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Convert Images to AscII Art.

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    • UEZ
      _WinAPI_MarkScreenRegionAndCapture v0.90 build 2016-09-23
      By UEZ
      Here a small function to mark a region on the desktop and capture that region to a bitmap handle or to the clipboard:
      #include-once #include <Clipboard.au3> #include <GUIConstantsEx.au3> #include <MsgBoxConstants.au3> #include <WinAPI.au3> #include <WinAPIGdi.au3> #include <WindowsConstants.au3> #Region Example ;save the captured bitmap to a file Global $hHBitmap = _WinAPI_MarkScreenRegionAndCapture() _WinAPI_SaveHBITMAPToFile(@ScriptDir & "\Captured.bmp", $hHBitmap) _WinAPI_DeleteObject($hHBitmap) ShellExecute(@ScriptDir & "\Captured.bmp") ;copy captured bitmap to clipboard Switch _WinAPI_MarkScreenRegionAndCapture(1, True) Case 1 MsgBox($MB_ICONINFORMATION, "Information", "Marked region was properly captured to clipboard!", 30) Case 0 MsgBox($MB_ICONERROR, "ERROR", "An error has occured!", 30) EndSwitch #EndRegion ; #FUNCTION# ==================================================================================================================== ; Name ..........: _WinAPI_MarkScreenRegionAndCapture ; Description ...: Selected area on desktop will be captured and save to clipbord or GDI bitmap handle will be returned. ; Syntax ........: _WinAPI_MarkScreenRegionAndCapture([$iFillMode = 0[, $bClipboard = True]]) ; Parameters ....: $iFillMode - [optional] an integer value. Default is 0. ; 0: marked area filled with solid color ; 1: marked area filled with hatch pattern ($HS_DIAGCROSS) ; 2: marked area without any fill pattern / color - only red border ; $bClipboard - [optional] a boolean value. Default is False. If True then no GDI bitmap handle will be returned. ; If false then GDI bitmap handle will be returned. ; Return values .: 0 / 1 / -1 / GDI bitmap handle ; Author ........: UEZ ; Version .......: 0.90 build 2016-09-23 ; Modified ......: ; Remarks .......: Do not forget to dispose returned GDI bitmap handle for non clipboard mode using _WinAPI_DeleteObject! ; Related .......: ; Link ..........: ; Example .......: Yes ; =============================================================================================================================== Func _WinAPI_MarkScreenRegionAndCapture($iFillMode = 0, $bClipboard = False) Local $iOld = AutoItSetOption("MouseCoordMode", 1) Local Const $aFullScreen = WinGetPos(WinGetHandle("[TITLE:Program Manager;CLASS:Progman]")) ;should work also on multi screens Local Const $iW = $aFullScreen[2], $iH = $aFullScreen[3] Local Const $hGUI_Screencapture = GUICreate("", $iW, $iH, $aFullScreen[0], $aFullScreen[1], $WS_POPUP, BitOR($WS_EX_TOPMOST, $WS_EX_LAYERED)) GUISetState(@SW_SHOW, $hGUI_Screencapture) Local Const $hDC = _WinAPI_GetDC($hGUI_Screencapture) Local Const $hGfxDC = _WinAPI_CreateCompatibleDC($hDC) Local Const $hBitmapGDI = _WinAPI_CreateCompatibleBitmap($hDC, $iW, $iH) Local $hObjOld = _WinAPI_SelectObject($hGfxDC, $hBitmapGDI) Local $tSize = DllStructCreate($tagSIZE) $tSize.x = $iW $tSize.y = $iH Local $tSource = DllStructCreate($tagPOINT) Local $tBlend = DllStructCreate($tagBLENDFUNCTION) $tBlend.Alpha = 0xFF $tBlend.Format = 1 Local $tDest = DllStructCreate($tagPOINT), $pPoint = DllStructGetPtr($tDest) $tDest.x = $aFullScreen[0] $tDest.y = $aFullScreen[1] Local Const $hPen = _WinAPI_CreatePen($PS_SOLID, 1, 0x0000FF) Local Const $hPen_Orig = _WinAPI_SelectObject($hGfxDC, $hPen) Local $hBrush, $iAlpha2, $iFlag $iFillMode = $iFillMode > 2 ? 