GifCamEx 1.0.2.8

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Create animated gif from capture.

 

 





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helpus

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unable to download this anymore, and forum link also cant found the source page

 

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    • UEZ
      _WinAPI_MarkScreenRegionAndCapture v0.90 build 2016-09-23
      By UEZ
      Here a small function to mark a region on the desktop and capture that region to a bitmap handle or to the clipboard:
      #include-once #include <Clipboard.au3> #include <GUIConstantsEx.au3> #include <MsgBoxConstants.au3> #include <WinAPI.au3> #include <WinAPIGdi.au3> #include <WindowsConstants.au3> #Region Example ;save the captured bitmap to a file Global $hHBitmap = _WinAPI_MarkScreenRegionAndCapture() _WinAPI_SaveHBITMAPToFile(@ScriptDir & "\Captured.bmp", $hHBitmap) _WinAPI_DeleteObject($hHBitmap) ShellExecute(@ScriptDir & "\Captured.bmp") ;copy captured bitmap to clipboard Switch _WinAPI_MarkScreenRegionAndCapture(1, True) Case 1 MsgBox($MB_ICONINFORMATION, "Information", "Marked region was properly captured to clipboard!", 30) Case 0 MsgBox($MB_ICONERROR, "ERROR", "An error has occured!", 30) EndSwitch #EndRegion ; #FUNCTION# ==================================================================================================================== ; Name ..........: _WinAPI_MarkScreenRegionAndCapture ; Description ...: Selected area on desktop will be captured and save to clipbord or GDI bitmap handle will be returned. ; Syntax ........: _WinAPI_MarkScreenRegionAndCapture([$iFillMode = 0[, $bClipboard = True]]) ; Parameters ....: $iFillMode - [optional] an integer value. Default is 0. ; 0: marked area filled with solid color ; 1: marked area filled with hatch pattern ($HS_DIAGCROSS) ; 2: marked area without any fill pattern / color - only red border ; $bClipboard - [optional] a boolean value. Default is False. If True then no GDI bitmap handle will be returned. ; If false then GDI bitmap handle will be returned. ; Return values .: 0 / 1 / -1 / GDI bitmap handle ; Author ........: UEZ ; Version .......: 0.90 build 2016-09-23 ; Modified ......: ; Remarks .......: Do not forget to dispose returned GDI bitmap handle for non clipboard mode using _WinAPI_DeleteObject! ; Related .......: ; Link ..........: ; Example .......: Yes ; =============================================================================================================================== Func _WinAPI_MarkScreenRegionAndCapture($iFillMode = 0, $bClipboard = False) Local $iOld = AutoItSetOption("MouseCoordMode", 1) Local Const $aFullScreen = WinGetPos(WinGetHandle("[TITLE:Program Manager;CLASS:Progman]")) ;should work also on multi screens Local Const $iW = $aFullScreen[2], $iH = $aFullScreen[3] Local Const $hGUI_Screencapture = GUICreate("", $iW, $iH, $aFullScreen[0], $aFullScreen[1], $WS_POPUP, BitOR($WS_EX_TOPMOST, $WS_EX_LAYERED)) GUISetState(@SW_SHOW, $hGUI_Screencapture) Local Const $hDC = _WinAPI_GetDC($hGUI_Screencapture) Local Const $hGfxDC = _WinAPI_CreateCompatibleDC($hDC) Local Const $hBitmapGDI = _WinAPI_CreateCompatibleBitmap($hDC, $iW, $iH) Local $hObjOld = _WinAPI_SelectObject($hGfxDC, $hBitmapGDI) Local $tSize = DllStructCreate($tagSIZE) $tSize.x = $iW $tSize.y = $iH Local $tSource = DllStructCreate($tagPOINT) Local $tBlend = DllStructCreate($tagBLENDFUNCTION) $tBlend.Alpha = 0xFF $tBlend.Format = 1 Local $tDest = DllStructCreate($tagPOINT), $pPoint = DllStructGetPtr($tDest) $tDest.x = $aFullScreen[0] $tDest.y = $aFullScreen[1] Local Const $hPen = _WinAPI_CreatePen($PS_SOLID, 1, 0x0000FF) Local Const $hPen_Orig = _WinAPI_SelectObject($hGfxDC, $hPen) Local $hBrush, $iAlpha2, $iFlag $iFillMode = $iFillMode > 2 ? 2 : $iFillMode < 0 ? 0 : $iFillMode Switch $iFillMode Case 0 $hBrush = _WinAPI_CreateBrushIndirect($BS_SOLID, 0x808080) $iAlpha2 = 0xA0 $iFlag = $ULW_ALPHA Case 1 $hBrush = _WinAPI_CreateBrushIndirect($BS_HATCHED, 0x808000, $HS_DIAGCROSS) $iAlpha2 = 0x30 $iFlag = $ULW_ALPHA Case 2 $hBrush = _WinAPI_CreateBrushIndirect($BS_HOLLOW, 0x000000) $iAlpha2 = 0xFF ;not needed $iFlag = $ULW_COLORKEY EndSwitch Local $hBrush_Orig = _WinAPI_SelectObject($hGfxDC, $hBrush) Local $aMPos, $aMPos_old[4], $tRECT = _WinAPI_CreateRect(0, 0, 0, 0) Do GUISetCursor(16, 1, $hGUI_Screencapture) $aMPos = GUIGetCursorInfo($hGUI_Screencapture) $aMPos_old[0] = $aMPos[0] $aMPos_old[1] = $aMPos[1] $aMPos_old[2] = MouseGetPos(0) $aMPos_old[3] = MouseGetPos(1) Switch $aMPos[2] Case 0 ;display crosshair _WinAPI_BitBlt($hGfxDC, 0, 0, $iW, $iH, $hGfxDC, 0, 0, $CAPTUREBLT) _WinAPI_DrawLine($hGfxDC, $tDest.x, $aMPos[1], $iW, $aMPos[1]) _WinAPI_DrawLine($hGfxDC, $aMPos[0], $tDest.y, $aMPos[0], $iH) _WinAPI_UpdateLayeredWindow($hGUI_Screencapture, $hDC, $tDest, $tSize, $hGfxDC, $tSource, 0, $tBlend, $ULW_COLORKEY) Case 1 ;capture selected region $tBlend.Alpha = $iAlpha2 While $aMPos[2] ;mark region GUISetCursor(14, 1, $hGUI_Screencapture) ;WinGetHandle(AutoItWinGetTitle())) $aMPos = GUIGetCursorInfo($hGUI_Screencapture) _WinAPI_BitBlt($hGfxDC, 0, 0, $iW, $iH, $hGfxDC, 0, 