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My program generates a huge lot of numbers that has to be displayed in a label. Usually there are around 100 thousand and 1 million numbers, so I obviously have certain problems with space. I get the data into the label, but it's all in one line and simply exceeds the label (by a couple of million pixels, but never mind that)... Of course it won't fit into a 200x200 big label either, but it'd look a lot nicer. I don't even need to scroll in it.

The only thing in need is an automatic @CRLF at the border of the label.

Something like the style $ES_MULTILINE for the input box.

Here's the most important stuff from the GUI.

Local $gui = GUICreate("Crypt", 630, 440)
    Local $in = GUICtrlCreateInput("", 10, 10, 300, 300, $ES_MULTILINE) ; need something like $ES_MULTILINE just one line later in this code
    Local $out = GUICtrlCreateLabel("", 320, 10, 300, 300) ; instead of "", please imagine a random number between 1e5 and 1e6 here please
    ; a lot of buttons that don't matter right now

    GUISetBkColor(0x111111, $gui)
    GUICtrlSetBkColor($in, 0xEEEEEE)
    GUICtrlSetBkColor($out, 0xEEEEEE)
    ; again a lot of button configuartion that's completely unnecessary right now

    GUICtrlSetColor($in, 0x111111)
    GUICtrlSetColor($out, 0x111111)
    ; same as before

    GUISetFont(13, 200, 0, "Candara", $gui)
    GUICtrlSetFont($in, 13, 200, 0, "Candara")
    GUICtrlSetFont($out, 13, 200, 0, "Candara")
    ; still configuation for the buttons

    Local $data0 = ""
    ; some unimportant variables

    GUISetState(@SW_SHOW, $gui)
    
    ; switch from GUIGetMsg() in an infinite while-loop

Thanks!

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Try this:

#include <GUIConstantsEx.au3>

Example()

Func Example()
    GUICreate("My GUI") ; will create a dialog box that when displayed is centered

    GUICtrlCreateLabel("Line 1 "&@CRLF&"Line 2", 10, 30, 100,59)
    GUISetState(@SW_SHOW) ; will display an empty dialog box

    ; Loop until the user exits.
    While 1
        Switch GUIGetMsg()
            Case $GUI_EVENT_CLOSE
                ExitLoop

        EndSwitch
    WEnd

EndFunc   ;==>Example

 

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1 minute ago, AutoBert said:

Try this:

#include <GUIConstantsEx.au3>

Example()

Func Example()
    GUICreate("My GUI") ; will create a dialog box that when displayed is centered

    GUICtrlCreateLabel("Line 1 "&@CRLF&"Line 2", 10, 30, 100,59)
    GUISetState(@SW_SHOW) ; will display an empty dialog box

    ; Loop until the user exits.
    While 1
        Switch GUIGetMsg()
            Case $GUI_EVENT_CLOSE
                ExitLoop

        EndSwitch
    WEnd

EndFunc   ;==>Example

 

It would be nice, if I could just squeeze it in manually. Sadly, it doesn't work. I get those numbers in a huge single string, and it has to be exactly that way for further processing. There's nothing I could change about that.

The program has to detect itself when the numbers would exceed the limits of the label. Then it has to put them into the next line without adding an actual carriage return. Similar to what is done in the input box in my example.

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Then try this:

; *** Start added by AutoIt3Wrapper ***
#include <EditConstants.au3>
; *** End added by AutoIt3Wrapper ***
#Region ;**** Directives created by AutoIt3Wrapper_GUI ****
#AutoIt3Wrapper_Add_Constants=n
#EndRegion ;**** Directives created by AutoIt3Wrapper_GUI ****
#include <GUIConstantsEx.au3>

Example()

Func Example()
    GUICreate("My GUI") ; will create a dialog box that when displayed is centered

    GUICtrlCreateEdit("Line 1 "&@CRLF&"Line 2", 10, 30, 100,59,BitOR($ES_MULTILINE, $ES_ReadOnly))
    GUISetState(@SW_SHOW) ;

    ; Loop until the user exits.
    While 1
        Switch GUIGetMsg()
            Case $GUI_EVENT_CLOSE
                ExitLoop

        EndSwitch
    WEnd

EndFunc   ;==>Example

 

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Something like this? I would have finished this sooner but I found it to be an interesting concept and wanted to make it more functional, allowing you to scroll through all the lines. A snippit I will store in my saved functions folder :)

