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The help text for the _ArrayDisplay function says: "Clicking on a column header sort it."

I'm wondering why the sorting of hex numbers (specifically window handles like 0x12345678) is so wonky.

Sample script:

#include <Array.au3>
Local $aList = WinList()
_ArrayDisplay($aList)

Clicking on the Col1 header to sort by window handle doesn't properly sort the list.

As a workaround, I'm sorting the array by window handle before displaying it using _ArraySort. But I still wonder what's up with the ListView sorting.

Workaround:

#include <Array.au3>
Local $aList = WinList()
_ArraySort($aList, 0, 1, 0, 1)
_ArrayDisplay($aList)

 

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Fill listview Local $iRowIndex, $iColFill If $iTranspose Then For $i = $iSubItem_Start To $iSubItem_End ; Create ListView item $iRowIndex = __ArrayDisplay_AddItem($idListView, "NULL") ; Add row number if required and determine start column for data If $iNoRow Then $iColFill = 0 Else __ArrayDisplay_AddSubItem($idListView, $iRowIndex, "Col " & $i, 0) $iColFill = 1 EndIf ; Fill row with data For $j = $iItem_Start To $iItem_End If $iDimension = 2 Then $vTmp = $aArray[$j][$i] Else $vTmp = $aArray[$j] EndIf Switch VarGetType($vTmp) Case "Array" __ArrayDisplay_AddSubItem($idListView, $iRowIndex, "{Array}", $iColFill) Case Else __ArrayDisplay_AddSubItem($idListView, $iRowIndex, $vTmp, $iColFill) EndSwitch $iColFill += 1 Next Next Else For $i = $iItem_Start To $iItem_End ; Create ListView item $iRowIndex = __ArrayDisplay_AddItem($idListView, "NULL") ; Add row number if required and determine start column for data If $iNoRow Then $iColFill = 0 Else __ArrayDisplay_AddSubItem($idListView, $iRowIndex, "Row " & $i, 0) $iColFill = 1 EndIf ; Fill row with data For $j = $iSubItem_Start To $iSubItem_End If $iDimension = 2 Then $vTmp = $aArray[$i][$j] Else $vTmp = $aArray[$i] EndIf Switch VarGetType($vTmp) Case "Array" __ArrayDisplay_AddSubItem($idListView, $iRowIndex, "{Array}", $iColFill) Case Else __ArrayDisplay_AddSubItem($idListView, $iRowIndex, $vTmp, $iColFill) EndSwitch $iColFill += 1 Next Next EndIf ; Align columns if required - $iColAlign = 2 for Right and 4 for Center If $iColAlign Then ; Loop through columns For $i = 0 To $iColFill - 1 __ArrayDisplay_JustifyColumn($idListView, $i, $iColAlign / 2) Next EndIf ; End ListView update GUICtrlSendMsg($idListView, $_ARRAYCONSTANT_WM_SETREDRAW, 1, 0) ; Allow for borders with and without vertical scrollbar Local $iBorder = (($iRowIndex > 19) ? (65) : (45)) ; Adjust dialog width Local $iWidth = $iBorder, $iColWidth = 0, $aiColWidth[$iColFill], $iMin_ColWidth = 55 ; Get required column widths to fit items For $i = 0 To UBound($aiColWidth) - 1 