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Autoit SysInfo Clock 0.9.9.7 build 2014-08-27

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About This File

is a small tool in widget style to show the clock, current cpu usage, cpu speed,

memory usage and network activity (tcp, ip and udp). Additionally you can use it as an alarm clock (to stop

alarm clock tone press the left LED (mail) or wait 60 seconds).

The current cpu usage code is beta and might be not working for some CPU models! Autoit SysInfo Clock should

work with all operating systems beginning from Windows XP.

Br,

UEZ

This project is discontinued!


What's New in Version 0.9.9.7 build 2014-08-27

Released

  • v0.9.9.7 build 2014-06-23: adapted code to run on AutoIt version 3.3.12.0
  • v0.9.9.7 build 2014-08-27: some internal "cosmetic" changes



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      By c.haslam
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$hBitmap_Logo_Scaled, $fRadius - $aDim[0] / 2, $fRadius / 1.75, $aDim[0], $aDim[1]) _GDIPlus_ImageDispose($hBitmap_Logo) _GDIPlus_ImageDispose($hBitmap_Logo_Scaled) Local Const $hFamily = _GDIPlus_FontFamilyCreate("Segoe Script"), $hFont = _GDIPlus_FontCreate($hFamily, $fDiameter * 0.025), $hFormat = _GDIPlus_StringFormatCreate() _GDIPlus_StringFormatSetAlign($hFormat, 1) _GDIPlus_StringFormatSetLineAlign($hFormat, 1) ;~ _GDIPlus_BrushSetSolidColor($hBrush, 0xFF400000) _GDIPlus_GraphicsDrawStringEx($hGfx, "Clock by" & @CRLF & "UEZ", $hFont, _GDIPlus_RectFCreate($fRadius - $fRadius * 0.2, $fRadius + $fRadius * 0.2, $fRadius * 0.4, $fRadius * 0.4), $hFormat, $hBrush) _GDIPlus_ImageDispose($hBitmap_Texture) _GDIPlus_BrushDispose($hTexture) _GDIPlus_FontDispose($hFont) _GDIPlus_FontFamilyDispose($hFamily) _GDIPlus_StringFormatDispose($hFormat) _GDIPlus_EffectDispose($hEffect) _GDIPlus_PenDispose($hPen) _GDIPlus_BrushDispose($hBrush) _GDIPlus_GraphicsDispose($hGfx) Return $hBitmap EndFunc Func _CreateBrushedAluminum($iW, $iH, $fLightAngle = 40, $iBlurDist = 12, $fBlurTrans = 0.6666, $fRed = 0.8, $fGreen = 0.9, $fBlue = 1, $iLightColor = 0xF0FFFFFF, $fLightSigma = 0.5, $fLightScale = 0.83) ;coded by Eukalyptus! $iBlurDist = Ceiling($iBlurDist) $iBlurDist += 1 - Mod($iBlurDist, 2) Local $iOverSize = 0 For $i = 1 To $iBlurDist Step 2 $iOverSize += $i + $i + 1 Next Local $iWO = $iW + $iOverSize ;========================================= ; Add Noise ;========================================= Local $iNoiseSize = 40 Local $hBmp_Noise = _GDIPlus_BitmapCreateFromScan0($iNoiseSize, $iNoiseSize) Local $hGfx_Noise = _GDIPlus_ImageGetGraphicsContext($hBmp_Noise) Local $tData = _GDIPlus_BitmapLockBits($hBmp_Noise, 0, 0, $iNoiseSize, $iNoiseSize, BitOR($GDIP_ILMREAD, $GDIP_ILMWRITE), $GDIP_PXF32ARGB) Local $iStride = DllStructGetData($tData, "Stride") Local $iWidth = DllStructGetData($tData, "Width") Local $iHeight = DllStructGetData($tData, "Height") Local $pScan0 = DllStructGetData($tData, "Scan0") Local $tPixel = DllStructCreate("dword[" & $iWidth * $iHeight & "];", $pScan0) Local $iAmp For $row = 0 To $iHeight - 1 For $col = 0 To $iWidth - 1 $iAmp = Random(0, 0xFF, 1) DllStructSetData($tPixel, 1, BitOR(0xFF000000, BitShift($iAmp, -16), BitShift($iAmp, -8), $iAmp), $row * $iWidth + $col + 1) Next Next _GDIPlus_BitmapUnlockBits($hBmp_Noise, $tData) ;========================================= ; Create Full NoiseBitmap ;========================================= Local $hBmp_Full = _GDIPlus_BitmapCreateFromScan0($iWO, $iH) Local $hGfx_Full = _GDIPlus_ImageGetGraphicsContext($hBmp_Full) _GDIPlus_GraphicsSetSmoothingMode($hGfx_Full, 4) _GDIPlus_GraphicsSetInterpolationMode($hGfx_Full, 3) Local $iXOff, $iYOff, $iSizeX, $iSizeY For $y = 0 To $iH Step $iNoiseSize / 2 For $x = 0 To $iWO Step $iNoiseSize / 2 $iXOff = Random(0, $iNoiseSize / 2, 1) $iYOff = Random(0, $iNoiseSize / 2, 1) $iSizeX = $iNoiseSize - $iXOff $iSizeY = $iNoiseSize - $iYOff _GDIPlus_GraphicsDrawImageRectRect($hGfx_Full, $hBmp_Noise, $iXOff, $iYOff, $iSizeX, $iSizeY, $x, $y, $iSizeX, $iSizeY) Next Next _GDIPlus_GraphicsDispose($hGfx_Noise) _GDIPlus_BitmapDispose($hBmp_Noise) ;========================================= ; MotionBlur ;========================================= Local $hBmp_Full2 = _GDIPlus_BitmapCreateFromScan0($iWO, $iH) Local $hGfx_Full2 = _GDIPlus_ImageGetGraphicsContext($hBmp_Full2) _GDIPlus_GraphicsSetSmoothingMode($hGfx_Full2, 4) _GDIPlus_GraphicsSetInterpolationMode($hGfx_Full, 3) Local $tColorMatrix = DllStructCreate("float[5]; float[5]; float[5]; float[5]; float[5];") DllStructSetData($tColorMatrix, 1, 1, 1) DllStructSetData($tColorMatrix, 2, 1, 2) DllStructSetData($tColorMatrix, 3, 1, 3) DllStructSetData($tColorMatrix, 4, $fBlurTrans, 