Vindicator209 Posted October 26, 2006 Share Posted October 26, 2006 I cant get this gui to close... why? #include <GuiConstants.au3> ;up-down $y=MouseGetPos(1) ;left-right $x=MouseGetPos(0)+ 150 GuiCreate("zombie", 115, 165,$x, $y , BitOR($WS_OVERLAPPEDWINDOW, $WS_CLIPSIBLINGS)) $Pic_1 = GuiCtrlCreatePic("zombie.bmp", 0, 0, 120, 170) GuiSetState() While 1 $msg = GuiGetMsg() Select Case $msg = $GUI_EVENT_CLOSE Exit Case Else ;;; EndSelect $XMov=MouseGetPos(0) $YMov=$y + 10 WinMove("zombie","",$Ymov,$XMov) Sleep(1000) $YMov=$y - 10 WinMove("zombie","",$Ymov,$XMov) Sleep(1000) $YMov=$y - 10 WinMove("zombie","",$Ymov,$XMov) Sleep(1000) $YMov=$y + 10 WinMove("zombie","",$Ymov,$XMov) WEnd Exit [center]"When you look at old, classic games like Snake, you often put it off because it's such a simple game, but it's only when you actually try and create your own unique game from scratch, do you finally appreciate those games."[/center][center]Don't ask for answers if you haven't TRIED yet![/center][center]Most answers can be answered in the help file! Use it![/center] Link to comment Share on other sites More sharing options...
GaryFrost Posted October 27, 2006 Share Posted October 27, 2006 expandcollapse popup#include <GuiConstants.au3> HotKeySet("{Esc}", "_GetBiggerGun") ; it's a timing issue ;up-down $y = MouseGetPos(1) ;left-right $x = MouseGetPos(0) + 150 GUICreate("zombie", 115, 165, $x, $y, BitOR($WS_OVERLAPPEDWINDOW, $WS_CLIPSIBLINGS)) $Pic_1 = GUICtrlCreatePic("zombie.bmp", 0, 0, 120, 170) GUISetState() While 1 $msg = GUIGetMsg() Select Case $msg = $GUI_EVENT_CLOSE Exit Case Else $XMov = MouseGetPos(0) $YMov = $y + 10 WinMove("zombie", "", $YMov, $XMov) Sleep(1000) If GUIGetMsg() = $GUI_EVENT_CLOSE Then Exit $YMov = $y - 10 WinMove("zombie", "", $YMov, $XMov) Sleep(1000) If GUIGetMsg() = $GUI_EVENT_CLOSE Then Exit $YMov = $y - 10 WinMove("zombie", "", $YMov, $XMov) Sleep(1000) If GUIGetMsg() = $GUI_EVENT_CLOSE Then Exit $YMov = $y + 10 WinMove("zombie", "", $YMov, $XMov) EndSelect WEnd Func _GetBiggerGun() Exit EndFunc ;==>_GetBiggerGun SciTE for AutoItDirections for Submitting Standard UDFs Don't argue with an idiot; people watching may not be able to tell the difference. Link to comment Share on other sites More sharing options...
Paulie Posted October 27, 2006 Share Posted October 27, 2006 Func _GetBiggerGun()Nice... Link to comment Share on other sites More sharing options...
Vindicator209 Posted October 27, 2006 Author Share Posted October 27, 2006 (edited) oooh.... thanks! have I ever mentioned that you and gafrost practically solve every one of my carelessness scripting problems? EDIT: oops, you ARE gafrost =P Edited October 27, 2006 by MethodZero [center]"When you look at old, classic games like Snake, you often put it off because it's such a simple game, but it's only when you actually try and create your own unique game from scratch, do you finally appreciate those games."[/center][center]Don't ask for answers if you haven't TRIED yet![/center][center]Most answers can be answered in the help file! Use it![/center] Link to comment Share on other sites More sharing options...
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