GUICtrlSendMsg($idListView, $_ARRAYCONSTANT_LVM_SETCOLUMNWIDTH, $i, $_ARRAYCONSTANT_LVSCW_AUTOSIZE) $iColWidth = GUICtrlSendMsg($idListView, $_ARRAYCONSTANT_LVM_GETCOLUMNWIDTH, $i, 0) ; Check width of header if set If $sHeader <> "" Then GUICtrlSendMsg($idListView, $_ARRAYCONSTANT_LVM_SETCOLUMNWIDTH, $i, $_ARRAYCONSTANT_LVSCW_AUTOSIZE_USEHEADER) Local $iColWidthHeader = GUICtrlSendMsg($idListView, $_ARRAYCONSTANT_LVM_GETCOLUMNWIDTH, $i, 0) ; Set minimum if required If $iColWidth < $iMin_ColWidth And $iColWidthHeader < $iMin_ColWidth Then GUICtrlSendMsg($idListView, $_ARRAYCONSTANT_LVM_SETCOLUMNWIDTH, $i, $iMin_ColWidth) $iColWidth = $iMin_ColWidth ElseIf $iColWidthHeader < $iColWidth Then GUICtrlSendMsg($idListView, $_ARRAYCONSTANT_LVM_SETCOLUMNWIDTH, $i, $iColWidth) Else $iColWidth = $iColWidthHeader EndIf Else ; Set minimum if required If $iColWidth < $iMin_ColWidth Then GUICtrlSendMsg($idListView, $_ARRAYCONSTANT_LVM_SETCOLUMNWIDTH, $i, $iMin_ColWidth) $iColWidth = $iMin_ColWidth EndIf EndIf ; Add to total width $iWidth += $iColWidth ; Store value $aiColWidth[$i] = $iColWidth Next ; Now check max size If $iWidth > @DesktopWidth - 100 Then ; Apply max col width limit to reduce width $iWidth = $iBorder For $i = 0 To UBound($aiColWidth) - 1 If $aiColWidth[$i] > $iMax_ColWidth Then ; Reset width GUICtrlSendMsg($idListView, $_ARRAYCONSTANT_LVM_SETCOLUMNWIDTH, $i, $iMax_ColWidth) $iWidth += $iMax_ColWidth Else ; Retain width $iWidth += $aiColWidth[$i] EndIf Next EndIf ; Check max/min width If $iWidth > @DesktopWidth - 100 Then $iWidth = @DesktopWidth - 100 ElseIf $iWidth < $iMinSize Then $iWidth = $iMinSize EndIf ; Get row height Local $tRECT = DllStructCreate("struct; long Left;long Top;long Right;long Bottom; endstruct") ; $tagRECT DllCall("user32.dll", "struct*", "SendMessageW", "hwnd", GUICtrlGetHandle($idListView), "uint", $_ARRAYCONSTANT_LVM_GETITEMRECT, "wparam", 0, "struct*", $tRECT) ; Set required GUI height Local $aiWin_Pos = WinGetPos($hGUI) Local $aiLV_Pos = ControlGetPos($hGUI, "", $idListView) $iHeight = (($iRowIndex + 4) * (DllStructGetData($tRECT, "Bottom") - DllStructGetData($tRECT, "Top"))) + $aiWin_Pos[3] - $aiLV_Pos[3] ; Check min/max height If $iHeight > @DesktopHeight - 100 Then $iHeight = @DesktopHeight - 100 ElseIf $iHeight < $iMinSize Then $iHeight = $iMinSize EndIf If $iVerbose Then SplashOff() ; Display and resize dialog GUISetState(@SW_HIDE, $hGUI) WinMove($hGUI, "", (@DesktopWidth - $iWidth) / 2, (@DesktopHeight - $iHeight) / 2, $iWidth, $iHeight) GUISetState(@SW_SHOW, $hGUI) ; Switch to GetMessage mode Local $iOnEventMode = Opt("GUIOnEventMode", 0), $iMsg __ArrayDisplay_RegisterSortCallBack($idListView, 2, True, "__ArrayDisplay_SortCallBack") While 1 $iMsg = GUIGetMsg() ; Variable needed to check which "Copy" button was pressed Switch $iMsg Case $_ARRAYCONSTANT_GUI_EVENT_CLOSE ExitLoop Case $idCopy_ID, $idCopy_Data ; Count selected rows Local $iSel_Count = GUICtrlSendMsg($idListView, $_ARRAYCONSTANT_LVM_GETSELECTEDCOUNT, 0, 0) ; Display splash dialog if required If $iVerbose And (Not $iSel_Count) And ($iItem_End - $iItem_Start) * ($iSubItem_End - $iSubItem_Start) > 10000 Then SplashTextOn($sMsgBoxTitle, "Copying data" & @CRLF & @CRLF & "Please be patient", 300, 100) EndIf ; Generate clipboard text Local $sClip = "", $sItem, $aSplit ; Add items For $i = 0 To GUICtrlSendMsg($idListView, $_ARRAYCONSTANT_LVM_GETITEMCOUNT, 0, 0) - 1 ; Skip if copying selected rows and item not selected If $iSel_Count And Not (GUICtrlSendMsg($idListView, $_ARRAYCONSTANT_LVM_GETITEMSTATE, $i, $_ARRAYCONSTANT_LVIS_SELECTED) <> 0) Then ContinueLoop EndIf $sItem = __ArrayDisplay_GetItemTextString($idListView, $i) If $iMsg = $idCopy_ID And $iNoRow Then ; Add row data $sItem = "Row " & ($i + (($iTranspose) ? ($iSubItem_Start) : ($iItem_Start))) & $sCurr_Separator & $sItem EndIf If $iMsg = $idCopy_Data And Not $iNoRow Then ; Remove Row data $sItem = StringRegExpReplace($sItem, "^Row\s\d+\|(.*)$", "$1") EndIf If $iCW_ColWidth Then ; Expand columns $aSplit = StringSplit($sItem, $sCurr_Separator) $sItem = "" For $j = 1 To $aSplit[0] $sItem &= StringFormat("%-" & $iCW_ColWidth + 1 & "s", StringLeft($aSplit[$j], $iCW_ColWidth)) Next Else ; Use defined separator $sItem = StringReplace($sItem, $sCurr_Separator, $vUser_Separator) EndIf $sClip &= $sItem & @CRLF Next $sItem = $sHeader ; Add header line if required If $iMsg = $idCopy_ID Then $sItem = $sHeader If $iNoRow Then ; Add "Row" to header $sItem = "Row" & $sCurr_Separator & $sItem EndIf If $iCW_ColWidth Then $aSplit = StringSplit($sItem, $sCurr_Separator) $sItem = "" For $j = 1 To $aSplit[0] $sItem &= StringFormat("%-" & $iCW_ColWidth + 1 & "s", StringLeft($aSplit[$j], $iCW_ColWidth)) Next Else $sItem = StringReplace($sItem, $sCurr_Separator, $vUser_Separator) EndIf $sClip = $sItem & @CRLF & $sClip EndIf ;Send to clipboard ClipPut($sClip) ; Remove splash if used SplashOff() ; Refocus ListView GUICtrlSetState($idListView, $_ARRAYCONSTANT_GUI_FOCUS) Case $idListView ; Kick off the sort callback __ArrayDisplay_SortItems($idListView, GUICtrlGetState($idListView)) Case $idUser_Func ; Get selected indices Local $aiSelItems[1] = [0] For $i = 0 To GUICtrlSendMsg($idListView, $_ARRAYCONSTANT_LVM_GETITEMCOUNT, 0, 0) - 1 If (GUICtrlSendMsg($idListView, $_ARRAYCONSTANT_LVM_GETITEMSTATE, $i, $_ARRAYCONSTANT_LVIS_SELECTED) <> 0) Then $aiSelItems[0] += 1 ReDim $aiSelItems[$aiSelItems[0] + 1] $aiSelItems[$aiSelItems[0]] = $i + $iItem_Start EndIf Next ; Pass array and selection to user function $hUser_Function($aArray, $aiSelItems) GUICtrlSetState($idListView, $_ARRAYCONSTANT_GUI_FOCUS) Case $idExit_Script ; Clear up GUIDelete($hGUI) Exit EndSwitch WEnd ; Clear up GUIDelete($hGUI) Opt("GUICoordMode", $iCoordMode) ; Reset original Coord mode Opt("GUIOnEventMode", $iOnEventMode) ; Reset original GUI mode ;~ Opt("GUIDataSeparatorChar", $sCurr_Separator) ; Reset original separator Return 1 EndFunc ;==>__ArrayDisplay_Share ; #DUPLICATED Functions to avoid big #include <GuiListView.au3># ================================================================ ; Functions have been simplified (unicode inprocess) according to __ArrayDisplay_Share() needs Func __ArrayDisplay_RegisterSortCallBack($hWnd, $vCompareType = 2, $bArrows = True, $sSort_Callback = "__ArrayDisplay_SortCallBack") #Au3Stripper_Ignore_Funcs=$sSort_Callback If Not IsHWnd($hWnd) Then $hWnd = GUICtrlGetHandle($hWnd) ;~ Local Const $LVM_GETHEADER = (0x1000 + 31) ; 0x101F Local $hHeader = HWnd(GUICtrlSendMsg($hWnd, 0x101F, 0, 0)) $__g_aArrayDisplay_SortInfo[1] = $hWnd ; Handle of listview $__g_aArrayDisplay_SortInfo[2] = DllCallbackRegister($sSort_Callback, "int", "int;int;hwnd") ; Handle of callback $__g_aArrayDisplay_SortInfo[3] = -1 ; $nColumn $__g_aArrayDisplay_SortInfo[4] = -1 ; nCurCol $__g_aArrayDisplay_SortInfo[5] = 1 ; $nSortDir $__g_aArrayDisplay_SortInfo[6] = -1 ; $nCol $__g_aArrayDisplay_SortInfo[7] = 0 ; $bSet $__g_aArrayDisplay_SortInfo[8] = $vCompareType ; Treat as Strings, Numbers or use Windows API to compare $__g_aArrayDisplay_SortInfo[9] = $bArrows ; Use arrows in the header of the columns? $__g_aArrayDisplay_SortInfo[10] = $hHeader ; Handle to the Header Return $__g_aArrayDisplay_SortInfo[2] <> 0 EndFunc ;==>__ArrayDisplay_RegisterSortCallBack #Au3Stripper_Ignore_Funcs=__ArrayDisplay_SortCallBack Func __ArrayDisplay_SortCallBack($nItem1, $nItem2, $hWnd) ; Switch the sorting direction If $__g_aArrayDisplay_SortInfo[3] = $__g_aArrayDisplay_SortInfo[4] Then ; $nColumn = nCurCol ? If Not $__g_aArrayDisplay_SortInfo[7] Then ; $bSet $__g_aArrayDisplay_SortInfo[5] *= -1 ; $nSortDir $__g_aArrayDisplay_SortInfo[7] = 1 ; $bSet EndIf Else $__g_aArrayDisplay_SortInfo[7] = 1 ; $bSet EndIf $__g_aArrayDisplay_SortInfo[6] = $__g_aArrayDisplay_SortInfo[3] ; $nCol = $nColumn Local $sVal1 = __ArrayDisplay_GetItemText($hWnd, $nItem1, $__g_aArrayDisplay_SortInfo[3]) Local $sVal2 = __ArrayDisplay_GetItemText($hWnd, $nItem2, $__g_aArrayDisplay_SortInfo[3]) If $__g_aArrayDisplay_SortInfo[8] = 1 Then ; force Treat as Number if possible If (StringIsFloat($sVal1) Or StringIsInt($sVal1)) Then $sVal1 = Number($sVal1) If (StringIsFloat($sVal2) Or StringIsInt($sVal2)) Then $sVal2 = Number($sVal2) EndIf Local $nResult If $__g_aArrayDisplay_SortInfo[8] < 2 Then ; Treat as String or Number $nResult = 0 ; No change of item1 and item2 positions If $sVal1 < $sVal2 Then $nResult = -1 ; Put item2 before item1 ElseIf $sVal1 > $sVal2 Then $nResult = 1 ; Put item2 behind item1 EndIf Else ; Use API handling $nResult = DllCall('shlwapi.dll', 'int', 'StrCmpLogicalW', 'wstr', $sVal1, 'wstr', $sVal2)[0] EndIf $nResult = $nResult * $__g_aArrayDisplay_SortInfo[5] ; $nSortDir Return $nResult EndFunc ;==>__ArrayDisplay_SortCallBack Func __ArrayDisplay_SortItems($hWnd, $iCol) If Not IsHWnd($hWnd) Then $hWnd = GUICtrlGetHandle($hWnd) Local $pFunction = DllCallbackGetPtr($__g_aArrayDisplay_SortInfo[2]) ; get pointer to call back $__g_aArrayDisplay_SortInfo[3] = $iCol ; $nColumn = column clicked $__g_aArrayDisplay_SortInfo[7] = 0 ; $bSet $__g_aArrayDisplay_SortInfo[4] = $__g_aArrayDisplay_SortInfo[6] ; nCurCol = $nCol ;~ Local Const $LVM_SORTITEMSEX = ($LVM_FIRST + 81) ; 0x1000 + 81 Local $aResult = DllCall("user32.dll", "lresult", "SendMessageW", "hwnd", $hWnd, "uint", 0x1051, "hwnd", $hWnd, "ptr", $pFunction) If $aResult[0] <> 0 Then If $__g_aArrayDisplay_SortInfo[9] Then ; Use arrow in header Local $hHeader = $__g_aArrayDisplay_SortInfo[10], $iFormat For $x = 0 To __ArrayDisplay_GetItemCount($hHeader) - 1 $iFormat = __ArrayDisplay_GetItemFormat($hHeader, $x) If BitAND($iFormat, 0x00000200) Then ; $HDF_SORTDOWN __ArrayDisplay_SetItemFormat($hHeader, $x, BitXOR($iFormat, 0x00000200)) ElseIf BitAND($iFormat, 0x00000400) Then ; $HDF_SORTUP __ArrayDisplay_SetItemFormat($hHeader, $x, BitXOR($iFormat, 0x00000400)) EndIf Next $iFormat = __ArrayDisplay_GetItemFormat($hHeader, $iCol) If $__g_aArrayDisplay_SortInfo[5] = 1 Then ; ascending __ArrayDisplay_SetItemFormat($hHeader, $iCol, BitOR($iFormat, 0x00000400)) Else ; descending __ArrayDisplay_SetItemFormat($hHeader, $iCol, BitOR($iFormat, 0x00000200)) EndIf EndIf Return True EndIf Return False EndFunc ;==>__ArrayDisplay_SortItems Func __ArrayDisplay_AddItem($hWnd, $sText) Local $tItem = DllStructCreate($_ARRAYCONSTANT_tagLVITEM) DllStructSetData($tItem, "Param", 0) Local $iBuffer = StringLen($sText) + 1 Local $tBuffer = DllStructCreate("wchar Text[" & $iBuffer & "]") $iBuffer *= 2 DllStructSetData($tBuffer, "Text", $sText) DllStructSetData($tItem, "Text", DllStructGetPtr($tBuffer)) DllStructSetData($tItem, "TextMax", $iBuffer) ;~ Local Const $LVIF_PARAM = 0x00000004 ;~ Local Const $LVIF_TEXT = 0x00000001 Local $iMask = 0x00000005 ; LVIF_TEXT + $LVIF_PARAM DllStructSetData($tItem, "Mask", $iMask) DllStructSetData($tItem, "Item", 999999999) ; add item DllStructSetData($tItem, "Image", -1) ; no image Local $pItem = DllStructGetPtr($tItem) ;~ Local Const $_ARRAYCONSTANTS_LVM_INSERTITEMW = (0x1000 + 77) ; 0x104D Local $iRet = GUICtrlSendMsg($hWnd, 0x104D, 0, $pItem) Return $iRet EndFunc ;==>__ArrayDisplay_AddItem Func __ArrayDisplay_AddSubItem($hWnd, $iIndex, $sText, $iSubItem) Local $iBuffer = StringLen($sText) + 1 Local $tBuffer = DllStructCreate("wchar Text[" & $iBuffer & "]") $iBuffer *= 2 Local $pBuffer = DllStructGetPtr($tBuffer) Local $tItem = DllStructCreate($_ARRAYCONSTANT_tagLVITEM) ;~ Local Const $LVIF_TEXT = 0x00000001 Local $iMask = 0x00000001 ; $LVIF_TEXT DllStructSetData($tBuffer, "Text", $sText) DllStructSetData($tItem, "Mask", $iMask) ; just text DllStructSetData($tItem, "Item", $iIndex) DllStructSetData($tItem, "SubItem", $iSubItem) DllStructSetData($tItem, "Image", -1) ; no image Local $pItem = DllStructGetPtr($tItem) DllStructSetData($tItem, "Text", $pBuffer) ;~ Local Const $_ARRAYCONSTANTS_LVM_SETITEMW = (0x1000 + 76) ; 0x104C Local $iRet = GUICtrlSendMsg($hWnd, 0x104C, 0, $pItem) Return $iRet <> 0 EndFunc ;==>__ArrayDisplay_AddSubItem Func __ArrayDisplay_GetColumnCount($hWnd) ;~ Local Const $LVM_GETHEADER = (0x1000 + 31) ; 0x101F Local $hHeader = HWnd(GUICtrlSendMsg($hWnd, 0x101F, 0, 0)) Return __ArrayDisplay_GetItemCount($hHeader) EndFunc ;==>__ArrayDisplay_GetColumnCount Func __ArrayDisplay_GetHeader($hWnd) ;~ Local Const $LVM_GETHEADER = (0x1000 + 31) ; 0x101F Return HWnd(GUICtrlSendMsg($hWnd, 0x101F, 0, 0)) EndFunc ;==>__ArrayDisplay_GetHeader Func __ArrayDisplay_GetItem($hWnd, $iIndex, ByRef $tItem) ;Global Const $HDM_GETITEMW = $HDM_FIRST + 11 ; 0x1200 + 11 Local $aResult = DllCall("user32.dll", "lresult", "SendMessageW", "hwnd", $hWnd, "uint", 0x120B, "wparam", $iIndex, "struct*", $tItem) Return $aResult[0] <> 0 EndFunc ;==>__ArrayDisplay_GetItem Func __ArrayDisplay_GetItemCount($hWnd) ;Local Const $HDM_GETITEMCOUNT = 0x1200 Local $aResult = DllCall("user32.dll", "lresult", "SendMessageW", "hwnd", $hWnd, "uint", 0x1200, "wparam", 0, "lparam", 0) Return $aResult[0] EndFunc ;==>__ArrayDisplayr_GetItemCount Func __ArrayDisplay_GetItemFormat($hWnd, $iIndex) Local $tItem = DllStructCreate($_ARRAYCONSTANT_tagHDITEM) DllStructSetData($tItem, "Mask", 0x00000004) ; $HDI_FORMAT __ArrayDisplay_GetItem($hWnd, $iIndex, $tItem) Return DllStructGetData($tItem, "Fmt") EndFunc ;==>__ArrayDisplay_GetItemFormat Func __ArrayDisplay_GetItemText($hWnd, $iIndex, $iSubItem = 0) Local $tBuffer = DllStructCreate("wchar Text[4096]") Local $pBuffer = DllStructGetPtr($tBuffer) Local $tItem = DllStructCreate($_ARRAYCONSTANT_tagLVITEM) DllStructSetData($tItem, "SubItem", $iSubItem) DllStructSetData($tItem, "TextMax", 4096) DllStructSetData($tItem, "Text", $pBuffer) ;Global Const $LVM_GETITEMTEXTW = (0x1000 + 115) ; 0X1073 If IsHWnd($hWnd) Then DllCall("user32.dll", "lresult", "SendMessageW", "hwnd", $hWnd, "uint", 0x1073, "wparam", $iIndex, "struct*", $tItem) Else Local $pItem = DllStructGetPtr($tItem) GUICtrlSendMsg($hWnd, 0x1073, $iIndex, $pItem) EndIf Return DllStructGetData($tBuffer, "Text") EndFunc ;==>__ArrayDisplay_GetItemText