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houseonfire

Checkbox to activate an input

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houseonfire

I'm trying to make a checkbox activate an input box when the checkbox is checked, and then when it is unchecked, I want to box to be inactive.

I've been trying this part of my script off and on for a few days, and can't seem to get it. Can someone help me out please?

$f = 1
Case $Checkbox0
    If $checkbox0 = 1 Then
        $f = 2
    If $f =2 Then
        GUICtrlSetState ($id1, $GUI_ENABLE)
    EndIf
EndIf

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Melba23

houseonfire,

Try this:

#include <GUIConstantsEx.au3>

GUICreate("Test", 300, 300)

$hCheck = GUICtrlCreateCheckbox("Toggle Input", 10, 10, 100, 20)
$hInput = GUICtrlCreateInput("Input here", 10, 50, 100, 20)
    GUICtrlSetState(-1, $GUI_DISABLE)

GUISetState()

$iFlag = 0

While 1
    
    If GUIGetMsg() = -3 Then Exit
; Interaction checkbox and input
        If BitAnd(GUICtrlRead($hCheck),$GUI_CHECKED) <>  $iFlag Then
            $iFlag = Not $iFlag
            If $iFlag = $GUI_UNCHECKED Then
                GUICtrlSetState($hInput, $GUI_ENABLE)
            Else
                GUICtrlSetState($hInput, $GUI_DISABLE)
            EndIf
        EndIf
WEnd

M23


Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind._______My UDFs:

Spoiler

ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area

 

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KaFu

Use WM_COMMAND to switch states of a control. Advantage, this will also work if your loop is busy (try and add sleep(5000) to the main loop).

#include <GUIConstantsEx.au3>
#include <WindowsConstants.au3>

Local $checkCN, $msg
GUICreate("My GUI Checkbox"); will create a dialog box that when displayed is centered

$checkCN = GUICtrlCreateCheckbox("Input Enabled", 10, 10, 120, 20)

$input = GUICtrlCreateInput("", 10, 40, 120, 20)
GUICtrlSetState(-1, $GUI_DISABLE)

GUIRegisterMsg($WM_COMMAND, "My_WM_COMMAND")

GUISetState(); will display an  dialog box with 1 checkbox

; Run the GUI until the dialog is closed
While 1
    $msg = GUIGetMsg()

    If $msg = $GUI_EVENT_CLOSE Then ExitLoop
WEnd

Func My_WM_COMMAND($hWnd, $Msg, $wParam, $lParam)
    Local $iIDFrom = BitAND($wParam, 0xFFFF);LoWord
    Local $iCode = BitShift($wParam, 16);HiWord

    Switch $iIDFrom
        Case $checkCN
            If GUICtrlRead($checkCN) = 1 Then
                GUICtrlSetState($input, $GUI_ENABLE)
            Else
                GUICtrlSetState($input, $GUI_DISABLE)
            EndIf
    EndSwitch
EndFunc
Edited by KaFu

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houseonfire

Thank you for the help everyone.

Its working.

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