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Set tip text to png image (created with GDIPlus)


Kyan
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Hi everyone

When I try to set the tip text to a image created from binary with GDIPlus...nothing happens, can someone tell me if I'm doing something wrong?

#include 

#include <GUIConstantsEx.au3>
#include <GuiStatusBar.au3>
#include <StaticConstants.au3>
#include <GDIPlus.au3>Global Const $STM_SETIMAGE = 0x0172
$form1 = GUICreate("Test",150,80)
$icon = "0x89504E470D0A1A0A0000000D4948445200000020000000200806000000737A7A" & _
"F4000000097048597300000EC400000EC401952B0E1B000002714944415458C3" & _
"ED96CD6B134118C69F3061FF85D239C4B454A588896E2420E231A51050DA8BC5" & _
"6B6EDEF4A424F6A4987FC2534E5E3DA637A9D2ACE68356B44231A5346B0F4242" & _
"42BE36D979BD64CB669BDDCE461B2F7D21CC6461F7F9EDF37ECC06E0124CE171" & _
"00AF6C9732A6A16B98553085E735AD4C44449A5626A6F03C66194CE1640FA670" & _
"BA089D20FE735C0204FDD60580AD9974C5A42274760553B8B5E6476D7BB100E7" & _
"00D961F84C009CFF0B8512ED148AF44F20FC00082188299C86C3210D0603FAF8" & _
"49931E5C7FD5054474FA030021048410506FDF048084140053780AC0A3D10D5B" & _
"6ED5BD99793626FC32FD1442883100D33441441042F8B3BAA69F1011514D3FB1" & _
"F217775A6E596D9AE6A9D5866150BFDFA76EB74B99CD2CB5DB6D6AB55AD46C36" & _
"E547375378DE02B0E537EFCCF124E15EAF479D4E674CB8D16850BD5E97060802" & _
"C884C22A8E0E4B093E3F070018F66B8974E6CD99FCDA736E59ED5CADBDF42434" & _
"0D5D630A7F170AABC6D16129C9E7E7404478F86075A2989BF0D40000601AFA5B" & _
"A67084C22A06BDE3241121168B8C3D7092B8DBBE54DE03806F320001473DFCDC" & _
"FEF07EE14E2C2AF5D66EFB2B8BF1ECE8C55EF805480158EBB4AA492F9BCF0358" & _
"BC7AB70A60DD34F48AAF41344A455AD34A50D588949813AC52F90A005D19F133" & _
"0ED85DA8FFDE4F4E03706DF9BEB4FD6EA3380720FDF94B05B7A2377C038CA6EA" & _
"FAD41F24A6A11B4CE1AF575637D67E1D579232A2D6BABBF7DD97FD5E87510E40" & _
"BA58DC4524B2EC597CF62ED978FC24EBF7400B788CE81480A5EAC1CE73AF6EB0" & _
"EFA3EA8A74F5CB1CC73900FBF613CE29ECC83D00303FE29E00A35A3858BA7E6F" & _
"C1C7F37EE0322EC367FC014A18D5CCF9B2326F0000000049454E44AE426082"
Global $bIcon = Binary($icon)
$Iconpic = GUICtrlCreatePic("", 67, 20, 32, 32,$SS_BITMAP)
GUICtrlSetTip($Iconpic,"Tip")
$hIcon = GUICtrlGetHandle($Iconpic)
$hHBITMAPIcon = Load_BMP_From_Mem($bIcon, True)
_GDIPlus_Startup()
_WinAPI_DeleteObject(_SendMessage($hIcon, $STM_SETIMAGE, 0, $hHBITMAPIcon))
_WinAPI_UpdateWindow($hIcon)
_GDIPlus_Shutdown()
GUISetState()
While 1
Switch GUIGetMsg()
Case $GUI_EVENT_CLOSE
Exit
EndSwitch
WEnd

