Jump to content

SCABBRMAN - SciTE Abbreviations Manager


Recommended Posts

SCABBRMAN - SciTE Abbreviations Manager
Screenshot.png


Description: This tool is designed to manage SciTE editor abbreviations.
Tested on SciTE4AutoIt3 version.
Download:
SCABBRMAN_1.7.zip
SISCABMAN_1.6.zip
SISCABMAN_1.4.zip
SISCABMAN.zip
Edited by MrCreatoR

 

Spoiler

Using OS: Win 7 Professional, Using AutoIt Ver(s): 3.3.6.1 / 3.3.8.1

AutoIt_Rus_Community.png AutoIt Russian Community

My Work...

Spoiler

AutoIt_Icon_small.pngProjects: ATT - Application Translate Tool {new}| BlockIt - Block files & folders {new}| SIP - Selected Image Preview {new}| SISCABMAN - SciTE Abbreviations Manager {new}| AutoIt Path Switcher | AutoIt Menu for Opera! | YouTube Download Center! | Desktop Icons Restorator | Math Tasks | KeyBoard & Mouse Cleaner | CaptureIt - Capture Images Utility | CheckFileSize Program

AutoIt_Icon_small.pngUDFs: OnAutoItErrorRegister - Handle AutoIt critical errors {new}| AutoIt Syntax Highlight {new}| Opera Library! | Winamp Library | GetFolderToMenu | Custom_InputBox()! | _FileRun UDF | _CheckInput() UDF | _GUIInputSetOnlyNumbers() UDF | _FileGetValidName() UDF | _GUICtrlCreateRadioCBox UDF | _GuiCreateGrid() | _PathSplitByRegExp() | _GUICtrlListView_MoveItems - UDF | GUICtrlSetOnHover_UDF! | _ControlTab UDF! | _MouseSetOnEvent() UDF! | _ProcessListEx - UDF | GUICtrl_SetResizing - UDF! | Mod. for _IniString UDFs | _StringStripChars UDF | _ColorIsDarkShade UDF | _ColorConvertValue UDF | _GUICtrlTab_CoverBackground | CUI_App_UDF | _IncludeScripts UDF | _AutoIt3ExecuteCode | _DragList UDF | Mod. for _ListView_Progress | _ListView_SysLink | _GenerateRandomNumbers | _BlockInputEx | _IsPressedEx | OnAutoItExit Handler | _GUICtrlCreateTFLabel UDF | WinControlSetEvent UDF | Mod. for _DirGetSizeEx UDF
 
AutoIt_Icon_small.pngExamples: 
ScreenSaver Demo - Matrix included | Gui Drag Without pause the script | _WinAttach()! | Turn Off/On Monitor | ComboBox Handler Example | Mod. for "Thinking Box" | Cool "About" Box | TasksBar Imitation Demo

Like the Projects/UDFs/Examples? Please rate the topic (up-right corner of the post header: Rating AutoIt_Rating.gif)

* === My topics === *

==================================================
My_Userbar.gif
==================================================

 

 

 

AutoIt is simple, subtle, elegant. © AutoIt Team

Link to post
Share on other sites
  • 2 months later...
  • 7 months later...

Updated link to the source code, now can be downloaded directly.

 

Spoiler

Using OS: Win 7 Professional, Using AutoIt Ver(s): 3.3.6.1 / 3.3.8.1

AutoIt_Rus_Community.png AutoIt Russian Community

My Work...

Spoiler

AutoIt_Icon_small.pngProjects: ATT - Application Translate Tool {new}| BlockIt - Block files & folders {new}| SIP - Selected Image Preview {new}| SISCABMAN - SciTE Abbreviations Manager {new}| AutoIt Path Switcher | AutoIt Menu for Opera! | YouTube Download Center! | Desktop Icons Restorator | Math Tasks | KeyBoard & Mouse Cleaner | CaptureIt - Capture Images Utility | CheckFileSize Program

AutoIt_Icon_small.pngUDFs: OnAutoItErrorRegister - Handle AutoIt critical errors {new}| AutoIt Syntax Highlight {new}| Opera Library! | Winamp Library | GetFolderToMenu | Custom_InputBox()! | _FileRun UDF | _CheckInput() UDF | _GUIInputSetOnlyNumbers() UDF | _FileGetValidName() UDF | _GUICtrlCreateRadioCBox UDF | _GuiCreateGrid() | _PathSplitByRegExp() | _GUICtrlListView_MoveItems - UDF | GUICtrlSetOnHover_UDF! | _ControlTab UDF! | _MouseSetOnEvent() UDF! | _ProcessListEx - UDF | GUICtrl_SetResizing - UDF! | Mod. for _IniString UDFs | _StringStripChars UDF | _ColorIsDarkShade UDF | _ColorConvertValue UDF | _GUICtrlTab_CoverBackground | CUI_App_UDF | _IncludeScripts UDF | _AutoIt3ExecuteCode | _DragList UDF | Mod. for _ListView_Progress | _ListView_SysLink | _GenerateRandomNumbers | _BlockInputEx | _IsPressedEx | OnAutoItExit Handler | _GUICtrlCreateTFLabel UDF | WinControlSetEvent UDF | Mod. for _DirGetSizeEx UDF
 
AutoIt_Icon_small.pngExamples: 
ScreenSaver Demo - Matrix included | Gui Drag Without pause the script | _WinAttach()! | Turn Off/On Monitor | ComboBox Handler Example | Mod. for "Thinking Box" | Cool "About" Box | TasksBar Imitation Demo

Like the Projects/UDFs/Examples? Please rate the topic (up-right corner of the post header: Rating AutoIt_Rating.gif)

* === My topics === *

==================================================
My_Userbar.gif
==================================================

 

 

 

AutoIt is simple, subtle, elegant. © AutoIt Team

Link to post
Share on other sites
  • 3 months later...

Update...

v1.3

+ Added option to search abbreviations in the list. Available also with "Ctrl + F" (search dialog) and with F3 ("Find next" option).

