nend Posted October 4, 2014 Posted October 4, 2014 Hello, I've I use a "&" sign it shows as "_" Is it posssible to show the & sign? I've use this example from the helpfile expandcollapse popup#include <APIThemeConstants.au3> #include <FontConstants.au3> #include <GUIConstantsEx.au3> #include <MsgBoxConstants.au3> #include <WinAPI.au3> #include <WinAPIGdi.au3> #include <WinAPITheme.au3> #include <WindowsConstants.au3> If Not _WinAPI_DwmIsCompositionEnabled() Then MsgBox(BitOR($MB_ICONERROR, $MB_SYSTEMMODAL), 'Error', 'Require Windows Vista or later with enabled Aero theme.') Exit EndIf OnAutoItExitRegister('OnAutoItExit') ; Create GUI Local $hForm = GUICreate('Test ' & StringReplace(@ScriptName, '.au3', '()'), 240, 240) GUICtrlCreateIcon(@ScriptDir & '\Extras\Soccer.ico', 0, 88, 68, 64, 64) GUICtrlSetState(-1, $GUI_DISABLE) GUICtrlCreateLabel('', 70, 130, 100, 30) GUICtrlSetBkColor(-1, $GUI_BKCOLOR_TRANSPARENT) GUICtrlSetState(-1, $GUI_DISABLE) Global $g_hLabel = GUICtrlGetHandle(-1) GUISetBkColor(0) ; Register label window proc Global $g_hDll = DllCallbackRegister('_WinProc', 'ptr', 'hwnd;uint;wparam;lparam') Local $pDll = DllCallbackGetPtr($g_hDll) Global $g_hProc = _WinAPI_SetWindowLong($g_hLabel, $GWL_WNDPROC, $pDll) ; Create the "sheet of glass" effect for the entire window. You must call this function whenever DWM composition is toggled. _WinAPI_DwmExtendFrameIntoClientArea($hForm) GUISetState(@SW_SHOW) Do Until GUIGetMsg() = $GUI_EVENT_CLOSE Func _DrawText($hDC, $sText, $tRECT) ; Original idea by Authenticity Local $iWidth = DllStructGetData($tRECT, 3) - DllStructGetData($tRECT, 1) Local $iHeight = DllStructGetData($tRECT, 4) - DllStructGetData($tRECT, 2) Local $tDTTOPTS = DllStructCreate($tagDTTOPTS) DllStructSetData($tDTTOPTS, 'Size', DllStructGetSize($tDTTOPTS)) DllStructSetData($tDTTOPTS, 'Flags', BitOR($DTT_TEXTCOLOR, $DTT_GLOWSIZE, $DTT_COMPOSITED)) DllStructSetData($tDTTOPTS, 'clrText', 0x0000C0) DllStructSetData($tDTTOPTS, 'GlowSize', 12) Local $hMemDC = _WinAPI_CreateCompatibleDC($hDC) Local $hBitmap = _WinAPI_CreateDIB($iWidth, -$iHeight) Local $hSv1 = _WinAPI_SelectObject($hMemDC, $hBitmap) Local $hFont = _WinAPI_CreateFont(26, 0, 0, 0, $FW_NORMAL, 0, 0, 0, $DEFAULT_CHARSET, $OUT_DEFAULT_PRECIS, $CLIP_DEFAULT_PRECIS, $DEFAULT_QUALITY, $DEFAULT_PITCH, 'Segoe Script') Local $hSv2 = _WinAPI_SelectObject($hMemDC, $hFont) $tRECT = _WinAPI_CreateRect(0, 0, $iWidth, $iHeight) Local $hTheme = _WinAPI_OpenThemeData($hForm, 'Globals') _WinAPI_DrawThemeTextEx($hTheme, 0, 0, $hMemDC, $sText, $tRECT, BitOR($DT_CENTER, $DT_SINGLELINE, $DT_VCENTER), $tDTTOPTS) _WinAPI_BitBlt($hDC, 0, 0, $iWidth, $iHeight, $hMemDC, 0, 0, $SRCCOPY) _WinAPI_CloseThemeData($hTheme) _WinAPI_SelectObject($hMemDC, $hSv1) _WinAPI_DeleteObject($hBitmap) _WinAPI_SelectObject($hMemDC, $hSv2) _WinAPI_DeleteObject($hFont) _WinAPI_DeleteDC($hMemDC) EndFunc ;==>_DrawText Func _WinProc($hWnd, $iMsg, $wParam, $lParam) Switch $iMsg Case $WM_PAINT Local $tPAINTSTRUCT Local $hDC = _WinAPI_BeginPaint($hWnd, $tPAINTSTRUCT) _DrawText($hDC, 'S & W', _WinAPI_GetClientRect($hWnd)) _WinAPI_EndPaint($hWnd, $tPAINTSTRUCT) Return 0 EndSwitch Return _WinAPI_CallWindowProc($g_hProc, $hWnd, $iMsg, $wParam, $lParam) EndFunc ;==>_WinProc Func OnAutoItExit() _WinAPI_SetWindowLong($g_hLabel, $GWL_WNDPROC, $g_hProc) DllCallbackFree($g_hDll) EndFunc ;==>OnAutoItExit Thanks!
Solution Gianni Posted October 4, 2014 Solution Posted October 4, 2014 (edited) HI I do not know why, but if you use 2 & you get one drawed try with this for example (there are 2 & but you will see drawn only one): _DrawText($hDC, 'S && W', _WinAPI_GetClientRect($hWnd)) weird Edited October 4, 2014 by Chimp Chimp small minds discuss people average minds discuss events great minds discuss ideas.... and use AutoIt....
nend Posted October 4, 2014 Author Posted October 4, 2014 Hoi Chimp, Thanks for your anwser, it works!
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