.083333, _ $iWidth2 = $fDiameter * 0.013333, $iHeight2 = $fDiameter * 0.0416667, $iWidth22 = $iWidth2 / 2 For $i = 0 to 59 _GDIPlus_GraphicsTranslateTransform($hGfx, $fRadius, $fRadius) _GDIPlus_GraphicsRotateTransform($hGfx, 6) _GDIPlus_GraphicsTranslateTransform($hGfx, -$fRadius, -$fRadius) Switch Mod($i, 5) Case 0 _GDIPlus_GraphicsFillRect($hGfx, $fRadius - $iWidth12, $fPosY, $iWidth1, $iHeight1, $hBrush) Case Else _GDIPlus_GraphicsFillRect($hGfx, $fRadius - $iWidth22, $fPosY, $iWidth2, $iHeight2, $hBrush) EndSwitch Next _GDIPlus_GraphicsResetTransform($hGfx) Local Const $hBitmap_Logo = _GDIPlus_BitmapCreateFromMemory(_Au3_Icon()) Local Const $hBitmap_Logo_Scaled = _GDIPlus_ImageResize($hBitmap_Logo, $fDiameter * 0.08, $fDiameter * 0.08) Local $aDim = _GDIPlus_ImageGetDimension($hBitmap_Logo_Scaled) _GDIPlus_GraphicsDrawImageRect($hGfx, $hBitmap_Logo_Scaled, $fRadius - $aDim[0] / 2, $fRadius / 1.75, $aDim[0], $aDim[1]) _GDIPlus_ImageDispose($hBitmap_Logo) _GDIPlus_ImageDispose($hBitmap_Logo_Scaled) Local Const $hFamily = _GDIPlus_FontFamilyCreate("Segoe Script"), $hFont = _GDIPlus_FontCreate($hFamily, $fDiameter * 0.025), $hFormat = _GDIPlus_StringFormatCreate() _GDIPlus_StringFormatSetAlign($hFormat, 1) _GDIPlus_StringFormatSetLineAlign($hFormat, 1) ;~ _GDIPlus_BrushSetSolidColor($hBrush, 0xFF400000) _GDIPlus_GraphicsDrawStringEx($hGfx, "Clock by" & @CRLF & "UEZ", $hFont, _GDIPlus_RectFCreate($fRadius - $fRadius * 0.2, $fRadius + $fRadius * 0.2, $fRadius * 0.4, $fRadius * 0.4), $hFormat, $hBrush) _GDIPlus_ImageDispose($hBitmap_Texture) _GDIPlus_BrushDispose($hTexture) _GDIPlus_FontDispose($hFont) _GDIPlus_FontFamilyDispose($hFamily) _GDIPlus_StringFormatDispose($hFormat) _GDIPlus_EffectDispose($hEffect) _GDIPlus_PenDispose($hPen) _GDIPlus_BrushDispose($hBrush) _GDIPlus_GraphicsDispose($hGfx) Return $hBitmap EndFunc Func _CreateBrushedAluminum($iW, $iH, $fLightAngle = 40, $iBlurDist = 12, $fBlurTrans = 0.6666, $fRed = 0.8, $fGreen = 0.9, $fBlue = 1, $iLightColor = 0xF0FFFFFF, $fLightSigma = 0.5, $fLightScale = 0.83) ;coded by Eukalyptus! $iBlurDist = Ceiling($iBlurDist) $iBlurDist += 1 - Mod($iBlurDist, 2) Local $iOverSize = 0 For $i = 1 To $iBlurDist Step 2 $iOverSize += $i + $i + 1 Next Local $iWO = $iW + $iOverSize ;========================================= ; Add Noise ;========================================= Local $iNoiseSize = 40 Local $hBmp_Noise = _GDIPlus_BitmapCreateFromScan0($iNoiseSize, $iNoiseSize) Local $hGfx_Noise = _GDIPlus_ImageGetGraphicsContext($hBmp_Noise) Local $tData = _GDIPlus_BitmapLockBits($hBmp_Noise, 0, 0, $iNoiseSize, $iNoiseSize, BitOR($GDIP_ILMREAD, $GDIP_ILMWRITE), $GDIP_PXF32ARGB) Local $iStride = DllStructGetData($tData, "Stride") Local $iWidth = DllStructGetData($tData, "Width") Local $iHeight = DllStructGetData($tData, "Height") Local $pScan0 = DllStructGetData($tData, "Scan0") Local $tPixel = DllStructCreate("dword[" & $iWidth * $iHeight & "];", $pScan0) Local $iAmp For $row = 0 To $iHeight - 1 For $col = 0 To $iWidth - 1 $iAmp = Random(0, 0xFF, 1) DllStructSetData($tPixel, 1, BitOR(0xFF000000, BitShift($iAmp, -16), BitShift($iAmp, -8), $iAmp), $row * $iWidth + $col + 1) Next Next _GDIPlus_BitmapUnlockBits($hBmp_Noise, $tData) ;========================================= ; Create Full NoiseBitmap ;========================================= Local $hBmp_Full = _GDIPlus_BitmapCreateFromScan0($iWO, $iH) Local $hGfx_Full = _GDIPlus_ImageGetGraphicsContext($hBmp_Full) _GDIPlus_GraphicsSetSmoothingMode($hGfx_Full, 4) _GDIPlus_GraphicsSetInterpolationMode($hGfx_Full, 3) Local $iXOff, $iYOff, $iSizeX, $iSizeY For $y = 0 To $iH Step $iNoiseSize / 2 For $x = 0 To $iWO Step $iNoiseSize / 2 $iXOff = Random(0, $iNoiseSize / 2, 1) $iYOff = Random(0, $iNoiseSize / 2, 1) $iSizeX = $iNoiseSize - $iXOff $iSizeY = $iNoiseSize - $iYOff _GDIPlus_GraphicsDrawImageRectRect($hGfx_Full, $hBmp_Noise, $iXOff, $iYOff, $iSizeX, $iSizeY, $x, $y, $iSizeX, $iSizeY) Next Next _GDIPlus_GraphicsDispose($hGfx_Noise) _GDIPlus_BitmapDispose($hBmp_Noise) ;========================================= ; MotionBlur ;========================================= Local $hBmp_Full2 = _GDIPlus_BitmapCreateFromScan0($iWO, $iH) Local $hGfx_Full2 = _GDIPlus_ImageGetGraphicsContext($hBmp_Full2) _GDIPlus_GraphicsSetSmoothingMode($hGfx_Full2, 4) _GDIPlus_GraphicsSetInterpolationMode($hGfx_Full, 3) Local $tColorMatrix = DllStructCreate("float[5]; float[5]; float[5]; float[5]; float[5];") DllStructSetData($tColorMatrix, 1, 1, 1) DllStructSetData($tColorMatrix, 2, 1, 2) DllStructSetData($tColorMatrix, 3, 1, 3) DllStructSetData($tColorMatrix, 4, $fBlurTrans, 4) DllStructSetData($tColorMatrix, 5, 1, 5) Local $hImgAttrib = _GDIPlus_ImageAttributesCreate() DllCall($__g_hGDIPDll, "int", "GdipSetImageAttributesColorMatrix", "ptr", $hImgAttrib, "int", 1, "int", 1, "struct*", $tColorMatrix, "struct*", 0, "int", 0) For $i = 1 To $iBlurDist Step 2 DllCall($__g_hGDIPDll, "int", "GdipDrawImageRectRect", "ptr", $hGfx_Full2, "ptr", $hBmp_Full, _ "float", $i, "float", 0, "float", $iWO, "float", $iH, _ "float", 0, "float", 0, "float", $iWO, "float", $iH, _ "int", 2, "ptr", $hImgAttrib, "ptr", 0, "ptr", 0) If $i >= $iBlurDist Then DllStructSetData($tColorMatrix, 1, $fRed, 1) DllStructSetData($tColorMatrix, 2, $fGreen, 2) DllStructSetData($tColorMatrix, 3, $fBlue, 3) DllStructSetData($tColorMatrix, 4, 1, 4) DllCall($__g_hGDIPDll, "int", "GdipSetImageAttributesColorMatrix", "ptr", $hImgAttrib, "int", 1, "int", 1, "struct*", $tColorMatrix, "struct*", 0, "int", 0) EndIf DllCall($__g_hGDIPDll, "int", "GdipDrawImageRectRect", "ptr", $hGfx_Full, "ptr", $hBmp_Full2, _ "float", $i + 1, "float", 0, "float", $iWO, "float", $iH, _ "float", 0, "float", 0, "float", $iWO, "float", $iH, _ "int", 2, "ptr", $hImgAttrib, "ptr", 0, "ptr", 0) Next _GDIPlus_ImageAttributesDispose($hImgAttrib) _GDIPlus_GraphicsDispose($hGfx_Full2) _GDIPlus_BitmapDispose($hBmp_Full2) _GDIPlus_GraphicsDispose($hGfx_Full) ;========================================= ; Add Light ;========================================= Local $hBmp_Alu = _GDIPlus_BitmapCreateFromScan0($iW, $iH) Local $hGfx_Alu = _GDIPlus_ImageGetGraphicsContext($hBmp_Alu) _GDIPlus_GraphicsSetSmoothingMode($hGfx_Alu, 4) _GDIPlus_GraphicsSetInterpolationMode($hGfx_Full, 3) _GDIPlus_GraphicsDrawImage($hGfx_Alu, $hBmp_Full, -$iOverSize, 0) _GDIPlus_BitmapDispose($hBmp_Full) Local $tPointF1 = DllStructCreate("float; float;") Local $tPointF2 = DllStructCreate("float; float;") DllStructSetData($tPointF2, 2, $iH * $fLightScale) $aResult = DllCall($__g_hGDIPDll, "int", "GdipCreateLineBrush", "struct*", $tPointF1, "struct*", $tPointF2, "uint", 0, "uint", $iLightColor, "int", 0, "handle*", 0) If @error Or Not IsArray($aResult) Then Return SetError(1, 4, False) Local $hBrush = $aResult[6] _GDIPlus_LineBrushSetSigmaBlend($hBrush, $fLightSigma) _GDIPlus_LineBrushSetGammaCorrection($hBrush) DllCall($__g_hGDIPDll, "int", "GdipRotateLineTransform", "ptr", $hBrush, "float", $fLightAngle, "int", 0) _GDIPlus_GraphicsFillRect($hGfx_Alu, 0, 0, $iW, $iH, $hBrush) _GDIPlus_BrushDispose($hBrush) _GDIPlus_GraphicsDispose($hGfx_Alu) Return $hBmp_Alu EndFunc ;==>_CreateBrushedAluminum ;Code below was generated by: 'File to Base64 String' Code Generator v1.20 Build 2018-02-02 Func _Au3_Icon($bSaveBinary = False, $sSavePath = @ScriptDir) Local $Au3_Icon $Au3_Icon &= 'iVBORw0KGgoAAAANSUhEUgAAADAAAAAwCAYAAABXAvmHAAAP0ElEQVR4XtWZW4hs6VXHf+v79qWquruquqtvZ/r0uc8540yScTIQQ0JkDOYyGhIkhhAxxhdR8mDAgAg+6FsE9UVffNMH8S0ERAwS1DFeEo3m6owzmUySc+Zc+15VXZd9+dZyp6ro4pDTORlGIfnDn703TW/+//X9v/Wt3i3PPfccP85w/GhBgLqkS23ixhpRfau6bgItIPpRN5Ag0Xl88jYrxu/E+KA492E0vJd44d245BKQ/H8bkAe80wMOEE5HA5c8SpQ822yv/ubW9vnfffyxR3+vs7r6YcS9HewZnP9ZXPwE0Py/NuCBJj65iERvQPybcNFP4JKzuPgq+CeR6GnwV3FJB4juM+mSNj55Ehe97/LFC5947PL2ey5tb755daW1+fiVc295+qk3fuTShfPPPnb10d+J60sfI6o9BbRer4EIaOLis1Nh6dtBfs6ljY82ljqfiNLFX8X597uk/ksrG4/8ftJo/lq62P51XPQOJHoc3DV8egZYxLkLcW3xQ088fvWTj2ysXItjnxRlGY6Ojmxvb98iJwtnz6xeXO80tx+9tP0Rcf6tuHhzLuS1YwmJLiHuslRVbzQbjydJsrXSbl4RIVlpLZ0xM71+e+cbC41a+8zayuVxlo9CCPnX/vslt7S89iEzy4/7R/+MT7+Lhq2V5dbbO63Ftbwog/feDYdDt7e3R71eo9vt2tbWlkZRRC1NFkHWQDpACmQ/bBuVWUyaiN+Kk9oH2q3mO/Ky0HNn1p9sNxeaBpiBmpl3TlTNqouoqkmFoKp5XuT1NKlVFS5ffOXm54ui2EFIr17afudCLV1SM5mBity+fRuAzc1NVC1EkfN3dg+/9e1vf/ePMfssYXz9hzXQJKo/BTyKlovrZ7Y+fPXi1luryubOOeKqPBpKQiilLAMhBAwEw7x3RN9jFImPIhTR8TjPQghFvZY2s7wYpkmc' $Au3_Icon &= 'Ag5ARFBVuXHjBpVPqurTaDRMVRERQgjll776wp9YKP+KMP5a9NCsS7SBuHMgb2stt9+13FraXltubYegmkRRMh4POTwccdAbMy4CQTFDBBEDABMvYmnirNVIaC3UpVFP667WqFdmrRLfYA7MDIBWq0WaplQRIo5j8d6bVvDOxbV6fXV03C0BeYgBvyxx7R1prfbs2srym8+e6bxhtrwMjnt276Bv3UGOuYQ4bVCrJ1JVWtxEvxO0xBHIiiBVpbnbLexetysLidjmygKLCwsYzjATwACpQK/XY2VlBTNjZ2cHVTXvvYkgg3F2lI2z2+ByIEScjgRx23GSPvPU41d+BQE1zMqCnb197h2NxCeLttBeliiOmCUGDIIJFgIbzYh2IyUoqBrHo0LuHQ4ozMl37g1sqTaUrdWWJbW6haAChnOOPM/Z3d1lNBpRVX/CEJTIOxkOs2Mt8z4iAHa6ARdvVnzL+a3NnzfMVNEyz/z1Wzt2XHgWW+tUwkUV8tKYlQ81IZLA9nJMI40IaohAFAnLSxHeSm7sDWi0VuR4cMxLN/fl0maLxsICqlRUVldXOTg4IEkSOp2OVUAE1Iz+YLSHyAAYndZGE1yyAXqt1Wq/b3Vl6WxQC/lo4F5+dccK15Dmchs1yEpAHCAwEe+IKbm8GhN5T6mKEwGmwgAWFxdYHo7Y6fdoLDUZDz0vvnrI1S1lYXEJnRmuhANYBalozolT1dDt97+Chq+j+f6DDUh0Bh8/k9br7754buOng5oW2ci9fGNHxtRoLrbIgwEecw5sasAQRAPnVx3eC0UIE/FmxhxgwMZqm1G+T/d4SL3eoAzKizcPefycUG8soqqEEAxMzFARIcvL8fWbO18YH/c+DfICcPwgA4JZa2lp6b3XLp39kK8QQtBbd/ZlUIgttJakNFA8OIeZQ5hVPyhnm0Y9dpTBEMDMeBBMPGc6i/RvdRnnCVWTIMvHfPPWEU+c97iohpmad47jcda/u3Pw/MHh' $Au3_Icon &= '0b+Zll8GfREtd08bJSJ81DgeDO6WQYOBHh3uy04/M5c0RCaxEBSHmsNMUKBUo5Uo6w0hVwEzToOZQcW01uCR5ZQym2zqSRcbZyW39gdgATPEgLu7hy/v7+3+jWn5GUz/Hi1vAPagUaKGS65geqndbD2ZJnE8Hh3bzb0BuFgkignq0FnmMWaCIHElFzuO0jwOQ+bR+YFGaomHMJyumIvAp1RdirVmnaRWMxGcqwi2i9mrhGyHOe43gEQrLq698+wj6x9f77SvWYVefyjjgOBjwKMiGG4uXsBZydU1jyGoKhpK8iLHe08cJ4gID4aAAhZQA8GBj7Gi4Ob+gMuPREBCGUKJWQNYBASw08bpBbDVtZXWNQPLs6FVvV6QyHAROmuRChigCGjg0rIjdTqpYlHk3L5zl2rO4Tu39iZmDDCzCZnfT4gTmL8PnAMXczTIyPOAqlk1JJ73Sf2NOH9pZoIHGYiApXqjcQVMMXQ8GssoV8NFgngMhyLA1IgLGRfa0K4beZCJ2J3dXfa7Q6I4pV9E3D0YYmV2f/7n90RRTC1yWChQExAPPsJUORzkTjVYNaVuXLm0/UHEXcDXaqcZSBBZi6NoAwRMGWUlhkzE4zwgqBoGYIGzLWG1rmQlOIHjfo+j45z11RUKE6ivcHsYca+bI9j0d21OMMR5Uq9okaEA4k5YGTBMKVV1MBwfYhpVbJy+AuKaYJEZqAbpjQoQx5yCMTspG8ZG05Opm4kL9IYZucJOd0AZL4G4yQgQxTXAMO6PkAF5NqY/KjAXA8LcgGecl6JBEcH1+sd3QFpA68EGosbC7IfxNNqlZaWdCAem92Y0IuXiMuQB5EQUdNotttY7bK52OL+6yLWO8pObsLboCMr3nws2NZAFAZ8whZwY0aAoAoY16rVVIIAVD+5CpklVqcvVmHwFM1TVBTU5GRNwiBnLDcfVjpIHB6bMAbVaQqNeQ8RQVcBRmCGnHWYYWZ5jEoGraDoTP6WpEYKK91YV' $Au3_Icon &= 'pX1ld+/Ah6zonxYhFCsXGumqqk2fDDspCkanIVxbKRkHh6l+X09XNcoQKEolmKAnwgUDzO7fyKZKVgTwMYh7gEFsQtNw697BC6HIR4ic0oUEESQKqkFEHCYmjpMe5zAudCLGFoHp97dDQEQwZmbKchqPYZ9B/4DxoIdqeSJezQhlwTAvwaecQDiBiMwe8cvtxS0fpxfAWoB7QIQoQlm8/NIrNz9z7fLZ94vzSeycZaWJYDzxSB1MmW2q+0TrieAReZ6RF4FRHhgXSqEQJkl0PLadkiR+ZkIIoWCUGdRjmB/rJxQRvBfMQIwESEGSmQG930AY7+HS5/N8fCXPy6KeuiSNnR2Pc1mqJ5ONOywU78BsLjwfjRj0e5NO0s+UIH5aUV+HKJlm21fUkkwhwVAzBCiLgmCAiwG7n6b4yIub6VcsA7uO6Q4QHjRKFGg5rObzs/VasmiqZZr4qJrd7bGtBcnyAifzHIeg9LoH7B70GWoEyRIsLEzFu1nnMuaVRRjmBUupYgrihLIsURyIZ155nVIDjSRR50Sq9tx7+ZXrf46Gf8TKm4CdMguJz4uil+fFKIp80lxo2NZ6g+oZVQXmq9w9OuDmzhFaW4HFzrTSGNicU9hJsPMAmAIOwyjLAM7PzOr9xGgvpZhBvz/aE/HerMiA0WldSIGeqXZFJC6Dulq9ThmChBAwM0wVMxgOj7m730NrHVhYB+fAwikjtIAACGqAKjp7V1AD8QD3VZ5Q4H1kywux5EXQ732Ra7eab0I1AO40AyCupxpe2T/qf9P7yMTUiqKwk9YnMhnWDg+PyKUOjc682gg/EMJ8jzKFqoG4k8xjYUot6LQagikGriyDdnv9zyNyBJSnG9C8b0X2D3mpN9MkcveJB1SV7tE+B4MwFY8ADxEv833pBEwAM8bjMaNxBshcvJYQcpyPbKtTpyjNIufk7l73q1qMvoiVuwCnGRAgixvNKxe21t+VZVlpZq6izA4pBsd9dg5HkDZn' $Au3_Icon &= 'J2eYb9RTMPdn1GLBcJhN33WUCcQNCMWEUwMF2+st0RCsAkf94W7/ePAVzO4Ag1MNzNDcPrP+B2aBEALARLzBJDp7B10CHnwCIQct59l/iAlBaUSgBoJRBp2KdxHo7F3FiFaraZ0Fb3kRDCyr/pz8pyIbfRa4B+hpBhLAti9cfmahnjyd53kBRFYBwFSt1+vZOC8hSkHnFZsygCmg87zcvwSIMR2bDcyUrFSAaSFCCeWIWr1hV9YbMspKjSPnrt/e/fdsNPg7TL9xWnyYn2qkYL/ovVPVWVLNBGA4HNLrDzmz1rbVVsMIGRVtugoFWDE3MjMzp4HmRGSIQBXNybfOLC/BbGqgGFq93uCJc21GeaFR5P0oK3pl0Bugz6P57R+U0wgoN7fO/8Zyq/nRooJhEYZUsLIsqDqA1Bs1lpotW9IgiXfcORqJlSNwCfgIxE84H78FYHofCupRCfjJp8K9wz4BD24SQVtpt+XiRsOqTY2A6/aGt1+9c+8vLBSfI4RXgIzTQQSki43axzHVEILI/Eua9fsDd9TtXd/c2Iy9d49kQfP2YhotNWJ5dW/EMJusguBicBMTcwPCFKqYQCgDg1FGXhqIWpQmnD/Tpplig9EYAesNsnu37tz7S9Pw14Tsf4AeD0F0/tLlReekphoEEDAB0SzL5ODoqI/qn+0e9ZezUp9dbjbOJ/W0aRAurNUlK+vubndsw6zAilwQARy4+SqIlZShIGt2LIQgca1h651l1tt1iqKQ42EIceTdzn7v+b39/U+L889j4VtT8Q+HfOUbL3zq7Ob6J800VlWbfR3W3b193z06/EPEfwoXP+ai+BdWO+0PFEXIq/3wBjAwVGazd29U0q+YFYGghjFF7KDmApVGGQ2PbWOtI1WzIC8Vg1Bp94fdwau37+78KdhzaHgFLbpA4OEgwmzNmPR8RCZDVuj2elG3e/S5NIn/KMuLQyR+Ucv80zs7ey+BbVVinIjUVpcXL816O82613Zd' $Au3_Icon &= 'gMTEOQcCqIo4RlkpVRu2Uk129w8DneWxeO9v3N79l+pCnuVfxvRfCdkLwIDXAPnSf33tU+fOnvktEXNFUUi1af3e3sHXNRQfA746P0+p4eJlxJ9D5I3OR09fPnfml6vD5m6rubCdRC4FAUDNdDTOe977ej2NUjOjdzxgNBwVh73h3/ooGXrvk2w8esE0PI9Nus11oM9rhHzhi//xtpXV1c+msW92uz0ODw6fA/1t4Es8GDEu3kDcFRclP6Ua2nGcbMdxvI4hzossLdQvAeRFeS/Liv00jddUtej2Bs9pKP4TDYdgOdBD3C4h2wcCrx1M/8kn7j2Y/gxwM03Tz2RZdouHo4GLOuA2EGliNBGpY3qM8+uAoeV3MBvjXBucTJ5dfIcwGgIGlIDxOjAx8DrhgQioEdUjxCmmEQDlaDATGTPF+JRKv24Dbp71GX9M8L84Jo46QVTs6gAAAABJRU5ErkJggg==' Local $bString = _WinAPI_Base64Decode($Au3_Icon) If @error Then Return SetError(1, 0, 0) $bString = Binary($bString) If $bSaveBinary Then Local Const $hFile = FileOpen($sSavePath & "\au3-icon2.png", 18) If @error Then Return SetError(2, 0, $bString) FileWrite($hFile, $bString) FileClose($hFile) EndIf Return $bString EndFunc ;==>_Au3_Icon Func _WinAPI_Base64Decode($sB64String) Local $aCrypt = DllCall("Crypt32.dll", "bool", "CryptStringToBinaryA", "str", $sB64String, "dword", 0, "dword", 1, "ptr", 0, "dword*", 0, "ptr", 0, "ptr", 0) If @error Or Not $aCrypt[0] Then Return SetError(1, 0, "") Local $bBuffer = DllStructCreate("byte[" & $aCrypt[5] & "]") $aCrypt = DllCall("Crypt32.dll", "bool", "CryptStringToBinaryA", "str", $sB64String, "dword", 0, "dword", 1, "struct*", $bBuffer, "dword*", $aCrypt[5], "ptr", 0, "ptr", 0) If @error Or Not $aCrypt[0] Then Return SetError(2, 0, "") Return DllStructGetData($bBuffer, 1) EndFunc ;==>_WinAPI_Base64Decode If you want to run in x64 mode please use AutoIt version 3.3.14.3 since the bug in function _GDIPlus_EffectCreate() has been fixed! For the widget style clock see here:
