Jump to content
Sign in to follow this  
HansHenrik

disable TCPTimeout / never timeout

Recommended Posts

Posted (edited)

----------
edit: this is probably in the wrong place, can a moderator move it to wherever it belongs?
----------

is there any way to completely disable TCPTimeout and make TCPRecv() wait indefinitely? maybe setting it to 0 or -1 or something? 
the docs doesn't seem to mention any way to disable it

- the underlying C code would set SO_RCVTIMEO to 0 , aka

DWORD timeout=0;
setsockopt(s, SOL_SOCKET, SO_RCVTIMEO, &timeout, sizeof(timeout));

Edited by HansHenrik

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Similar Content

    • By Blueman
      Hi all,
      I was wondering if you can help me with the function called; InetRead().
      My scripts are using this function a lot for several conditions and everything works fine!
      But sometimes when the server is a little bit buggy of simply not available my script is hanging.
      It takes about 90sec before this function returns a Timeout, when i adjust the parameter it still is hanging about 90sec.
      The following script is a example where the script is hanging for aprox. 90sec;
      ; Set Timeout to 2sec AutoItSetOption ("TCPTimeout", 2000) ; Read Website InetRead("http://www.geenverbinding.nl/",1) ; Show Msgbox before Ending Script. Msgbox(64,"","Finished")  
      The following script is a example where the script show the Msgbox pretty fast;

       
      ; Set Timeout to 2sec AutoItSetOption ("TCPTimeout", 2000) ; Read Website InetRead("http://www.google.nl/",1) ; Show Msgbox before Ending Script. Msgbox(64,"","Finished")  
      My question now is, what am i doing wrong and/or is there a other way to prevent Hanging the script?
      Thanks all
       
    • By ripdad
      I have had several people ask for this, so I decided to work the algorithm for it and this is the result.
      What is it?
      A Gateway Proxy Sends and Receives Data Unmodified.
      https://en.wikipedia.org/wiki/Proxy_server
      What is it used for?
      You can use it as a gateway, relay or router between two known static IP addresses.
      More information is in the header of the script.
      Download: LocalGatewayProxy.au3
      You will need WSA_NBTCP.au3 from here:
      https://www.autoitscript.com/forum/topic/191954-wsa_nbtcp-v100-udf/
      If you have any questions or problems, let me know.
       
    • By ripdad
      This script is based on algorithm code from EnrMa.
      Updated: January 22, 2018
      Made improvements. Changes are in the script header.
      Known Issues: AutoIt x64 does not work properly with this script.
      Download: LocalProxyServer_v1.00.zip
       
    • By ripdad
      WSA_NBTCP.au3  (Windows Sockets API - Non-Blocking Transmission Control Protocol)
      Version: 1.00
      Type: UDF
      This is an accumulation of WSA code from many sources and modified to suit myself.
      These functions have been thoroughly tested using a Local Proxy Server, which
      is about the most strenuous test you can use.
      Includes my rendition of how a TCPRecv Timeout should work. Also includes a
      timewait/timeout using Select for TCP Send, which works great for that function.
      You will need a loop to use _WSA_TCPRecv(). An example will be forthcoming in a second post.
      Functions:
      #CURRENT_USER_FUNCTIONS
      _WSA_Cleanup
      _WSA_FormatMessage
      _WSA_GetLastError
      _WSA_TCPAccept
      _WSA_TCPCloseSocket
      _WSA_TCPConnect
      _WSA_TCPListen
      _WSA_TCPRecv
      _WSA_TCPSend

      #INTERNAL_FUNCTIONS
      __TimeoutManager
      __TimeoutReset

      #EXTRA_FUNCTIONS
      _WSA_GetAddrInfo
      _WSA_GetHostByAddr
      _WSAAsyncGetHostByName
      _WSAAsyncGetHostByName_Callback
      _WSA_GetNameInfo
       
      Requirements:
      - AutoIt Versions: 3.3.8.1 thru 3.3.15.0 (32Bit only).
      - TCPStartup() at beginning of script on startup.
      - TCPShutDown() and _WSA_Cleanup() on exit.
      Download UDF: WSA_NBTCP.au3
       
    • By tarretarretarre
      AutoIt-SocketIo
      Yep yep, this is pretty much an attempt to port the existing project's concept https://socket.io/ to AutoIt's Codebase. So i will not go in to so much detail.
      This is how the communication is done http://i.imgur.com/0mMfsBD.png Each client is isolated to the server http://i.imgur.com/rVO2LFb.png Features
      Easy API VarType Translation (Example: If the server sends an int, the client will receive an int and vice versa) Fully featured examples Data encryption (Using Autoit's UDF Crypt.au3) Limitations / Drawbacks
      It is not possible to Broadcast/Emit objects Only 1D-arrays are allowed to be Broadcasted/Emitted (2D arrays will probably never be supported) Changelog
      Version 1.5.0 (This update DOES NOT break scripts)
      Added AutoIt like docs under Docs\. The docs are generated so its a 1 to 1 reflection of the UDF headers. Print of documentation Added a production ready server example. Added a new method: _Io_DevDebug which will display useful information when debugging. Added a new method: _Io_SetMaxRecvPackageSize which defaults to whatever _Io_setRecvPackageSize is set to. Added a new method: _Io_setOnPrefix which defaults to _On_ Added a new default client & server event called flood. Flood occurs when exceeding the $__g_io_nMaxPacketSize. $__g_io_nMaxPacketSize is set by _Io_SetMaxRecvPackageSize Fixed the 16 parameter limit when sending data with _Io_Emit, _Io_Broadcast, _Io_BroadcastToAll and _Io_BroadcastToRoom. This works on the same premise that AutoIt's Call Does Fixed a TRUNCATION problem when receiving packages which could cause crashes! Fixed a programming error which caused $__g_ionPacketSize to reset to default 4096 if _Io_Connect or _Io_listenwere called after _Io_setRecvPackageSize Fixed _Io_setEventPreScript and _Io_setEventPostScript They didnt work. Lol. Changed how events are fired so the client cannot crash the server by sending the wrong number of parameters (This also allows for optional parameters on callbacks) Changed _Io_On. The second parameter $fCallback can now be set to null. Doing this, the function assumes that the callback is: _On_<eventName>.  
      Changelog History
      Api methods
      Please see the docs provided
      Default events
      Server events
      connection Client events
      banned Server and Client events
      disconnect flood View source on github
       
      Autoit-Socket-IO-1.0.0.zip (OLD!)
      Autoit-Socket-IO-1.1.0.zip (OLD)
      Autoit-Socket-IO-1.3.0.zip (OLD)
      Autoit-Socket-IO-1.4.0.zip (OLD)
      Autoit-Socket-IO-1.5.0.zip (NEWEST 2017-12-20)
×
×
  • Create New...