Jump to content
Sign in to follow this  
Reinhardt1julian

Get clicked Listview Item

Recommended Posts

Reinhardt1julian

I want to change the text in a label depending on which item in a list view is selected. So I need to run a piece of script everytime a ListViewItem is selected (clicked). What is the way to do that? Is there a way to do it with GUIGetMsg()?

Thank you

Reinhardt1Julian

Share this post


Link to post
Share on other sites
Melba23

Reinhardt1julian,

The search box is at top right - I answered this very question 3 days ago. ;)

M23


Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind._______My UDFs:

Spoiler

ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area

 

Share this post


Link to post
Share on other sites
Reinhardt1julian

I already tried it but it always says "No results found for 'clicked listview item'" (or every other thing I searched) Would you mind posting a link?

Thank you

Reinhardt1Julian

Share this post


Link to post
Share on other sites
Melba23

Reinhardt1julian,

Having re-read the title of the relevant thread I can see why it did not appear when you searched! :D

My post is here. :)

M23


Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind._______My UDFs:

Spoiler

ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area

 

Share this post


Link to post
Share on other sites
Brobbl

Sorry for the necro, but somehow this thread seems to have an incredibly good google rating. I'll just leave a link here for those who find this topic in the future:

 

 

 

This thread should answer the basic questions on this topic...

 

Edited by Brobbl

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Similar Content

    • Pike
      By Pike
      Hello Everyone,
      New Guy here. This is a two-part question, hopefully easy enough though. I know it's ugly coding, this is because I have only a couple hours worth of coding experience and could really use some help.
      1) When I single click the button I want one action (like playing a sound clip) and when I double click the button I want a different action (such as opening dialogue box to ask for soundclip directory address). At the bottom of the script I made a comment which one I would like single click versus double click.
      2) I can not get the FileOpenDialogue to save the file address to the config.ini file at the 'One' position on the .ini.
      #include <ButtonConstants.au3> #include <GUIConstantsEx.au3> #include <WindowsConstants.au3> #include <MsgBoxConstants.au3> #include <FileConstants.au3> #include <AutoItConstants.au3> #include <Sound.au3> Opt('MustDeclareVars', 1) Opt("GUIOnEventMode", 1) Global $OneID _Main() Func _Main() GUICreate("Form1", 156, 86, 281, 276) $OneID = GUICtrlCreateButton("Button", 15, 17, 122, 37) GUICtrlSetOnEvent($OneID, "OnOne") GUISetOnEvent($GUI_EVENT_CLOSE, "OnExit") GUISetState() While 1 While 1 Sleep(1000) WEnd WEnd EndFunc ;---------------Functions------------- While 1 Sleep(100) WEnd Func OnOne() ; ******************Single Click for this action**************** $OneID = IniRead("config.ini", "Config", "One", $OneID) If $OneID = True Then SoundPlay($OneID, @HotKeyPressed) Else ; *******Double Click for this action*****And Help Saving File Address to config.ini 'One'*********** $OneID = FileOpenDialog("Select file", @WorkingDir, "All (*.*)") IniWrite("config.ini", "Config", "One", $OneID) $OneID = InputBox("Enter Information", "Short Name for File?", "") IniWrite("config.ini", "Config", "NameOne", $OneID) EndIf EndFunc Any help would be greatly appreciated, and if you need anymore clarity as to what exactly I'm trying to do, please do not hesitate to ask. Thanks so much!
      Pike
    • Skysnake
      By Skysnake
      I am tracking this topic by @LarsJ.  It is very advanced and overkill for what I am currently trying to do.
       
      Problem is this.
      Listview contains columns, one of which is right aligned and gets populated by float values, such as 123.99.  Some do not have decimals ie 124.00 and on sort gets truncated to 124.  Its obviously still the same value, but the display has reset.
      ; line below is for list VIEW ;..................................0.........1......2............ $cListView = GUICtrlCreateListView("CUSTOMER|AMOUNT|DESCRIPTION", 8, 152, 764, 279) GUICtrlSetBkColor($cListView, $GUI_BKCOLOR_LV_ALTERNATE) ; alternate between the listview background color and the listview item background color GUICtrlSetBkColor($cListView, $LVStdClr) ; Set the background color for the listview _GUICtrlListView_SetColumnWidth($cListView, 0, 120) ; -- the client name _GUICtrlListView_SetColumnWidth($cListView, 1, 90) ;-- the amount _GUICtrlListView_JustifyColumn($cListView, 1, 1) ; 1 - Text is right aligned _GUICtrlListView_SetColumnWidth($cListView, 2, 200) ; the description What I am looking for is something native and simple like a 
          _GUICtrlListView_SetColumnFormat($cListView, 1, "%.2f") ;  1 - column is stringformatted to "%.2f"
      So that after each sort it will appear as it was in the original rendering.
      Is there something like this? I have not been able to find a simple solution.

