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Toady

Disable a keys normal function

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Toady

I was wonder if there is a way to make a key not do what its supposed to do without using BlockInput(1). Im trying to record a MUTE button when it is pressed but I dont want it to actually mute my sound, I just want it to get recorded. Thanks :shocked:


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BrettF

I was wonder if there is a way to make a key not do what its supposed to do without using BlockInput(1). Im trying to record a MUTE button when it is pressed but I dont want it to actually mute my sound, I just want it to get recorded. Thanks :shocked:

Is this on like a multimedia keyboard?

Maybe:

If _IsPressed ("Key") Then
    ;Set the Mute off
Endif

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