* Removed skins.

* Preview option now saved.

* Few minor fixes.

 

Spoiler

Using OS: Win 7 Professional, Using AutoIt Ver(s): 3.3.6.1 / 3.3.8.1

AutoIt_Rus_Community.png AutoIt Russian Community

My Work...

Spoiler

AutoIt_Icon_small.pngProjects: ATT - Application Translate Tool {new}| BlockIt - Block files & folders {new}| SIP - Selected Image Preview {new}| SISCABMAN - SciTE Abbreviations Manager {new}| AutoIt Path Switcher | AutoIt Menu for Opera! | YouTube Download Center! | Desktop Icons Restorator | Math Tasks | KeyBoard & Mouse Cleaner | CaptureIt - Capture Images Utility | CheckFileSize Program

AutoIt_Icon_small.pngUDFs: OnAutoItErrorRegister - Handle AutoIt critical errors {new}| AutoIt Syntax Highlight {new}| Opera Library! | Winamp Library | GetFolderToMenu | Custom_InputBox()! | _FileRun UDF | _CheckInput() UDF | _GUIInputSetOnlyNumbers() UDF | _FileGetValidName() UDF | _GUICtrlCreateRadioCBox UDF | _GuiCreateGrid() | _PathSplitByRegExp() | _GUICtrlListView_MoveItems - UDF | GUICtrlSetOnHover_UDF! | _ControlTab UDF! | _MouseSetOnEvent() UDF! | _ProcessListEx - UDF | GUICtrl_SetResizing - UDF! | Mod. for _IniString UDFs | _StringStripChars UDF | _ColorIsDarkShade UDF | _ColorConvertValue UDF | _GUICtrlTab_CoverBackground | CUI_App_UDF | _IncludeScripts UDF | _AutoIt3ExecuteCode | _DragList UDF | Mod. for _ListView_Progress | _ListView_SysLink | _GenerateRandomNumbers | _BlockInputEx | _IsPressedEx | OnAutoItExit Handler | _GUICtrlCreateTFLabel UDF | WinControlSetEvent UDF | Mod. for _DirGetSizeEx UDF
 
AutoIt_Icon_small.pngExamples: 
ScreenSaver Demo - Matrix included | Gui Drag Without pause the script | _WinAttach()! | Turn Off/On Monitor | ComboBox Handler Example | Mod. for "Thinking Box" | Cool "About" Box | TasksBar Imitation Demo

Like the Projects/UDFs/Examples? Please rate the topic (up-right corner of the post header: Rating AutoIt_Rating.gif)

* === My topics === *

==================================================
My_Userbar.gif
==================================================

 

 

 

AutoIt is simple, subtle, elegant. © AutoIt Team

Link to post
Share on other sites
  • 1 month later...

Hey, thanks for the great idea, and sharing, but it doesn't work on the latest Scite4Autoit3.

I'm guessing it has something to do with the file "C:Users<user name>abbrev.properties" now has nothing but this in it (after a fresh install):

import au3abbrev
import au3UserAbbrev

EDIT: i fixed it in the source code, by changing this line:

Global $sAbbrvProp_File = @UserProfileDir & "abbrev.properties"

to

Global $sAbbrvProp_File = @UserProfileDir & "au3abbrev.properties"

Though I've never used it till today, it seems to be working right.

Thanks for your work, MrCreatoR!

Edited by lee321987
Link to post
Share on other sites
  • 10 months later...

Update:

v1.4
* Fixed issue with finding and opening abbreviation files.
* Internal source code improvements.

 

Spoiler

Using OS: Win 7 Professional, Using AutoIt Ver(s): 3.3.6.1 / 3.3.8.1

AutoIt_Rus_Community.png AutoIt Russian Community

My Work...

Spoiler

AutoIt_Icon_small.pngProjects: ATT - Application Translate Tool {new}| BlockIt - Block files & folders {new}| SIP - Selected Image Preview {new}| SISCABMAN - SciTE Abbreviations Manager {new}| AutoIt Path Switcher | AutoIt Menu for Opera! | YouTube Download Center! | Desktop Icons Restorator | Math Tasks | KeyBoard & Mouse Cleaner | CaptureIt - Capture Images Utility | CheckFileSize Program

AutoIt_Icon_small.pngUDFs: OnAutoItErrorRegister - Handle AutoIt critical errors {new}| AutoIt Syntax Highlight {new}| Opera Library! | Winamp Library | GetFolderToMenu | Custom_InputBox()! | _FileRun UDF | _CheckInput() UDF | _GUIInputSetOnlyNumbers() UDF | _FileGetValidName() UDF | _GUICtrlCreateRadioCBox UDF | _GuiCreateGrid() | _PathSplitByRegExp() | _GUICtrlListView_MoveItems - UDF | GUICtrlSetOnHover_UDF! | _ControlTab UDF! | _MouseSetOnEvent() UDF! | _ProcessListEx - UDF | GUICtrl_SetResizing - UDF! | Mod. for _IniString UDFs | _StringStripChars UDF | _ColorIsDarkShade UDF | _ColorConvertValue UDF | _GUICtrlTab_CoverBackground | CUI_App_UDF | _IncludeScripts UDF | _AutoIt3ExecuteCode | _DragList UDF | Mod. for _ListView_Progress | _ListView_SysLink | _GenerateRandomNumbers | _BlockInputEx | _IsPressedEx | OnAutoItExit Handler | _GUICtrlCreateTFLabel UDF | WinControlSetEvent UDF | Mod. for _DirGetSizeEx UDF
 
AutoIt_Icon_small.pngExamples: 
ScreenSaver Demo - Matrix included | Gui Drag Without pause the script | _WinAttach()! | Turn Off/On Monitor | ComboBox Handler Example | Mod. for "Thinking Box" | Cool "About" Box | TasksBar Imitation Demo

Like the Projects/UDFs/Examples? Please rate the topic (up-right corner of the post header: Rating AutoIt_Rating.gif)

* === My topics === *

==================================================
My_Userbar.gif
==================================================

 

 

 

AutoIt is simple, subtle, elegant. © AutoIt Team

Link to post
Share on other sites
  • 1 year later...

