Vindicator209 Posted September 18, 2006 Posted September 18, 2006 I tried using codewizard to use a cool cursor on my game, it wont work..whys that? [center]"When you look at old, classic games like Snake, you often put it off because it's such a simple game, but it's only when you actually try and create your own unique game from scratch, do you finally appreciate those games."[/center][center]Don't ask for answers if you haven't TRIED yet![/center][center]Most answers can be answered in the help file! Use it![/center]
GaryFrost Posted September 18, 2006 Posted September 18, 2006 I tried using codewizard to use a cool cursor on my game, it wont work..whys that?Because the functions are for AutoIt GUIs SciTE for AutoItDirections for Submitting Standard UDFs Don't argue with an idiot; people watching may not be able to tell the difference.
Vindicator209 Posted September 20, 2006 Author Posted September 20, 2006 sorry, lemme restate that' i made a game with auto it, in a gui, i pasted a cursor code from Code Wizard, doesnt work [center]"When you look at old, classic games like Snake, you often put it off because it's such a simple game, but it's only when you actually try and create your own unique game from scratch, do you finally appreciate those games."[/center][center]Don't ask for answers if you haven't TRIED yet![/center][center]Most answers can be answered in the help file! Use it![/center]
Valuater Posted September 20, 2006 Posted September 20, 2006 sorry, lemme restate that'i made a game with auto it, in a gui, i pasted a cursor code from Code Wizard, doesnt workcant help much without seeing the script/problem8)
Vindicator209 Posted September 20, 2006 Author Posted September 20, 2006 expandcollapse popup$g_szVersion = "My Script 1.1" If WinExists($g_szVersion) Then Exit AutoItWinSetTitle($g_szVersion) Global $Attack1 = 200 Global $AttackMin = 1 Global $ARMOR = 80 $Money = RegRead("HKEY_LOCAL_MACHINE\SOFTWARE\kyle\Game", "coins") $NAME= RegRead("HKEY_LOCAL_MACHINE\SOFTWARE\kyle\Game", "name") $god= RegRead("HKEY_LOCAL_MACHINE\SOFTWARE\kyle\Game", "god") #include <GuiConstants.au3> GuiCreate("Battle! - By Vindicator", 222, 418,-1, -1 , BitOR($WS_OVERLAPPEDWINDOW, $WS_CLIPSIBLINGS)) If Not IsDeclared('Cursor_CROSS') Then Dim $Cursor_CROSS = 3 GUICtrlSetCursor("controlID",$Cursor_CROSS) $Group_1 = GuiCtrlCreateGroup($NAME, 10, 10, 200, 400) $List_2 = GUICtrlCreateInput("", 20, 30, 180, 110) $Button_3 = GuiCtrlCreateButton("Load", 20, 150, 180, 20) $Combo_4 = GuiCtrlCreateCombo("Chest", 20, 180, 180, 21) If RegRead("HKEY_LOCAL_MACHINE\SOFTWARE\kyle\Game", "Plate") = ("a") Then GuiCtrlSetData($Combo_4,'Crystal Plate') EndIf $1=GuiCtrlSetData($Combo_4,'Steel Plate') $Combo_5 = GuiCtrlCreateCombo("Legs", 20, 210, 180, 21) If RegRead("HKEY_LOCAL_MACHINE\SOFTWARE\kyle\Game", "Legs") = ("a") Then GuiCtrlSetData($Combo_5,'Crystal Legs') EndIf $2=GuiCtrlSetData($Combo_5,'Steel Plate Legs') $Combo_6 = GuiCtrlCreateCombo("Weapon", 20, 240, 180, 21) If RegRead("HKEY_LOCAL_MACHINE\SOFTWARE\kyle\Game", "Katana") = ("a") Then GuiCtrlSetData($Combo_6,'Flaming Katana') EndIf If RegRead("HKEY_LOCAL_MACHINE\SOFTWARE\kyle\Game", "Steel") = ("a") Then GuiCtrlSetData($Combo_6,'Steel Sword') EndIf $3=GuiCtrlSetData($Combo_6,'Bronze Sword') $Combo_7 = GuiCtrlCreateCombo("Gloves", 20, 270, 180, 21) If RegRead("HKEY_LOCAL_MACHINE\SOFTWARE\kyle\Game", "Boots") = ("a") Then GuiCtrlSetData($Combo_7,'Runite Gloves') EndIf $4=GuiCtrlSetData($Combo_7,'Leather Steel-Lined') $Combo_8 = GuiCtrlCreateCombo("MISC. 1", 20, 300, 180, 21) If RegRead("HKEY_LOCAL_MACHINE\SOFTWARE\kyle\Game", "luck") = ("a") Then