#include <GUIConstants.au3>
#include <WinAPI.au3>
#include <Array.au3>

Global $hMain = GUICreate("Multiline", 420, 175)
Global $lblDisplay = GUICtrlCreateLabel("", 10, 10, 380, 130)
Global $btnUpateLabel = GUICtrlCreateButton("Update Label", 10, 145, 380, 20)
Global $btnUp = GUICtrlCreateButton("↑", 390, 10, 25, 25)
Global $btnDown = GUICtrlCreateButton("↓", 390, 115, 25, 25)
Global $lblTopLine = GUICtrlCreateLabel(0 & @CRLF & 0, 395, 60, 30, 30)
Global $aLines = Null
Global $iTopLine = 0

GUICtrlSetFont($btnDown, 14)
GUICtrlSetFont($btnUp, 14)

GUISetState(@SW_SHOW)

While (True)
    Local $sString = ""

    Switch (GUIGetMsg())
        Case $GUI_EVENT_CLOSE
            GUIDelete($hMain)
            Exit 0
        Case $btnUpateLabel
            Local $iRandomStop = Random(99999, 999999, 1)
            For $i = 0 To $iRandomStop
                $sString &= Random(0, 9, 1)
            Next
            $aLines = LongStringToArray($lblDisplay, $sString, $hMain)
            $iTopLine = 0
            ConsoleWrite("Total string length: " & StringLen($sString) & @CRLF & "Rows created from string: " & UBound($aLines) & @CRLF & "Current string: " & $sString & @CRLF)
            GUICtrlSetDataFromArray($lblDisplay, $aLines, $iTopLine, -1)
            GUICtrlSetData($lblTopLine, $iTopLine + 1 & @CRLF & UBound($aLines))

        Case $btnDown
            If ($iTopLine + 1 < UBound($aLines)) Then
                $iTopLine += 1
                GUICtrlSetDataFromArray($lblDisplay, $aLines, $iTopLine, -1)
                GUICtrlSetData($lblTopLine, $iTopLine + 1 & @CRLF & UBound($aLines))
            EndIf
        Case $btnUp
            If ($iTopLine - 1 >= 0) Then
                $iTopLine -= 1
                GUICtrlSetDataFromArray($lblDisplay, $aLines, $iTopLine, -1)
                GUICtrlSetData($lblTopLine, $iTopLine + 1 & @CRLF & UBound($aLines))
            EndIf
    EndSwitch
WEnd

Func GUICtrlSetDataFromArray(Const $iCtrlid, Const $aArray, $iRowStart = -1, $iRowEnd = -1)
    If (Not IsArray($aArray)) Then Return SetError(1, 0, ConsoleWrite("Array not created yet. Press the Update Label button." & @CRLF))
    If ($iRowStart < 0 Or StringLen($iRowStart) = 0 Or $iRowStart >= UBound($aArray)) Then $iRowStart = 0
    If ($iRowEnd < 0 Or StringLen($iRowEnd) = 0 Or $iRowEnd >= UBound($aArray)) Then $iRowEnd = UBound($aArray) - 1
    Local $sDataString = ""

    For $i = $iRowStart To $iRowEnd
        $sDataString &= $aArray[$i] & @CRLF
    Next

    Return GUICtrlSetData($iCtrlid, StringTrimRight($sDataString, 2))
EndFunc   ;==>GUICtrlSetDataFromArray

Func LongStringToArray(Const $iCtrlid, Const $vValue, Const $hWindow)
    If ($vValue = "") Then Return SetError(1, 0, $vValue)
    Local $hWnd = (IsHWnd($iCtrlid) ? $iCtrlid : GUICtrlGetHandle($iCtrlid))
    Local $sFinalString = ""
    Local $aSize = ControlGetPos($hWindow, "", $iCtrlid)
    Local $iStringLen = StringLen($vValue)
    Local $hDC = _WinAPI_GetDC($hWnd)
    Local $hFont = _SendMessage($hWnd, $WM_GETFONT)
    Local $hSelectObject = _WinAPI_SelectObject($hDC, $hFont)

    For $i = 1 To $iStringLen
        Local $sLine = ""
        Local $bMeasured = False
        Do
            $sLine &= StringMid($vValue, $i, 1)

            Local $tSize = _WinAPI_GetTextExtentPoint32($hDC, $sLine)

            If (DllStructGetData($tSize, 1) > $aSize[2]) Then
                $sLine = StringTrimRight($sLine, 1)
                $bMeasured = True
            Else
                $i += 1
            EndIf
            $tSize = Null

        Until ($bMeasured Or $i > $iStringLen)

