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RAWBERRY

Packets

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I'm attempting to make a game counter for Diablo II, which tallys the number of games you have joined within the hour. The tally resets, and the timer resets after an hour. I'm making this to help myself avoid realm downs.

For those of you who don't play diablo, generally you get 20 games per hour per CD-Key or IP. It's really debated as to the exact cause of R/D but no matter, you are generally limited to 20 games per hour.

So, I decided to try and do this using pixel search. I found detecting when I joined a game rather easy. However, I found detecting when I left a game a bit more difficult as there are no real unique colors to look for. Moreover, I feel like pixel search is a very novice work around, and I would like to move on to using packets.

Now my knowledge on packets is minimal. I do know that I can make my program search for the specific D2 packet which identifies when the player has joined/left the game.

So my first question is: Can Autoit read/send packets?

And my second question is: Where can I go to learn more about packets in general, and more specifically packets in Autoit

tldr; I want to learn about packets, and specifically packets in Autoit.

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Can anyone help me out please?

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