      Thanks.
      Skysnake
    • Ambient
      By Ambient
      I have tried several way sto get this to work to no avail. Any help would be appreciated. #include <ListViewConstants.au3> #include <GuiListView.au3> #include "GuiListViewEx.au3" $idItem = GUICtrlCreateListViewItem($r & " | " & $c & $adoRs.Fields("TransactionAmount").value & " | " & $Timestamp & " | " & _StringProper($adoRs.Fields("Tillid").value) & @CRLF & @CRLF & "Card Number : " & $cardnum & " " , $idListView) ConsoleWrite( "IDITEM" & $idItem) If STRINGLEFT($adoRs.Fields("TransactionAmount").value,1)= "-" Then Consolewrite(" String is Negative" & @CRLF) ;Drops in Here as expected ;GUICtrlSetColor(-1, $COLOR_RED) ; Colour line if item is negative this didn' work $TxC= _GUICtrlListView_SetTextColor($hListView, $CLR_RED) ; I also tried $TxC= _GUICtrlListView_SetTextColor(-1, 0xFF0000) CONSOLEWRITE("TEXTCOLOUR RETURNED " & $TxC & @crlf) ; This is returning True ELSE Consolewrite(" String is NOT Negative" & @CRLF) EndIf  
    • nacerbaaziz
      By nacerbaaziz
      Hello
      I have an inquiry please
      when i use the control get focus
      it don't detect the menu item
      there are any Method to do that?
      i'll use that to make a custom screen reader in my program
      please help me to do that
      I am waiting for your answers
      greetings to you
      Thank you in advance
       