0, $CAPTUREBLT) ;clear bitmap ;draw rectangle $tRECT.Left = $aMPos_old[0] $tRECT.Top = $aMPos_old[1] $tRECT.Right = $aMPos[0] $tRECT.Bottom = $aMPos[1] _WinAPI_Rectangle($hGfxDC, $tRECT) If $iFillMode <> 2 Then _WinAPI_InvertRect($hGfxDC, $tRECT) _WinAPI_UpdateLayeredWindow($hGUI_Screencapture, $hDC, $tDest, $tSize, $hGfxDC, $tSource, 0, $tBlend, $iFlag) Sleep(10) WEnd _WinAPI_SelectObject($hGfxDC, $hObjOld) _WinAPI_ReleaseDC($hGUI_Screencapture, $hDC) _WinAPI_DeleteDC($hGfxDC) _WinAPI_DeleteObject($hBitmapGDI) _WinAPI_SelectObject($hGfxDC, $hPen_Orig) _WinAPI_DeleteObject($hPen) _WinAPI_SelectObject($hGfxDC, $hBrush_Orig) _WinAPI_DeleteObject($hBrush) GUIDelete($hGUI_Screencapture) ;capture region $aMPos[0] = MouseGetPos(0) $aMPos[1] = MouseGetPos(1) Local Const $hDC_Region = _WinAPI_GetDC(0) Local Const $hMemDC = _WinAPI_CreateCompatibleDC($hDC_Region) Local Const $iW_Region = Abs($aMPos[0] - $aMPos_old[2]), $iH_Region = Abs($aMPos[1] - $aMPos_old[3]) Local $hHBitmap_Captured = _WinAPI_CreateCompatibleBitmap($hDC_Region, $iW_Region, $iH_Region) $hObjOld = _WinAPI_SelectObject($hMemDC, $hHBitmap_Captured) _WinAPI_BitBlt($hMemDC, 0, 0, $iW_Region, $iH_Region, $hDC_Region, _ $aMPos[0] > $aMPos_old[2] ? $aMPos_old[2] : $aMPos[0], _ $aMPos[1] > $aMPos_old[3] ? $aMPos_old[3] : $aMPos[1], $SRCCOPY) Local $hHBitmap_Clipboard = _WinAPI_CopyImage($hHBitmap_Captured, 0, 0, 0, BitOR($LR_COPYDELETEORG, $LR_COPYRETURNORG)) _WinAPI_SelectObject($hHBitmap_Captured, $hObjOld) _WinAPI_DeleteDC($hHBitmap_Captured) _WinAPI_ReleaseDC(0, $hDC_Region) AutoItSetOption("MouseCoordMode", $iOld) If $bClipboard Then ;put captured region to clipboard If Not _ClipBoard_Open(0) Then _WinAPI_DeleteObject($hHBitmap_Clipboard) Return SetError(1, 0, 0) EndIf If Not _ClipBoard_Empty() Then _WinAPI_DeleteObject($hHBitmap_Clipboard) Return SetError(2, 0, 0) EndIf Local Const $hCP = _ClipBoard_SetDataEx($hHBitmap_Clipboard, $CF_BITMAP) If Not $hCP Or @error Then _WinAPI_DeleteObject($hHBitmap_Clipboard) Return SetError(3, 0, 0) EndIf _ClipBoard_Close() _WinAPI_DeleteObject($hHBitmap_Clipboard) Return 1 Else Return $hHBitmap_Clipboard EndIf EndSwitch Switch GUIGetMsg() Case $GUI_EVENT_CLOSE _WinAPI_SelectObject($hGfxDC, $hObjOld) _WinAPI_ReleaseDC($hGUI_Screencapture, $hDC) _WinAPI_DeleteDC($hGfxDC) _WinAPI_DeleteObject($hBitmapGDI) _WinAPI_SelectObject($hGfxDC, $hPen_Orig) _WinAPI_DeleteObject($hPen) GUIDelete($hGUI_Screencapture) AutoItSetOption("MouseCoordMode", $iOld) Return -1 EndSwitch Until False EndFunc ;==>_WinAPI_MarkScreenRegionAndCapture Might be useful...
       