Update...

 

v1.6

* Fixed interface artifacts.
* Fixed Preview issue.
* Preview now faster.
+ Added F1 hotkey for About menu item.

v1.5
* Program rewritten.
- Removed SciTE integration (too complicated).
* Now program settings stored in config ini file (SISCABMAN.ini).
+ Added ability to set SciTE and abbreviations paths in config file.

 

Spoiler

Using OS: Win 7 Professional, Using AutoIt Ver(s): 3.3.6.1 / 3.3.8.1

AutoIt_Rus_Community.png AutoIt Russian Community

My Work...

Spoiler

AutoIt_Icon_small.pngProjects: ATT - Application Translate Tool {new}| BlockIt - Block files & folders {new}| SIP - Selected Image Preview {new}| SISCABMAN - SciTE Abbreviations Manager {new}| AutoIt Path Switcher | AutoIt Menu for Opera! | YouTube Download Center! | Desktop Icons Restorator | Math Tasks | KeyBoard & Mouse Cleaner | CaptureIt - Capture Images Utility | CheckFileSize Program

AutoIt_Icon_small.pngUDFs: OnAutoItErrorRegister - Handle AutoIt critical errors {new}| AutoIt Syntax Highlight {new}| Opera Library! | Winamp Library | GetFolderToMenu | Custom_InputBox()! | _FileRun UDF | _CheckInput() UDF | _GUIInputSetOnlyNumbers() UDF | _FileGetValidName() UDF | _GUICtrlCreateRadioCBox UDF | _GuiCreateGrid() | _PathSplitByRegExp() | _GUICtrlListView_MoveItems - UDF | GUICtrlSetOnHover_UDF! | _ControlTab UDF! | _MouseSetOnEvent() UDF! | _ProcessListEx - UDF | GUICtrl_SetResizing - UDF! | Mod. for _IniString UDFs | _StringStripChars UDF | _ColorIsDarkShade UDF | _ColorConvertValue UDF | _GUICtrlTab_CoverBackground | CUI_App_UDF | _IncludeScripts UDF | _AutoIt3ExecuteCode | _DragList UDF | Mod. for _ListView_Progress | _ListView_SysLink | _GenerateRandomNumbers | _BlockInputEx | _IsPressedEx | OnAutoItExit Handler | _GUICtrlCreateTFLabel UDF | WinControlSetEvent UDF | Mod. for _DirGetSizeEx UDF
 
AutoIt_Icon_small.pngExamples: 
ScreenSaver Demo - Matrix included | Gui Drag Without pause the script | _WinAttach()! | Turn Off/On Monitor | ComboBox Handler Example | Mod. for "Thinking Box" | Cool "About" Box | TasksBar Imitation Demo

Like the Projects/UDFs/Examples? Please rate the topic (up-right corner of the post header: Rating AutoIt_Rating.gif)

* === My topics === *

==================================================
My_Userbar.gif
==================================================

 

 

 

AutoIt is simple, subtle, elegant. © AutoIt Team

Link to post
Share on other sites
  • 3 weeks later...

Update...

 

v1.7
* Program renamed to SCABBRMAN (SciTE Abbreviations Manager).
* Fixed issue with saving new abbreviation.
* Now config filename should be the same as executable filename.

 

Spoiler

Using OS: Win 7 Professional, Using AutoIt Ver(s): 3.3.6.1 / 3.3.8.1

AutoIt_Rus_Community.png AutoIt Russian Community

My Work...

Spoiler

AutoIt_Icon_small.pngProjects: ATT - Application Translate Tool {new}| BlockIt - Block files & folders {new}| SIP - Selected Image Preview {new}| SISCABMAN - SciTE Abbreviations Manager {new}| AutoIt Path Switcher | AutoIt Menu for Opera! | YouTube Download Center! | Desktop Icons Restorator | Math Tasks | KeyBoard & Mouse Cleaner | CaptureIt - Capture Images Utility | CheckFileSize Program

AutoIt_Icon_small.pngUDFs: OnAutoItErrorRegister - Handle AutoIt critical errors {new}| AutoIt Syntax Highlight {new}| Opera Library! | Winamp Library | GetFolderToMenu | Custom_InputBox()! | _FileRun UDF | _CheckInput() UDF | _GUIInputSetOnlyNumbers() UDF | _FileGetValidName() UDF | _GUICtrlCreateRadioCBox UDF | _GuiCreateGrid() | _PathSplitByRegExp() | _GUICtrlListView_MoveItems - UDF | GUICtrlSetOnHover_UDF! | _ControlTab UDF! | _MouseSetOnEvent() UDF! | _ProcessListEx - UDF | GUICtrl_SetResizing - UDF! | Mod. for _IniString UDFs | _StringStripChars UDF | _ColorIsDarkShade UDF | _ColorConvertValue UDF | _GUICtrlTab_CoverBackground | CUI_App_UDF | _IncludeScripts UDF | _AutoIt3ExecuteCode | _DragList UDF | Mod. for _ListView_Progress | _ListView_SysLink | _GenerateRandomNumbers | _BlockInputEx | _IsPressedEx | OnAutoItExit Handler | _GUICtrlCreateTFLabel UDF | WinControlSetEvent UDF | Mod. for _DirGetSizeEx UDF
 
AutoIt_Icon_small.pngExamples: 
ScreenSaver Demo - Matrix included | Gui Drag Without pause the script | _WinAttach()! | Turn Off/On Monitor | ComboBox Handler Example | Mod. for "Thinking Box" | Cool "About" Box | TasksBar Imitation Demo

Like the Projects/UDFs/Examples? Please rate the topic (up-right corner of the post header: Rating AutoIt_Rating.gif)

* === My topics === *

==================================================
My_Userbar.gif
==================================================

 

 

 

AutoIt is simple, subtle, elegant. © AutoIt Team

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By beautifulsoup
      Hi All,
      I'm not sure if its possible that I'm trying to achieve, I've looked into https://www.autoitscript.com/autoit3/scite/docs/SciTE4AutoIt3/AutoIt3Wrapper.html and such resources for help, but I cant really find the answer to my question.
      So upon compiling the script in SciTE, the exe file is given a Description under file Properties>Details. I understand, that  one can enter info manually there and it can even implement the version automatically with each compilation.
       
