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How does P1xelSearch and MouseM0ve work?


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I'd like to dig a bit deeper to understand what those functions really are doing, or rather how they are doing it.

Do they use any API:s and, if so, which ones? Are they completely self-written?

Let's say I've made a little game (bejeweled, four-in-a-row, battleship or whatever) in C++ or C# offering a high score list (an .exe running client-side).

Now I want to make sure no one is cheating with, say AutoIT. Is there any way to tell if a user is moving his "real" mouse or if the MouseMove() is doing it? Same with PixelSearch() - any way to discover if this function is "in the works" each second or so, when my game is active?

I've not found any real info on this, so enlightenment or url is appreciated. Also a working link to AutoIT:s source code is of great interest, since I couldn't find any at the downloads myself.

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This is strange. ;)

Every time I clicked that link it lead me to http://www.flytube.com/videos/round-ass-jayna-3995.html

(don't click that)

Sounds like you got your browser hijacked...

spending too much time on porn sites? :blink:

LOL

010101000110100001101001011100110010000001101001011100110010000

001101101011110010010000001110011011010010110011100100001

My Android cat and mouse game
https://play.google.com/store/apps/details?id=com.KaosVisions.WhiskersNSqueek

We're gonna need another Timmy!

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Also a working link to AutoIT:s source code is of great interest, since I couldn't find any at the downloads myself.

Look for the file "autoit-v3.1.0-src.exe" (it's an sfx) in the archive.

Just remember that the source is like 5 years old so there's no guarantee that the current version look anything like that.

Edit: And get some new glasses for next time, the archive is right down there at the bottom of the download page, "Previous versions archive" (again, remember it's many years old)

Edited by AdmiralAlkex
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