      Download: _WinAPI_MarkScreenRegionAndCapture.au3 (same as above in the code box)
       
      Tested only on Win10 x64 but should work also on other Window versions. If not please reply.
    • UEZ
      _GDIPlus_BitmapApplyFilter v0.9.5 build 2016-07-14 beta
      By UEZ
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      Since I am absolutely a newbie in FreeBasic, the DLL may contain errors.  Please report any bug.
       
      To do:
      add function headers with descriptions speed-up FB code -> partly done add more filters -> ongoing  
      Credits to:
      Jakub Szymanowski rdc Dewald Esterhuizen Santhosh G_  Christian Graus www.gutgames.com  
      Have fun.
       
      Download link: 

       
      You can compare the speed with AutoIt version:
      #AutoIt3Wrapper_Version=b #include <Array.au3> #include <GDIPlus.au3> Global $sFile = FileOpenDialog("Select an image", "", "Images (*.jpg;*.png;*.gif;*.bmp)") If @error Then Exit _GDIPlus_Startup() Global Const $STM_SETIMAGE = 0x0172 Global Const $hImage = _GDIPlus_ImageLoadFromFile($sFile) Global Const $iW = _GDIPlus_ImageGetWidth($hImage), $iH = _GDIPlus_ImageGetHeight($hImage) Global Const $hGUI = GUICreate("GDI+ Image Filters", $iW * 2, $iH) Global $fProg = 0, $iEnd = $iW * $iH - 1 AdlibRegister("Progress", 490) Global $t = TimerInit() Global Const $hGDIBitmap = _GDIPlus_BitmapApplyFilter_Median($hImage, 4) ConsoleWrite(Round(TimerDiff($t) / 1000, 2) & " s / " & Round(TimerDiff($t) / 60000, 2) & " min" & @CRLF) Global Const $iPic = GUICtrlCreatePic("", 0, 0, $iW - 1, $iH - 1) Global Const $iPic_o = GUICtrlCreatePic("", $iW, 0, $iW - 1, $iH - 1) _WinAPI_DeleteObject(GUICtrlSendMsg($iPic, $STM_SETIMAGE, $IMAGE_BITMAP, $hGDIBitmap)) Global Const $hGDIBitmap2 = _GDIPlus_BitmapCreateHBITMAPFromBitmap($hImage) _WinAPI_DeleteObject(GUICtrlSendMsg($iPic_o, $STM_SETIMAGE, $IMAGE_BITMAP, $hGDIBitmap2)) GUISetState() AdlibUnRegister("Progress") ToolTip("") Do Until GUIGetMsg() = -3 _GDIPlus_ImageDispose($hImage) _WinAPI_DeleteObject($hGDIBitmap) _WinAPI_DeleteObject($hGDIBitmap2) _GDIPlus_Shutdown() Exit Func Progress() ToolTip(Int($fProg / $iEnd * 100) & " % / " & Round(TimerDiff($t) / 60000, 2) & " min", MouseGetPos(0) + 30, MouseGetPos(1) + 30) EndFunc #Region Symmetric Nearest Neighbour Func _GDIPlus_BitmapApplyFilter_SymmetricNearestNeighbour($hImage, $fRadius = 2, $bGDI = True) ;no alpha channel implemented yet Local Const $iW = _GDIPlus_ImageGetWidth($hImage), $iH = _GDIPlus_ImageGetHeight($hImage) Local Const $hBitmap_Dest = _GDIPlus_BitmapCreateFromScan0($iW, $iH) Local Const $tBitmapData_Dest = _GDIPlus_BitmapLockBits($hBitmap_Dest, 0, 0, $iW - 1, $iH - 1, $GDIP_ILMWRITE, $GDIP_PXF32ARGB) Local Const $iScan0_Dest = DllStructGetData($tBitmapData_Dest, "Scan0") Local Const $tPixel_Dest = DllStructCreate("int[" & $iW * $iH & "];", $iScan0_Dest) Local Const $tBitmapData = _GDIPlus_BitmapLockBits($hImage, 0, 0, $iW - 1, $iH - 1, $GDIP_ILMREAD, $GDIP_PXF32ARGB) Local Const $iScan0 = DllStructGetData($tBitmapData, "Scan0") Local Const $tPixel = DllStructCreate("int[" & $iW * $iH & "];", $iScan0) Local $iRowOffset, $iX, $iY, $c, $k, $sumR, $sumG, $sumB, $iCount, $xx, $yy, $iR, $iG, $iB, $iR1, $iG1, $iB1, $iR2, $iG2, $iB2, $x, $y For $iY = 0 To $iH - 1 $iRowOffset = $iY * $iW For $iX = 0 To $iW - 1 $sumR = 0 $sumG = 0 $sumB = 0 $iCount = 0 $c = DllStructGetData($tPixel, 1, $iRowOffset + $iX) $iR = BitShift(BitAND(0x00FF0000, $c), 16) $iG = BitShift(BitAND(0x0000FF00, $c), 8) $iB = BitAND(0x000000FF, $c) For $yy = -$fRadius To $fRadius For $xx = -$fRadius To $fRadius $k = $iX + $xx $x = $k < 0 ? 