      What I'm trying to achieve is to somehow include the "@ScriptName" in the Details>File Description Field. But as I see no variable can be taken after "#" in this case.
       
      Do You think its achievable? (Win 10)
       
      Much obliged for taking time on reading this.
       
      Kind Regards,
      Brave


    • By argumentum
      In the console under the editor in SciTE: 
      if I add @@ Debug(line,column) then it goes there.
      if I add "script.au3" (line,column) then it goes there if loaded.
      if I add "c:\path\script.au3" (line,column) then it loads the file and goes there.
      ...so far so good.
      Since I don't know LUA, nor where that is at, my question is ... where is it at ?
      A silly question because once there I would not know what to do, since I don't know LUA.
      What I want to achieve is, that since there is something delimiting the script and editor position (li,co), a way to have, let's say:
      +I like this color and the text that I care for on the left ["c:\path\script.au3" (line,column)]
      and by having this ["" ()] format ( or anything else, it don't have to be this exact format ), the console would know to jump there.
      If DClick to jump/goto Line,Column can trigger an external EXE or script, I'd take it from there. If it all can be done from LUA then, I'd do it there.
      So I don't mind or know how. I just would like that functionality. In a way that don't require a recompile of SciTE.
      Thanks  
    • By BugFix
      The block comment (internal: box comment) in SciTE cannot be toggled.
      I have now created a script that helps. It works with any file type for which the corresponding entries in the properties are created.For toggeling its required to detect, what the user want to do.
      EDIT 2021-04-14 [v0.10]
      In the meantime, I have changed and discarded a few things. But in my opinion, the current variant is much easier to handle:
      Rules for detection: UNSET COMMENT BLOCK - NEW: NONE SELECTION IS REQUIRED! There must exist an comment block near the cursor position (cursor inside the .start line or above). The script detects automatically the "comment.box.start" and the corresponding "comment.box.end" (also if nested) and works until this line. SET COMMENT BLOCK - Some text must selected (at minimum one character) - Starts and/or ends the selection inside of a line, the selection will expanded to full line. - Ends the selection in a line with text, but at line start position so will this line ignored! - Leading and trailing empty lines in selection will ignored! This means that in nested block comments there is at least one more line between two comment.box.start markers.
      It is recommended to write all block comment settings into "SciTEUser.properties". The setting "comment.box.end.au3" from "SciTEGlobal.properties" is incorrect and must be corrected.
      comment.box.start.au3=#cs #~ If you want characters or tab in each line of comment block (middle lines), define it here. #~ If TAB should used as box.middle, set it so: comment.box.middle.au3=@Tab #~ "@Tab" is replaced by a tabulator by the script. comment.box.middle.au3= comment.box.end.au3=#ce additional [optional] property: #~ message for comment block set or unset - output/none (1/0), default=0 (none output) #~ e.g.: "++ COMMENT BLOCK - UNSET [line 103-106]" #~ SET : current line numbers of commented text including the lines with .start .end #~ UNSET: current line number(s) of text that was commented comment.box.output=0 Connection to SciTE
      Search a free command number. Use a Hotkey of your choice. (or use the default shortcut: Ctrl+Shift+Q)
      If you have declared an option for user lua scripts (e.g.: "Lua.User.Scripts.Path=C:\code\lua"), copy the script to this folder.
      Otherwise copy it to a folder of your choice and change the path in the command: "dofile". But backslashes in the path must be masked. ("\\").
      If your path has spaces don't forgot to encapsulate in string delimiters.
      # 24 Toggle Block Comment command.name.24.*=Toggle Block Comment command.24.*=dofile $(Lua.User.Scripts.Path)/BlockComment.lua command.mode.24.*=subsystem:lua,savebefore:no command.shortcut.24.*=Ctrl+Alt+F10  
      Here the lua script:
      -- TIME_STAMP 2021-04-14 17:56:37 v 0.10 --[[ Toggle Block Comments ©BugFix ( autoit[at]bug-fix.info ) For toggeling its required to detect, what the user want to do. Rules for detection: UNSET COMMENT BLOCK - NEW: NONE SELECTION IS REQUIRED! There must exist an comment block near the cursor position (cursor inside the .start line or above). The script detects automatically the "comment.box.start" and the corresponding "comment.box.end" (also if nested) and works until this line. SET COMMENT BLOCK - Some text must selected (at minimum one character) - Starts and/or ends the selection inside of a line, the selection will expanded to full line. - Ends the selection in a line with text, but at line start position so will this line ignored! - Leading and trailing empty lines in selection will ignored! Properties: It is recommended to write all block comment settings into SciTEUser.properties. The setting "comment.box.end.au3" from "au3.properties" is wrong and must be corrected. comment.box.start.au3=#cs #~ If you want characters or tab in each line of comment block (middle lines), define it here. #~ If TAB should used as box.middle, set it so: comment.box.middle.au3=@Tab #~ "@Tab" is replaced by a tabulator by the script. comment.box.middle.au3= comment.box.end.au3=#ce additional [optional] property: #~ message for comment block set or unset - output/none (1/0), default=0 (none output) #~ e.g.: "++ COMMENT BLOCK - UNSET [line 103-106]" #~ SET : current line numbers of commented text including the lines with .start .end #~ UNSET: current line number(s) of text that was commented comment.box.output=0 Example with AutoIt comment: "SelectionStart" = [S] "SelectionEnd" = [E] ---------------------------------------------------------------------- selection: or or 1 [S]line with some text[E] 1 [S] 1 lin[S]e with some text[E] 2 line with some text[E] or or or 1 [S] 1 [S]line with some text 1 [S] 2 line with some text 2 [E] 2 line with so[E]me text 3 [E] or or 1 [S] 1 [S] ... empty lines 2 line with some text 5 ... empty lines 6 line with some text 6 7 [E] 7 [E] result for all: 1 #cs 2 line with some text 3 #ce ---------------------------------------------------------------------- ]] --[[ History