        $sFinalString &= $sLine & @LF
    Next

    _WinAPI_SelectObject($hDC, $hSelectObject)
    _WinAPI_ReleaseDC($hWnd, $hDC)

    Return StringSplit(StringTrimRight($sFinalString, 2), @LF, $STR_NOCOUNT)
EndFunc   ;==>LongStringToArray

Func GUICtrlMeasureString($iCtrlid)
    Local $hWnd = (IsHWnd($iCtrlid) ? $iCtrlid : GUICtrlGetHandle($iCtrlid))
    Local $aReturn[2] = [0, 0]
    Local $sText = GUICtrlRead($iCtrlid)
    Local $aText = Null
    If ($sText = "") Then Return $aReturn

    Local $hDC = _WinAPI_GetDC($hWnd)
    Local $hFont = _SendMessage($hWnd, $WM_GETFONT)
    Local $hSelectObject = _WinAPI_SelectObject($hDC, $hFont)
    Local $tSize = _WinAPI_GetTextExtentPoint32($hDC, $sText)

    _WinAPI_SelectObject($hDC, $hSelectObject)
    _WinAPI_ReleaseDC($hWnd, $hDC)

    Return $aReturn
EndFunc   ;==>GUICtrlMeasureString

 

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      The "half" transparent window, is for dragging to where you want it, and the buttons are for more precise placement.
      #include <WindowsConstants.au3> #include <StaticConstants.au3> #include <GUIConstantsEx.au3> #include <WinAPI.au3> Global $hMag_GUI, $hMagDC, $hDeskDC, $hPen, $oObj, $aWinPos[2], $iLast_Mouse_X = 0, $iLast_Mouse_Y = 0 Global $pWindowCaptureX, $pWindowCaptureY Global $pWindowMagWinX, $pWindowMagWinY #Region - GUI3 ; *** Grabber/Picker Window Global $hGUI3 = GUICreate("Capture", 150, 150, $pWindowCaptureX, $pWindowCaptureY, $WS_EX_TOOLWINDOW) Global $Pic1 = GUICtrlCreatePic("", 70, 40, 10, 10, BitOR($GUI_SS_DEFAULT_PIC,$WS_BORDER)) Global $hButtonUp = GUICtrlCreateButton("U", 65, 60, 20, 20) Global $hButtonDown = GUICtrlCreateButton("D", 65, 100, 20, 20) Global $hButtonLeft = GUICtrlCreateButton("L", 40, 80, 20, 20) Global $hButtonRight = GUICtrlCreateButton("R", 90, 80, 20, 20) Global $hButtonOK = GUICtrlCreateButton("OK", 60, 80, 30, 20) #EndRegion - GUI3 #Region - GUI4 Global $hGUI4 = GUICreate("MagWin", 250, 250, 325, 195) Global $hButtonMOK = GUICtrlCreateButton("OK", 45, 140, 30, 20) Global $hButtonMUp = GUICtrlCreateButton("U", 50, 120, 20, 20) Global $hButtonMDown = GUICtrlCreateButton("D", 50, 160, 20, 20) Global $hButtonMLeft = GUICtrlCreateButton("L", 25, 140, 20, 20) Global $hButtonMRight = GUICtrlCreateButton("R", 75, 140, 20, 20) Global $hLabelWindow = GUICtrlCreateLabel("Window", 5, 185, 44, 15) Global $hLabelWindowText = GUICtrlCreateLabel("", 60, 185, 176, 15) Global $hLabelCheck = GUICtrlCreateLabel("Check", 5, 205, 44, 15) Global $hLabelCheckText = GUICtrlCreateLabel("", 60, 205, 176, 15) Global $hLabelScreen = GUICtrlCreateLabel("Screen", 5, 225, 44, 15) Global $hLabelScreenText = GUICtrlCreateLabel("", 60, 225, 176, 15) #EndRegion - GUI4 ;GUISetState(@SW_HIDE, $hGUI1) GUISetState(@SW_SHOW, $hGUI3) GUISetState(@SW_SHOW, $hGUI4) WinSetTrans($hGUI3, "", 100) $hMag_GUI = WinGetHandle("MagWin") ; Get device context for Mag GUI $hMagDC = _WinAPI_GetDC($hMag_GUI) If @error Then Exit ; Get