    • Bilgus
      By Bilgus
      Example of Subclassing listviews using setwindowSubclass in order to intercept WM_KEYUP events
      Also pops context menu on  Shift + F10
      #include <Misc.au3> #include <ListViewConstants.au3> #include <GUIConstants.au3> #include <GuiMenu.au3> #include <WinAPIShellEx.au3> Global $g_hCB, $g_pCB, $g_ahProc[2][2] ;Stores the Data for subclassing listview Global $g_LVKEYUP = 0xFE00, $g_LVKEYDN = 0xFD00 ;Our Own Custom messages (Key Up/Dn) Global $g_iDummyData Global $g_hGui = GUICreate("test") Global $g_hList1 = GUICtrlCreateListView("#|x|y", 5, 24, 161, 70, $LVS_SHOWSELALWAYS Or $LVS_SINGLESEL) GUICtrlCreateListViewItem("text", $g_hList1) Global $g_hList1_LVN = GUICtrlCreateDummy() ;Recieves Messages from the callback Global $g_hContext1 = GUICtrlCreateContextMenu($g_hList1) GUICtrlCreateMenuItem("1", $g_hContext1) GUICtrlCreateMenuItem("2", $g_hContext1) Global $g_hList2 = GUICtrlCreateListView("#|x|y", 5, 100, 161, 70, $LVS_SHOWSELALWAYS Or $LVS_SINGLESEL) GUICtrlCreateListViewItem("text", $g_hList2) Global $g_hList2_LVN = GUICtrlCreateDummy() ;Recieves Messages from the callback Global $g_hContext2 = GUICtrlCreateContextMenu($g_hList2) GUICtrlCreateMenuItem("3", $g_hContext2) GUICtrlCreateMenuItem("4", $g_hContext2) GUISetState(@SW_SHOW) SubClassListView() ;Creates our subclass Func SubClassListView() OnAutoItExitRegister("Cleanup") ;to remove our subclass $g_hCB = DllCallbackRegister('_SubclassProc', 'lresult', 'hwnd;uint;wparam;lparam;uint_ptr;dword_ptr') $g_pCB = DllCallbackGetPtr($g_hCB) $g_ahProc[0][0] = $g_hList1 ;Add the Ids of the controls we'd like to subclass $g_ahProc[1][0] = $g_hList2 ;Set up the subclass _WinAPI_SetWindowSubclass ( $hWnd, $pSubclassProc, $idSubClass [, $pData = 0] ) $g_ahProc[0][1] = _WinAPI_SetWindowSubclass(GUICtrlGetHandle($g_ahProc[0][0]), $g_pCB, $g_ahProc[0][0], $g_hList1_LVN) $g_ahProc[1][1] = _WinAPI_SetWindowSubclass(GUICtrlGetHandle($g_ahProc[1][0]), $g_pCB, $g_ahProc[1][0], $g_hList2_LVN) EndFunc ;==>SubClassListView Func _SubclassProc($hWnd, $iMsg, $wParam, $lParam, $iID, $pData) #forceref $iID Local $iRtnMsg = 0 ;Events we'd like to intercept If $iMsg = $WM_KEYUP Or $iMsg = $WM_SYSKEYUP Then $iRtnMsg = $g_LVKEYUP ElseIf $iMsg = $WM_KEYDOWN Or $iMsg = $WM_SYSKEYDOWN Then $iRtnMsg = $g_LVKEYDN EndIf ;We Recieve the Id of the dummy through $pData and pass our RtnMsg to the dummy control If $iRtnMsg Then GUICtrlSendToDummy($pData, BitOR($iRtnMsg, $wParam)) ;Pass messages on to the default handler Return _WinAPI_DefSubclassProc($hWnd, $iMsg, $wParam, $lParam) EndFunc ;==>_SubclassProc Func Cleanup() For $i = 0 To UBound($g_ahProc) - 1 ;Remove Our Subclass' by setting it back to the original proc _WinAPI_RemoveWindowSubclass(GUICtrlGetHandle($g_ahProc[$i][0]), DllCallbackGetPtr($g_ahProc[$i][1]), $g_ahProc[$i][0]) Next DllCallbackFree($g_hCB) EndFunc ;==>Cleanup While 1 Switch GUIGetMsg() Case $GUI_EVENT_CLOSE Exit Case $g_hList1_LVN ;This is just a dummy it only recieves events ConsoleWrite("LV1 EVENT 0x" & Hex($g_iDummyData, 4) & @CRLF) $g_iDummyData = GUICtrlRead($g_hList1_LVN) ;Retrieve the code that was sent Switch BitAND($g_iDummyData, 0xFF00) ;Get the keyup/dn status Case $g_LVKEYDN If BitAND($g_iDummyData, 0x00FF) = 0x79 And (_IsPressed("A0") Or _IsPressed("A1")) Then ;Right/ Left Shift & F10 ShowMenu($g_hGui, $g_hList1, $g_hContext1) Else ConsoleWrite("Lv1 KeyDn Vk: 0x" & Hex(BitAND($g_iDummyData, 0x00FF), 2) & @CRLF) ;Get the Virtual keycode EndIf Case $g_LVKEYUP ConsoleWrite("Lv1 KeyUp Vk: 0x" & Hex(BitAND($g_iDummyData, 0x00FF), 2) & @CRLF) ;Get the Virtual keycode EndSwitch Case $g_hList2_LVN $g_iDummyData = GUICtrlRead($g_hList2_LVN) ;Retrieve the code that was sent ConsoleWrite("LV2 EVENT 0x" & Hex($g_iDummyData, 4) & @CRLF) Switch BitAND($g_iDummyData, 0xFF00) ;Get the keyup/dn status Case $g_LVKEYDN ConsoleWrite("Lv2 KeyDn Vk: 0x" & Hex(BitAND($g_iDummyData, 0x00FF), 2) & @CRLF) ;Get the Virtual keycode Case $g_LVKEYUP ConsoleWrite("Lv2 KeyUp Vk: 0x" & Hex(BitAND($g_iDummyData, 0x00FF), 2) & @CRLF) ;Get the Virtual keycode EndSwitch EndSwitch WEnd Func ShowMenu($hWnd, $idCtrl, $idContext) Local $aPos, $iX, $iY Local $hMenu = GUICtrlGetHandle($idContext) $aPos = ControlGetPos($hWnd, "", $idCtrl) $iX = $aPos[0] $iY = $aPos[1] + $aPos[3] ClientToScreen($hWnd, $iX, $iY) ; Show at the given coordinates (x, y) the popup menu (hMenu) which belongs to a given GUI window (hWnd) _GUICtrlMenu_TrackPopupMenu($hMenu, $hWnd, $iX, $iY) EndFunc ;==>ShowMenu ; Convert the client (GUI) coordinates to screen (desktop) coordinates Func ClientToScreen($hWnd, ByRef $iX, ByRef $iY) Local $tPoint = DllStructCreate("int;int") DllStructSetData($tPoint, 1, $iX) DllStructSetData($tPoint, 2, $iY) DllCall("user32.dll", "int", "ClientToScreen", "hwnd", $hWnd, "struct*", $tPoint) $iX = DllStructGetData($tPoint, 1) $iY = DllStructGetData($tPoint, 2) ; release Struct not really needed as it is a local $tPoint = 0 EndFunc ;==>ClientToScreen  
      Old Code Using setWindowLong
       
×