0 : $k > $iW - 1 ? $iW - 1 : $k $k = $iY + $yy $y = $k < 0 ? 0 : $k > $iH - 1 ? $iH - 1 : $k $c = DllStructGetData($tPixel, 1, $y * $iW + $x) $iR1 = BitShift(BitAND(0x00FF0000, $c), 16) $iG1 = BitShift(BitAND(0x0000FF00, $c), 8) $iB1 = BitAND(0x000000FF, $c) $k = $iX - $xx $x = $k < 0 ? 0 : $k > $iW - 1 ? $iW - 1 : $k $k = ($iY - $yy) $y = $k < 0 ? 0 : $k > $iH - 1 ? $iH - 1 : $k $c = DllStructGetData($tPixel, 1, $y * $iW + $x) $iR2 = BitShift(BitAND(0x00FF0000, $c), 16) $iG2 = BitShift(BitAND(0x0000FF00, $c), 8) $iB2 = BitAND(0x000000FF, $c) If __DeltaE($iR, $iG, $iB, $iR1, $iG1, $iB1) < __DeltaE($iR, $iG, $iB, $iR2, $iG2, $iB2) Then $sumR += $iR1 $sumG += $iG1 $sumB += $iB1 Else $sumR += $iR2 $sumG += $iG2 $sumB += $iB2 EndIf $iCount += 1 Next Next DllStructSetData($tPixel_Dest, 1, 0xFF000000 + Int($sumR / $iCount) * 0x10000 + Int($sumG / $iCount) * 0x100 + Int($sumB / $iCount), $iRowOffset + $iX) $fProg += 1 Next Next _GDIPlus_BitmapUnlockBits($hImage, $tBitmapData) _GDIPlus_BitmapUnlockBits($hBitmap_Dest, $tBitmapData_Dest) _GDIPlus_ImageSaveToFile($hBitmap_Dest, @ScriptDir & "\Filter_SNN" & $fRadius & "_" & @YEAR & @MON & @MDAY & @MIN & @SEC & ".png") If $bGDI Then Local $hGDIBitmap = _GDIPlus_BitmapCreateHBITMAPFromBitmap($hBitmap_Dest) _GDIPlus_BitmapDispose($hBitmap_Dest) Return $hGDIBitmap EndIf Return $hBitmap_Dest EndFunc Func __DeltaE($iR1, $iG1, $iB1, $iR2, $iG2, $iB2) Return Sqrt(($iR1 - $iR2) * ($iR1 - $iR2) + ($iG1 - $iG2) * ($iG1 - $iG2) + ($iB1 - $iB2) * ($iB1 - $iB2)) EndFunc #EndRegion #Region Jitter Func _GDIPlus_BitmapApplyFilter_Jitter($hImage, $iAmount = 20, $bGDI = True) Local Const $iW = _GDIPlus_ImageGetWidth($hImage), $iH = _GDIPlus_ImageGetHeight($hImage) Local Const $hBitmap_Dest = _GDIPlus_BitmapCreateFromScan0($iW, $iH) Local Const $tBitmapData_Dest = _GDIPlus_BitmapLockBits($hBitmap_Dest, 0, 0, $iW - 1, $iH - 1, $GDIP_ILMWRITE, $GDIP_PXF32ARGB) Local Const $iScan0_Dest = DllStructGetData($tBitmapData_Dest, "Scan0") Local Const $tPixel_Dest = DllStructCreate("int[" & $iW * $iH & "];", $iScan0_Dest) Local Const $tBitmapData = _GDIPlus_BitmapLockBits($hImage, 0, 0, $iW - 1, $iH - 1, $GDIP_ILMREAD, $GDIP_PXF32ARGB) Local Const $iScan0 = DllStructGetData($tBitmapData, "Scan0") Local Const $tPixel = DllStructCreate("int[" & $iW * $iH & "];", $iScan0) Local $iX, $iY, $iRowOffset, $fNX, $fNY For $iY = 0 To $iH - 1 $iRowOffset = $iY * $iW + 1 For $iX = 0 To $iW - 1 $fNX = $iX + Int((Random() - 0.5) * $iAmount) $fNX = $fNX < 1 ? 1 : $fNX > $iW - 1 ? $iW - 1 : $fNX $fNY = ($iY + Int((Random() - 0.5) * $iAmount)) $fNY = $fNY < 1 ? 