device context for desktop $hDeskDC = _WinAPI_GetDC(0) If @error Then _WinAPI_ReleaseDC($hMag_GUI, $hMagDC) Exit EndIf ; Create pen $hPen = _WinAPI_CreatePen($PS_SOLID, 5, 0x7E7E7E) $oObj = _WinAPI_SelectObject($hMagDC, $hPen) ; Loop until the user exits. ; *** Static Window While 1 ; Reset position Local $aWinPos = WinGetPos("Capture") If $aWinPos[0] <> $iLast_Mouse_X Or $aWinPos[1] <> $iLast_Mouse_Y Then ; Redraw Mag GUI _FOEA_Loupe($aWinPos) ;~ Local $TWPx = $aWinPos[0]+81 ;+81 Top Left Corner; +85 Middle ;~ Local $TWPy = $aWinPos[1]+75 ;+75 Top Left Corner; +80 Middle ;~ ;*** WINDOW COORDS = x+81 & y+75 (top left of picker square) GUISetState(@SW_HIDE, $hGUI3) Local $output1 = PixelCheckSum($aWinPos[0]+81, $aWinPos[1]+75, $aWinPos[0]+91, $aWinPos[1]+85) Local $output2 = PixelCheckSum($aWinPos[0]+73, $aWinPos[1]+66, $aWinPos[0]+83, $aWinPos[1]+76) If $aWinPos[0] < 1440 Then GUICtrlSetData($hLabelWindowText, $aWinPos[0]+81 & "(" & $aWinPos[0]+81+1440 &")," & $aWinPos[1]+75 & " : " & $output1) GUICtrlSetData($hLabelCheckText, $aWinPos[0]+73 & "(" & $aWinPos[0]+73+1440 & ")," & $aWinPos[1]+66 & " : " & $output2) GUICtrlSetData($hLabelScreenText, "W: " & $aWinPos[0]+73 & "(" & $aWinPos[0]+73+1440 &")," & $aWinPos[1]+66 & " C: " & $aWinPos[0]+81 & "," & $aWinPos[1]+75) Else GUICtrlSetData($hLabelWindowText, $aWinPos[0]+81-1440 & "(" & $aWinPos[0]+81 &")," & $aWinPos[1]+75 & " : " & $output1) GUICtrlSetData($hLabelCheckText, $aWinPos[0]+89-1440 & "(" & $aWinPos[0]+89 &")," & $aWinPos[1]+84 & " : " & $output2) GUICtrlSetData($hLabelScreenText, "W: " & $aWinPos[0]+73-1440 & "(" & $aWinPos[0]+73 & ")," & $aWinPos[1]+66 & " C: " & $aWinPos[0]+81 & "," & $aWinPos[1]+75) ;GUICtrlSetData($hLabel2, $aWinPos[1]+75) EndIf GUISetState(@SW_SHOW, $hGUI3) $iLast_Mouse_X = $aWinPos[0] $iLast_Mouse_Y = $aWinPos[1] $pWindowCaptureX = $aWinPos[0] $pWindowCaptureY = $aWinPos[1] ; *** Box ; Tried it here - doesn't work ;~ Global $Graphic = GUICtrlCreateGraphic(176, 55, 2, 20) ;~ Global $Graphic = GUICtrlCreateGraphic(194, 55, 2, 20) ;~ Global $Graphic = GUICtrlCreateGraphic(176, 55, 20, 2) ;~ Global $Graphic = GUICtrlCreateGraphic(176, 73, 20, 2) ;~ Global $Graphic = GUICtrlCreateGraphic(0, 0, 1, 1) EndIf Switch GUIGetMsg() Case $GUI_EVENT_CLOSE Local $aWinPos = WinGetPos("MagWin") $pWindowMagWinX = $aWinPos[0] $pWindowMagWinY = $aWinPos[1] ;GUISetState(@SW_HIDE, $hGUI3) GUIDelete($hGUI3) ; Clear up Mag GUI _WinAPI_SelectObject($hMagDC, $oObj) _WinAPI_DeleteObject($hPen) _WinAPI_ReleaseDC(0, $hDeskDC) _WinAPI_ReleaseDC($hMag_GUI, $hMagDC) ;GUISetState(@SW_HIDE, $hMag_G GUIDelete($hGUI4) GUIDelete($hMag_GUI) ExitLoop Case $hButtonMOK GUISetState(@SW_HIDE, $hGUI3) Local $aWinPos = WinGetPos("Capture") Local $TWPx = $aWinPos[0]+81 ;+81 Top Left Corner; +85 Middle Local $TWPy = $aWinPos[1]+75 ;+75 Top Left Corner; +80 Middle ;*** WINDOW COORDS = x+81 & y+75 (top left of picker square) If $aWinPos[0] > 1440 Then $aWinPos[0] = $aWinPos[0]-1440 $TWPx = $TWPx-1440 EndIf Local $output0 = PixelCheckSum($TWPx-8, $TWPy-9, $TWPx-8+10, $TWPy+1) ;_FOEA_WinAPI_DrawRect(LRChecksum($TWPx-8), $TWPy-9, LRChecksum($TWPx-8)+10, $TWPy+1, 0xFFFFFF, 50) MsgBox($MB_SYSTEMMODAL, "Results ", _ "Window Coords" & @CRLF & _ $TWPx & "(" & $TWPx+1440 & "), " & $TWPy & @CRLF & _ "Checksum0: " & $output0 & @CRLF) GUISetState(@SW_SHOW, $hGUI3) WinActivate($hGUI3, "Capture") Case $hButtonMUp _FOEA_ButtonMUp() Case $hButtonMDown _FOEA_ButtonMDown() Case $hButtonMRight _FOEA_ButtonMRight() Case $hButtonMLeft _FOEA_ButtonMLeft() EndSwitch WEnd Func _FOEA_Loupe($aWinPos) Local $iX, $iY DllCall("gdi32.dll", "int", "StretchBlt", _ "int", $hMagDC, "int", 10, "int", 10, "int", 110, "int", 110, _ "int", $hDeskDC, "int", $aWinPos[0]+68, "int", $aWinPos[1]+61, "int", 20, "int", 20, _ "long", $SRCCOPY) DllCall("gdi32.dll", "int", "StretchBlt", _ "int", $hMagDC, "int", 130, "int", 10, "int", 110, "int", 110, _ "int", $hDeskDC, "int", $aWinPos[0]+70, "int", $aWinPos[1]+63, "int", 7, "int", 7, _ "long", $SRCCOPY) ; Appears initially - then disappears... Global $Graph1 = GUICtrlCreateGraphic(170, 57, 8, 16, $SS_WHITERECT) Global $Graph2 = GUICtrlCreateGraphic(170, 73, 31, 8, $SS_WHITERECT) Global $Graph3 = GUICtrlCreateGraphic(193, 57, 8, 16, $SS_WHITERECT) Global $Graph4 = GUICtrlCreateGraphic(170, 49, 31, 8, $SS_WHITERECT) ; This apears to be needed to stop the Magnify window moving Global $Graph5 = GUICtrlCreateGraphic(0, 0, 1, 1) ;Tried this too - no difference GUISetState(@SW_SHOW, $Graph1) GUISetState(@SW_SHOW, $Graph2) GUISetState(@SW_SHOW, $Graph3) GUISetState(@SW_SHOW, $Graph4) EndFunc ;==>Loupe Func _FOEA_ButtonMUp() Local $aWinPos = WinGetPos("Capture") WinMove($hGUI3, "Capture", $aWinPos[0], $aWinPos[1]-1) EndFunc Func _FOEA_ButtonMDown() Local $aWinPos = WinGetPos("Capture") WinMove($hGUI3, "Capture", $aWinPos[0], $aWinPos[1]+1) EndFunc Func _FOEA_ButtonMRight() Local $aWinPos = WinGetPos("Capture") WinMove($hGUI3, "Capture", $aWinPos[0]+1, $aWinPos[1]) EndFunc Func _FOEA_ButtonMLeft() Local $aWinPos = WinGetPos("Capture") WinMove($hGUI3, "Capture", $aWinPos[0]-1, $aWinPos[1]) EndFunc  
    • By XGamerGuide
      I'm trying to display a GIF. However, the GUI should not be visible. Here is an attempt that doesn't work:
      $sGIF = "MyGIF.gif" #Include <IE.au3> #include <GUIConstantsEx.au3> #include <WindowsConstants.au3> #include <WINAPI.au3> #include <SendMessage.au3> Global Const $SC_DRAGMOVE = 0xF012 HotKeySet("{ESC}", "_Exit") $hGui = GUICreate("Test", 400, 300, -1, -1, $WS_POPUP, $WS_EX_LAYERED) GUISetBkColor(0xABCDEF) $oIE = _IECreateEmbedded() GUICtrlCreateObj($oIE, 10, 10, 380, 280) _WinAPI_SetLayeredWindowAttributes($hGUI, 0xABCDEF, 250) _IENavigate($oIE, $sGIF) GUISetState() While 1 Switch GUIGetMsg() Case $GUI_EVENT_PRIMARYDOWN _SendMessage($hGUI, $WM_SYSCOMMAND, $SC_DRAGMOVE, 0) EndSwitch WEnd Func _Exit() Exit  
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