DHL

Problems comparing two (in memory) bitmaps using memcmp

8 posts in this topic

Hi, 

I'm trying to compare two bitmaps (screenshots of the desktop) that I create using BitBlt. The bitmaps can be successfully saved to disk, but when I run the two bitmaps through a CompareBitmaps()-function I found in this thread, which calls memcmp, the script crashes with "Exit code: -1073741819". 

This crash only happens when I try to compare bitmaps that I got by using BitBlt. If I use the CompareBitmaps()-function on bitmaps created by _GDIPlus_ImageLoadFromFile, everything works fine. (I'm using AutoIT 3.3.6.1)

I'll attach my script that crashes, and the  CompareBitmaps() example script that works (which I got from the thread previosly mentioned)

My script, that for some reason crashes : 

#include <ScreenCapture.au3>
#include <GDIPlus.au3>
#include <WinAPI.au3>

_GDIPlus_Startup()

Local $hDesktop = _WinAPI_GetDesktopWindow()
$clientS = WinGetClientSize($hDesktop)
Local $Width = $clientS[0]
Local $Height = $clientS[1]

Local $hDC = _WinAPI_GetDC($hDesktop)
Local $memDC = _WinAPI_CreateCompatibleDC($hDC)
Local $memBmp = _WinAPI_CreateCompatibleBitmap($hDC, $Width, $Height)
_WinAPI_SelectObject ($memDC, $memBmp)
_WinAPI_BitBlt($memDC, 0, 0, $Width, $Height, $hDC, 0,0, $__SCREENCAPTURECONSTANT_SRCCOPY)
_WinAPI_DeleteDC($memDC)
_WinAPI_ReleaseDC($hDesktop, $hDC)

Local $hImage1 = _GDIPlus_BitmapCreateFromHBITMAP($memBmp)
_WinAPI_DeleteObject($memBmp)

_GDIPlus_ImageSaveToFile($hImage1, @ScriptDir & "\GDIPlus_Image1.jpg")

MsgBox(0, "Debug", "Screenshot taken & saved to disk. Ready to take new screenshot" )

Local $hDC2 = _WinAPI_GetDC($hDesktop)
Local $memDC2 = _WinAPI_CreateCompatibleDC($hDC2)
Local $memBmp2 = _WinAPI_CreateCompatibleBitmap($hDC2, $Width, $Height)
_WinAPI_SelectObject ($memDC2, $memBmp2)
_WinAPI_BitBlt($memDC2, 0, 0, $Width, $Height, $hDC2, 0,0, $__SCREENCAPTURECONSTANT_SRCCOPY)
_WinAPI_DeleteDC($memDC2)
_WinAPI_ReleaseDC($hDesktop, $hDC2)

Local $hImage2 =_GDIPlus_BitmapCreateFromHBITMAP($memBmp2)
_WinAPI_DeleteObject($memBmp2)

_GDIPlus_ImageSaveToFile($hImage2, @ScriptDir & "\GDIPlus_Image2.jpg")

MsgBox(0, "Debug", "Screenshot2 taken & saved to disk. Ready to compare images (from memory)" )

MsgBox(0, "bm1==bm2", CompareBitmaps($hImage1, $hImage2) )

; Clean up resources
_GDIPlus_ImageDispose($hImage1)
_GDIPlus_ImageDispose($hImage2)

; Shut down GDI+ library
_GDIPlus_ShutDown ()

Func CompareBitmaps($bm1, $bm2)

    $Bm1W = _GDIPlus_ImageGetWidth($bm1)
    $Bm1H = _GDIPlus_ImageGetHeight($bm1)

    $BitmapData1 = _GDIPlus_BitmapLockBits($bm1, 0, 0, $Bm1W, $Bm1H, $GDIP_ILMREAD, $GDIP_PXF32RGB)
    $Stride = DllStructGetData($BitmapData1, "Stride")
    $Scan0 = DllStructGetData($BitmapData1, "Scan0")

    $ptr1 = $Scan0
    $size1 = ($Bm1H - 1) * $Stride + ($Bm1W - 1) * 4
    $Bm2W = _GDIPlus_ImageGetWidth($bm2)
    $Bm2H = _GDIPlus_ImageGetHeight($bm2)
    $BitmapData2 = _GDIPlus_BitmapLockBits($bm2, 0, 0, $Bm2W, $Bm2H, $GDIP_ILMREAD, $GDIP_PXF32RGB)
    $Stride = DllStructGetData($BitmapData2, "Stride")
    $Scan0 = DllStructGetData($BitmapData2, "Scan0")
    $ptr2 = $Scan0
    $size2 = ($Bm2H - 1) * $Stride + ($Bm2W - 1) * 4

    $smallest = $size1
    If $size2 < $smallest Then $smallest = $size2
    $call = DllCall("msvcrt.dll", "int:cdecl", "memcmp", "ptr", $ptr1, "ptr", $ptr2, "int", $smallest)

    _GDIPlus_BitmapUnlockBits($bm1, $BitmapData1)
    _GDIPlus_BitmapUnlockBits($bm2, $BitmapData2)
    Return ($call[0]=0)
EndFunc  ;==>CompareBitmaps

 

Example Script (that basically does the same thing, but works fine)

#include <GDIPlus.au3>

_GDIPlus_Startup()
$fname1=FileOpenDialog("First image","","All images(*.bmp;*.jpg;*.png;)")
If $fname1="" Then Exit
$fname2=FileOpenDialog("Second image image","","All images(*.bmp;*.jpg;*.png;)")
If $fname2="" Then Exit
$bm1 = _GDIPlus_ImageLoadFromFile($fname1)
$bm2 = _GDIPlus_ImageLoadFromFile($fname2)

MsgBox(0, "bm1==bm2", CompareBitmaps($bm1, $bm2))
_GDIPlus_ImageDispose($bm1)
_GDIPlus_ImageDispose($bm2)
_GDIPlus_Shutdown()

Func CompareBitmaps($bm1, $bm2)

    $Bm1W = _GDIPlus_ImageGetWidth($bm1)
    $Bm1H = _GDIPlus_ImageGetHeight($bm1)
    $BitmapData1 = _GDIPlus_BitmapLockBits($bm1, 0, 0, $Bm1W, $Bm1H, $GDIP_ILMREAD, $GDIP_PXF32RGB)
    $Stride = DllStructGetData($BitmapData1, "Stride")
    $Scan0 = DllStructGetData($BitmapData1, "Scan0")

    $ptr1 = $Scan0
    $size1 = ($Bm1H - 1) * $Stride + ($Bm1W - 1) * 4


    $Bm2W = _GDIPlus_ImageGetWidth($bm2)
    $Bm2H = _GDIPlus_ImageGetHeight($bm2)
    $BitmapData2 = _GDIPlus_BitmapLockBits($bm2, 0, 0, $Bm2W, $Bm2H, $GDIP_ILMREAD, $GDIP_PXF32RGB)
    $Stride = DllStructGetData($BitmapData2, "Stride")
    $Scan0 = DllStructGetData($BitmapData2, "Scan0")

    $ptr2 = $Scan0
    $size2 = ($Bm2H - 1) * $Stride + ($Bm2W - 1) * 4

    $smallest = $size1
    If $size2 < $smallest Then $smallest = $size2
    $call = DllCall("msvcrt.dll", "int:cdecl", "memcmp", "ptr", $ptr1, "ptr", $ptr2, "int", $smallest)



    _GDIPlus_BitmapUnlockBits($bm1, $BitmapData1)
    _GDIPlus_BitmapUnlockBits($bm2, $BitmapData2)

    Return ($call[0]=0)


EndFunc  ;==>CompareBitmaps

 

Any one got a clue why my script crashes? 

Share this post


Link to post
Share on other sites

Trying a little bump. 

I still haven't figured out why the second script works fine and the first doesn't.

They both call 

DllCall("msvcrt.dll", "int:cdecl", "memcmp", "ptr", $ptr1, "ptr", $ptr2, "int", $smallest)

The main difference is that the second script get the bitmap-handles from

$bm1 = _GDIPlus_ImageLoadFromFile($fname1)

while the first (which crashes) acquires the bitmap-handles using BitBlt and these lines:

Local $hDC = _WinAPI_GetDC($hDesktop)
Local $memDC = _WinAPI_CreateCompatibleDC($hDC)
Local $memBmp = _WinAPI_CreateCompatibleBitmap($hDC, $Width, $Height)
_WinAPI_SelectObject ($memDC, $memBmp)
_WinAPI_BitBlt($memDC, 0, 0, $Width, $Height, $hDC, 0,0, $__SCREENCAPTURECONSTANT_SRCCOPY)
_WinAPI_DeleteDC($memDC)
_WinAPI_ReleaseDC($hDesktop, $hDC)

Local $hImage1 = _GDIPlus_BitmapCreateFromHBITMAP($memBmp)

Anyone who can point me in the right direction on how to solve this problem? 