1 : $fNY > $iH - 1 ? $iH - 1 : $fNY $fNY *= $iW DllStructSetData($tPixel_Dest, 1, DllStructGetData($tPixel, 1, $fNY + $fNX), $iRowOffset + $iX) $fProg += 1 Next Next _GDIPlus_BitmapUnlockBits($hImage, $tBitmapData) _GDIPlus_BitmapUnlockBits($hBitmap_Dest, $tBitmapData_Dest) _GDIPlus_ImageSaveToFile($hBitmap_Dest, @ScriptDir & "\Filter_Jitter" & $iAmount & "_" & @YEAR & @MON & @MDAY & @MIN & @SEC & ".png") If $bGDI Then Local $hGDIBitmap = _GDIPlus_BitmapCreateHBITMAPFromBitmap($hBitmap_Dest) _GDIPlus_BitmapDispose($hBitmap_Dest) Return $hGDIBitmap EndIf Return $hBitmap_Dest EndFunc #EndRegion #Region Median Func _GDIPlus_BitmapApplyFilter_Median($hImage, $fRadius = 3, $bGDI = True) Local Const $iW = _GDIPlus_ImageGetWidth($hImage), $iH = _GDIPlus_ImageGetHeight($hImage) Local Const $hBitmap_Dest = _GDIPlus_BitmapCreateFromScan0($iW, $iH) Local Const $tBitmapData_Dest = _GDIPlus_BitmapLockBits($hBitmap_Dest, 0, 0, $iW - 1, $iH - 1, $GDIP_ILMWRITE, $GDIP_PXF32ARGB) Local Const $iScan0_Dest = DllStructGetData($tBitmapData_Dest, "Scan0") Local Const $tPixel_Dest = DllStructCreate("int[" & $iW * $iH & "];", $iScan0_Dest) Local Const $tBitmapData = _GDIPlus_BitmapLockBits($hImage, 0, 0, $iW - 1, $iH - 1, $GDIP_ILMREAD, $GDIP_PXF32ARGB) Local Const $iScan0 = DllStructGetData($tBitmapData, "Scan0") Local Const $tPixel = DllStructCreate("int[" & $iW * $iH & "];", $iScan0) Local $iX, $iY, $iRowOffset For $iY = 0 To $iH - 1 $iRowOffset = $iY * $iW + 1 For $iX = 0 To $iW - 1 DllStructSetData($tPixel_Dest, 1, __Median_Value($iX, $iY, $fRadius, $tPixel, $iW, $iH), $iRowOffset + $iX) $fProg += 1 Next Next _GDIPlus_BitmapUnlockBits($hImage, $tBitmapData) _GDIPlus_BitmapUnlockBits($hBitmap_Dest, $tBitmapData_Dest) _GDIPlus_ImageSaveToFile($hBitmap_Dest, @ScriptDir & "\Filter_Median" & $fRadius & "_" & @YEAR & @MON & @MDAY & @MIN & @SEC & ".png") If $bGDI Then Local $hGDIBitmap = _GDIPlus_BitmapCreateHBITMAPFromBitmap($hBitmap_Dest) _GDIPlus_BitmapDispose($hBitmap_Dest) Return $hGDIBitmap EndIf Return $hBitmap_Dest EndFunc Func __Median_Value($iPosX, $iPosY, $fRadius, $tPixel, $iW, $iH) Local $iX, $iY, $aColors[1000], $iColors = 0, $iSize = $iW * $iH - 1, $iOff, $e For $iX = $iPosX - $fRadius To $iPosX + $fRadius For $iY = $iPosY - $fRadius To $iPosY + $fRadius $iOff = 1 + $iY * $iW + $iX $aColors[$iColors] = DllStructGetData($tPixel, 1, $iOff < 1 ? 1 : $iOff > $iSize ? $iSize : $iOff) $iColors += 1 Next Next ReDim $aColors[$iColors] ;~ _ArraySort($aColors, 0) $e = $iColors - 1 __ArrayQuickSort1D($aColors, 0, $e) Local $iMid = Floor($iColors / 2), $iMedian If BitAND($iColors, 1) Then $iMedian = Int($aColors[$iMid + 1]) Else $iMedian = Int(($aColors[$iMid] + $aColors[$iMid + 1]) / 2) EndIf Return $iMedian EndFunc #EndRegion  
    • UEZ
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      Distributing copies of this UDF incl. _GDIPlus_BitmapApplyFilter.dll in compiled format (exe) must be free of any fee!
       
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    • wakillon
      Shape2Polygon
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      Create simple forms from polygon is easy but its more difficult with complex forms, so...
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      If you get an error while scanning, post the shape and i will try to update the script.