GuiCtrlSetData($Combo_8,'Lucky Ring') EndIf $Combo_9 = GuiCtrlCreateCombo("MISC. 2", 20, 330, 180, 21) If RegRead("HKEY_LOCAL_MACHINE\SOFTWARE\kyle\Game", "diamond") = ("a") Then GuiCtrlSetData($Combo_9,'Diamond Amulet') EndIf $Combo_10 = GuiCtrlCreateCombo("MISC. 3", 20, 360, 180, 21) $Button_11 = GuiCtrlCreateButton("FIGHT!", 20, 390, 180, 20) GuiSetState() While 1 $msg = GuiGetMsg() Select Case $msg = $Button_11 If GUICtrlRead($Combo_4) = ('Steel Plate') Then $ARMOR +=10 EndIf If GUICtrlRead($Combo_5) = ('Steel Plate Legs') Then $ARMOR +=10 EndIf If GUICtrlRead($Combo_6) = ('Bronze Sword') Then $Attack1 +=10 $AttackMin += 100 EndIf If GUICtrlRead($Combo_7) = ('Leather Steel-Lined') Then $ARMOR +=5 EndIf If GUICtrlRead($Combo_8) = ('God Jewel') Then $Attack1 +=9999999999 $AttackMin += 999999999 EndIf If GUICtrlRead($Combo_9) = ('God Ring') Then $Attack1 +=9999999999 $AttackMin += 999999999 EndIf If GUICtrlRead($Combo_10) = ('God Amulet') Then $Attack1 +=9999999999 $AttackMin += 999999999 EndIf If GUICtrlRead($Combo_10) = ('Steel Sword') Then $Attack1 +=20 $AttackMin += 200 EndIf If GUICtrlRead($Combo_10) = ('God Amulet') Then $Attack1 +=9999999999 $AttackMin += 999999999 EndIf If GUICtrlRead($Combo_10) = ('God Amulet') Then $Attack1 +=9999999999 $AttackMin += 999999999 EndIf $FIGHT= Random($AttackMin,$Attack1) $armor1= $ARMOR $Enemy= Random(100,300) $ARMOR2=50 If $FIGHT < $ARMOR2 Then MsgBox(0,"Results", "You Lose!") EndIf If $FIGHT > $armor2 Then MsgBox(0,"Results", "You Win!") $Money += Random(50,500,1) RegWrite("HKEY_LOCAL_MACHINE\SOFTWARE\kyle\Game", "coins","REG_SZ",$Money) MsgBox(0,"Results", "You Now Have:"& $Money & "Coins!") GUICtrlSetState ($Button_11, $GUI_DISABLE) Sleep(3000) GUICtrlSetState ($Button_11, $GUI_ENABLE) EndIf Case $msg = $Button_3 If GUICtrlRead($List_2) = "GOD MODE" Then $5=GUICtrlSetData($Combo_8,'God Jewel') $6=GUICtrlSetData($Combo_9,'God Ring') $7=GUICtrlSetData($Combo_10,'God Amulet') EndIf Case $msg = $GUI_EVENT_CLOSE ExitLoop Case Else ;;; EndSelect WEnd Exit erm..thanks for helping, sorry for the long sciprt, i would have simmed it to the prob but im outta time... [center]"When you look at old, classic games like Snake, you often put it off because it's such a simple game, but it's only when you actually try and create your own unique game from scratch, do you finally appreciate those games."[/center][center]Don't ask for answers if you haven't TRIED yet![/center][center]Most answers can be answered in the help file! Use it![/center]
GaryFrost Posted September 20, 2006 Posted September 20, 2006 GUICtrlSetCursor("controlID",$Cursor_CROSS) SciTE for AutoItDirections for Submitting Standard UDFs Don't argue with an idiot; people watching may not be able to tell the difference.
Vindicator209 Posted September 20, 2006 Author Posted September 20, 2006 (edited) so would i use the varible name of my whole gui? EDIT: ok nvm, i cant do that Edited September 20, 2006 by MethodZero [center]"When you look at old, classic games like Snake, you often put it off because it's such a simple game, but it's only when you actually try and create your own unique game from scratch, do you finally appreciate those games."[/center][center]Don't ask for answers if you haven't TRIED yet![/center][center]Most answers can be answered in the help file! Use it![/center]
GaryFrost Posted September 20, 2006 Posted September 20, 2006 look at GUISetCursor also SciTE for AutoItDirections for Submitting Standard UDFs Don't argue with an idiot; people watching may not be able to tell the difference.
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