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WinSetState ( "title", "text", @SW_DISABLE )

The above code make it remain visible, but will disable its usability (until you enable it again). If completely disabling its functionality is not what you want then you will have to use WinActivate to bring another window forward. I tried creating a Gui, activating it and immediately deleting it, but that just reactivated the previous window. Therefore, as far as I can tell, you will have to activate a different window.

#include <ByteMe.au3>

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