4) DllStructSetData($tColorMatrix, 5, 1, 5) Local $hImgAttrib = _GDIPlus_ImageAttributesCreate() DllCall($__g_hGDIPDll, "int", "GdipSetImageAttributesColorMatrix", "ptr", $hImgAttrib, "int", 1, "int", 1, "struct*", $tColorMatrix, "struct*", 0, "int", 0) For $i = 1 To $iBlurDist Step 2 DllCall($__g_hGDIPDll, "int", "GdipDrawImageRectRect", "ptr", $hGfx_Full2, "ptr", $hBmp_Full, _ "float", $i, "float", 0, "float", $iWO, "float", $iH, _ "float", 0, "float", 0, "float", $iWO, "float", $iH, _ "int", 2, "ptr", $hImgAttrib, "ptr", 0, "ptr", 0) If $i >= $iBlurDist Then DllStructSetData($tColorMatrix, 1, $fRed, 1) DllStructSetData($tColorMatrix, 2, $fGreen, 2) DllStructSetData($tColorMatrix, 3, $fBlue, 3) DllStructSetData($tColorMatrix, 4, 1, 4) DllCall($__g_hGDIPDll, "int", "GdipSetImageAttributesColorMatrix", "ptr", $hImgAttrib, "int", 1, "int", 1, "struct*", $tColorMatrix, "struct*", 0, "int", 0) EndIf DllCall($__g_hGDIPDll, "int", "GdipDrawImageRectRect", "ptr", $hGfx_Full, "ptr", $hBmp_Full2, _ "float", $i + 1, "float", 0, "float", $iWO, "float", $iH, _ "float", 0, "float", 0, "float", $iWO, "float", $iH, _ "int", 2, "ptr", $hImgAttrib, "ptr", 0, "ptr", 0) Next _GDIPlus_ImageAttributesDispose($hImgAttrib) _GDIPlus_GraphicsDispose($hGfx_Full2) _GDIPlus_BitmapDispose($hBmp_Full2) _GDIPlus_GraphicsDispose($hGfx_Full) ;========================================= ; Add Light ;========================================= Local $hBmp_Alu = _GDIPlus_BitmapCreateFromScan0($iW, $iH) Local $hGfx_Alu = _GDIPlus_ImageGetGraphicsContext($hBmp_Alu) _GDIPlus_GraphicsSetSmoothingMode($hGfx_Alu, 4) _GDIPlus_GraphicsSetInterpolationMode($hGfx_Full, 3) _GDIPlus_GraphicsDrawImage($hGfx_Alu, $hBmp_Full, -$iOverSize, 0) _GDIPlus_BitmapDispose($hBmp_Full) Local $tPointF1 = DllStructCreate("float; float;") Local $tPointF2 = DllStructCreate("float; float;") DllStructSetData($tPointF2, 2, $iH * $fLightScale) $aResult = DllCall($__g_hGDIPDll, "int", "GdipCreateLineBrush", "struct*", $tPointF1, "struct*", $tPointF2, "uint", 0, "uint", $iLightColor, "int", 0, "handle*", 0) If @error Or Not IsArray($aResult) Then Return SetError(1, 4, False) Local $hBrush = $aResult[6] _GDIPlus_LineBrushSetSigmaBlend($hBrush, $fLightSigma) _GDIPlus_LineBrushSetGammaCorrection($hBrush) DllCall($__g_hGDIPDll, "int", "GdipRotateLineTransform", "ptr", $hBrush, "float", $fLightAngle, "int", 