  2. Hi, ppl. I am developing a GUI with a fix sidebar, based on the style of windows 10 ... I have 3 problems at the moment. 1 - How do I put the close and minimize buttons on my window? (I want my window not to have the top bar). I tried to draw with gdi plus but I could not. 2 - My watch flashes when the time is updated. I tried to do with _GDIPlus_GraphicsDrawString but the strings get overlapped. 3 - I can not leave my transparent buttons to put them in the sidebar (as in this photo below) If anyone can help me I would appreciate it very much. thanks a lot GUI.au3
  3. ascii art clock

    Just for fun Idea from here: http://codegolf.stackexchange.com/questions/73259/output-the-current-time-in-ascii-art Edit: Also added an analogue experimental version in post #11 #include <GUIConstants.au3> HotKeySet("{ESC}", "End") Local $hClock, $sDelim = ";", $aChar, $sScanLines, $aScanLine[6], $aFont[13] = [ _ ' ___ ; / _ \ ; | | | | ; | | | | ; | |_| | ; \___/ ', _ ; 0 ' __ ; /_ | ; | | ; | | ; | | ; |_| ', _ ; 1 ' ___ ; |__ \ ; ) | ; / / ; / /_ ; |____| ', _ ; 2 ' ____ ; |___ \ ; __) | ; |__ < ; ___) | ; |____/ ', _ ; 3 ' _ _ ; | || | ; | || |_ ; |__ _| ; | | ; |_| ', _ ; 4 ' _____ ; | ____| ; | |__ ; |___ \ ; ___) | ; |____/ ', _ ; 5 ' __ ; / / ; / /_ ; | _ \ ; | (_) | ; \___/ ', _ ; 6 ' ______ ; |____ | ; / / ; / / ; / / ; /_/ ', _ ; 7 ' ___ ; / _ \ ; | (_) | ; > _ < ; | (_) | ; \___/ ', _ ; 8 ' ___ ; / _ \ ; | (_) | ; \__, | ; / / ; /_/ ', _ ; 9 ' ; _ ;(_); _ ;(_); ', _ ; : " ; ; __ _ _ __ ;/ _` | ' \;\__,_|_|_|_|; ", _ ; am " ; ; _ __ _ __ ;| '_ \ ' \;| .__/_|_|_|;|_|"]; pm Global $hAsciiClock = GUICreate("Ascii clock", 390, 80, 10, 10, $WS_POPUPWINDOW, BitOR($WS_EX_DLGMODALFRAME, $WS_EX_CLIENTEDGE, $WS_EX_COMPOSITED)) $hClock = GUICtrlCreateLabel("", 0, 0, 390, 80, -1, $GUI_WS_EX_PARENTDRAG) GUICtrlSetFont(-1, 7, 0, 0, "Courier new") GUISetState() While 1 $sTime = StringFormat("%02s", @HOUR - (12 * (@HOUR > 12))) & "A" & @MIN & "A" & @SEC & Hex(11 + Number(@HOUR > 12), 1) For $x = 1 To StringLen($sTime) $achar = StringSplit($aFont[Dec(StringMid($sTime, $x, 1))], $sDelim, 3) For $i = 0 To 5 If $x = StringLen($sTime) Then ; last char (am or pm) $aScanLine[$i] = StringFormat('%-65s', $aScanLine[$i]) & $achar[$i] Else $aScanLine[$i] &= $achar[$i] EndIf Next Next For $i = 0 To 5 $sScanLines &= $aScanLine[$i] & @CRLF $aScanLine[$i] = "" Next GUICtrlSetData($hClock, $sScanLines) $sScanLines = "" Sleep(1000) WEnd Func End() If WinActive("[ACTIVE]") = $hAsciiClock Then Exit EndFunc ;==>End
  4. Here my contribution to the clock fever - nothing special rather a fast hack: Download: AutoIt Eye Clock v1.3.1 build 2015-06-28.7z Left eye = hour, right eye = minutes, pupil light = seconds You can rename the compiled script to *.scr to behave as an screensaver. Furthermore you can copy the *.scr to System32 (x86 system) or SysWOW64 (x64 system) and configure it as a screensaver incl. preview. Original clock: http://www.suck.uk.com/products/eyeclock/ Have fun.
