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Found 6 results

  1. 1. Description Anti-bot system to avoid spam. Vector graphic style generates 4 random numbers from 0-9 and create a picture. 2. Requirements .NET Framework 1.1 - 4.5 (on this version Microsoft destroy old rules) 3. Possibilities. 4. Downloads. Source package Capatcha.rar
  2. Hello, Do you have any idea to resize Vector graphic using some maths trick? It's example to create Vector image 10x10px and write A Local $a10x10 = [ _ 1,1,1,1,1,1,1,1,1,1, _ 1,1,1,0,0,0,0,1,1,1, _ 1,1,0,0,1,1,0,0,1,1, _ 1,1,0,1,1,1,1,0,1,1, _ 1,1,0,1,1,1,1,0,1,1, _ 1,1,0,0,0,0,0,0,1,1, _ 1,1,0,1,1,1,1,0,1,1, _ 1,1,0,1,1,1,1,0,1,1, _ 1,0,0,0,1,1,0,0,0,1, _ 1,1,1,1,1,1,1,1,1,1 _ ] Local $oVector = ObjCreate("WIA.Vector.1") If Not IsObj($oVector) Then ConsoleWrite("+++ Error " & @error & " durning create a Vector.object." & @CRLF) Exit EndIf Local $iBlue = 0xFF0000FF ; ARGB color Local $iWhite = 0xFFFFFFFF ; adding pixels to vector For $i = 0 To UBound($a10x10) - 1 Local $iPixel = $a10x10[$i] Local $iColor = $iBlue If $iPixel = 0 Then $iColor = $iWhite $oVector.Add($iColor) Next ; create a img 10x10 px Local $oImg = $oVector.ImageFile(10, 10) ; path to file Local $sPath = @ScriptDir & "\Vector.bmp" ; delete previous file if exits. FileDelete($sPath) ; save img to script direction. $oImg.SaveFile($sPath) ; show result, you have to use 800% size to see effects. ShellExecute("Vector.bmp")
  3. Eigen4AutoIt

    Version 4.4


    Eigen4AutoIt Features: free, fast matrix computing environment for Windows (runs under Wine on Linux and Mac) built upon the robust Eigen code base (open-source), with many enhancements simple, intuitive functions, with extensive online documentation supports integer, single, and double precision, in real and complex matrices Tutorials with scripts, plus Test scripts for each function section easily exchange data between native binary files (.mat) and ASCII, Excel, and Xbase files, or AutoIt arrays 32-bit (x86-mode) and 64-bit (x64-mode) support in x64-mode, matrices can be any size that fits into available virtual memory (>4GB), and can be shared between processes over one thousand alias wrappers for flexibility and ease-of-use The Eigen4AutoIt thread is here: This computing environment allows you to do matrix I/O (memory & files), matrix arithmetic, transformation, reduction, and decomposition, solve systems of linear equations, and perform statistics. Most functions can act on integer, real, or complex matrices (or the latter's real/imaginary parts separately). Much of the actual complexity of using Eigen in its native C++ environment has been hidden for AutoIt users, through extensive bounds and error checks, an intuitive function-naming convention, a large help file, and detailed tutorials and test examples.
  4. Pic2Vector



    Pic2Vector permit to easily convert bitmap Images to clean Vector Art and save it result to jpg, png, bmp or gif format. See Topic for more details and examples.
  5. May be some of you know the shareware VectorMagic who permit to easily convert bitmap Images to clean Vector Art ! Pic2Vector is free, and can give similar effects ! I was interested by some effects added to a photo. I'm not using gdi for the vectorization, but 2 command line tools : Autotrace 0.27 with ILDA file support for converting bitmap to vector graphics Custom Version at : http://www.raycomposer.de/en/ressources/autotrace/ More general infos : http://autotrace.sourceforge.net/ GPL Ghostscript 9.07 use here for converting vector graphics to Jpeg. More infos : http://www.ghostscript.com/doc/9.07/Use.htm# example 1 example 2 example 3 example 4 example 5 example 6 example 7 example 8 Free to you to play with settings for see changes.(Infos with tooltip added to each type of setting) If UAC Enable, use right click, execute as Admin. Click on vectorized Pic for display it in fullscreen with Windows picture Viewer. You can save result to jpg, png, bmp or gif format. Changes Version Settings can be saved by creating a profil. No more appcrash window for autotrace.exe. New buttons for display compatibility with xp. Externals files are embedded, no more downloads needed. Some minor improvements. Added new examples to topic. Tested with WinXp, Win7 and Win 8.1. previous downloads : 666 source and executable are available in the Download Section Hope you like it !

    Version v1.0.1.9


    A remake of the arcade classical 2D game Asteroids® by Atari (1979). For more information visit AUTOITEROIDS topic. Keys: ctrl - shoot, up - thrust, left - turn left, right - turn right, space - hyper jump Game details: game is starting with 3 asteroids every 10.000 points increase of level (among other things amount of asteroids + 1) every 30.000 points extra live biggest asteroid = 20 points medium asteroid = 50 points smallest asteroid = 100 points big alien spaceship = 200 points small alien spaceship = 1000 point Br, UEZ PS: main code was written in 2009 and will not be continued!