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Found 3 results

  1. What's new section: Snowman_Sky is game using MapIt engine. MapIt will evolve here for a little bit. Download: [ http://songersoft.com/programming/Snowman_Sky.zip ] Video demonstrating new sprite_sheet class and weather effect. Working on the Class section of the Character Sheet. Which is what makes multiclassing possible. Changing the value of Class will load the stored value for XP. Lvl will be updated to the XP tier. Hit points are then rolled for each level of all learned classes. Hit dice are specific to each class and a Constitution mod
  2. NOTE: TOPIC HAS BEEN MERGED TO HERE: MapIt Quest Special thanks: AdmiralAlkex, Melba23, MrCrearoR, Dragon Warrior 3, SDL MapIt is a tile world editor. MapIt was built around the concept of reversing Dragon Warrior map images. MapIt can take image input and produce a tile and world array. Changing and replacing tile / world data is easy. B/c tile world editor. CTRL+R in image above to signal replace tile action and I use "G" to Get the tile under mouse. A full list of hotkeys can be assigned in the: Help Menu\Hotkeys MapPa
  3. HiHo Forum, I've been playing around with Listview in Tile mode. Populating and switching style works fine, but (at least on the XP machine tested on) the tiles still seem to overlap. Row1 and Row2 look fine, but when you click Row3 you'll see that it overlaps with Row1. Anyone ? Maybe as a bonus question, how do I change to amount of tiles per row (I've not started to look into that)? #include <GUIConstantsEx.au3> #include <GuiListView.au3> #include <GuiImageList.au3> #include <WindowsConstants.au3> #include <SendMessage.au3> $GUI = GUICreate("ListView
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