Share this post


Link to post
Share on other sites

Yeah, I agree it must be crashing because of some type mismatch.

However, shouldn't 

_GDIPlus_BitmapCreateFromHBITMAP($memBmp)

and 

_GDIPlus_ImageLoadFromFile($fname1)

both return a handle to a bitmap object ?

It seems so by the docs. What am I missing?

https://www.autoitscript.com/autoit3/docs/libfunctions/_GDIPlus_BitmapCreateFromHBITMAP.htm

https://www.autoitscript.com/autoit3/docs/libfunctions/_GDIPlus_ImageLoadFromFile.htm

Share this post


Link to post
Share on other sites

As doc states one returns a bitmap object and the other an image object. So not both returning bitmap object as you state.

Bitmap class inherits from image I think. Maybe this function can convert.

https://msdn.microsoft.com/en-us/library/dd183485(VS.85).aspx

Share this post


Link to post
Share on other sites

#6 ·  Posted (edited)

Its a while ago but maybe this one helps

https://www.autoitscript.com/autoit3/docs/libfunctions/_GDIPlus_BitmapCreateFromMemory.htm

and long ago I made this one

 

in that reference you see

If $BMPFile="SCREEN" Then
        $hbScreen=_ScreenCapture_Capture("",0,0,-1,-1,False)
        $pBitmap = _GDIPlus_BitmapCreateFromHBITMAP($hbScreen); returns memory bitmap
    Else
;try to get a handle
        $handle = WinGetHandle($BMPFile)
        If @error Then
;Assume its an unknown handle so correct filename should be given
            $pBitmap = _GDIPlus_BitmapCreateFromFile($BMPFile)
        Else
            $hbScreen=_ScreenCapture_CaptureWnd("",$handle,0,0,-1,-1,False)
            $pBitmap = _GDIPlus_BitmapCreateFromHBITMAP($hbScreen); returns memory bitmap
        EndIf
    EndIf

 

Edited by junkew

Share this post


Link to post
Share on other sites

Try this function instead:

Func _GDIPlus_ImageCompare($hImage1, $hImage2, $bFastCmp = True)
    Local Const $iW = _GDIPlus_ImageGetWidth($hImage1), $iH = _GDIPlus_ImageGetHeight($hImage1)
    If ($iW <> _GDIPlus_ImageGetWidth($hImage2)) Then Return SetError(1, 0, 0)
    If ($iH <> _GDIPlus_ImageGetHeight($hImage2)) Then Return SetError(2, 0, 0)
    Local $t = TimerInit()
    Local $tBitmapData1 = _GDIPlus_BitmapLockBits($hImage1, 0, 0, $iW, $iH, $GDIP_ILMREAD, $GDIP_PXF32ARGB)
    Local $tBitmapData2 = _GDIPlus_BitmapLockBits($hImage2, 0, 0, $iW, $iH, $GDIP_ILMREAD, $GDIP_PXF32ARGB)

    Local $iScan1 = DllStructGetData($tBitmapData1, "Scan0")
    Local $tPixel1 = DllStructCreate("int[" & $iW * $iH & "];", $iScan1)
    Local $iStride = Abs(DllStructGetData($tBitmapData1, "Stride"))

    Local $iScan2 = DllStructGetData($tBitmapData2, "Scan0")
    Local $tPixel2 = DllStructCreate("int[" & $iW * $iH & "];", $iScan2)

    If $bFastCmp Then
        $iResult = DllCall("msvcrt.dll", "int:cdecl", "memcmp", "ptr", $iScan1, "ptr", $iScan2, "int", ($iH - 1) * $iStride + ($iW - 1) * 4)[0]
    Else
        Local $iX, $iY, $iRowOffset, $iPixel1, $iPixel2, $aDiff[$iW * $iH + 1][3], $c = 1
        For $iY = 0 To $iH - 1
            $iRowOffset = $iY * $iW + 1
            For $iX = 0 To $iW - 1
                $iPixel1 = DllStructGetData($tPixel1, 1, $iRowOffset + $iX) ;get pixel color
                $iPixel2 = DllStructGetData($tPixel2, 1, $iRowOffset + $iX) ;get pixel color
                If $iPixel1 <> $iPixel2 Then
                    $aDiff[$c][0] = $iX & ", " & $iY
                    $aDiff[$c][1] = "0x" & Hex($iPixel1, 8)
                    $aDiff[$c][2] = "0x" & Hex($iPixel2, 8)
                    $c += 1
                EndIf
            Next
        Next
        $aDiff[0][0] = TimerDiff($t)
        $aDiff[0][1] = $iW
        $aDiff[0][2] = $iH
    EndIf

    _GDIPlus_BitmapUnlockBits($hImage1, $tBitmapData1)
    _GDIPlus_BitmapUnlockBits($hImage2, $tBitmapData2)

    If $bFastCmp Then Return SetError(0, Int(TimerDiff($t)), $iResult = 0)

    ReDim $aDiff[$c][3]
    Return $aDiff
EndFunc

 

1 person likes this

Please don't send me any personal message and ask for support! I will not reply!

Selection of finest graphical examples at Codepen.io

The own fart smells best!
Her 'sikim hıyar' diyene bir avuç tuz alıp koşma!
¯\_(ツ)_/¯  ٩(●̮̮̃•̃)۶ ٩(-̮̮̃-̃)۶ૐ

Share this post


Link to post
Share on other sites

Thanks for pointing out that one returns a bitmap object and the other an image object, @junkew. I'm not really sure what the difference between those two are, but I guess they are different GDI+ objects.

I tried replacing the compare function in my code with @UEZ's _GDIPlus_ImageCompare and it just worked. I didn't have to do any "bitmap-object to image-object"-juggling. Amazing stuff and lightning fast. Thank you so much.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now

  • Similar Content

    • UEZ
      By UEZ
      Nothing special - just another analogue clock.  -> Read https://en.wikipedia.org/wiki/Swiss_railway_clock for more information.

