Search the Community

Showing results for tags 'machine code'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • General
    • Announcements and Site News
    • Chat
    • Administration
  • AutoIt v3
    • AutoIt Help and Support
    • AutoIt Technical Discussion
    • AutoIt Example Scripts
  • Scripting and Development
    • Developer General Discussion
    • Language Specific Discussion
  • IT Administration
    • Operating System Deployment
    • Windows Client
    • Windows Server
    • Office

Categories

  • AutoIt Team
    • Beta
    • MVP
  • AutoIt
    • Automation
    • Databases and web connections
    • Data compression
    • Encryption and hash
    • Games
    • GUI Additions
    • Hardware
    • Information gathering
    • Internet protocol suite
    • Maths
    • Media
    • PDF
    • Security
    • Social Media and other Website API
    • Windows
  • Scripting and Development
  • IT Administration
    • Operating System Deployment
    • Windows Client
    • Windows Server
    • Office

Categories

  • Forum
  • AutoIt

Calendars

  • Community Calendar

Found 3 results

  1. Okay, this is exciting. I'm proud to introduce CompileIt - an experimental compiler, that allows to compile AutoIt to machine code. ...Kind of. CompileIt does compilation in a similar way the Glasgow Haskell compiler does: translates the code into a lower-level language (in CompileIt's case it's C), and then compiles the code in that language. Now, this project is still in its infancy, since, although it is simple to use, AutoIt is incredibly complex on the inside (automation, COM, etc.). So, CompileIt can compile only a very small subset of what we know as AutoIt. Here's a list of things CompileIt (partially) supports (or not): Numbers, booleans, strings Some built-in functions If, For and While statements Exporting DLL functions (you can now write DLL's in AutoIt, guys!) No arrays, automation, GUI or COM. A more detailed list is included with CompileIt. CompileIt is written in AutoIt (the compiler interface), JavaScript (parser, executed with ChakraCore), and of course C. GCC is required to compile scripts. After you extract the files, run CompileIt.exe and configure it to work with GCC.
  2. Version 0.0.1

    127 downloads

    This is an experimental AutoIt-to-machine code compiler, written in AutoIt, JavaScript and C. Make sure you have GCC installed and configured within CompileIt before using.
  3. I have wrote a lot of binary code library for AutoIt before. I also discover many ways to generate binary code for AutoIt in the past. However, all of them have limitation or need some extra effort. Recently, I think I found the best and easiest way to generate the binary code. So I wrote this UDF, may be my last one about binary code. The Features:Both AutoIt x86 and x64 version are supported.Windows API and static variables can be use (code relocation supported).Decompression at run-time with smallest footprint LZMA decoder.Allocated memory blocks are released automatically.Most C source code works without modification.Two step or one step script generation, very easy to use.How It Works: The C source code must be compiled by MinGW GCC with "-S -masm=intel" option. Output is GAS syntax assembly file.BinaryCall Tool is able to convert the GAS syntax assembly file (*.s) to FASM syntax (*.asm). During the conversion, global symbols will be stored as "Symbol Jump Table" at the head of the file. The output file should be able to be assembled to binary file under command line by FASM.EXE. This syntax conversion is step 1.The step 2 is to assemble the file. BinaryCall Tool will use the embedded FASM to assemble every file twice to generate the relocation table. "BinaryCall.inc" will be included automatically before assembling to detect the Windows API and generate the "API Jump table". All the results will be compressed and converted to AutoIt script output.There are two major functions in the output script. _BinaryCall_Create() function allocates memorys, decompress the binary, relocates the address in memory, and fills the "API Jump Table"._BinaryCall_SymbolList() converts the "Symbol Jump Table" to memory addresses, and then store them as pointers in a DllStruct variable.Finally, we can use DllCallAddress() to call the memory address stored in the DllStruct.Step by Step Tutorial: Write C source code:#include <windows.h> void main() { MessageBox(0, "Hello", "Welcome Message", 1); }Use GCC MinGW 32/64 to compile the source code: gcc -S -masm=intel -m32 MessageBox.cUse BinaryCall Tool "GAS2AU3 Converter", select "MessageBox.s": If Not @AutoItX64 Then Local $Code = '...' Local $Reloc = '...' Local $Symbol[] = ["main"] Local $CodeBase = _BinaryCall_Create($Code, $Reloc) If @Error Then Exit Local $SymbolList = _BinaryCall_SymbolList($CodeBase, $Symbol) If @Error Then Exit EndIfPaste the output script, call the main() in AutoIt: #Include "BinaryCall.au3" ; Paste output here DllCallAddress("none:cdecl", DllStructGetData($SymbolList, "main"))Try to run it! Change Log:v1.0Initial release.v1.1A lot of improvement for GAS2ASM converter and FASM header file.Add many C Run-Time library as inline asm subroutines.Add command-line to argc/argv parser for easy calling main() function.Add ability to redirect stdio.More C source code can work without modification in this version. Following open source projects are tested. And Yes, they can run as binary code library in AutoIt now. SQLite 3.8.5 TCC 0.9.26 PuTTY beta 0.63 v1.2Dynamic-link library (DLL) calling is supported now. If the C program requires a DLL file to run, just put it together with the source file. BinaryCall Tool will searches *.dll and exports all the symbols in these DLL files automatically. Of course, you need these DLL files when run the output script. However, it also works if you loaded them by last version of MemoryDll UDF.To add more Windows API library easily by editing the ini file.Better error handling and more error messages in output script.Add zero padding to avoid short jumps that crash the relocation table.BinaryCall Tool accepts drag and drop files now.Some small bug fixed. BinaryCall 1.0.zip BinaryCall 1.1.zip BinaryCall 1.2.zip