WAZAAAAA Posted May 31, 2010 Share Posted May 31, 2010 (edited) I want to make a trainer for a game.I have a CT (CE's Cheat Table) containing various addresses/pointers that I've found and I wanted to make a trainer from it.The functions I need in order to make it are:-Attaching to the right process... something like this maybe?ProcessWait ("mhfo.dll")"-Being able to change multiple values by pressing one button (e.g. I have like 10 different pointers for the same value and I wanna change them all at the same time);-Being able to freeze the values.This is how the trainer should look like when completed:Note that I've made this with Koda FormDesigner, awesome tool #include <GUIConstants.au3> #Region ### START Koda GUI section ### Form=c:\blabla\koda\forms\test.kxf $Form1_1 = GUICreate("MHFO Trainer by WAZAAAAA", 340, 140, 193, 133) GUICtrlCreateInput("100000", 80, 17, 97, 21) $Button1 = GUICtrlCreateButton("Set", 192, 15, 41, 25, 0) $Label1 = GUICtrlCreateLabel("Total Health", 8, 19, 62, 17) $Button2 = GUICtrlCreateButton("Set", 192, 97, 41, 25, 0) $Input1 = GUICtrlCreateInput("300", 80, 99, 97, 21) $Label2 = GUICtrlCreateLabel("Resistance", 8, 102, 57, 17) GUICtrlCreateInput("100", 116, 58, 97, 21) $Button3 = GUICtrlCreateButton("Set", 225, 56, 41, 25, 0) $Label3 = GUICtrlCreateLabel("Health Regeneration", 8, 61, 102, 17) $Checkbox1 = GUICtrlCreateCheckbox("Freeze", 249, 15, 57, 25) $Checkbox2 = GUICtrlCreateCheckbox("Freeze", 282, 56, 57, 25) $Checkbox3 = GUICtrlCreateCheckbox("Freeze", 249, 96, 57, 25) GUISetState(@SW_SHOW) #EndRegion ### END Koda GUI section ### While 1 $nMsg = GUIGetMsg() Switch $nMsg Case $GUI_EVENT_CLOSE Exit EndSwitch WEndCan somebody shed some light on this?Thanks in advance. Edited May 31, 2010 by WAZAAAAA Link to comment Share on other sites More sharing options...
JohnOne Posted May 31, 2010 Share Posted May 31, 2010 Make a helix array, and weld the bulkhead quantum multivortex identifier to the arrays nitro overdrive unit, then just return the sub ordinal overdrine parameter matrix with a multi avon lady feedback quark to the suboperating flange. AutoIt Absolute Beginners Require a serial Pause Script Video Tutorials by Morthawt ipify Monkey's are, like, natures humans. Link to comment Share on other sites More sharing options...
niubbone Posted June 1, 2010 Share Posted June 1, 2010 U will need a memory editing udf line NomadMemory.au3 or similars Link to comment Share on other sites More sharing options...
DW1 Posted June 1, 2010 Share Posted June 1, 2010 This is an online game. Please READ before you post. AutoIt3 Online Help Link to comment Share on other sites More sharing options...
WAZAAAAA Posted June 1, 2010 Author Share Posted June 1, 2010 (edited) Make a helix array, and weld the bulkhead quantum multivortex identifier to the arrays nitro overdrive unit, then just return the sub ordinal overdrine parameter matrix with a multi avon lady feedback quark to the suboperating flange.Oh now I get itniubbone parli la mia lingua?This is an online game. Please READ before you post.That was just an example. I'm not really going to hack that game (I said that game because I'm really playing it... and plus, the tool can't be considered a bot)... I've read the rules lol. Edited June 1, 2010 by WAZAAAAA Link to comment Share on other sites More sharing options...
GEOSoft Posted June 1, 2010 Share Posted June 1, 2010 Make a helix array, and weld the bulkhead quantum multivortex identifier to the arrays nitro overdrive unit, then just return the sub ordinal overdrine parameter matrix with a multi avon lady feedback quark to the suboperating flange.I think you left one step out of that but I can't put my finger on what it is. George Question about decompiling code? Read the decompiling FAQ and don't bother posting the question in the forums.Be sure to read and follow the forum rules. -AKA the AutoIt Reading and Comprehension Skills test.*** The PCRE (Regular Expression) ToolKit for AutoIT - (Updated Oct 20, 2011 ver:3.0.1.13) - Please update your current version before filing any bug reports. The installer now includes both 32 and 64 bit versions. No change in version number. Visit my Blog .. currently not active but it will soon be resplendent with news and views. Also please remove any links you may have to my website. it is soon to be closed and replaced with something else. "Old age and treachery will always overcome youth and skill!" Link to comment Share on other sites More sharing options...
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