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AlmarM

A way to reduce the IsPressed speed

3 posts in this topic

Hello,

I was doing a project wich included a _IsPressed() function.

What I want is, everytime you press a key (mouse1 in my example) the variable $Num becomes + 1.

What I've tried:

#include <Misc.au3>

HotKeySet("{ESC}", "_Exit")

Global $Num = 0

While 1
    If _IsPressed(01) Then
        $Num += 1
        ToolTip("Left Mouse Button Clicked! [" & $Num & "]", MouseGetPos(0) + 15, MouseGetPos(1) + 15)
    EndIf
WEnd

Func _Exit()
    Exit
EndFunc

But if you put it into a While loop, it will massively increase the counter.

How do I fix this?

Thanks in advance. :)


Minesweeper

A minesweeper game created in autoit, source available.

_Mouse_UDF

An UDF for registering functions to mouse events, made in pure autoit.

2D Hitbox Editor

A 2D hitbox editor for quick creation of 2D sphere and rectangle hitboxes.

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AlmarM,

Just wait until the button is released before continuing the loop: ;)

#include <Misc.au3>

HotKeySet("{ESC}", "_Exit")

$dll = DllOpen("user32.dll")

Global $Num = 0

While 1
    If _IsPressed(01, $dll) Then
        $Num += 1
        ToolTip("Left Mouse Button Clicked! [" & $Num & "]", MouseGetPos(0) + 15, MouseGetPos(1) + 15)
        While _IsPressed(01, $dll)
            Sleep(10)
        WEnd
    EndIf
WEnd

Func _Exit()
    DllClose($dll)
    Exit
EndFunc

And with over 1000 posts, you ought to know better than to use _IsPressed in a loop without opening the DLL. :)

From the Helpfile: If calling this function repeatedly, should open 'user32.dll' and pass in handle

M23


Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind._______My UDFs:

Spoiler

ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area

 

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:)

Minesweeper

A minesweeper game created in autoit, source available.

_Mouse_UDF

An UDF for registering functions to mouse events, made in pure autoit.

2D Hitbox Editor

A 2D hitbox editor for quick creation of 2D sphere and rectangle hitboxes.

Share this post


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