       
      ;the Hilfiker / MobaTime Swiss Railway Clock ;coded by UEZ build 2018-02-16 ;thanks to Eukalyptus for the _CreateBrushedAluminum() function! #pragma compile(Icon, "c:\Program Files (x86)\AutoIt3\Icons\au3.ico") #AutoIt3Wrapper_Run_Au3Stripper=y #Au3Stripper_Parameters=/so /pe /rm #AutoIt3Wrapper_Run_After=del /f /q "%scriptdir%\%scriptfile%_stripped.au3" #AutoIt3Wrapper_UseX64=n #include <GDIPlus.au3> #include <GuiConstantsEx.au3> #include <WindowsConstants.au3> _GDIPlus_Startup() Global $hGUI, $iFPS = 0, $iShowFPS = 0, $bExit Global Const $iW = 500, $iH = $iW, $iWh = $iW / 2, $iHh = $iH / 2, $sTitle = "GDI+ Swiss Railway Clock v1.1" Global Const $fRad = ACos(-1) / 180, $fDeg = 180 / ACos(-1), $iTimer = 30 Global $fMin_next, $hDC, $hCanvas, $hBitmap_Clock, $fDiameter, $hDC_backbuffer, $fShadowAngle AutoItSetOption("GUIOnEventMode", 1) GDIPlus_SwissRailwayClock() AutoItSetOption("GUIOnEventMode", 0) _GDIPlus_Shutdown() Func GDIPlus_SwissRailwayClock() $bExit = False $hGUI = GUICreate($sTitle, $iW, $iH, -1, -1, -1, $WS_EX_TOPMOST) GUISetBkColor(0xFFFFFF, $hGUI) GUISetState(@SW_SHOW, $hGUI) ;~ GUISetCursor(16, 1) ;create canvas elements $hDC = _WinAPI_GetDC($hGUI) Local Const $hHBitmap = _WinAPI_CreateCompatibleBitmap($hDC, $iW, $iH) $hDC_backbuffer = _WinAPI_CreateCompatibleDC($hDC) Local Const $DC_obj = _WinAPI_SelectObject($hDC_backbuffer, $hHBitmap) $hCanvas = _GDIPlus_GraphicsCreateFromHDC($hDC_backbuffer) _GDIPlus_GraphicsSetSmoothingMode($hCanvas, $GDIP_SMOOTHINGMODE_HIGHQUALITY) _GDIPlus_GraphicsSetPixelOffsetMode($hCanvas, $GDIP_PIXELOFFSETMODE_HIGHQUALITY) Local Const $hBrush_Clr = _GDIPlus_BrushCreateSolid(0xFF000000), _ $hBrush_FPS = _GDIPlus_BrushCreateSolid(0xF0808080), _ $hFormat_FPS = _GDIPlus_StringFormatCreate(), _ $hFamily_FPS = _GDIPlus_FontFamilyCreate("Arial"), _ $hFont_FPS = _GDIPlus_FontCreate($hFamily_FPS, 8), _ $tLayout_FPS = _GDIPlus_RectFCreate(0, 0, 60, 16) $fDiameter = $iW $hBitmap_Clock = GenerateClockBg($fDiameter) GUISetOnEvent($GUI_EVENT_CLOSE, "_Exit_About") $fMin_next = @MIN GUIRegisterMsg($WM_TIMER, "Draw") ;$WM_TIMER = 0x0113 DllCall("User32.dll", "int", "SetTimer", "hwnd", $hGUI, "int", 0, "int", $iTimer, "int", 0) Do If $bExit Then ExitLoop Until Not Sleep(100) ;release resources GUIRegisterMsg($WM_TIMER, "") _GDIPlus_FontDispose($hFont_FPS) _GDIPlus_FontFamilyDispose($hFamily_FPS) _GDIPlus_StringFormatDispose($hFormat_FPS) _GDIPlus_BrushDispose($hBrush_Clr) _GDIPlus_BrushDispose($hBrush_FPS) _GDIPlus_GraphicsDispose($hCanvas) _WinAPI_SelectObject($hDC_backbuffer, $DC_obj) _WinAPI_DeleteDC($hDC_backbuffer) _WinAPI_DeleteObject($hHBitmap) _WinAPI_ReleaseDC($hGUI, $hDC) GUIDelete($hGUI) EndFunc ;==>GDIPlus_SwissRailwayClock Func Draw() _GDIPlus_GraphicsDrawImageRect($hCanvas, $hBitmap_Clock, 0, 0, $fDiameter, $fDiameter) UpdateClock($hCanvas, $fDiameter) _WinAPI_BitBlt($hDC, 0, 0, $iW, $iH, $hDC_backbuffer, 0, 0, $SRCCOPY) EndFunc Func _Exit_About() $bExit = True EndFunc ;==>_Exit_About Func UpdateClock($hGfx, $fDiameter) Local Const $fRadius = $fDiameter / 2, $hBrush_Shadow = _GDIPlus_BrushCreateSolid(0x18A8A8A8) Local $fSec, $fMin, $fHr Static $bBounce = 0, $f = 0, $fAmplitude = 3 Local $m1 = $fDiameter * 0.015 ;hour $fHr = 30 * (@HOUR + @MIN / 60) _GDIPlus_GraphicsTranslateTransform($hGfx, $fRadius, $fRadius) _GDIPlus_GraphicsRotateTransform($hGfx, $fHr) _GDIPlus_GraphicsTranslateTransform($hGfx, -$fRadius, -$fRadius) Local Const $hBrush = _GDIPlus_BrushCreateSolid(0xFF101010) Local $iWidth1 = $fDiameter * 0.0375, _ $iHeight1 = $fDiameter / 2.5, _ $iWidth12 = $iWidth1 / 2, _ $fPosY = $fDiameter * 0.2, $iWidth2, $iWidth22, $fPosY2 DllCall($__g_hGDIPDll, "int", "GdipFillRectangle", "handle", $hGfx, "handle", $hBrush_Shadow, _ "float", $fRadius - $iWidth12 + Cos(($fShadowAngle - $fHr) * $fRad) * $m1, _ "float", $fPosY + Sin(($fShadowAngle - $fHr) * $fRad) * $m1, _ "float", $iWidth1, "float", $iHeight1) DllCall($__g_hGDIPDll, "int", "GdipFillRectangle", "handle", $hGfx, "handle", $hBrush, _ "float", $fRadius - $iWidth12, _ "float", $fPosY, _ "float", $iWidth1, "float", $iHeight1) _GDIPlus_GraphicsResetTransform($hGfx) ;min If $fMin_next <> @MIN Then $bBounce = 1 Switch $bBounce Case 1 $fMin = (6 * Mod(($fMin_next + 1), 60)) + Sin($f * 1.9) * $fAmplitude If $fAmplitude = 0 Then $fMin_next = @MIN $f = 0 $fAmplitude = 3 $bBounce = 0 Else $fAmplitude -= 0.5 $fAmplitude = $fAmplitude <= 0 ? 0 : $fAmplitude $f += 1 EndIf Case Else $fMin = (6 * @MIN) EndSwitch _GDIPlus_GraphicsTranslateTransform($hGfx, $fRadius, $fRadius) _GDIPlus_GraphicsRotateTransform($hGfx, $fMin) _GDIPlus_GraphicsTranslateTransform($hGfx, -$fRadius, -$fRadius) $iWidth1 = $fDiameter * 0.03 $iHeight1 = $fRadius $iWidth12 = $iWidth1 / 2 $fPosY = $fDiameter * 0.1 DllCall($__g_hGDIPDll, "int", "GdipFillRectangle", "handle", $hGfx, "handle", $hBrush_Shadow, _ "float", $fRadius - $iWidth12 + Cos(($fShadowAngle - $fMin) * $fRad) * $m1, _ "float", $fPosY + Sin(($fShadowAngle - $fMin) * $fRad) * $m1, _ "float", $iWidth1, "float", $iHeight1) DllCall($__g_hGDIPDll, "int", "GdipFillRectangle", "handle", $hGfx, "handle", $hBrush, _ "float", $fRadius - $iWidth12, _ "float", $fPosY, _ "float", $iWidth1, "float", $iHeight1) _GDIPlus_GraphicsResetTransform($hGfx) ;sec $fSec = 6 * (@SEC * 1.02564 + @MSEC / 1000) If $fSec >= 360 Then $fSec = 0 _GDIPlus_GraphicsTranslateTransform($hGfx, $fRadius, $fRadius) _GDIPlus_GraphicsRotateTransform($hGfx, $fSec) _GDIPlus_GraphicsTranslateTransform($hGfx, -$fRadius, -$fRadius) $fPosY = $fDiameter * 0.27 $fPosY2 = $fDiameter * 0.19 $iWidth1 = $fDiameter * 0.0095 $iHeight1 = $fRadius * 1.3 - $fPosY $iWidth12 = $iWidth1 / 2 $iWidth2 = $fDiameter * 0.083333 $iWidth22 = $iWidth2 / 2 ;shadow seconds DllCall($__g_hGDIPDll, "int", "GdipFillRectangle", "handle", $hGfx, "handle", $hBrush_Shadow, _ "float", $fRadius + Cos(($fShadowAngle - $fSec) * $fRad) * $m1, _ "float", $fPosY + Sin(($fShadowAngle - $fSec) * $fRad) * $m1, _ "float", $iWidth1 + $fDiameter * 0.006667, "float", $iHeight1 + $fDiameter * 0.006667) DllCall($__g_hGDIPDll, "int", "GdipFillEllipse", "handle", $hGfx, "handle", $hBrush_Shadow, _ "float", $fRadius - $iWidth22 + Cos(($fShadowAngle - $fSec) * $fRad) * $m1, _ "float", $fPosY2 + Sin(($fShadowAngle - $fSec) * $fRad) * $m1, _ "float", $iWidth2, "float", $iWidth2) ;seconds _GDIPlus_BrushSetSolidColor($hBrush, 0xF8C01010) DllCall($__g_hGDIPDll, "int", "GdipFillRectangle", "handle", $hGfx, "handle", $hBrush, _ "float", $fRadius - $iWidth12, _ "float", $fPosY, _ "float", $iWidth1, "float", $iHeight1) DllCall($__g_hGDIPDll, "int", "GdipFillEllipse", "handle", $hGfx, "handle", $hBrush, _ "float", $fRadius - $iWidth22, _ "float", $fPosY2, _ "float", $iWidth2, "float", $iWidth2) _GDIPlus_GraphicsResetTransform($hGfx) Local Const $hPen = _GDIPlus_PenCreate(0xFFA02020) DllCall($__g_hGDIPDll, "int", "GdipFillEllipse", "handle", $hGfx, "handle", $hBrush, _ "float", $fRadius - $iWidth1, _ "float", $fRadius - $iWidth1, _ "float", 2 * $iWidth1, "float", 2 * $iWidth1) DllCall($__g_hGDIPDll, "int", "GdipDrawEllipse", "handle", $hGfx, "handle", $hPen, _ "float", $fRadius - $iWidth1, _ "float", $fRadius - $iWidth1, _ "float", 2 * $iWidth1, "float", 2 * $iWidth1) _GDIPlus_PenDispose($hPen) _GDIPlus_BrushDispose($hBrush) _GDIPlus_BrushDispose($hBrush_Shadow) EndFunc Func GenerateClockBg($fDiameter) Local Const $hBitmap = _GDIPlus_BitmapCreateFromScan0($fDiameter, $fDiameter), $hGfx = _GDIPlus_ImageGetGraphicsContext($hBitmap), _ $hBrush = _GDIPlus_BrushCreateSolid(0xFF000000), $hPen = _GDIPlus_PenCreate(0xFF000000), _ $hEffect = _GDIPlus_EffectCreateBlur(10.5, 0), $fBorderSize = $fDiameter * 0.03333 _GDIPlus_GraphicsSetSmoothingMode($hGfx, 4) _GDIPlus_GraphicsSetPixelOffsetMode($hGfx, 4) _GDIPlus_GraphicsSetTextRenderingHint($hGfx, 4) _GDIPlus_GraphicsClear($hGfx, 0xFFFFFFFF) _GDIPlus_PenSetColor($hPen, 0xA0000000) _GDIPlus_PenSetWidth($hPen, $fBorderSize) Local Const $fSize = $fDiameter * 0.95 - $fBorderSize / 2, $fRadius = $fDiameter / 2 Local $fShadow_vx = $fDiameter * 0.0095, $fShadow_vy = $fDiameter * 0.01 $fShadowAngle = ATan($fShadow_vy / $fShadow_vx) * $fDeg If $fShadow_vx < 0 And $fShadow_vy >= 0 Then $fShadowAngle += 180 If $fShadow_vx < 0 And $fShadow_vy < 0 Then $fShadowAngle -= 180 _GDIPlus_GraphicsDrawEllipse($hGfx, $fBorderSize + $fShadow_vx, $fBorderSize + $fShadow_vy, $fSize, $fSize, $hPen) _GDIPlus_BitmapApplyEffect($hBitmap, $hEffect) _GDIPlus_PenSetColor($hPen, 0xF0000000) Local Const $hBitmap_Texture = _CreateBrushedAluminum($fDiameter, $fDiameter, $fShadowAngle) Local Const $hTexture = _GDIPlus_TextureCreate($hBitmap_Texture) DllCall($__g_hGDIPDll, "int", "GdipSetPenBrushFill", "ptr", $hPen, "ptr", $hTexture) _GDIPlus_GraphicsDrawEllipse($hGfx, $fBorderSize, $fBorderSize, $fSize, $fSize, $hPen) _GDIPlus_GraphicsTranslateTransform($hGfx, $fRadius, $fRadius) _GDIPlus_GraphicsRotateTransform($hGfx, -6) _GDIPlus_GraphicsTranslateTransform($hGfx, -$fRadius, -$fRadius) Local $iWidth1 = $fDiameter * 0.026667, $iHeight1 = $fDiameter / 10, $iWidth12 = $iWidth1 / 2, $fPosY = $fDiameter * 0.083333, _ $iWidth2 = $fDiameter * 0.013333, $iHeight2 = $fDiameter * 0.0416667, $iWidth22 = $iWidth2 / 2 For $i = 0 to 59 _GDIPlus_GraphicsTranslateTransform($hGfx, $fRadius, $fRadius) _GDIPlus_GraphicsRotateTransform($hGfx, 6) _GDIPlus_GraphicsTranslateTransform($hGfx, -$fRadius, -$fRadius) Switch Mod($i, 5) Case 0 _GDIPlus_GraphicsFillRect($hGfx, $fRadius - $iWidth12, $fPosY, $iWidth1, $iHeight1, $hBrush) Case Else _GDIPlus_GraphicsFillRect($hGfx, $fRadius - $iWidth22, $fPosY, $iWidth2, $iHeight2, $hBrush) EndSwitch Next _GDIPlus_GraphicsResetTransform($hGfx) Local Const $hBitmap_Logo = _GDIPlus_BitmapCreateFromMemory(_Au3_Icon()) Local Const $hBitmap_Logo_Scaled = _GDIPlus_ImageResize($hBitmap_Logo, $fDiameter * 0.08, $fDiameter * 0.08) Local $aDim = _GDIPlus_ImageGetDimension($hBitmap_Logo_Scaled) _GDIPlus_GraphicsDrawImageRect($hGfx, $hBitmap_Logo_Scaled, $fRadius - $aDim[0] / 2, $fRadius / 1.75, $aDim[0], $aDim[1]) _GDIPlus_ImageDispose($hBitmap_Logo) _GDIPlus_ImageDispose($hBitmap_Logo_Scaled) Local Const $hFamily = _GDIPlus_FontFamilyCreate("Segoe Script"), $hFont = _GDIPlus_FontCreate($hFamily, $fDiameter * 0.025), $hFormat = _GDIPlus_StringFormatCreate() _GDIPlus_StringFormatSetAlign($hFormat, 1) _GDIPlus_StringFormatSetLineAlign($hFormat, 1) ;~ _GDIPlus_BrushSetSolidColor($hBrush, 0xFF400000) _GDIPlus_GraphicsDrawStringEx($hGfx, "Clock by" & @CRLF & "UEZ", $hFont, _GDIPlus_RectFCreate($fRadius - $fRadius * 0.2, $fRadius + $fRadius * 0.2, $fRadius * 0.4, $fRadius * 0.4), $hFormat, $hBrush) _GDIPlus_ImageDispose($hBitmap_Texture) _GDIPlus_BrushDispose($hTexture) _GDIPlus_FontDispose($hFont) _GDIPlus_FontFamilyDispose($hFamily) _GDIPlus_StringFormatDispose($hFormat) _GDIPlus_EffectDispose($hEffect) _GDIPlus_PenDispose($hPen) _GDIPlus_BrushDispose($hBrush) _GDIPlus_GraphicsDispose($hGfx) Return $hBitmap EndFunc Func _CreateBrushedAluminum($iW, $iH, $fLightAngle = 40, $iBlurDist = 12, $fBlurTrans = 0.6666, $fRed = 0.8, $fGreen = 0.9, $fBlue = 1, $iLightColor = 0xF0FFFFFF, $fLightSigma = 0.5, $fLightScale = 0.83) ;coded by Eukalyptus! $iBlurDist = Ceiling($iBlurDist) $iBlurDist += 1 - Mod($iBlurDist, 2) Local $iOverSize = 0 For $i = 1 To $iBlurDist Step 2 $iOverSize += $i + $i + 1 Next Local $iWO = $iW + $iOverSize ;========================================= ; Add Noise ;========================================= Local $iNoiseSize = 40 Local $hBmp_Noise = _GDIPlus_BitmapCreateFromScan0($iNoiseSize, $iNoiseSize) Local $hGfx_Noise = _GDIPlus_ImageGetGraphicsContext($hBmp_Noise) Local $tData = _GDIPlus_BitmapLockBits($hBmp_Noise, 0, 0, $iNoiseSize, $iNoiseSize, BitOR($GDIP_ILMREAD, $GDIP_ILMWRITE), $GDIP_PXF32ARGB) Local $iStride = DllStructGetData($tData, "Stride") Local $iWidth = DllStructGetData($tData, "Width") Local $iHeight = DllStructGetData($tData, "Height") Local $pScan0 = DllStructGetData($tData, "Scan0") Local $tPixel = DllStructCreate("dword[" & $iWidth * $iHeight & "];", $pScan0) Local $iAmp For $row = 0 To $iHeight - 1 For $col = 0 To $iWidth - 1 $iAmp = Random(0, 0xFF, 1) DllStructSetData($tPixel, 1, BitOR(0xFF000000, BitShift($iAmp, -16), BitShift($iAmp, -8), $iAmp), $row * $iWidth + $col + 1) Next Next _GDIPlus_BitmapUnlockBits($hBmp_Noise, $tData) ;========================================= ; Create Full NoiseBitmap ;========================================= Local $hBmp_Full = _GDIPlus_BitmapCreateFromScan0($iWO, $iH) Local $hGfx_Full = _GDIPlus_ImageGetGraphicsContext($hBmp_Full) _GDIPlus_GraphicsSetSmoothingMode($hGfx_Full, 4) _GDIPlus_GraphicsSetInterpolationMode($hGfx_Full, 3) Local $iXOff, $iYOff, $iSizeX, $iSizeY For $y = 0 To $iH Step $iNoiseSize / 2 For $x = 0 To $iWO Step $iNoiseSize / 2 $iXOff = Random(0, $iNoiseSize / 2, 1) $iYOff = Random(0, $iNoiseSize / 2, 1) $iSizeX = $iNoiseSize - $iXOff $iSizeY = $iNoiseSize - $iYOff _GDIPlus_GraphicsDrawImageRectRect($hGfx_Full, $hBmp_Noise, $iXOff, $iYOff, $iSizeX, $iSizeY, $x, $y, $iSizeX, $iSizeY) Next Next _GDIPlus_GraphicsDispose($hGfx_Noise) _GDIPlus_BitmapDispose($hBmp_Noise) ;========================================= ; MotionBlur ;========================================= Local $hBmp_Full2 = _GDIPlus_BitmapCreateFromScan0($iWO, $iH) Local $hGfx_Full2 = _GDIPlus_ImageGetGraphicsContext($hBmp_Full2) _GDIPlus_GraphicsSetSmoothingMode($hGfx_Full2, 4) _GDIPlus_GraphicsSetInterpolationMode($hGfx_Full, 3) Local $tColorMatrix = DllStructCreate("float[5]; float[5]; float[5]; float[5]; float[5];") DllStructSetData($tColorMatrix, 1, 1, 1) DllStructSetData($tColorMatrix, 2, 1, 2) DllStructSetData($tColorMatrix, 3, 1, 3) DllStructSetData($tColorMatrix, 4, $fBlurTrans, 4) DllStructSetData($tColorMatrix, 5, 1, 5) Local $hImgAttrib = _GDIPlus_ImageAttributesCreate() DllCall($__g_hGDIPDll, "int", "GdipSetImageAttributesColorMatrix", "ptr", $hImgAttrib, "int", 1, "int", 1, "struct*", $tColorMatrix, "struct*", 0, "int", 0) For $i = 1 To $iBlurDist Step 2 DllCall($__g_hGDIPDll, "int", "GdipDrawImageRectRect", "ptr", $hGfx_Full2, "ptr", $hBmp_Full, _ "float", $i, "float", 0, "float", $iWO, "float", $iH, _ "float", 0, "float", 0, "float", $iWO, "float", $iH, _ "int", 2, "ptr", $hImgAttrib, "ptr", 0, "ptr", 0) If $i >= $iBlurDist Then DllStructSetData($tColorMatrix, 1, $fRed, 1) DllStructSetData($tColorMatrix, 2, $fGreen, 2) DllStructSetData($tColorMatrix, 3, $fBlue, 3) DllStructSetData($tColorMatrix, 4, 1, 4) DllCall($__g_hGDIPDll, "int", "GdipSetImageAttributesColorMatrix", "ptr", $hImgAttrib, "int", 1, "int", 1, "struct*", $tColorMatrix, "struct*", 0, "int", 0) EndIf DllCall($__g_hGDIPDll, "int", "GdipDrawImageRectRect", "ptr", $hGfx_Full, "ptr", $hBmp_Full2, _ "float", $i + 1, "float", 0, "float", $iWO, "float", $iH, _ "float", 0, "float", 0, "float", $iWO, "float", $iH, _ "int", 2, "ptr", $hImgAttrib, "ptr", 0, "ptr", 0) Next _GDIPlus_ImageAttributesDispose($hImgAttrib) _GDIPlus_GraphicsDispose($hGfx_Full2) _GDIPlus_BitmapDispose($hBmp_Full2) _GDIPlus_GraphicsDispose($hGfx_Full) ;========================================= ; Add Light ;========================================= Local $hBmp_Alu = _GDIPlus_BitmapCreateFromScan0($iW, $iH) Local $hGfx_Alu = _GDIPlus_ImageGetGraphicsContext($hBmp_Alu) _GDIPlus_GraphicsSetSmoothingMode($hGfx_Alu, 4) _GDIPlus_GraphicsSetInterpolationMode($hGfx_Full, 3) _GDIPlus_GraphicsDrawImage($hGfx_Alu, $hBmp_Full, -$iOverSize, 0) _GDIPlus_BitmapDispose($hBmp_Full) Local $tPointF1 = DllStructCreate("float; float;") Local $tPointF2 = DllStructCreate("float; float;") DllStructSetData($tPointF2, 2, $iH * $fLightScale) $aResult = DllCall($__g_hGDIPDll, "int", "GdipCreateLineBrush", "struct*", $tPointF1, "struct*", $tPointF2, "uint", 0, "uint", $iLightColor, "int", 0, "handle*", 0) If @error Or Not IsArray($aResult) Then Return SetError(1, 4, False) Local $hBrush = $aResult[6] _GDIPlus_LineBrushSetSigmaBlend($hBrush, $fLightSigma) _GDIPlus_LineBrushSetGammaCorrection($hBrush) DllCall($__g_hGDIPDll, "int", "GdipRotateLineTransform", "ptr", $hBrush, "float", $fLightAngle, "int", 0) _GDIPlus_GraphicsFillRect($hGfx_Alu, 0, 0, $iW, $iH, $hBrush) _GDIPlus_BrushDispose($hBrush) _GDIPlus_GraphicsDispose($hGfx_Alu) Return $hBmp_Alu EndFunc ;==>_CreateBrushedAluminum ;Code below was generated by: 'File to Base64 String' Code Generator v1.20 Build 2018-02-02 Func _Au3_Icon($bSaveBinary = False, $sSavePath = @ScriptDir) Local $Au3_Icon $Au3_Icon &= 'iVBORw0KGgoAAAANSUhEUgAAADAAAAAwCAYAAABXAvmHAAAP0ElEQVR4XtWZW4hs6VXHf+v79qWquruquqtvZ/r0uc8540yScTIQQ0JkDOYyGhIkhhAxxhdR8mDAgAg+6FsE9UVffNMH8S0ERAwS1DFeEo3m6owzmUySc+Zc+15VXZd9+dZyp6ro4pDTORlGIfnDn703TW/+//X9v/Wt3i3PPfccP85w/GhBgLqkS23ixhpRfau6bgItIPpRN5Ag0Xl88jYrxu/E+KA492E0vJd44d245BKQ/H8bkAe80wMOEE5HA5c8SpQ822yv/ubW9vnfffyxR3+vs7r6YcS9HewZnP9ZXPwE0Py/NuCBJj65iERvQPybcNFP4JKzuPgq+CeR6GnwV3FJB4juM+mSNj55Ehe97/LFC5947PL2ey5tb755daW1+fiVc295+qk3fuTShfPPPnb10d+J60sfI6o9BbRer4EIaOLis1Nh6dtBfs6ljY82ljqfiNLFX8X597uk/ksrG4/8ftJo/lq62P51XPQOJHoc3DV8egZYxLkLcW3xQ088fvWTj2ysXItjnxRlGY6Ojmxvb98iJwtnz6xeXO80tx+9tP0Rcf6tuHhzLuS1YwmJLiHuslRVbzQbjydJsrXSbl4RIVlpLZ0xM71+e+cbC41a+8zayuVxlo9CCPnX/vslt7S89iEzy4/7R/+MT7+Lhq2V5dbbO63Ftbwog/feDYdDt7e3R71eo9vt2tbWlkZRRC1NFkHWQDpACmQ/bBuVWUyaiN+Kk9oH2q3mO/Ky0HNn1p9sNxeaBpiBmpl3TlTNqouoqkmFoKp5XuT1NKlVFS5ffOXm54ui2EFIr17afudCLV1SM5mBity+fRuAzc1NVC1EkfN3dg+/9e1vf/ePMfssYXz9hzXQJKo/BTyKlovrZ7Y+fPXi1luryubOOeKqPBpKQiilLAMhBAwEw7x3RN9jFImPIhTR8TjPQghFvZY2s7wYpkmc' $Au3_Icon &= 