Func __ArrayDisplay_GetItemTextString($hWnd, $iItem) Local $sRow = "", $sSeparatorChar = Opt('GUIDataSeparatorChar') Local $iSelected = $iItem ; get row For $x = 0 To __ArrayDisplay_GetColumnCount($hWnd) - 1 $sRow &= __ArrayDisplay_GetItemText($hWnd, $iSelected, $x) & $sSeparatorChar Next Return StringTrimRight($sRow, 1) EndFunc ;==>__ArrayDisplay_GetItemTextString Func __ArrayDisplay_JustifyColumn($idListView, $iIndex, $iAlign = -1) ;Local $aAlign[3] = [$LVCFMT_LEFT, $LVCFMT_RIGHT, $LVCFMT_CENTER] Local $tColumn = DllStructCreate("uint Mask;int Fmt;int CX;ptr Text;int TextMax;int SubItem;int Image;int Order;int cxMin;int cxDefault;int cxIdeal") ; $tagLVCOLUMN If $iAlign < 0 Or $iAlign > 2 Then $iAlign = 0 DllStructSetData($tColumn, "Mask", 0x01) ; $LVCF_FMT DllStructSetData($tColumn, "Fmt", $iAlign) Local $pColumn = DllStructGetPtr($tColumn) Local $iRet = GUICtrlSendMsg($idListView, 0x1060 , $iIndex, $pColumn) ; $_ARRAYCONSTANT_LVM_SETCOLUMNW Return $iRet <> 0 EndFunc ;==>__ArrayDisplay_JustifyColumn Func __ArrayDisplay_SetItemFormat($hWnd, $iIndex, $iFormat) Local $tItem = DllStructCreate($_ARRAYCONSTANT_tagHDITEM) DllStructSetData($tItem, "Mask", 0x00000004) ; $HDI_FORMAT DllStructSetData($tItem, "Fmt", $iFormat) ;Global Const $HDM_SETITEMW = $HDM_FIRST + 12 ; 0x1200 + 12 Local $aResult = DllCall("user32.dll", "lresult", "SendMessageW", "hwnd", $hWnd, "uint", 0x120C, "wparam", $iIndex, "struct*", $tItem) Return $aResult[0] <> 0 EndFunc ;==>__ArrayDisplay_SetItemFormat ; ===============================================================================================================================
       
       
       
       
      ArrayDisplayInternals.au3
    • By careca
      Hi, i have this array of numbers in the form of strings, and i assumed _arraysort would sort them out, but theres no option to do it numerically, so i had to do it another way, seems clumsy, what am i missing here? There's for sure a better way to sort this out numerically right? _arraysort is doing a mess with the numbers, it goes like this: 35,45,50,42,48,54
      #include<Array.au3> Local $ID, $AM Local $FO = Fileopen('mult.txt') Local $FR = FileReadToArray($FO) FileClose($FO) _ArrayDisplay($FR) For $d = 0 To UBound($FR) $AM = _ArrayMin($FR, 1) ConsoleWrite($AM &@CRLF) $ID = _ArraySearch($FR, $AM) _ArrayDelete($FR, $ID) Next So this way i retrieve the lowest number and then delete it from the array, what would you do?
      mult.txt
    • By ternal
      Hi,
      Recently I have had the need to do a sort and then do a second sort while the item of the first sort stays the same ( double sorting , first on column x then while column x is the same sort column y).
      I did not put much efffort into error checking but so far I did not need it.