  5. Following along with the odd clock theme that seems to be popular lately, I have come up with a BCD clock to add to the collection. It's a 24 hour clock, you can modify it to a 12 hour clock, but it's not as interesting that way. This clock can be changed to display milliseconds by changing one variable at the start of the Main function, there are comments describing that. In my opinion I wouldn't have it display the mseconds because they change too fast to keep track of, it looks terrible, and flickers BADLY. The way the clock is set up currently, it displays one icon for the light being "off" and another for it being "on". You can use whatever icons for these that you'd like instead of the ones in the zip file. Change the variables in the Global declaration at the start of the script to whatever you'd like. Another variation that you can use is to set the "off" icon to a blank file name and then it will only turn on the lights that are supposed to be on, and there will be empty spaces for the off icons. If nothing else, at least you'll learn binary and/or BCD numbers. Updated: Corrected the issue with the seconds for the number 7. BCD Clock.zip
  6. Berlin Clock

    ....from the serie "strange clocks": see here for infos on how to read this clock ; Berlin-Uhr HotKeySet("{Esc}", "End") Global $aColors[3] = ["0x757575", "0xFFCC00", "0xFF0033"] ; [off][yellow][red] Local $iSec = 0, $iMin = 0 Global $hGui = GUICreate(' Berlin-Uhr', 275, 240) ; ($nrPerLine, $ctrlWidth, $ctrlHeight, $xPanelPos, $yPanelPos, $xSpace) Local $aGuiSecsX2 = _GuiPanel(01, 55, 35, 115, 010, 5) ; Seconds blink Local $aGuiHourX5 = _GuiPanel(04, 55, 35, 025, 055, 5) ; Hours * 5 Local $aGuiHourX1 = _GuiPanel(04, 55, 35, 025, 100, 5) ; Hours Local $aGuiMinsX5 = _GuiPanel(11, 16, 35, 025, 145, 6) ; Mins * 5 Local $aGuiMinsX1 = _GuiPanel(04, 55, 35, 025, 190, 5) ; Mins GUISetBkColor("0x9A9A9A", $hGui) GUISetState(@SW_SHOW) Do If @SEC <> $iSec Then ; when the second changes do what following $iSec = @SEC GUICtrlSetBkColor($aGuiSecsX2[1], $aColors[@SEC / 2 = Int(@SEC / 2)]) ; second blink If @MIN <> $iMin Then $iMin = @MIN For $i = 1 To 11 If $i < 5 Then GUICtrlSetBkColor($aGuiHourX5[$i], $aColors[2 * (Int(@HOUR / 5) >= $i)]) GUICtrlSetBkColor($aGuiHourX1[$i], $aColors[2 * (Mod(@HOUR, 5) >= $i)]) GUICtrlSetBkColor($aGuiMinsX1[$i], $aColors[Mod(@MIN, 5) >= $i]) EndIf GUICtrlSetBkColor($aGuiMinsX5[$i], $aColors[(Int(@MIN / 5) >= $i) * (1 + ($i = 3 Or $i = 6 Or $i = 9))]) Next EndIf EndIf Until GUIGetMsg() = -3 ; $GUI_EVENT_CLOSE End() Func _GuiPanel($nrPerLine, $ctrlWidth, $ctrlHeight, $xPanelPos, $yPanelPos, $xSpace = 1) ; create the controls Local $aGuiGridCtrls[$nrPerLine + 1] For $i = 1 To $nrPerLine $left = $xPanelPos + ((($ctrlWidth + $xSpace) * ($i - 1)) - $xSpace) $aGuiGridCtrls[$i] = GUICtrlCreateInput("", $left, $yPanelPos, $ctrlWidth, $ctrlHeight, 0x0800) ; 0x0800 = $ES_READONLY GUICtrlSetBkColor(-1, $aColors[0]) Next Return $aGuiGridCtrls EndFunc ;==>_GuiPanel Func End() If WinActive($hGui) Then GUIDelete($hGui) Exit EndIf EndFunc ;==>End
  7. Fibonacci Clock

    The Fibonacci clock lets you know the time by changing colours and requiring you do some adding up. The Fibonacci sequence is the sequence beginning 1, 1 and where each number is the sum of the previous two. Its first five digits are: 1, 1, 2, 3, 5. These numbers are all you need to express all the numbers from 1 to 12. 1 = 1 1+1 = 2 ... 1 + 1 + 2 + 3 + 5 = 12 which means that it is possible to use them to describe the twelve positions on a clock, and therefore tell the time in 5 minute intervals. Philippe Chrétien of Montreal Canada made such a clock with squares of side length 1, 1, 2, 3, and 5 (the numbers in the Fibonacci sequence) arranged into a "golden rectangle". The squares lit up in red tell you the hour, and in green give you the minutes (in multiples of five). A square lit up in blue meant it is to be added for both hour and minute. Transparent squares are ignored. The first example below decodes as follows: Hours, red 5, red 1 and blue 3 = 5 + 1 + 3 = 9 hours Minutes: green 2 and blue 3 = 2 + 3 = 5. 