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Create array in a loopü

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#include <Array.au3>
While 1

Local $arr[10]
_ArrayDisplay ($arr)
for $x=0 to 9
    for $y=0 to 10
        $z=$z & chr(Random(32,64))
    $arr[$x]=$z & $x

_ArrayDisplay ($arr)

That should do it ...

additionally you can empty the array with $arr="" after the next

Edited by Dan_555

Some of my script sourcecode

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Local $array[0] creates an empty 1D array (zero rows).

Local $array[0][3] creates an empty 2D array (zero rows of 3 columns).

And so on...

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Ok maybe i messed up the question.

I know how i create an array. But i want create a completly new array in each loop. 

So for example If $value=3 i loop it 3 Times and get $array1, $array2, and $array3

But If my $value=5 i get $array1, $array2, $array3, $array4 and $array5



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Hi @TomJohn. :)

Something like this?

For $i = 1 to 3
    Dim $aArray[0]
    Assign("array"&$i, $aArray)



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Bravo genius257, I like the way you scripted it (the Dim $aArray[0] should be placed before the loop but that's minor) . Imho, your script could find its place in the help file examples, topic Assign. The help file stipulates :

Assign ( "varname", "data" [, flag = 0] )
varname : The name of the variable you wish to assign. Cannot be an array element [...]

You showed the way to assign it to an array variable name, great :thumbsup:

Edited by pixelsearch
nothing important
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Hi @pixelsearch :).

Many thanks for the nice words :)

You are right about the dim within the loop, my bad :P

Just for fun, it is possible with some trickery to assign values to an array element:

#include <Array.au3>
#include <AutoItConstants.au3>


Func UnknwonVaribleName()
    Local Static $sName = "aArray"&Random(0, 200, 1)

    If IsDeclared($sName) Then Return $sName
    Local $aArray = [3, 2, 1]
    Assign($sName, $aArray, $ASSIGN_FORCEGLOBAL)

Func AssignExample($vValue)
    Local $sName = UnknwonVaribleName()
    _ArrayDisplay(Eval($sName), "before")
    Assign($sName, ArrayAssign(Eval($sName), $vValue, 1))
    _ArrayDisplay(Eval($sName), "after")

Func ArrayAssign(ByRef $aArray, $vValue, $iIndex1, $iIndex2 = 0, $iIndex3 = 0, $iIndex4 = 0)
    Switch @NumParams - 2
        Case 1
            $aArray[$iIndex1] = $vValue
        Case 2
            $aArray[$iIndex1][$iIndex2] = $vValue
        Case 3
            $aArray[$iIndex1][$iIndex2][$iIndex3] = $vValue
        Case 4
            $aArray[$iIndex1][$iIndex2][$iIndex3][$iIndex4] = $vValue
    Return $aArray

Now i don't see a good reason to ever do stuff like this, but it is fun to play with restrictions.

Edited by genius257
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