0) _GDIPlus_GraphicsFillRect($hGfx_Alu, 0, 0, $iW, $iH, $hBrush) _GDIPlus_BrushDispose($hBrush) _GDIPlus_GraphicsDispose($hGfx_Alu) Return $hBmp_Alu EndFunc ;==>_CreateBrushedAluminum ;Code below was generated by: 'File to Base64 String' Code Generator v1.20 Build 2018-02-02 Func _Au3_Icon($bSaveBinary = False, $sSavePath = @ScriptDir) Local $Au3_Icon $Au3_Icon &= 'iVBORw0KGgoAAAANSUhEUgAAADAAAAAwCAYAAABXAvmHAAAP0ElEQVR4XtWZW4hs6VXHf+v79qWquruquqtvZ/r0uc8540yScTIQQ0JkDOYyGhIkhhAxxhdR8mDAgAg+6FsE9UVffNMH8S0ERAwS1DFeEo3m6owzmUySc+Zc+15VXZd9+dZyp6ro4pDTORlGIfnDn703TW/+//X9v/Wt3i3PPfccP85w/GhBgLqkS23ixhpRfau6bgItIPpRN5Ag0Xl88jYrxu/E+KA492E0vJd44d245BKQ/H8bkAe80wMOEE5HA5c8SpQ822yv/ubW9vnfffyxR3+vs7r6YcS9HewZnP9ZXPwE0Py/NuCBJj65iERvQPybcNFP4JKzuPgq+CeR6GnwV3FJB4juM+mSNj55Ehe97/LFC5947PL2ey5tb755daW1+fiVc295+qk3fuTShfPPPnb10d+J60sfI6o9BbRer4EIaOLis1Nh6dtBfs6ljY82ljqfiNLFX8X597uk/ksrG4/8ftJo/lq62P51XPQOJHoc3DV8egZYxLkLcW3xQ088fvWTj2ysXItjnxRlGY6Ojmxvb98iJwtnz6xeXO80tx+9tP0Rcf6tuHhzLuS1YwmJLiHuslRVbzQbjydJsrXSbl4RIVlpLZ0xM71+e+cbC41a+8zayuVxlo9CCPnX/vslt7S89iEzy4/7R/+MT7+Lhq2V5dbbO63Ftbwog/feDYdDt7e3R71eo9vt2tbWlkZRRC1NFkHWQDpACmQ/bBuVWUyaiN+Kk9oH2q3mO/Ky0HNn1p9sNxeaBpiBmpl3TlTNqouoqkmFoKp5XuT1NKlVFS5ffOXm54ui2EFIr17afudCLV1SM5mBity+fRuAzc1NVC1EkfN3dg+/9e1vf/ePMfssYXz9hzXQJKo/BTyKlovrZ7Y+fPXi1luryubOOeKqPBpKQiilLAMhBAwEw7x3RN9jFImPIhTR8TjPQghFvZY2s7wYpkmc' $Au3_Icon &= 'Ag5ARFBVuXHjBpVPqurTaDRMVRERQgjll776wp9YKP+KMP5a9NCsS7SBuHMgb2stt9+13FraXltubYegmkRRMh4POTwccdAbMy4CQTFDBBEDABMvYmnirNVIaC3UpVFP667WqFdmrRLfYA7MDIBWq0WaplQRIo5j8d6bVvDOxbV6fXV03C0BeYgBvyxx7R1prfbs2srym8+e6bxhtrwMjnt276Bv3UGOuYQ4bVCrJ1JVWtxEvxO0xBHIiiBVpbnbLexetysLidjmygKLCwsYzjATwACpQK/XY2VlBTNjZ2cHVTXvvYkgg3F2lI2z2+ByIEScjgRx23GSPvPU41d+BQE1zMqCnb197h2NxCeLttBeliiOmCUGDIIJFgIbzYh2IyUoqBrHo0LuHQ4ozMl37g1sqTaUrdWWJbW6haAChnOOPM/Z3d1lNBpRVX/CEJTIOxkOs2Mt8z4iAHa6ARdvVnzL+a3NnzfMVNEyz/z1Wzt2XHgWW+tUwkUV8tKYlQ81IZLA9nJMI40IaohAFAnLSxHeSm7sDWi0VuR4cMxLN/fl0maLxsICqlRUVldXOTg4IEkSOp2OVUAE1Iz+YLSHyAAYndZGE1yyAXqt1Wq/b3Vl6WxQC/lo4F5+dccK15Dmchs1yEpAHCAwEe+IKbm8GhN5T6mKEwGmwgAWFxdYHo7Y6fdoLDUZDz0vvnrI1S1lYXEJnRmuhANYBalozolT1dDt97+Chq+j+f6DDUh0Bh8/k9br7754buOng5oW2ci9fGNHxtRoLrbIgwEecw5sasAQRAPnVx3eC0UIE/FmxhxgwMZqm1G+T/d4SL3eoAzKizcPefycUG8soqqEEAxMzFARIcvL8fWbO18YH/c+DfICcPwgA4JZa2lp6b3XLp39kK8QQtBbd/ZlUIgttJakNFA8OIeZQ5hVPyhnm0Y9dpTBEMDMeBBMPGc6i/RvdRnnCVWTIMvHfPPWEU+c97iohpmad47jcda/u3Pw/MHh' $Au3_Icon &= '0b+Zll8GfREtd08bJSJ81DgeDO6WQYOBHh3uy04/M5c0RCaxEBSHmsNMUKBUo5Uo6w0hVwEzToOZQcW01uCR5ZQym2zqSRcbZyW39gdgATPEgLu7hy/v7+3+jWn5GUz/Hi1vAPagUaKGS65geqndbD2ZJnE8Hh3bzb0BuFgkignq0FnmMWaCIHElFzuO0jwOQ+bR+YFGaomHMJyumIvAp1RdirVmnaRWMxGcqwi2i9mrhGyHOe43gEQrLq698+wj6x9f77SvWYVefyjjgOBjwKMiGG4uXsBZydU1jyGoKhpK8iLHe08cJ4gID4aAAhZQA8GBj7Gi4Ob+gMuPREBCGUKJWQNYBASw08bpBbDVtZXWNQPLs6FVvV6QyHAROmuRChigCGjg0rIjdTqpYlHk3L5zl2rO4Tu39iZmDDCzCZnfT4gTmL8PnAMXczTIyPOAqlk1JJ73Sf2NOH9pZoIHGYiApXqjcQVMMXQ8GssoV8NFgngMhyLA1IgLGRfa0K4beZCJ2J3dXfa7Q6I4pV9E3D0YYmV2f/7n90RRTC1yWChQExAPPsJUORzkTjVYNaVuXLm0/UHEXcDXaqcZSBBZi6NoAwRMGWUlhkzE4zwgqBoGYIGzLWG1rmQlOIHjfo+j45z11RUKE6ivcHsYca+bI9j0d21OMMR5Uq9okaEA4k5YGTBMKVV1MBwfYhpVbJy+AuKaYJEZqAbpjQoQx5yCMTspG8ZG05Opm4kL9IYZucJOd0AZL4G4yQgQxTXAMO6PkAF5NqY/KjAXA8LcgGecl6JBEcH1+sd3QFpA68EGosbC7IfxNNqlZaWdCAem92Y0IuXiMuQB5EQUdNotttY7bK52OL+6yLWO8pObsLboCMr3nws2NZAFAZ8whZwY0aAoAoY16rVVIIAVD+5CpklVqcvVmHwFM1TVBTU5GRNwiBnLDcfVjpIHB6bMAbVaQqNeQ8RQVcBRmCGnHWYYWZ5jEoGraDoTP6WpEYKK91YV' $Au3_Icon &= 'pX1ld+/Ah6zonxYhFCsXGumqqk2fDDspCkanIVxbKRkHh6l+X09XNcoQKEolmKAnwgUDzO7fyKZKVgTwMYh7gEFsQtNw697BC6HIR4ic0oUEESQKqkFEHCYmjpMe5zAudCLGFoHp97dDQEQwZmbKchqPYZ9B/4DxoIdqeSJezQhlwTAvwaecQDiBiMwe8cvtxS0fpxfAWoB7QIQoQlm8/NIrNz9z7fLZ94vzSeycZaWJYDzxSB1MmW2q+0TrieAReZ6RF4FRHhgXSqEQJkl0PLadkiR+ZkIIoWCUGdRjmB/rJxQRvBfMQIwESEGSmQG930AY7+HS5/N8fCXPy6KeuiSNnR2Pc1mqJ5ONOywU78BsLjwfjRj0e5NO0s+UIH5aUV+HKJlm21fUkkwhwVAzBCiLgmCAiwG7n6b4yIub6VcsA7uO6Q4QHjRKFGg5rObzs/VasmiqZZr4qJrd7bGtBcnyAifzHIeg9LoH7B70GWoEyRIsLEzFu1nnMuaVRRjmBUupYgrihLIsURyIZ155nVIDjSRR50Sq9tx7+ZXrf46Gf8TKm4CdMguJz4uil+fFKIp80lxo2NZ6g+oZVQXmq9w9OuDmzhFaW4HFzrTSGNicU9hJsPMAmAIOwyjLAM7PzOr9xGgvpZhBvz/aE/HerMiA0WldSIGeqXZFJC6Dulq9ThmChBAwM0wVMxgOj7m730NrHVhYB+fAwikjtIAACGqAKjp7V1AD8QD3VZ5Q4H1kywux5EXQ732Ra7eab0I1AO40AyCupxpe2T/qf9P7yMTUiqKwk9YnMhnWDg+PyKUOjc682gg/EMJ8jzKFqoG4k8xjYUot6LQagikGriyDdnv9zyNyBJSnG9C8b0X2D3mpN9MkcveJB1SV7tE+B4MwFY8ADxEv833pBEwAM8bjMaNxBshcvJYQcpyPbKtTpyjNIufk7l73q1qMvoiVuwCnGRAgixvNKxe21t+VZVlpZq6izA4pBsd9dg5HkDZn' $Au3_Icon &= 