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Use icon from Shell32.dll


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Yes

#include <GUIConstants.au3>

#Region ### START Koda GUI section ### Form=
$Form1 = GUICreate("AForm1", 633, 447, 193, 115)
GUISetIcon("C:\WINDOWS\system32\shell32.dll", 17)
GUISetState(@SW_SHOW)
#EndRegion ### END Koda GUI section ###

While 1
    $nMsg = GUIGetMsg()
    Switch $nMsg
        Case $GUI_EVENT_CLOSE
            Exit

    EndSwitch
WEnd


Time you enjoyed wasting is not wasted time ......T.S. Elliot
Suspense is worse than disappointment................Robert Burns
God help the man who won't help himself, because no-one else will...........My Grandmother

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Sorry, but that's not what I mean (sorry if I explained it the wrong way) What is: If you compile your script with options you can choose a custom icon. But how to choose one from shell32.dll?

not that I know of

SciTE for AutoItDirections for Submitting Standard UDFs

 

Don't argue with an idiot; people watching may not be able to tell the difference.

 

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Resource Hacker wouldn't do it and just save it to a different location?

Common sense plays a role in the basics of understanding AutoIt... If you're lacking in that, do us all a favor, and step away from the computer.

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