;======================================================================================
; Function Name: Load_BMP_From_Mem
; Description: Loads a image which is saved as a binary string and converts it to a bitmap or hbitmap
;
; Parameters: $mem_image: the binary string which contains any valid image which is supported by GDI+
; Optional: $hHBITMAP: if false a bitmap will be created, if true a hbitmap will be created
;
; Remark: hbitmap format is used generally for GUI internal images
;
; Requirement(s): GDIPlus.au3, Memory.au3
; Return Value(s): Success: handle to bitmap or hbitmap, Error: 0
; Error codes: 1: $mem_image is not a binary string
;
; Author(s): UEZ
; Additional Code: thanks to progandy for the MemGlobalAlloc and tVARIANT lines
; Version: v0.95 Build 2011-06-11 Beta
;=======================================================================================
Func Load_BMP_From_Mem($mem_image, $hHBITMAP = False)
If Not IsBinary($mem_image) Then Return SetError(1, 0, 0)
Local $declared = True
Local $GMEM_MOVEABLE = 0x0002
If Not $ghGDIPDll Then
_GDIPlus_Startup()
$declared = False
EndIf
Local Const $memBitmap = Binary($mem_image) ;load image saved in variable (memory) and convert it to binary
Local Const $len = BinaryLen($memBitmap) ;get length of image
Local Const $hData = _MemGlobalAlloc($len, $GMEM_MOVEABLE) ;allocates movable memory ($GMEM_MOVEABLE = 0x0002)
Local Const $pData = _MemGlobalLock($hData) ;translate the handle into a pointer
Local $tMem = DllStructCreate("byte[" & $len & "]", $pData) ;create struct
DllStructSetData($tMem, 1, $memBitmap) ;fill struct with image data
_MemGlobalUnlock($hData) ;decrements the lock count associated with a memory object that was allocated with GMEM_MOVEABLE
Local $hStream = DllCall("ole32.dll", "int", "CreateStreamOnHGlobal", "handle", $pData, "int", True, "ptr*", 0)
$hStream = $hStream[3]
Local $hBitmap = DllCall($ghGDIPDll, "uint", "GdipCreateBitmapFromStream", "ptr", $hStream, "int*", 0) ;Creates a Bitmap object based on an IStream COM interface
$hBitmap = $hBitmap[2]
Local Const $tVARIANT = DllStructCreate("word vt;word r1;word r2;word r3;ptr data; ptr")
DllCall("oleaut32.dll", "long", "DispCallFunc", "ptr", $hStream, "dword", 8 + 8 * @AutoItX64, _
"dword", 4, "dword", 23, "dword", 0, "ptr", 0, "ptr", 0, "ptr", DllStructGetPtr($tVARIANT)) ;release memory from $hStream to avoid memory leak
$tMem = 0
If $hHBITMAP Then
Local Const $hHBmp = _GDIPlus_BitmapCreateHBITMAPFromBitmap($hBitmap)
_GDIPlus_BitmapDispose($hBitmap)
If Not $declared Then _GDIPlus_Shutdown()
Return $hHBmp
EndIf
If Not $declared Then _GDIPlus_Shutdown()
Return $hBitmap
EndFunc ;==>Load_BMP_From_Mem

thanks in advance :)

Heroes, there is no such thing

One day I'll discover what IE.au3 has of special for so many users using it.
C'mon there's InetRead and WinHTTP, way better
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It has something to do with the style $SS_BITMAP.

Use this instead.

$Iconpic = GUICtrlCreatePic("", 67, 20, 32, 32);,$SS_BITMAP)

Br,

UEZ

Please don't send me any personal message and ask for support! I will not reply!

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Her 'sikim hıyar' diyene bir avuç tuz alıp koşma!
¯\_(ツ)_/¯  ٩(●̮̮̃•̃)۶ ٩(-̮̮̃-̃)۶ૐ

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It has something to do with the style $SS_BITMAP.

Use this instead.

$Iconpic = GUICtrlCreatePic("", 67, 20, 32, 32);,$SS_BITMAP)

Br,

UEZ

wow, thanks UEZ, I thought $SS_BITMAP was needed :)

Heroes, there is no such thing

One day I'll discover what IE.au3 has of special for so many users using it.
C'mon there's InetRead and WinHTTP, way better
happy.png

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