'J2eYb9RTMPdn1GLBcJhN33WUCcQNCMWEUwMF2+st0RCsAkf94W7/ePAVzO4Ag1MNzNDcPrP+B2aBEALARLzBJDp7B10CHnwCIQct59l/iAlBaUSgBoJRBp2KdxHo7F3FiFaraZ0Fb3kRDCyr/pz8pyIbfRa4B+hpBhLAti9cfmahnjyd53kBRFYBwFSt1+vZOC8hSkHnFZsygCmg87zcvwSIMR2bDcyUrFSAaSFCCeWIWr1hV9YbMspKjSPnrt/e/fdsNPg7TL9xWnyYn2qkYL/ovVPVWVLNBGA4HNLrDzmz1rbVVsMIGRVtugoFWDE3MjMzp4HmRGSIQBXNybfOLC/BbGqgGFq93uCJc21GeaFR5P0oK3pl0Bugz6P57R+U0wgoN7fO/8Zyq/nRooJhEYZUsLIsqDqA1Bs1lpotW9IgiXfcORqJlSNwCfgIxE84H78FYHofCupRCfjJp8K9wz4BD24SQVtpt+XiRsOqTY2A6/aGt1+9c+8vLBSfI4RXgIzTQQSki43axzHVEILI/Eua9fsDd9TtXd/c2Iy9d49kQfP2YhotNWJ5dW/EMJusguBicBMTcwPCFKqYQCgDg1FGXhqIWpQmnD/Tpplig9EYAesNsnu37tz7S9Pw14Tsf4AeD0F0/tLlReekphoEEDAB0SzL5ODoqI/qn+0e9ZezUp9dbjbOJ/W0aRAurNUlK+vubndsw6zAilwQARy4+SqIlZShIGt2LIQgca1h651l1tt1iqKQ42EIceTdzn7v+b39/U+L889j4VtT8Q+HfOUbL3zq7Ob6J800VlWbfR3W3b193z06/EPEfwoXP+ai+BdWO+0PFEXIq/3wBjAwVGazd29U0q+YFYGghjFF7KDmApVGGQ2PbWOtI1WzIC8Vg1Bp94fdwau37+78KdhzaHgFLbpA4OEgwmzNmPR8RCZDVuj2elG3e/S5NIn/KMuLQyR+Ucv80zs7ey+BbVVinIjUVpcXL816O82613Zd' $Au3_Icon &= 'gMTEOQcCqIo4RlkpVRu2Uk129w8DneWxeO9v3N79l+pCnuVfxvRfCdkLwIDXAPnSf33tU+fOnvktEXNFUUi1af3e3sHXNRQfA746P0+p4eJlxJ9D5I3OR09fPnfml6vD5m6rubCdRC4FAUDNdDTOe977ej2NUjOjdzxgNBwVh73h3/ooGXrvk2w8esE0PI9Nus11oM9rhHzhi//xtpXV1c+msW92uz0ODw6fA/1t4Es8GDEu3kDcFRclP6Ua2nGcbMdxvI4hzossLdQvAeRFeS/Liv00jddUtej2Bs9pKP4TDYdgOdBD3C4h2wcCrx1M/8kn7j2Y/gxwM03Tz2RZdouHo4GLOuA2EGliNBGpY3qM8+uAoeV3MBvjXBucTJ5dfIcwGgIGlIDxOjAx8DrhgQioEdUjxCmmEQDlaDATGTPF+JRKv24Dbp71GX9M8L84Jo46QVTs6gAAAABJRU5ErkJggg==' Local $bString = _WinAPI_Base64Decode($Au3_Icon) If @error Then Return SetError(1, 0, 0) $bString = Binary($bString) If $bSaveBinary Then Local Const $hFile = FileOpen($sSavePath & "\au3-icon2.png", 18) If @error Then Return SetError(2, 0, $bString) FileWrite($hFile, $bString) FileClose($hFile) EndIf Return $bString EndFunc ;==>_Au3_Icon Func _WinAPI_Base64Decode($sB64String) Local $aCrypt = DllCall("Crypt32.dll", "bool", "CryptStringToBinaryA", "str", $sB64String, "dword", 0, "dword", 1, "ptr", 0, "dword*", 0, "ptr", 0, "ptr", 0) If @error Or Not $aCrypt[0] Then Return SetError(1, 0, "") Local $bBuffer = DllStructCreate("byte[" & $aCrypt[5] & "]") $aCrypt = DllCall("Crypt32.dll", "bool", "CryptStringToBinaryA", "str", $sB64String, "dword", 0, "dword", 1, "struct*", $bBuffer, "dword*", $aCrypt[5], "ptr", 0, "ptr", 0) If @error Or Not $aCrypt[0] Then Return SetError(2, 0, "") Return DllStructGetData($bBuffer, 1) EndFunc ;==>_WinAPI_Base64Decode  
      If you want to run in x64 mode please use AutoIt version 3.3.14.3 since the bug in function _GDIPlus_EffectCreate() has been fixed!
       
      For the widget style clock see here:
       
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