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Weird problem with PixelChecksum


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I'm getting different values for the exact same image. Does someone know a way around this? I'm even taking screenshots to compare the pixels, but it looks the same to me...

piece of code:

$checksum = PixelChecksum(1007, 308, 1007+4, 308+10)
_ScreenCapture_Capture(@MyDocumentsDir & "\Image" & $i & ".jpg", 1007, 308, 1007+4, 308+10)

I have tried the CRC32 Checksum, and i'm still getting different outputs.

Is there a way to get a more rough checksum of the pixels? (without skipping pixels)

Thanks

post-62160-0-19366000-1337460999_thumb.j

post-62160-0-80174500-1337461005_thumb.j

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Yes directx games actively resist the kind of operations like this.

Also, take a look at the forum rules first, if you are thinking of asking how to work

around it, they're strictly enforced.

You haven't broken any yet, just a heads up.

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Monkey's are, like, natures humans.

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