'Ag5ARFBVuXHjBpVPqurTaDRMVRERQgjll776wp9YKP+KMP5a9NCsS7SBuHMgb2stt9+13FraXltubYegmkRRMh4POTwccdAbMy4CQTFDBBEDABMvYmnirNVIaC3UpVFP667WqFdmrRLfYA7MDIBWq0WaplQRIo5j8d6bVvDOxbV6fXV03C0BeYgBvyxx7R1prfbs2srym8+e6bxhtrwMjnt276Bv3UGOuYQ4bVCrJ1JVWtxEvxO0xBHIiiBVpbnbLexetysLidjmygKLCwsYzjATwACpQK/XY2VlBTNjZ2cHVTXvvYkgg3F2lI2z2+ByIEScjgRx23GSPvPU41d+BQE1zMqCnb197h2NxCeLttBeliiOmCUGDIIJFgIbzYh2IyUoqBrHo0LuHQ4ozMl37g1sqTaUrdWWJbW6haAChnOOPM/Z3d1lNBpRVX/CEJTIOxkOs2Mt8z4iAHa6ARdvVnzL+a3NnzfMVNEyz/z1Wzt2XHgWW+tUwkUV8tKYlQ81IZLA9nJMI40IaohAFAnLSxHeSm7sDWi0VuR4cMxLN/fl0maLxsICqlRUVldXOTg4IEkSOp2OVUAE1Iz+YLSHyAAYndZGE1yyAXqt1Wq/b3Vl6WxQC/lo4F5+dccK15Dmchs1yEpAHCAwEe+IKbm8GhN5T6mKEwGmwgAWFxdYHo7Y6fdoLDUZDz0vvnrI1S1lYXEJnRmuhANYBalozolT1dDt97+Chq+j+f6DDUh0Bh8/k9br7754buOng5oW2ci9fGNHxtRoLrbIgwEecw5sasAQRAPnVx3eC0UIE/FmxhxgwMZqm1G+T/d4SL3eoAzKizcPefycUG8soqqEEAxMzFARIcvL8fWbO18YH/c+DfICcPwgA4JZa2lp6b3XLp39kK8QQtBbd/ZlUIgttJakNFA8OIeZQ5hVPyhnm0Y9dpTBEMDMeBBMPGc6i/RvdRnnCVWTIMvHfPPWEU+c97iohpmad47jcda/u3Pw/MHh' $Au3_Icon &= '0b+Zll8GfREtd08bJSJ81DgeDO6WQYOBHh3uy04/M5c0RCaxEBSHmsNMUKBUo5Uo6w0hVwEzToOZQcW01uCR5ZQym2zqSRcbZyW39gdgATPEgLu7hy/v7+3+jWn5GUz/Hi1vAPagUaKGS65geqndbD2ZJnE8Hh3bzb0BuFgkignq0FnmMWaCIHElFzuO0jwOQ+bR+YFGaomHMJyumIvAp1RdirVmnaRWMxGcqwi2i9mrhGyHOe43gEQrLq698+wj6x9f77SvWYVefyjjgOBjwKMiGG4uXsBZydU1jyGoKhpK8iLHe08cJ4gID4aAAhZQA8GBj7Gi4Ob+gMuPREBCGUKJWQNYBASw08bpBbDVtZXWNQPLs6FVvV6QyHAROmuRChigCGjg0rIjdTqpYlHk3L5zl2rO4Tu39iZmDDCzCZnfT4gTmL8PnAMXczTIyPOAqlk1JJ73Sf2NOH9pZoIHGYiApXqjcQVMMXQ8GssoV8NFgngMhyLA1IgLGRfa0K4beZCJ2J3dXfa7Q6I4pV9E3D0YYmV2f/7n90RRTC1yWChQExAPPsJUORzkTjVYNaVuXLm0/UHEXcDXaqcZSBBZi6NoAwRMGWUlhkzE4zwgqBoGYIGzLWG1rmQlOIHjfo+j45z11RUKE6ivcHsYca+bI9j0d21OMMR5Uq9okaEA4k5YGTBMKVV1MBwfYhpVbJy+AuKaYJEZqAbpjQoQx5yCMTspG8ZG05Opm4kL9IYZucJOd0AZL4G4yQgQxTXAMO6PkAF5NqY/KjAXA8LcgGecl6JBEcH1+sd3QFpA68EGosbC7IfxNNqlZaWdCAem92Y0IuXiMuQB5EQUdNotttY7bK52OL+6yLWO8pObsLboCMr3nws2NZAFAZ8whZwY0aAoAoY16rVVIIAVD+5CpklVqcvVmHwFM1TVBTU5GRNwiBnLDcfVjpIHB6bMAbVaQqNeQ8RQVcBRmCGnHWYYWZ5jEoGraDoTP6WpEYKK91YV' $Au3_Icon &= 'pX1ld+/Ah6zonxYhFCsXGumqqk2fDDspCkanIVxbKRkHh6l+X09XNcoQKEolmKAnwgUDzO7fyKZKVgTwMYh7gEFsQtNw697BC6HIR4ic0oUEESQKqkFEHCYmjpMe5zAudCLGFoHp97dDQEQwZmbKchqPYZ9B/4DxoIdqeSJezQhlwTAvwaecQDiBiMwe8cvtxS0fpxfAWoB7QIQoQlm8/NIrNz9z7fLZ94vzSeycZaWJYDzxSB1MmW2q+0TrieAReZ6RF4FRHhgXSqEQJkl0PLadkiR+ZkIIoWCUGdRjmB/rJxQRvBfMQIwESEGSmQG930AY7+HS5/N8fCXPy6KeuiSNnR2Pc1mqJ5ONOywU78BsLjwfjRj0e5NO0s+UIH5aUV+HKJlm21fUkkwhwVAzBCiLgmCAiwG7n6b4yIub6VcsA7uO6Q4QHjRKFGg5rObzs/VasmiqZZr4qJrd7bGtBcnyAifzHIeg9LoH7B70GWoEyRIsLEzFu1nnMuaVRRjmBUupYgrihLIsURyIZ155nVIDjSRR50Sq9tx7+ZXrf46Gf8TKm4CdMguJz4uil+fFKIp80lxo2NZ6g+oZVQXmq9w9OuDmzhFaW4HFzrTSGNicU9hJsPMAmAIOwyjLAM7PzOr9xGgvpZhBvz/aE/HerMiA0WldSIGeqXZFJC6Dulq9ThmChBAwM0wVMxgOj7m730NrHVhYB+fAwikjtIAACGqAKjp7V1AD8QD3VZ5Q4H1kywux5EXQ732Ra7eab0I1AO40AyCupxpe2T/qf9P7yMTUiqKwk9YnMhnWDg+PyKUOjc682gg/EMJ8jzKFqoG4k8xjYUot6LQagikGriyDdnv9zyNyBJSnG9C8b0X2D3mpN9MkcveJB1SV7tE+B4MwFY8ADxEv833pBEwAM8bjMaNxBshcvJYQcpyPbKtTpyjNIufk7l73q1qMvoiVuwCnGRAgixvNKxe21t+VZVlpZq6izA4pBsd9dg5HkDZn' $Au3_Icon &= 'J2eYb9RTMPdn1GLBcJhN33WUCcQNCMWEUwMF2+st0RCsAkf94W7/ePAVzO4Ag1MNzNDcPrP+B2aBEALARLzBJDp7B10CHnwCIQct59l/iAlBaUSgBoJRBp2KdxHo7F3FiFaraZ0Fb3kRDCyr/pz8pyIbfRa4B+hpBhLAti9cfmahnjyd53kBRFYBwFSt1+vZOC8hSkHnFZsygCmg87zcvwSIMR2bDcyUrFSAaSFCCeWIWr1hV9YbMspKjSPnrt/e/fdsNPg7TL9xWnyYn2qkYL/ovVPVWVLNBGA4HNLrDzmz1rbVVsMIGRVtugoFWDE3MjMzp4HmRGSIQBXNybfOLC/BbGqgGFq93uCJc21GeaFR5P0oK3pl0Bugz6P57R+U0wgoN7fO/8Zyq/nRooJhEYZUsLIsqDqA1Bs1lpotW9IgiXfcORqJlSNwCfgIxE84H78FYHofCupRCfjJp8K9wz4BD24SQVtpt+XiRsOqTY2A6/aGt1+9c+8vLBSfI4RXgIzTQQSki43axzHVEILI/Eua9fsDd9TtXd/c2Iy9d49kQfP2YhotNWJ5dW/EMJusguBicBMTcwPCFKqYQCgDg1FGXhqIWpQmnD/Tpplig9EYAesNsnu37tz7S9Pw14Tsf4AeD0F0/tLlReekphoEEDAB0SzL5ODoqI/qn+0e9ZezUp9dbjbOJ/W0aRAurNUlK+vubndsw6zAilwQARy4+SqIlZShIGt2LIQgca1h651l1tt1iqKQ42EIceTdzn7v+b39/U+L889j4VtT8Q+HfOUbL3zq7Ob6J800VlWbfR3W3b193z06/EPEfwoXP+ai+BdWO+0PFEXIq/3wBjAwVGazd29U0q+YFYGghjFF7KDmApVGGQ2PbWOtI1WzIC8Vg1Bp94fdwau37+78KdhzaHgFLbpA4OEgwmzNmPR8RCZDVuj2elG3e/S5NIn/KMuLQyR+Ucv80zs7ey+BbVVinIjUVpcXL816O82613Zd' $Au3_Icon &= 'gMTEOQcCqIo4RlkpVRu2Uk129w8DneWxeO9v3N79l+pCnuVfxvRfCdkLwIDXAPnSf33tU+fOnvktEXNFUUi1af3e3sHXNRQfA746P0+p4eJlxJ9D5I3OR09fPnfml6vD5m6rubCdRC4FAUDNdDTOe977ej2NUjOjdzxgNBwVh73h3/ooGXrvk2w8esE0PI9Nus11oM9rhHzhi//xtpXV1c+msW92uz0ODw6fA/1t4Es8GDEu3kDcFRclP6Ua2nGcbMdxvI4hzossLdQvAeRFeS/Liv00jddUtej2Bs9pKP4TDYdgOdBD3C4h2wcCrx1M/8kn7j2Y/gxwM03Tz2RZdouHo4GLOuA2EGliNBGpY3qM8+uAoeV3MBvjXBucTJ5dfIcwGgIGlIDxOjAx8DrhgQioEdUjxCmmEQDlaDATGTPF+JRKv24Dbp71GX9M8L84Jo46QVTs6gAAAABJRU5ErkJggg==' Local $bString = _WinAPI_Base64Decode($Au3_Icon) If @error Then Return SetError(1, 0, 0) $bString = Binary($bString) If $bSaveBinary Then Local Const $hFile = FileOpen($sSavePath & "\au3-icon2.png", 18) If @error Then Return SetError(2, 0, $bString) FileWrite($hFile, $bString) FileClose($hFile) EndIf Return $bString EndFunc ;==>_Au3_Icon Func _WinAPI_Base64Decode($sB64String) Local $aCrypt = DllCall("Crypt32.dll", "bool", "CryptStringToBinaryA", "str", $sB64String, "dword", 0, "dword", 1, "ptr", 0, "dword*", 0, "ptr", 0, "ptr", 0) If @error Or Not $aCrypt[0] Then Return SetError(1, 0, "") Local $bBuffer = DllStructCreate("byte[" & $aCrypt[5] & "]") $aCrypt = DllCall("Crypt32.dll", "bool", "CryptStringToBinaryA", "str", $sB64String, "dword", 0, "dword", 1, "struct*", $bBuffer, "dword*", $aCrypt[5], "ptr", 0, "ptr", 0) If @error Or Not $aCrypt[0] Then Return SetError(2, 0, "") Return DllStructGetData($bBuffer, 1) EndFunc ;==>_WinAPI_Base64Decode  
      If you want to run in x64 mode please use AutoIt version 3.3.14.3 since the bug in function _GDIPlus_EffectCreate() has been fixed!
    • TheXman
      By TheXman
      The _ScreenCapture_CaptureWnd() logic may have an issue in v3.3.14.3.  I was testing scripts using v3.3.14.3 and saw that the scripts' screen captures weren't getting created.  I immediately ran the scripts using v3.3.14.2 and the screen captures were being created as expected. The _ScreenCapture_CaptureWnd() function, in v3.3.14.3, returns @error = -2. 
      Can anyone else confirm that they are seeing the same issue?
      Below is a slightly modified version of the function's help file's _ScreenCapture_CaptureWnd() example that should allow you to recreate the issue.
       