v 0.10 - fixed: If last selected line is also last line in editor, the comment.end was set in this line and so was this line deleted if has toggled. v 0.9 - removed: comment.box.ignore.empty.before/after - was not very usefull - added: detection (and excluding) of leading and/or trailing empty lines in selection v 0.8 - fixed: Problem with selection starts/ends in the middle of a line or ends at the first position of the line with text v 0.7 - added: Automatic detection for comment blocks, NO SELECTION REQUIRED to unset a comment block - added: properties comment.box.ignore.empty.before: if first selected line is empty -- don't include in comment block comment.box.ignore.empty.after: if last selected line is empty -- don't include in comment block comment.box.output: if "1" -- write result of proceeding to console, default is "0" - changed: minimum required selection to start block comment: 1 character v 0.6 - fixed: if selection for uncommenting is wrong, leading/trailing empty line will removed v 0.5 - fixed: the trailing line break from comment.end while uncommenting will not removed v 0.4 - added: detection for uncommenting if selection is wrong (starts/ends in empty line) v 0.3 - project new designed (object syntax) v 0.2 - fixed: missed adding of middle marker in first line ]] local BlockComment = { -- variables ext, -- file extension boxStart, -- property: comment.box.start boxMiddle, -- property: comment.box.middle boxEnd, -- property: comment.box.end bMiddle, -- bool: boxMiddle is defined lenEOL, -- length of line break character(s) from file in editor eol, -- the end of line character(s) in this file msg = {}, -- store line numbers (start, end) for proceeding message selS = {}, -- selection start selE = {}, -- selection end -- selection table fields: -- .pos, -- selection position -- .line, -- selection line number newText, -- the text that replaces the selection -- initialize variables Init = function(self) self.ext = props["FileExt"] self.boxStart = props["comment.box.start."..self.ext] self.boxMiddle = props["comment.box.middle."..self.ext] self.bMiddle = not (self.boxMiddle == "") self.boxEnd = props["comment.box.end."..self.ext] if self.boxMiddle == "@Tab" then self.boxMiddle = "\t" end self.selS = self:SelLineData(editor.SelectionStart) self.selE = self:SelLineData(editor.SelectionEnd) self.lenEOL = self:GetEOL() self.eol = "\n" if self.lenEOL == 2 then self.eol = "\r\n" end self.newText = "" end, -- stores #pos and #line from selection position SelLineData = function(self, _selPos) -- _selPos: editor.SelectionStart or editor.SelectionEnd local t = {} t.pos = _selPos t.line = editor:LineFromPosition(t.pos) return t end, -- returns position from start and end (behind last visible char) of a line LineStartEndPos = function(self, _line) local startP = editor:PositionFromLine(_line) local endP = editor.LineEndPosition[_line] return startP, endP end, -- returns the length of EOL (default) or with "_getMode=true": LF/CRLF -- asking the property "eol.mode.type" is not safe, maybe not set and the global value may differ from the file in the editor GetEOL = function(self, _getMode) -- It is possible that another program makes entries (e.g.: version number) at the beginning of the file.. -- ..with a different EOL mode, therefore the second last line (last line with line break) of the file is checked. local l = editor.LineCount -2 local lenEOL if l < 0 then -- the eol.mode from properties will used instead (but not sure, if exists) local mode = props["eol.mode."..self.ext] -- mode for file type (if declared) if mode == "" then mode = props["eol.mode"] end -- otherwise the global mode if mode == "LF" then lenEOL = 1 else lenEOL = 2 end else local textEnd = editor.LineEndPosition[l] -- pos after last visible character local posLineStart = editor:PositionFromLine(l) -- first pos in line local textLen = textEnd - posLineStart -- pure text length local len = editor:LineLength(l) -- length of line including the line break characters lenEOL = len - textLen -- length of line line break characters end if _getMode then if lenEOL == 1 then return "LF" else return "CRLF" end else return lenEOL end end, -- detects if is/not selection IsSelection = function(self) return (self.selS.pos ~= self.selE.pos) end, -- mask magic characters MaskMagic = function(self, _s) if _s == nil then return "" end return _s:gsub('([%(%)%.%%%+%-%*%?%[%^%$])', '%%%1') end, -- checks if line is empty (has only a line break) LineIsEmpty = function(self, _line) -- _line: number or text from "editor:GetLine" if type(_line) == "string" then return (_line:len() == self.lenEOL) end if _line == nil then return true end local len = editor:LineLength(_line) return (len <= self.lenEOL) end, -- checks if line starts with/has box.start -- detects it also, if nested and middle marker(s) before the start marker LineHasStart = function(self, _line) if self:LineIsEmpty(_line) then return false end if type(_line) == "number" then _line = editor:GetLine(_line) end local pattern if self.boxMiddle == '' then pattern = self:MaskMagic(self.boxStart) else pattern = self:MaskMagic(self.boxMiddle)..'*'..self:MaskMagic(self.boxStart) end local n = _line:find(pattern) return (n ~= nil) end, -- checks if line starts with/has box.end -- detects it also if nested, and middle marker(s) before the end marker LineHasEnd = function(self, _line) if self:LineIsEmpty(_line) then return false end if type(_line) == "number" then _line = editor:GetLine(_line) end local pattern if self.boxMiddle == '' then pattern = self:MaskMagic(self.boxEnd) else pattern = self:MaskMagic(self.boxMiddle)..'*'..self:MaskMagic(self.boxEnd) end local n = _line:find(pattern) return (n ~= nil) end, -- remove middle marker/add line UncommentMiddleLine = function(self, _bMiddle, _text) if _bMiddle then self.newText = self.newText.._text:gsub("^("..self:MaskMagic(self.boxMiddle)..")", "") else self.newText = self.newText.._text end end, -- checks if passed line is last line in editor AND selection ends not at line start position IsLastLine = function(self, _line) return (editor.LineCount == (_line + 1)) and (editor:PositionFromLine(_line) ~= self.selE.pos) end, -- the ternary operator ternary = function(self, _condition, _ifTrue, _ifFalse) if _condition == true then return _ifTrue else return _ifFalse end end, -- creates the text to toggle and replace the selection with it Toggle = function(self) self:Init() local firstVisibleLine = editor.FirstVisibleLine local countNesting, bStart, nStart, text, nLine, replS, replE = 0, false, -1 local lineStart, lineEnd, bLastLine local sStart, sEnd = self:MaskMagic(self.boxStart), self:MaskMagic(self.boxEnd) local sMiddle = self:MaskMagic(self.boxMiddle) local bUsedMiddle = false -- (for uncommenting) check if first line after comment.start, starts with comment.box.middle marker local insertMiddle = "" if self.bMiddle then insertMiddle = self.boxMiddle end -- error check if self.boxStart == "" or self.boxEnd == "" then return print("! ERROR - The comment.box properties for *."