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IanN1990

Steams anti Away Idle

3 posts in this topic

I have it scripted so when ever i lock or leave my computer, steam msn and skype are set to away so my friends know i will not reply any messages because i am away ^^.

but steam is set up in a way that if your "mouse has not moved" for 4-5 mins or it has detected no keybaord input for 10mins "this was found fromy research so i donno how arracute it is" steam sets you to away and then polls every 2 seconds to check when your back.

Other programs like msn and skype let you turn this "feature" off, but steam has no such fuction. I wrote a script that if the mouse has not moved for 4 mins, it then moves the mouse and moves it back to its orginal space. Unforuntally, this didnt work and after 5mins steam was set to away.

So i sent a message to someone who had written some anti-idle code for steam and his repliy was this.

PostMessage(steamWindow, WM_CHAR, 0, 0)

I asked him what language did he use or is it a winapi and he said,

C++ / WinAPi.

So i was wondering if the code above means anything to anyone, and if there is a way i could convert it to into autoit ?

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ty :)

#include <WinAPI.au3>

_WinAPI_PostMessage(WinGetHandle("Friends"), 0x0102, 0, 0)

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