      #include <Constants.au3> #include <ScreenCapture.au3> Example() Func Example() Local $hGUI ; Create GUI $hGUI = GUICreate("Screen Capture", 400, 300) GUISetState(@SW_SHOW) Sleep(250) ; Capture window _ScreenCapture_CaptureWnd(@TempDir & "\GDIPlus_Image.jpg", $hGUI) If @error Then MsgBox($MB_ICONERROR, "", _ "_ScreenCapture_CaptureWnd() failed." & @CRLF & @CRLF & _ "@error = " & @error _ ) Exit 1 EndIf ShellExecute(@TempDir & "\GDIPlus_Image.jpg") EndFunc ;==>Example  
    • Blaxxun
      By Blaxxun
      #include <GDIPlus.au3> Text2PNG(@DesktopDir & "\MyPNG.png", 0x00FFFFFF) ; Transparent but bold ugly text ;Text2PNG(@DesktopDir & "\MyPNG.png", 0xFFFFFFFF) ; Nice Text but not transparent Func Text2PNG($sFile, $iColor) _GDIPlus_Startup() Local $hImage = _GDIPlus_BitmapCreateFromScan0(50, 25) Local $hGraphics = _GDIPlus_ImageGetGraphicsContext($hImage) _GDIPlus_GraphicsClear($hGraphics, $iColor) _GDIPlus_GraphicsDrawString($hGraphics, "Hello", 0, 0, "Arial", 12, 0) _GDIPlus_ImageSaveToFile($hImage, $sFile) _GDIPlus_GraphicsDispose($hGraphics) _GDIPlus_BitmapDispose($hImage) _GDIPlus_Shutdown() EndFunc ;==>Text2PNG  
      Hello ladys and gentlemen,
      I have this piece of code and it does what it's supposed to do.
      I want to use it to create an image sequence with frame/image information for compositing overlay.
      However, when i use a transparent background the text starts to look kinda bold or fat.
      I dont know what causes this ugly effect.
      Is there a way to avoid this effect somehow?
      Thanks!
       