..self.ext.." files are missing or incomplete.") end -- check for set comment block if (not self:IsSelection()) then -- none selection - means: Unset CommentBlock -- start unset self.msg.action = 'COMMENT BLOCK - UNSET' nLine = self.selS.line while nLine < editor.LineCount do text = editor:GetLine(nLine) -- line with eol if (not bStart) and self:LineHasStart(text) then -- first line with comment.box.start bStart = true self.msg.starts = nLine nStart = nLine replS = editor:PositionFromLine(nLine) -- save the start position for replacing end if nLine == nStart +1 then -- first line after comment.box.start if self.bMiddle then -- check if comment.box.middle is used, if defined local n = text:find(sMiddle) if n == 1 then bUsedMiddle = true end -- true, if starts with it end end if self:LineIsEmpty(text) then -- do nothing with empty lines, add them only if start was detected before if bStart then self.newText = self.newText..text end -- text is only a line break else if self:LineHasEnd(text) then -- the box.end or a nested box.end countNesting = countNesting -1 -- decrease nesting counter if countNesting == 0 then -- it's the corresponding end position self.newText = self.newText:sub(1, -(self.lenEOL +1)) -- ignore text from this line and delete line break from stored line before replE = editor.LineEndPosition[nLine] -- save the end position (w.o. line break) for replacing self.msg.ends = nLine -2 break -- leave the loop else -- will be treated as middle line (it's a nested comment.box.end) self:UncommentMiddleLine(bUsedMiddle, text) end elseif self:LineHasStart(text) then countNesting = countNesting +1 -- increase nesting counter -- countNesting == 1 it's the real start of block comment --> ignore this line if countNesting > 1 then self:UncommentMiddleLine(bUsedMiddle, text) end -- treat it like a middle line else -- all other cases are middle lines but if not start was detected - ignore this line if bStart then self:UncommentMiddleLine(bUsedMiddle, text) end end end nLine = nLine +1 end if (not bStart) then return print("! ERROR - None comment block starts near the cursor.") -- text near Cursor isn't comment block start marker end else -- set comment block self.msg.action = 'COMMENT BLOCK - SET' if self.selS.line == self.selE.line then -- selection is in one line text = editor:GetLine(self.selS.line) lineStart = editor:PositionFromLine(self.selS.line) lineEnd = editor.LineEndPosition[self.selS.line] + self.lenEOL editor:SetSel(lineStart, lineEnd) -- select all text in line bLastLine = self:IsLastLine(self.selE.line) if bLastLine then self.boxEnd = self.eol..self.boxEnd end self.newText = self.boxStart..self.eol..insertMiddle..text..self.boxEnd..self:ternary(bLastLine, '', self.eol) self.msg.starts = self.selS.line self.msg.ends = self.selS.line +2 else -- as 1.: find the last line with text in selection, possibly blank lines are selected at the end local iLineLastText = -1 for i = self.selE.line, self.selS.line, -1 do if (not self:LineIsEmpty(i)) then iLineLastText = i break end end -- none text selected if iLineLastText == -1 then return print("! ERROR - Only empty lines selected.") end if iLineLastText ~= self.selE.line then self.selE.line = iLineLastText self.selE.pos = editor.LineEndPosition[self.selE.line] end bLastLine = self:IsLastLine(self.selE.line) if bLastLine then self.boxEnd = self.eol..self.boxEnd end for i = self.selS.line, self.selE.line do text = editor:GetLine(i) if i == self.selS.line then -- selection start line if (not self:LineIsEmpty(text)) then lineStart = editor:PositionFromLine(self.selS.line) if lineStart ~= self.selS.pos then self.selS.pos = lineStart editor:SetSel(self.selS.pos, self.selE.pos) end self.newText = self.boxStart..self.eol..insertMiddle..text self.msg.starts = i else -- start line is empty - do nothing end elseif i == self.selE.line then -- selection end line if self.newText == "" then -- the last line is the 1st line with text in selection self.newText = self.boxStart..self.eol self.selS.pos = editor:PositionFromLine(i) self.msg.starts = i end lineStart = editor:PositionFromLine(i) lineEnd = editor.LineEndPosition[i] if lineStart == self.selE.pos then -- selection ends at line start position self.newText = self.newText..self.boxEnd..self.eol -- ignore this line self.msg.ends = i +2 break end if lineEnd == self.selE.pos then -- selection ends behind last visible char self.newText = self.newText..insertMiddle..text..self.boxEnd -- without EOL self.msg.ends = i +2 break end if lineEnd > self.selE.pos then -- selection ends inside the line, line will used self.selE.pos = lineEnd + self.lenEOL -- set selE.pos to line end for correct replacing end self.newText = self.newText..insertMiddle..text..self.boxEnd..self:ternary(bLastLine, '', self.eol) self.msg.ends = i +2 else -- middle lines if (not self:LineIsEmpty(i)) and self.newText == "" then -- may be only empty lines in selection before self.newText = self.boxStart..self.eol self.selS.pos = editor:PositionFromLine(i) self.msg.starts = i end if self.newText ~= "" then self.newText = self.newText..insertMiddle..text end end end editor:SetSel(self.selS.pos, self.selE.pos) end end -- replace the selection with the new toggled text if bStart then editor:SetSel(replS, replE) end -- for uncommenting exists none selection - do it here editor:ReplaceSel(self.newText) -- replace the next editor:SetSel(self.selS.pos,self.selS.pos) -- set the cursor to start position editor.FirstVisibleLine = firstVisibleLine -- make the first visible line visible again if props["comment.box.output"] == "1" then print(string.format('++ %s [line %d-%d]', self.msg.action, self.msg.starts +1, self.msg.ends +1)) end end } BlockComment:Toggle() As far as I know, it is not possible to overwrite SciTE internal hotkeys. In this case "Ctrl+Shift+B" for IDM_BLOCK_COMMENT. Therefore I used the connection shown here.
      But if overwriting is possible, I would be interested in this solution.
       
