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This is a project that I have been working on for several months off and on.
It's a simple "What You Hear" MP3 @ 320Kbps and WAV audio recorder.
- LoudMax, a Gain Controller and Look-Ahead Limiter
- Auto Shut-Off after one minute of silence
- Side-by-Side Simulated LED Meter
- Running Time Counter
It started off being a large project, but I eventually stripped it down to its
bare essentials because I came to realize that it would be very difficult to
deal with every sound card and every way a PC is set up for audio. It would
have been a nightmare that I was not willing to go through.
This project contains the most up-to-date BASS.dll v.126.96.36.199 - December 17, 2019.
All BASS Dll's are 32bit. Those and the needed UDF's are included in the zip file.
I will try to explain how it works in the next post.
BASS VST Recorder v1.1.zip
I have been working on audio graphical scripts these last several months.
This is my last script on this subject for now. On to other projects.
Credits: UEZ, Eukalyptus, BrettF, Prog@ndy, Authenticity and the AutoIt Community.
Thanks to all that made these scripts possible!
Please let me know if you have any problems with it.
LIVE Stereo Audio Waveform v2.zip
I have been playing with this script off and on for about a month - trying to get the needles to look more realistic.
It's best to use with an audio limiter on the source audio, or else you'll be tweaking the input levels on every song.
It should work with any version of AutoIt, starting with 188.8.131.52.
Please report any problems with it. Credits are in the script.
Download: LIVE Analog Stereo Meter.au3
I am making a program in which I use Bass audio library (with the wrapper for autoit that I found here on forums I think) because of its support for dx effects.
My problem, though, is that when effects as reverb or echo/delay are added, the channel length is not extended as to fit the tail of the effect, so if the file was really short, you wouldn't even hear the reverb at all.
I've tried setting the buffer parameter even to 60k ms, updating the channel length to 60k ms, but nothing makes it so that the effects aren't being cut off.
I've heard that I could add silence manually to wave files by adding the chr(0) characters, but haven't had any luck doing that, either.
What I'm doing:
initialize bass use streamCreateFile to load the wave file with the fx flag and length parameter set to 60000 set the config buffer to 60000 use channel set fx to add dx8 reverb use channel play to play the sound use bass update to update the length to 60000
I even tried having only silence in one wave file and tried joining two wave files together, but that didn't work either.
Any help would be very much appreciated.