      For my applications so far it works perfectly however if someone is willing I want to test this extensivly.
      If anyone has big lists of random stuff to sort could you try this out please?
      #include <Array.au3> ; #FUNCTION# ==================================================================================================================== ; Name ..........: _ArraySort_Double ; Description ...: ; Syntax ........: _ArraySort_Double (Byref $array[, $first_index = Default[, $second_index = Default[, $ascending = Default]]]) ; Parameters ....: $array - 2d array to sort. ; $first_index - [optional] first column to sort. Default is 0. ; $second_index - [optional] second column to sort. Default is 1. ; $ascending - [optional] ascending/descending. Default is 1. ; Return values .: 1 if no errors occured , -1 if errors occured ; Author ........: Ternal ; Remarks .......: Needs excessive testing. ; Related .......: _arraysort() ; =============================================================================================================================== Func _ArraySort_Double (byref $array, $first_index = Default, $second_index = Default, $ascending = Default) Local $temp_value Local $counter = 1 If UBound($array, $UBOUND_DIMENSIONS) <> 2 Then MsgBox(0, "error", "error") return -1 EndIf If $first_index = Default Then $first_index = 0 If $second_index = Default Then $second_index = 1 If $ascending = Default Then $ascending = 1 _ArraySort($array, $ascending, 0, 0, $first_index); you can alter settings of primary sort here If @error Then MsgBox(0, "error", @error) return -1 EndIf $temp_value = $array[0][$first_index] For $x = 1 to UBound($array, 1) - 1 If Mod( $x, 10000) = 0 Then ConsoleWrite("at " & $x & " of a total : " & UBound($array, 1) & @CRLF) If $array[$x][$first_index] = $temp_value Then $counter+= 1 If $x = UBound($array, 1) - 1 Then; do last line here(if last line is not a new item) _ArraySort($array, $ascending, $x - $counter, $x, $second_index);you can alter settings of secondary sort here(don't forget to place line 34 the exact same) If @error Then MsgBox(0, "error", @error) return -1 EndIf EndIf Else If $counter > 0 Then ;at least 2 of the same _ArraySort($array, $ascending, $x - $counter, $x - 1, $second_index);you can alter settings of secondary sort here(don't forget to place line 29 the exact same) If @error Then MsgBox(0, "error", @error) return -1 EndIf $counter = 1 EndIf EndIf $temp_value = $array[$x][$first_index] Next Return 1 EndFunc Kind regards, Ternal
    • By Skysnake
      I am tracking this topic by @LarsJ.  It is very advanced and overkill for what I am currently trying to do.
       
      Problem is this.
      Listview contains columns, one of which is right aligned and gets populated by float values, such as 123.99.  Some do not have decimals ie 124.00 and on sort gets truncated to 124.  Its obviously still the same value, but the display has reset.
      ; line below is for list VIEW ;..................................0.........1......2............ $cListView = GUICtrlCreateListView("CUSTOMER|AMOUNT|DESCRIPTION", 8, 152, 764, 279) GUICtrlSetBkColor($cListView, $GUI_BKCOLOR_LV_ALTERNATE) ; alternate between the listview background color and the listview item background color GUICtrlSetBkColor($cListView, $LVStdClr) ; Set the background color for the listview _GUICtrlListView_SetColumnWidth($cListView, 0, 120) ; -- the client name _GUICtrlListView_SetColumnWidth($cListView, 1, 90) ;-- the amount _GUICtrlListView_JustifyColumn($cListView, 1, 1) ; 1 - Text is right aligned _GUICtrlListView_SetColumnWidth($cListView, 2, 200) ; the description What I am looking for is something native and simple like a 
          _GUICtrlListView_SetColumnFormat($cListView, 1, "%.2f") ;  1 - column is stringformatted to "%.2f"
      So that after each sort it will appear as it was in the original rendering.
      Is there something like this? I have not been able to find a simple solution.

      Thanks.
      Skysnake
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