Search the Community
Showing results for tags 'vector'.
Found 4 results
759 downloadsThe Eigen4AutoIt environment (thread is here: online Help is here) allows you to do matrix I/O (memory & files), matrix arithmetic, transformation, and decomposition, solve systems of linear equations, and perform advanced statistics, all at either single or double precision. Most functions can act on real or complex matrices (or the latter's real/imaginary parts separately). Much of the actual complexity of using Eigen in its native C++ environment has been hidden for AutoIt users, through extensive bounds and error checks, an intuitive function-naming convention, a large help file, and detailed tutorials and test examples. This library allows you to perform fast matrix operations on large numerical data sets, using special matrix variables and simple AutoIt wrapper functions. These wrappers call C++ wrappers in the dlls (also written by RTFC, source included). The dlls in turn re-map AutoIt memory and call one or more Eigen functions. All operations are memory pointer-based and act directly on the matrices created in your AutoIt script, obviating the need for data transfers. Both 32-bit and 64-bit environments are supported; in x64, matrices can be any size that fits into virtual memory.
wakillon posted a topic in AutoIt Example ScriptsMay be some of you know the shareware VectorMagic who permit to easily convert bitmap Images to clean Vector Art ! Pic2Vector 126.96.36.199 is free, and can give similar effects ! I was interested by some effects added to a photo. I'm not using gdi for the vectorization, but 2 command line tools : Autotrace 0.27 with ILDA file support for converting bitmap to vector graphics Custom Version at : http://www.raycomposer.de/en/ressources/autotrace/ More general infos : http://autotrace.sourceforge.net/ GPL Ghostscript 9.07 use here for converting vector graphics to Jpeg. More infos : http://www.ghostscript.com/doc/9.07/Use.htm# example 1 example 2 example 3 example 4 example 5 example 6 example 7 example 8 Free to you to play with settings for see changes.(Infos with tooltip added to each type of setting) If UAC Enable, use right click, execute as Admin. Click on vectorized Pic for display it in fullscreen with Windows picture Viewer. You can save result to jpg, png, bmp or gif format. Changes Version 188.8.131.52 Settings can be saved by creating a profil. No more appcrash window for autotrace.exe. New buttons for display compatibility with xp. Externals files are embedded, no more downloads needed. Some minor improvements. Added new examples to topic. Tested with WinXp, Win7 and Win 8.1. previous downloads : 666 source and executable are available in the Download Section Hope you like it !
953 downloadsA remake of the arcade classical 2D game Asteroids® by Atari (1979). For more information visit AUTOITEROIDS topic. Keys: ctrl - shoot, up - thrust, left - turn left, right - turn right, space - hyper jump Game details: game is starting with 3 asteroids every 10.000 points increase of level (among other things amount of asteroids + 1) every 30.000 points extra live biggest asteroid = 20 points medium asteroid = 50 points smallest asteroid = 100 points big alien spaceship = 200 points small alien spaceship = 1000 point Br, UEZ PS: main code was written in 2009 and will not be continued!