8 posts in this topic
I am trying to identify the window based on the window title and text.
The title will be the "erwin DM - filename"
It is working till date, but some operating systems our application is displaying window as "erwin DM - [filename]"
I tried "erwin DM - *filename*" But this regular expression is not working.
$sModelFile = "C:\Users\Administrator\Documents\My Models\eMovies.erwin" $wdModel = _WinWaitActivate1("erwin DM - "&FileNameOnly($sModelFile),"") Func _WinWaitActivate1($title,$text,$timeout=0);Will Return the window Handler Logging("Waiting for "&$title&":"&$text) $dHandle = WinWait($title,$text,$timeout) if not ($dHandle = 0) then If Not WinActive($title,$text) Then WinActivate($title,$text) return WinWaitActive($title,$text,$timeout) Else Logging("Timeout occured while waiting for the window...") Exit EndIf EndFunc Func FileNameOnly($sFilePath) Local $sDrive = "", $sDir = "", $sFileName = "", $sExtension = "" Local $aPathSplit = _PathSplit($sFilePath, $sDrive, $sDir, $sFileName, $sExtension) ;_ArrayDisplay($aPathSplit, "_PathSplit of " & @ScriptFullPath) return $sFileName EndFunc
Hello Friends i am new to autoit and i am stuck in middle of automation of flashing tool..
my requirement is i have a window and i have to get the value present in that window (below is the picture)
in the above window i need to get the value of the highlighted field.the value of this filed keeps on changing...ii need to get the current value present in the field..below are the details of the window and field..
CAN it be done?
Hello Guys i am working on automating a flashing tool..When flashing is started if there is any error in connection it pops's up a error window...(as shown below)
whenever this popup appears i need a msgbox to appear saying "error occured" how can i do this?
I created some scripts for a simple farming bot a few years ago and they rely on ControlSend.
A year ago I quit that game and then installed Windows 10 (was using windows 7).
Recently I installed that game and tried running them again and they seem to work (I have some messages displayed on the screen with the state of the bot ), except for the ControlSend part (which obviously is crucial).
I started debugging the scripts so I created a basic script that makes use of Send. I tested this with Notepad in focus and works just fine and then with my game window in focus and it didn't work (it's supposed to write that text in an input box from the game).
#include <MsgBoxConstants.au3> Sleep(3000); Send("some text"); MsgBox($MB_OK, "Notification", "Control was sent!");
Is there a way for the creators of the game to create some kind of security system against this? Or something happens because I updated to Windows 10?
Is there something I'm missing?
Anyone know how to access the information circled in the photo?