       
    • BigDaddyO
      By BigDaddyO
      Hello,
       
      I'm trying to figure out how to add attributes to a Credentials Store.  I have been using it to store Creds and I was using the Comments to store some limited data but I'd really like to start using the 64 possible Attributes so I don't need to use the Registry to store misc information my script needs.
       
      I have been trying to figure this our for a few days now and I'm able to create the structure, but it fails with Invalid Parameter when trying to add the item to the store.
       
      Any ideas or pointers to where to get some further information on this?
      Thanks,
      Mike
      #include <Crypt.au3> #include <Array.au3> #include <WinAPI.au3> $sEncryptionKey = @ScriptName & 'MyS3cur!tyK3y' & @UserName $sCredName = "AttributeTest" $sUserID = "MyUserID" $sPassword = "SecretP@ssw0rd" $sDatabase = "StoredCommentHere" $sAttribute1 = "ALM.NoReply" $sAttribute2 = "Defect #?BG_BUG_ID in ?PROJECT, Status = ?BG_STATUS, Severity = ?BG_SEVERITY" $sAttribute3 = "C:\Users\MyProfile\Documents\ALM_Reports" $sAttribute4 = "UserName1,QA_Analyst|UserName2,Business_Analyst|UserName3,QA_Analyst|UserName4,QA_Analyst|UserName5,Business_Analyst|UserName6,QA_Analyst" Global $aAttribute[4, 2] = [["eMailFrom", $sAttribute1], ["eMailSubject", $sAttribute2], ["reportFldr", $sAttribute3], ["DefaultUsers", $sAttribute4]] ;Add something to the Credential Store $aAdd = _Cred_Add_WithAttributes($sCredName, $sUserID, StringEncrypt(True, $sPassword, $sEncryptionKey), $sDatabase, 1, $aAttribute) If @error Then MsgBox(0, "Error", "Failed to add credentials to " & $sCredName) Exit EndIf Func _Cred_Add_WithAttributes($sTarget, $sUser, $sPassword, $sComm = "", $iType = 2, $aAttribute = "") ;Type: 2=Domain, 1=Local Local $structTarget = DllStructCreate("wchar[100]") ; Create a structure to hold the Target object name DllStructSetData($structTarget, 1, $sTarget) ; Insert the target name into that Structure Local $structUser = DllStructCreate("wchar[100]") ; Create a structure to hold the UserName to use DllStructSetData($structUser, 1, $sUser) ; Insert the user name into the structure Local $structPwd = DllStructCreate("wchar[100]") ; Create a structure to hold the password to use DllStructSetData($structPwd, 1, $sPassword) ; Insert the password into the structure Local $structComment = DllStructCreate("wchar[100]") ; Comments seem to only work where Type = 1 legacy DllStructSetData($structComment, 1, $sComm) ;-------------------------------------------------------------------------------------------------------------------- ;-- CREDENTIAL_ATTRIBUTE structure https://msdn.microsoft.com/en-us/library/windows/desktop/aa374790(v=vs.85).aspx ;-------------------------------------------------------------------------------------------------------------------- Local $aAttrirb[UBound($aAttribute)] Local $tagCREDENTIAL_ATTRIBUTE = "" & _ "wchar Keyword;" & _ "DWORD Flags;" & _ "DWORD ValueSize;" & _ "wchar Value" For $i = 0 to UBound($aAttribute) - 1 $aAttrirb[$i] = DllStructCreate($tagCREDENTIAL_ATTRIBUTE) If @error Then ConsoleWrite("Error on $aAttrib[" & $i & "] = " & @error & @CRLF) Exit EndIf DllStructSetData($aAttrirb[$i],"Keyword",StringRight($aAttribute[$i][0], 256)) ;Name for the Attribute to use, 256 characters max If @error Then ConsoleWrite("Error adding Keyword to $aAttrib[" & $i & "] = " & @error & @CRLF) DllStructSetData($aAttrirb[$i],"Flags",0) ;Should always be 0 If @error Then ConsoleWrite("Error adding Flags to $aAttrib[" & $i & "] = " & @error & @CRLF) DllStructSetData($aAttrirb[$i],"ValueSize",256) ;Max = 256 If @error Then ConsoleWrite("Error adding ValueSize to $aAttrib[" & $i & "] = " & @error & @CRLF) DllStructSetData($aAttrirb[$i],"Value",StringRight($aAttribute[$i][1], 256)) ;Take the right most 256 characters if they put in to many If @error Then ConsoleWrite("Error adding Value to $aAttrib[" & $i & "] = " & @error & @CRLF) Next ;-------------------------------------------------------------------------------------------------------------------- Local $structCREDENTIAL= "" & _ "DWORD Flags;" & _ "DWORD Type;" & _ "Ptr TargetName;" & _ "Ptr Comment;" & _ "UINT64 LastWritten;" & _ "DWORD CredintialBlobSize;" & _ "Ptr CredentialBlob;" & _ "DWORD Persist;" & _ "DWORD AttributeCount;" & _ "ptr Attributes;" & _ "Ptr TargetAlias;" & _ "Ptr Username" Local $NewCred = DllStructCreate($structCREDENTIAL) If @error Then MsgBox(0, "NewCred", "Error in DllStructCreate " & @error); Exit EndIf DllStructSetData($NewCred,"Flags",0) DllStructSetData($NewCred,"Type",$iType) ;2 = Domain, 1 = Generic DllStructSetData($NewCred,"TargetName",DllStructGetPtr($structTarget)) DllStructSetData($NewCred,"Persist",3) ;save to roaming profile = 3 ;Problem with this section, as if I comment out, it adds but I need Attributes. DllStructSetData($NewCred,"AttributeCount",UBound($aAttrib)) ;max = 64 If @error Then ConsoleWrite("Error adding AttributeCount (1) = " & @error & @CRLF) For $i = 0 to UBound($aAttrirb) - 1 DllStructSetData($NewCred,"Attributes", DllStructGetPtr($aAttrirb[$i])) If @error Then ConsoleWrite("Error adding Attributes (" & $i + 1 & ") = " & @error & @CRLF) Next DllStructSetData($NewCred,"UserName",DllStructGetPtr($structUser)) DllStructSetData($NewCred,"CredentialBlob",DllStructGetPtr($structPwd)) DllStructSetData($NewCred,"CredintialBlobSize",StringLen($sPassword)*2) DllStructSetData($NewCred,"Comment",DllStructGetPtr($structComment)) Local $hAdvapi32 = DllOpen("Advapi32.dll") If $hAdvapi32 = -1 Then Msgbox(0, "Error", "Failed to connect to the Credentials Store") Exit Endif $aRet = DllCall($hAdvapi32, 'bool', 'CredWriteW', 'ptr', DllStructGetPtr($NewCred), 'dword', 0) If @error Then ConsoleWrite("DllCall Error: " & @error & @CRLF) $NewCred = 0 ConsoleWrite("GetLastError = (" & _WinAPI_GetLastError() & ")" & @CRLF) ;87 = ERROR_INVALID_PARAMETER If IsArray($aRet) Then ConsoleWrite("Successfully performed the CredWriteW DLL call, Return = " & $aRet[0] & @CRLF) if UBound($aRet) > 1 Then _ArrayDisplay($aRet, "DllCall Returned") Return $aRet Else ConsoleWrite("Failed to perform the CredWriteW DLL call" & @CRLF) Return SetError(1) EndIf EndFunc Func _Cred_Get($sTarget, $iType = 2) ;Type: 2=Domain, 1=Local. CAN'T DECRYPT DOMAIN PASSWORDS!!! Local $FuncRet[3] Local $structTarget = DllStructCreate("wchar[100]") DllStructSetData($structTarget,1,$sTarget) Local $hAdvapi32 = DllOpen("Advapi32.dll") If $hAdvapi32 = -1 Then Msgbox(0, "Error", "Failed to connect to the Credentials Store") Exit Endif Local $Ret = DllCall($hAdvapi32, 'bool', 'CredReadW', 'ptr', DllStructGetPtr($structTarget), 'dword', $iType, 'dword', 0, 'ptr*', 0) if $ret[0]=0 then Return SetError(1,0,$FuncRet) Local $structCREDENTIAL= "" & _ "DWORD Flags;" & _ "DWORD Type;" & _ "Ptr TargetName;" & _ "Ptr Comment;" & _ "UINT64 LastWritten;" & _ "DWORD CredintialBlobSize;" & _ "Ptr CredentialBlob;" & _ "DWORD Persist;" & _ "DWORD AttributeCount;" & _ "Ptr Attributes;" & _ "Ptr TargetAlias;" & _ "Ptr Username" Local $tdata=DllStructCreate($structCREDENTIAL, $Ret[4]) Local $userName = DllStructCreate("wchar[100]", DllStructGetData($tdata, 'Username')) Local $User = DllStructGetData($userName, 1) Local $CredentialBlobSize = DllStructGetData($tdata, 'CredintialBlobSize') Local $credentialBlob = DllStructCreate("wchar[100]", DllStructGetData($tdata, 'CredentialBlob')) Local $Password = StringLeft(DllStructGetData($credentialBlob, 1), $CredentialBlobSize/2) ;Once the Add Attributes is working, I need to figure out how to retrieve the Attributes that I want, below is un-tested. ; Local $eMailFrom = DllStructCreate("wchar[256]", DllStructGetData($tdata, 'eMailFrom')) ; Local $eMail = DllStructGetData($eMailFrom, 4) ; Consolewrite("eMailFrom Attribute = (" & $eMail & ")" & @crlf ) Local $Comment = DllStructCreate("wchar[100]", DllStructGetData($tdata, 'Comment')) Local $Comm = DllStructGetData($Comment, 1) Dim $FuncRet[] = [$User, $Password, $Comm] If IsArray($FuncRet) Then Return $FuncRet Else Return SetError(1) EndIf EndFunc  
    • youtuber
      By youtuber
      $hImage = _GDIPlus_ImageLoadFromFile($aImageSave) $X1 = _GDIPlus_ImageGetWidth($hImage) $Y1 = _GDIPlus_ImageGetHeight($hImage) $X2 = _GDIPlus_ImageGetWidth($hImage) $Y2 = _GDIPlus_ImageGetHeight($hImage) $hGraphic = _GDIPlus_ImageGetGraphicsContext ($hImage) $hGraphic = _GDIPlus_GraphicsCreateFromHWND($Form1) ;$PicPreview = GUICtrlCreatePic("", 24, 152, 572, 268) _GDIPlus_GraphicsDrawImage ($hGraphic, 24, 152, 572, 268);? I have the same size and relative coords to $PicPreview in the image placement form1 I want to be 
       
      Other Responsibility Is there a problem with _GDIPlus code sorting?
      #include <GDIPlus.au3> #include <GuiConstantsEx.au3> #include <ButtonConstants.au3> #include <EditConstants.au3> #include <GUIConstantsEx.au3> #include <StaticConstants.au3> #include <WindowsConstants.au3> Global $Form1, $hImage, $hGraphic, $OpenPictures, $PicPreview _GDIPlus_StartUp() $Form1 = GUICreate("Form1", 615, 438, 374, 347) $PicPreview = GUICtrlCreatePic("", 24, 152, 572, 268) $ButtonPreview = GUICtrlCreateButton("Preview", 520, 112, 75, 25) $InputImageDir = GUICtrlCreateInput("", 64, 48, 177, 21) $ButtonOpen = GUICtrlCreateButton("...", 256, 48, 75, 25) $ButtonWatermark = GUICtrlCreateButton("Watermark Add", 256, 112, 80, 25) GUISetState(@SW_SHOW) While 1 $nMsg = GUIGetMsg() Switch $nMsg Case $GUI_EVENT_CLOSE _GDIPlus_GraphicsDispose($hGraphic) _GDIPlus_ImageDispose($hImage) _GDIPlus_ShutDown() Exit Case $ButtonOpen $OpenPictures = FileOpenDialog("Where are the pictures?", @ScriptDir & "\", "Picture format (*.jpg;*.bmp;*.png)", $FD_FILEMUSTEXIST + $FD_MULTISELECT) If Not $OpenPictures Then MsgBox(64, "İnfo","No Files Selected!",5) Else GUICtrlSetData($InputImageDir,$OpenPictures) EndIf Case $ButtonWatermark $aImageLoad = $OpenPictures $aImageSave = @ScriptDir & "\Save.png" $aImageLogo = @ScriptDir & "\Logo.png" _Watermark($aImageSave, $aImageLoad, $aImageLogo) Case $ButtonPreview $hImage = _GDIPlus_ImageLoadFromFile($aImageSave) $X1 = _GDIPlus_ImageGetWidth($hImage) $Y1 = _GDIPlus_ImageGetHeight($hImage) $X2 = _GDIPlus_ImageGetWidth($hImage) $Y2 = _GDIPlus_ImageGetHeight($hImage) $hGraphic = _GDIPlus_ImageGetGraphicsContext ($hImage) $hGraphic = _GDIPlus_GraphicsCreateFromHWND($Form1) ;$PicPreview = GUICtrlCreatePic("", 24, 152, 572, 268) _GDIPlus_GraphicsDrawImage ($hGraphic, 24, 152, 572, 268) EndSwitch WEnd Func _Watermark($sFile2, $sFile, $sLogo) Local $hImage1, $hImage2, $hGraphic _GDIPlus_Startup () $hImage1 = _GDIPlus_ImageLoadFromFile ($sFile) ; image $X1 = _GDIPlus_ImageGetWidth ($hImage1) $Y1 = _GDIPlus_ImageGetHeight ($hImage1) $hImage2 = _GDIPlus_ImageLoadFromFile ($sLogo) ; logo $X2 = _GDIPlus_ImageGetWidth ($hImage2) $Y2 = _GDIPlus_ImageGetHeight ($hImage2) $hGraphic = _GDIPlus_ImageGetGraphicsContext ($hImage1) _GDIPlus_GraphicsDrawImage ($hGraphic, $hImage2, 20, $Y1-$Y2-30) _GDIPlus_ImageSaveToFile ($hImage1, $sFile2) ; image watermarked _GDIPlus_ImageDispose ($hImage1) _GDIPlus_ImageDispose ($hImage2) _GDIPlus_ShutDown () EndFunc ;==>_Watermark