5 x 5 = 25 minutes. So, the time is 9.25. And here is a little script to show how you can create a Fibonacci clock of your own - by default it shows the current time (which you can reset at any time using the "Reset" button) or you can test it by entering a time in the combos: #include <GUIConstantsEx.au3> #include <MsgBoxConstants.au3> #include <Date.au3> $iMargin_X = 10 $iMargin_Y = 10 $iMargin_Inter = 5 $iSize = 50 $iButton_Level = ($iSize * 5) + $iMargin_Inter + 20 $hGUI = GUICreate("Fibonacci Clock", ($iSize * 8) + ($iMargin_X * 2), $iButton_Level + 100) GUISetBkColor(0xC4C4C4) $cBack = GUICtrlCreateLabel("", $iMargin_X - $iMargin_Inter, $iMargin_Y - $iMargin_Inter, _ ($iSize * 8) + ($iMargin_Inter * 2), ($iSize * 5) + $iMargin_Inter) GUICtrlSetBkColor($cBack, 0x000000) $cLabel_1A = GUICtrlCreateLabel("", $iMargin_X + ($iSize * 2), $iMargin_Y, $iSize - $iMargin_Inter, $iSize - $iMargin_Inter) $cLabel_1B = GUICtrlCreateLabel("", $iMargin_X + ($iSize * 2), $iMargin_Y + $iSize, $iSize - $iMargin_Inter, $iSize - $iMargin_Inter) $cLabel_2 = GUICtrlCreateLabel("", $iMargin_X, $iMargin_Y, ($iSize * 2) - $iMargin_Inter, ($iSize * 2) - $iMargin_Inter) $cLabel_3 = GUICtrlCreateLabel("", $iMargin_X, $iMargin_Y + ($iSize * 2), ($iSize * 3) - $iMargin_Inter, ($iSize * 3) - $iMargin_Inter) $cLabel_5 = GUICtrlCreateLabel("", $iMargin_X + ($iSize * 3), $iMargin_Y, $iSize * 5, ($iSize * 5) - $iMargin_Inter) $cUserSet = GUICtrlCreateButton("Set User Time", $iMargin_X, $iButton_Level, 100, 30) $cUserHour = GUICtrlCreateCombo("", $iMargin_X + 120, $iButton_Level, 40, 20) GUICtrlSetData($cUserHour, "00|01|02|03|04|05|06|07|08|09|10|11|12") $cUserMin = GUICtrlCreateCombo("", $iMargin_X + 160, $iButton_Level, 40, 20) GUICtrlSetData($cUserMin, "00|05|10|15|20|25|30|35|40|45|50|55") $cReset = GUICtrlCreateButton("Reset Current Time", $iMargin_X, $iButton_Level + 50, 120, 30) GUICtrlCreateLabel("Hours:" & @CRLF & @CRLF & "Mins:" & @CRLF & @CRLF & "Both:", 250, $iButton_Level, 150, 80) GUICtrlCreateLabel("", 300, $iButton_Level, 50, 20) GUICtrlSetBkColor(-1, 0xFF0000) GUICtrlCreateLabel("", 300, $iButton_Level + 25, 50, 20) GUICtrlSetBkColor(-1, 0x00FF00) GUICtrlCreateLabel("", 300, $iButton_Level + 50, 50, 20) GUICtrlSetBkColor(-1, 0x0000FF) GUISetState() _Reset() While 1 Switch GUIGetMsg() Case $GUI_EVENT_CLOSE Exit Case $cReset _Reset() Case $cUserSet $iHour = GUICtrlRead($cUserHour) $iMin = GUICtrlRead($cUserMin) / 5 _Set_Clock($iHour, $iMin) EndSwitch WEnd Func _Reset() $sDTG = _NowCalc() $iHour = StringRegExpReplace($sDTG, "^.*\s(\d\d):.*", "$1") $iHour = (($iHour > 12) ? ($iHour - 12) : ($iHour)) $iMin = Int(StringRegExpReplace($sDTG, "^.*:(\d\d):.*", "$1") / 5) _Set_Clock($iHour, $iMin) EndFunc ;==>_Reset Func _Set_Clock($iH, $iM) $iH = Number($iH) $iM = Number($iM) ;ConsoleWrite("Entry: " & $iH & " - " & $iM & @CRLF) GUICtrlSetBkColor($cLabel_1A, 0xC4C4C4) GUICtrlSetBkColor($cLabel_1B, 0xC4C4C4) GUICtrlSetBkColor($cLabel_2, 0xC4C4C4) GUICtrlSetBkColor($cLabel_3, 0xC4C4C4) GUICtrlSetBkColor($cLabel_5, 0xC4C4C4) $iState_1A = 0 $iState_1B = 0 $iState_2 = 0 $iState_3 = 0 $iState_5 = 0 While $iH ;ConsoleWrite($iH & @CRLF) Switch $iH Case 5 To 12 ;;ConsoleWrite("5-12" & @CRLF) If Not $iState_5 Then ;;ConsoleWrite("- 5" & @CRLF) $iH -= 5 GUICtrlSetBkColor($cLabel_5, 0XFF0000) $iState_5 = 1 Else ContinueCase EndIf Case 3 To 12 ;;ConsoleWrite("3-12" & @CRLF) If Not $iState_3 Then ;;ConsoleWrite("- 3" & @CRLF) $iH -= 3 GUICtrlSetBkColor($cLabel_3, 0XFF0000) $iState_3 = 1 Else ContinueCase EndIf Case 2 To 12 ;;ConsoleWrite("2-12" & @CRLF) If Not $iState_2 Then ;;ConsoleWrite("- 2" & @CRLF) $iH -= 2 GUICtrlSetBkColor($cLabel_2, 0XFF0000) $iState_2 = 1 Else ContinueCase EndIf Case Else ;;ConsoleWrite("Else" & @CRLF) If $iState_1A Then ;;ConsoleWrite("- 1B" & @CRLF) $iH -= 1 GUICtrlSetBkColor($cLabel_1B, 0XFF0000) $iState_1B = 1 Else ;;ConsoleWrite("- 1A" & @CRLF) $iH -= 1 GUICtrlSetBkColor($cLabel_1A, 0XFF0000) $iState_1A = 1 EndIf EndSwitch WEnd While $iM Switch $iM Case 5 To 12 $bContinueCase = False ;ConsoleWrite("5-12" & @CRLF) Switch $iState_5 Case 0 ;ConsoleWrite("-5:G" & @CRLF) $iM -= 5 GUICtrlSetBkColor($cLabel_5, 0X00FF00) $iState_5 = 2 Case 1 ;ConsoleWrite("-5:B" & @CRLF) $iM -= 5 GUICtrlSetBkColor($cLabel_5, 0X0000FF) $iState_5 = 2 Case 2 $bContinueCase = True EndSwitch If $bContinueCase Then ContinueCase Case 3 To 12 ;ConsoleWrite("3-12" & @CRLF) $bContinueCase = False Switch $iState_3 Case 0 ;ConsoleWrite("-3:G" & @CRLF) $iM -= 3 GUICtrlSetBkColor($cLabel_3, 0X00FF00) $iState_3 = 2 Case 1 ;ConsoleWrite("-3:B" & @CRLF) $iM -= 3 GUICtrlSetBkColor($cLabel_3, 0X0000FF) $iState_3 = 2 Case 2 $bContinueCase = True EndSwitch If $bContinueCase Then ContinueCase Case 2 To 12 ;ConsoleWrite("2-12" & @CRLF) $bContinueCase = False Switch $iState_2 Case 0 ;ConsoleWrite("-2:G" & @CRLF) $iM -= 2 GUICtrlSetBkColor($cLabel_2, 0X00FF00) $iState_2 = 2 Case 1 ;ConsoleWrite("-2:B" & @CRLF) $iM -= 2 GUICtrlSetBkColor($cLabel_2, 0X0000FF) $iState_2 = 2 Case 2 $bContinueCase = True EndSwitch If $bContinueCase Then ContinueCase Case Else Switch $iState_1A Case 2 $iM -= 1 If $iState_1B Then ;ConsoleWrite("-1B:B" & @CRLF) GUICtrlSetBkColor($cLabel_1B, 0X0000FF) Else ;ConsoleWrite("-1B:G" & @CRLF) GUICtrlSetBkColor($cLabel_1B, 0X00FF00) EndIf Case 1 ;ConsoleWrite("-1A:B" & @CRLF) $iM -= 1 If $iState_1B = 0 Then GUICtrlSetBkColor($cLabel_1B, 0x00FF00) $iState_1B = 1 Else GUICtrlSetBkColor($cLabel_1A, 0x0000FF) $iState_1A = 2 EndIf Case Else ;ConsoleWrite("-1A:G" & @CRLF) $iM -= 1 GUICtrlSetBkColor($cLabel_1A, 0x00FF00) $iState_1A = 1 EndSwitch EndSwitch WEnd EndFunc ;==>_Set_ClockIf anyone can produce shorter internal code to colour the labels, please do post it - I found that quite a difficult problem to crack and I am certain I do not have an optimal solution. M23 P.S. The original clock:
  8. Version 0.9.9.7 build 2014-08-27

    937 downloads

    is a small tool in widget style to show the clock, current cpu usage, cpu speed, memory usage and network activity (tcp, ip and udp). Additionally you can use it as an alarm clock (to stop alarm clock tone press the left LED (mail) or wait 60 seconds). The current cpu usage code is beta and might be not working for some CPU models! Autoit SysInfo Clock should work with all operating systems beginning from Windows XP. Br, UEZ This project is discontinued!
  9. AutoIt SysInfo Clock is a small tool in widget style to show the clock, current CPU usage, CPU speed, memory usage and network activity (tcp, ip and udp). Additionally you can use it as an alarm clock. To stop alarm clock tone press the left LED (mail) or wait 60 seconds. The current CPU usage code is beta and might be not working for some CPUs! Main window: Move mouse to area below seconds and press rmb to select different color scheme. Alarm Clock window: Tray menu: Credits: see scroller (select About). Special thanks to trancexx for helping me to read out current CPU speed using the WinAPI stuff, AndyG for troubleshooting performance counter issue, czardas for composing "Für Elise" and Ascend4nt for the support! Download source code + compiled version: Click Me (previous downloads: 1386) (Please don't use any download manager!) Compiled version only: MediaFire.com or 4Shared.com Coded on Win7 x64 using Aero / Win8.1 x64 and AutoIt v3.3.12.0. Br, UEZ This project is discontinued! Change log: v0.9.5.0 build 2013-06-14: initial release v0.9.6.0 build 2013-06-15: added _WinAPI_CreateRoundRectRgn() to fix transparency issue on non Aero desktops, small internal modifications and added check for whether performance counters are enabled v0.9.6.5 build 2013-06-15: fixed a bug when "Reset Windows Position" was selected twice and color of scroller will fit to clock color schema v0.9.8.0 build 2013-06-20: added little music to About part -> many thanks to czardas for mus++ and arranging "Für Elise", added date to clock, replaced CPU usage code -> thanks Ascend4nt v0.9.9.0 build 2013-06-21: added 2 more color schemas (mint and purple), added network traffic LED, compiled exe now included in archive v0.9.9.0 build 2013-06-22: forgot to increase a variable in ini section v0.9.9.0 build 2013-06-24: found also missing modification in context menue after adding two more color schemas v0.9.9.0 build 2013-06-26: Ops, forgot to change also radio item proper check in clock color schema sub menu v0.9.9.1 build 2013-06-27: added option to select whether SysInfo Clock should start at windows startup v0.9.9.2 build 2013-07-01: added yellow-red mark to the small info indicators and additional info when hovering about the small indicators, small internal changes v0.9.9.5 build 2013-07-05: added features: singleton, update check, visit web site, bring GUI to front and fixed some smaller bugs + some internal changes v0.9.9.6 build 2013-07-11: added alarm clock feature v0.9.9.7 build 2014-06-23: adapted code to run on AutoIt version 3.3.12.0 v0.9.9.7 build 2014-08-27: some internal "cosmetic" changes -> this project is discontinued!
  10. Basically, I would like to replace the Windows System Tray Clock with my own having more useful functionality. An example of this in C++ is here: http://blogs.msdn.com/b/abhinaba/archive/2005/09/12/464150.aspx But it doesn't seem AutoIT has similar commands in it's systemtray functions. I have no idea how to start coding this, but any useful direction would be greatly appreciated. (I hope I have the right thread this time). Thank you.
×