      BlockComment.lua
    • By Dave1
      Hello everyone,
      I have several signals on the screen that need to be monitored while a program is running. These signals are scattered around an image which is maximized on 4  equal resolution screens - the AutoIT Window Info does not recognize any objects on the program meaning that I'm left with the PixelSearch() and PixelCheckSum() functions to monitor the signals:
      The signals are as small as a 5x5 pixel area and their coordinates are known.
      I've been digging around for a while now in this forum about the PixelSearch() and PixelCheckSum()  and found some interesting and useful ideas for the use of them. I also came across some other UDF functions like MultiMon(), FastFind(), TtColXY() and the ImageSearch2015 scripts that might be useful for the final output. I don't know if hovering the mouse by using TtColXY() and output its ToolTip() information onto the log file will be faster than using PixelSearch() and/or PixelCheckSum() in a loop for all signals' coordinates.
      The colours of the signals are below:
      red - 0x00FF00 (opaque red)
      green - 0x00FF00 (opaque green)
      yellow - 0xFFFF00 (opaque yellow)
      black - 0x000000 (opaque black, default colour)
      EDIT:
      The desired output is to monitor and record/log the changes and status of each inside a .txt file or a .csv with the below format: 
      Local Machine Time        Signal,      Change,               delta-t
      14:32:07                  Signal1     Green - Yellow         DELTA-t1
      14:34:02                  Signal1     Yellow - Red           DELTA-t1
      14:35:14                  Signal2     Yellow - Red           DELTA-t2
      ...
      Below is the code I came up with. 
      #include <AutoItConstants.au3> #include <MsgBoxConstants.au3> #include <misc.au3> #include <Date.au3> #include <Array.au3> #include <File.au3> #include <ScreenCapture.au3> #include <WinAPI.au3> #include <WinAPIHObj.au3> Global $program_name, $program_open, $Wname, $tCurrent Global $button_xy[2] = [150, 175] Global $iniColour, $ColourCheck, $NewCheck Global $Red, $Green, $Blue, $Nil Global $sFilePath = @ScriptDir & "\Signals_status.txt" Global $SignalID[10] = ["Signal_1", "Signal_2", "Signal_3", "Signal_4", "Signal_5", "Signal_6", "Signal_7", "Signal_8", "Signal_9", "Signal_10"] $program_name = "Signals.exe" $Wname = "Training Task 3" $program_open = ShellExecute($program_name, @ScriptDir) WinWait($Wname) $iniColour = "0x" & Hex(PixelGetColor($button_xy[0], $button_xy[1]), 6) ;~ $iniChecksum = "0x" & Hex(PixelChecksum($button_xy[0], $button_xy[0] - 5, $button_xy[1], $button_xy[1] + 5), 6) $ColourCheck = "0x" & Hex(PixelChecksum($button_xy[0], $button_xy[0] - 5, $button_xy[1], $button_xy[1] + 5, 1, $Wname), 6) ConsoleWrite(_ColourID($iniColour) & " // " & _ColourID($ColourCheck) & @CRLF) ;~ $ColourCheck = "0x " & Hex(PixelGetColor($button_xy[0], $button_xy[1]), 6) $iniColour = $ColourCheck ;$iniChecksum = $currentCheck Do ;~ While 1 _WindowOnTop() _Close_Notepad() $NewCheck = "0x" & Hex(PixelChecksum($button_xy[0], $button_xy[0] - 5, $button_xy[1], $button_xy[1] + 5, 1, $Wname), 6) $tCurrent = _NowCalc() $LogFile = FileOpen($sFilePath, 2) FileWriteLine($LogFile, "Local Machine Time " & "Signal, " & "Change, " & "delta-t") ;~ $ColourCheck = "0x" & Hex(PixelChecksum($button_xy[0], $button_xy[0] - 5, $button_xy[1], $button_xy[1] + 5, 1, $Wname), 6) If $ColourCheck <> $NewCheck Then ;If there's a colour change from the current colour $ColourCheck = $NewCheck Local $tChange, $NewCheckID, $ColourCheckID, $sLogMsg $tChange = _NowCalc() ConsoleWrite("Colour changed!" & @CRLF) $ColourCheckID = _ColourID($ColourCheck) $NewCheckID = _ColourID($NewCheck) $iTimeDiffh = _DateDiff('h', $tChange, $tCurrent) ; time difference in hours $iTimeDiffm = _DateDiff('n', $tChange, $tCurrent) ; time difference in minutes $iTimeDiffs = _DateDiff('s', $tChange, $tCurrent) ; time difference in seconds $durationCheckSum = $iTimeDiffh & ":" & $iTimeDiffm & ":" & $iTimeDiffs ; Timestamp of the signal until PixelCheckSum $sLogMsg = " " & $SignalID[0] & " " & $ColourCheckID & " - " & $NewCheckID & " " & $durationCheckSum _FileWriteLog($LogFile, $sLogMsg) ElseIf $ColourCheck = $NewCheck Then Local $Colour_check = _ColourID("0x" & Hex(PixelChecksum($button_xy[0], $button_xy[0] - 5, $button_xy[1], $button_xy[1] + 5, 1, $Wname), 6)) ConsoleWrite($tCurrent & " " & $Colour_check & @CRLF) EndIf FileClose($sFilePath) Until Not ProcessExists($program_name) And Not WinExists($Wname) _IsProgramOpen() Func _Close_Notepad() $notepad_open = ProcessExists("notepad.exe") ? ProcessClose("notepad.exe") : ProcessClose("notepad.exe") $notepad_open = WinActive("[CLASS:Notepad]") ? WinClose("[CLASS:Notepad]") : ProcessClose("notepad.exe") EndFunc ;==>_Close_Notepad Func _ColourID($sColour) $Red = Int("0x" & StringRegExpReplace($sColour, "(..)(..)(..)(..)", "\2")) $Green = Int("0x" & StringRegExpReplace($sColour, "(..)(..)(..)(..)", "\3")) $Blue = Int("0x" & StringRegExpReplace($sColour, "(..)(..)(..)(..)", "\4")) If $Green > $Blue And $Red > $Blue And $Green >= 0xB0 And $Red >= 0xB0 Then $sCol = "Yellow" ElseIf $Blue > 0xE0 And $Green > 0xE0 And $Red > 0xE0 Then $sCol = "White" ElseIf $Blue > 0x50 And $Blue = $Green And $Blue = $Red Then $sCol = "Grey" ElseIf $Red > $Green And $Red > $Blue And $Red > 0x70 Then $sCol = "Red" ElseIf $Green > $Red And $Green >= $Blue And $Green > 0x70 Then $sCol = "Green" ElseIf $Blue > $Red And $Blue > $Green And $Blue > 0x70 Then $sCol = "Blue" Else $sCol = "Nil" EndIf Return $sCol EndFunc ;==>_ColourID Func _WindowOnTop() WinActivate($Wname) WinSetOnTop($Wname, "", $WINDOWS_ONTOP) Opt("MouseCoordMode", 0) EndFunc ;==>_WindowOnTop Func _IsProgramOpen() If Not ProcessExists($program_name) And Not WinExists($Wname) Then Break(1) EndIf EndFunc ;==>_IsProgramOpen When the program is running, the window opens in the centre of the screen however, the PixelChecksum function is not looking at the correct area. In addition:
      1 - I'm not sure about how to put the message into the log file.
      2 - I tested this script but it is not recording the message into the log file.
      3 - Is there other way to calculate the duration in these lines?
      $iTimeDiffh = _DateDiff('h', $tChange, $tCurrent) ; time difference in hours $iTimeDiffm = _DateDiff('n', $tChange, $tCurrent) ; time difference in minutes $iTimeDiffs = _DateDiff('s', $tChange, $tCurrent) ; time difference in seconds $durationCheckSum = $iTimeDiffh & ":" & $iTimeDiffm & ":" & $iTimeDiffs ; Timestamp of the signal until PixelCheckSum $sLogMsg = " " & $SignalID[0] & " " & $ColourCheckID & " - " & $NewCheckID & " " & $durationCheckSum _FileWriteLog($LogFile, $sLogMsg) Thanks in advance!
    • By Dan_555
      Hi, 
      i'v just uploaded my latest project: Simple Snippet Manager to the Downloads. area :

