sanhen Posted June 24, 2007 Posted June 24, 2007 #include <A3LClipboard.au3> #include <A3LScreenCap.au3> #includH ÑÕRPÛÛÝ[Ë]LÉÝÂÌÍÙ]OPSÓ [ÈQVH [ÈÕT [ÈÔâfײ4T2 ¤uT7&VFRgV÷Cµ67&VVç6÷G2FööÇ2#rcãgV÷C²Ã3Ã#¤((ÀÌØíÕÑѽ¹ÍÑÉÐôU% Ñɱ ÉÑ ÕÑѽ¸ ÅÕ½ÐíÍÑÉÐÅÕ½Ðì°ÔÀ°ÄÀÀ°ÜÀ°ÌÀ¤ GUISetState( ) While 1 $msg = GUIGetMsg() Select case ÛÙÈH ÌÍØ]ÛÝBWÔØÜY[ØÐØJ ÌÍÙ]H [È ][ÝËbgV÷C²ÃÃÂÓÂÓÄfÇ6R¢ 66Rb33c¶×6rÒb33c´uTôUdTåEô4Äõ4P¢á¥Ñ1½½À((¹M±Ð)]¹((( Running a close only a map. Why not consecutive screenshots?
Mast3rpyr0 Posted June 24, 2007 Posted June 24, 2007 #include <A3LClipboard.au3> #include <A3LScreenCap.au3> #incluH ÑÕRPÛÛÝ[Ë]LÉÝÂÕRPÜX]H ][ÝÔØÜY[ÚÝÈÛÛÈ ÈK V÷C²Ã3Ã# ¢b33c¶'WGFöç7F'BÒuT7G&Ä7&VFT'WGFöâgV÷Cµ7F'BgV÷C²ÃÀ°ÜÔ°ÜÀ°ÌÀ¤ìÍÑÉÐÕÑѽ¸((ÀÌØíÕÑѽ¹ÍѽÀôU% Ñɱ ÉÑ ÕÑѽ¸ ÅÕ½ÐíMop",175,75,70,30) ; stop button GUISetState(@SW_SHOW) ; show gui WhiHB ÌÍÛÙÈHÕRQÙ]ÙÊ BÝÚ]Ú ÌÍÛÙÈÈÚ[Ú[ÈÙ[XÝÈvF6ÆÆ÷w2WGFærb33c¶×6rW&R6ò÷RFöçBfRFòöâWfW'ÆæP¢ÍÀÌØíÕÑѽ¹ÍÑÉÐ(M¹À ¤ìáÕÑM¹À ¤Õ¹Ñ¥½¸($%Í36;GUI_EVENT_CLOSE ExitLoop ; close window EndSwitch Wend [ÈÛ BÂÌÍÛÙÌHÕRQÙ]ÙÊ BÌÍÙ]OPSÓ [ÈQVH [ÈõU"fײÔâfײ4T0¢õ67&VVä6ô6GW&Rb33c¶FFRfײgV÷C²ævbg½Ðì°À°À°´Ä°´Ä±±Í¤)U¹Ñ¥°ÀÌØíµÍÈôÀÌØíÕÑѽ¹ÍѽÀ)¹Õ¹( My UDF's : _INetUpdateCheck() My Programs : GameLauncher vAlpha, InfoCrypt, WindowDesigner, ScreenCap, DailyRemindersPick3GeneratorBackupUtility! Other : Bored? Click Here!
sanhen Posted June 24, 2007 Author Posted June 24, 2007 Thanks Only manual interception when, and why I look to the code only interception of a map. After an interception and click on the button can interception.
PaulIA Posted June 24, 2007 Posted June 24, 2007 Or... #include <A3LScreenCap.au3> Global $hGUI, $iStart, $iÝÜ ÌÍÚSÙË ÌÍÙ[XY ÌÍÚU[YÌÍÚÕRHHÕRPÜX]J ]÷Cµ67&VVâ6GW&RgV÷C²Â3¢b33c¶7F'BÒuT7G&Ä7&VFT'WGFöâgV÷CMÑÉÐÅÕ½Ðì°ÜÀ°ÜÀ°ÜÔ°ÈÔ¤(ÀÌØí¥MѽÀôU% Ñɱ ÉÑ ÕÑѽ¸ ÅÕ½ÐíMѽÀquot; , 160, 70, 75, 25) GUICtrlSetState($iStop , $GUI_DISABLE) GRTÙ]Ý]J BÚ[HBÝÚ]ÚÕRQÙ]ÙÊ BØÙH ÌÍÚTÝ ÌͶdVæ&ÆVBÒG'VP¢uT7G&Å6WE7FFRb33c¶7F'BÂb33c´uTôD4$ÄR¢U% ÑɱMÑMÑÑ ÀÌØí¥MѽÀ°ÀÌØíU%}9 1¤(ÀÌØí¥Q¥µÈôQ¥µrInit() case $iStop $fEnabled = False GUICtrlSetS]J ÌÍÚTÝ ÌÍÑÕRWÑSPH BÕRPÝÙ]Ý]J ÌÍÚTÝÜ 3c´uTôD4$ÄR¢66Rb33c´uTôUdTåEô4Äõ4P¢W@¢VæE7vF6¢bÀÌØí¹±¹¡Q¥µÉ¥ ÀÌØí¥Q¥µÈ¤ÐìôÄÀÀÀ¤Ñ¡¸(}Mɹ ÁCapture(StringFormat("%02d%02d%02d%02d%02d.gif", @MON, @MDAY, @HOTRSÑPÊJB[YÙ[ Auto3Lib: A library of over 1200 functions for AutoIt
sanhen Posted June 24, 2007 Author Posted June 24, 2007 If not automatic, manual, and every time the interception of a screen, it seems not.
sanhen Posted June 24, 2007 Author Posted June 24, 2007 Above code interception of a button, not the interception again. Why is this?
PaulIA Posted June 24, 2007 Posted June 24, 2007 Above code interception of a button, not the interception again. Why is this?The above question does not make sense in English. If you're struggling with English, you might want to have a friend help you post your question. Auto3Lib: A library of over 1200 functions for AutoIt
sanhen Posted June 25, 2007 Author Posted June 25, 2007 Very sorry that I used the machine translation. However, I would like to say is that my code, why print run after only a screen, and the second has not print?
dabus Posted June 25, 2007 Posted June 25, 2007 Your date-var never changes. _ScreenCap_Capture(@MON & @MDAY & @HOUR & @MIN & @SEC &È ][ÝËÚY][ÝËLKLK[ÙJB This works. You might want to change the filename to 1-2-3 and add a counter in your program.
sanhen Posted June 25, 2007 Author Posted June 25, 2007 thank you very much! Just like how the timer adjustment?
Mast3rpyr0 Posted June 25, 2007 Posted June 25, 2007 Hmm changed for me My UDF's : _INetUpdateCheck() My Programs : GameLauncher vAlpha, InfoCrypt, WindowDesigner, ScreenCap, DailyRemindersPick3GeneratorBackupUtility! Other : Bored? Click Here!
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