       

       The intended usage is to select a Snippet, and to copy it's contents into your favorite Editor.
          The Copy/Paste process happens over the (windows)Clipboard. 
          The previous clipboard content is not restored.
          There is a time limit of 60 seconds, in which the pasting of the text is allowed (starting when the App window gets inactive).  
          The Hotkey is reenabled, when the main Window is activated.
          
          This is a File/Folder based manager. 
          The App is configured to hold 4000 files and 400 folders with searching depth of 5 sub-folders.
          
          The root folder is freely selectable, but it  should be a Folder with writing permission.
          Please install the App in a folder with Writing permission, too. 
          This App only uses an .ini file to save it's configuration, which has to be in the same folder as the App.
          
      First configuration:
      1. Open the config Window.
      2. Enter the Language name, create or seek a root folder, enter an extension.
      3. Click on Set button.
      4. Click on the Exit button.
      The Language configuration is done, adding files or folders are needed:
       1. Select the language from the dropbox list, and click on Get Lang button.
      2a. Right Click on the root folder, chose New folder to add categories.
      2b. or chose New/Edit file to open the builtin text editor
       3. Paste or Write a snippet-code, enter a filename and save it.
       
       (Repeat the 3. as needed)
       
      Usage:
      Select a language, then click on Get Lang button.
      Choose a file with the left mouse button.
      Check if the code was loaded in the Textarea at the bottom.
      Switch to your Sourcecode editor, and press the Hotkey (default= Ctrl/Strg b) to copy and paste the text.
      There is a time limit of 60 seconds, after the main window gets inactive, in which the copy&pasting is allowed.
      Changelog:
      V1.02        (24.06.2020)
                  Addition: Undocumented ini setting: StartLoadLastUsedLanguage
                            Setting this to 1 (default value) will now reload the Last used language at start.
                            Last used language counts for the Language, selected with [Get Lang] button. The [Config] button will delete the last used language.
                            LastUsedLanguageNr, LastUsedLanguageName ini settings are used internaly for the above function.
                   Added version string to the main Window title.
      V1.01        (23.06.2020)
                  Bugfix    : Starting the App without the ini file now sets the correct starting Hotkey (Ctrl b)
                  Addition: Clipboard is saved, before pasting, and restored after pasting. (May work with text data only. p.s. untested!)
×
×
  • Create New...