2 : $iFillMode < 0 ? 0 : $iFillMode Switch $iFillMode Case 0 $hBrush = _WinAPI_CreateBrushIndirect($BS_SOLID, 0x808080) $iAlpha2 = 0xA0 $iFlag = $ULW_ALPHA Case 1 $hBrush = _WinAPI_CreateBrushIndirect($BS_HATCHED, 0x808000, $HS_DIAGCROSS) $iAlpha2 = 0x30 $iFlag = $ULW_ALPHA Case 2 $hBrush = _WinAPI_CreateBrushIndirect($BS_HOLLOW, 0x000000) $iAlpha2 = 0xFF ;not needed $iFlag = $ULW_COLORKEY EndSwitch Local $hBrush_Orig = _WinAPI_SelectObject($hGfxDC, $hBrush) Local $aMPos, $aMPos_old[4], $tRECT = _WinAPI_CreateRect(0, 0, 0, 0) Do GUISetCursor(16, 1, $hGUI_Screencapture) $aMPos = GUIGetCursorInfo($hGUI_Screencapture) $aMPos_old[0] = $aMPos[0] $aMPos_old[1] = $aMPos[1] $aMPos_old[2] = MouseGetPos(0) $aMPos_old[3] = MouseGetPos(1) Switch $aMPos[2] Case 0 ;display crosshair _WinAPI_BitBlt($hGfxDC, 0, 0, $iW, $iH, $hGfxDC, 0, 0, $CAPTUREBLT) _WinAPI_DrawLine($hGfxDC, $tDest.x, $aMPos[1], $iW, $aMPos[1]) _WinAPI_DrawLine($hGfxDC, $aMPos[0], $tDest.y, $aMPos[0], $iH) _WinAPI_UpdateLayeredWindow($hGUI_Screencapture, $hDC, $tDest, $tSize, $hGfxDC, $tSource, 0, $tBlend, $ULW_COLORKEY) Case 1 ;capture selected region $tBlend.Alpha = $iAlpha2 While $aMPos[2] ;mark region GUISetCursor(14, 1, $hGUI_Screencapture) ;WinGetHandle(AutoItWinGetTitle())) $aMPos = GUIGetCursorInfo($hGUI_Screencapture) _WinAPI_BitBlt($hGfxDC, 0, 0, $iW, $iH, $hGfxDC, 0, 0, $CAPTUREBLT) ;clear bitmap ;draw rectangle $tRECT.Left = $aMPos_old[0] $tRECT.Top = $aMPos_old[1] $tRECT.Right = $aMPos[0] $tRECT.Bottom = $aMPos[1] _WinAPI_Rectangle($hGfxDC, $tRECT) If $iFillMode <> 2 Then _WinAPI_InvertRect($hGfxDC, $tRECT) _WinAPI_UpdateLayeredWindow($hGUI_Screencapture, $hDC, $tDest, $tSize, $hGfxDC, $tSource, 0, $tBlend, $iFlag) Sleep(10) WEnd _WinAPI_SelectObject($hGfxDC, $hObjOld) _WinAPI_ReleaseDC($hGUI_Screencapture, $hDC) _WinAPI_DeleteDC($hGfxDC) _WinAPI_DeleteObject($hBitmapGDI) _WinAPI_SelectObject($hGfxDC, $hPen_Orig) _WinAPI_DeleteObject($hPen) _WinAPI_SelectObject($hGfxDC, $hBrush_Orig) _WinAPI_DeleteObject($hBrush) GUIDelete($hGUI_Screencapture) ;capture region $aMPos[0] = MouseGetPos(0) $aMPos[1] = MouseGetPos(1) Local Const $hDC_Region = _WinAPI_GetDC(0) Local Const $hMemDC = _WinAPI_CreateCompatibleDC($hDC_Region) Local Const $iW_Region = Abs($aMPos[0] - $aMPos_old[2]), $iH_Region = Abs($aMPos[1] - $aMPos_old[3]) Local $hHBitmap_Captured = _WinAPI_CreateCompatibleBitmap($hDC_Region, $iW_Region, $iH_Region) $hObjOld = _WinAPI_SelectObject($hMemDC, $hHBitmap_Captured) _WinAPI_BitBlt($hMemDC, 0, 0, $iW_Region, $iH_Region, $hDC_Region, _ $aMPos[0] > $aMPos_old[2] ? $aMPos_old[2] : $aMPos[0], _ $aMPos[1] > $aMPos_old[3] ? $aMPos_old[3] : $aMPos[1], $SRCCOPY) Local $hHBitmap_Clipboard = _WinAPI_CopyImage($hHBitmap_Captured, 0, 0, 0, BitOR($LR_COPYDELETEORG, $LR_COPYRETURNORG)) _WinAPI_SelectObject($hHBitmap_Captured, $hObjOld) _WinAPI_DeleteDC($hHBitmap_Captured) _WinAPI_ReleaseDC(0, $hDC_Region) AutoItSetOption("MouseCoordMode", $iOld) If $bClipboard Then ;put captured region to clipboard If Not _ClipBoard_Open(0) Then _WinAPI_DeleteObject($hHBitmap_Clipboard) Return SetError(1, 0, 0) EndIf If Not _ClipBoard_Empty() Then _WinAPI_DeleteObject($hHBitmap_Clipboard) Return SetError(2, 0, 0) EndIf Local Const $hCP = _ClipBoard_SetDataEx($hHBitmap_Clipboard, $CF_BITMAP) If Not $hCP Or @error Then _WinAPI_DeleteObject($hHBitmap_Clipboard) Return SetError(3, 0, 0) EndIf _ClipBoard_Close() _WinAPI_DeleteObject($hHBitmap_Clipboard) Return 1 Else Return $hHBitmap_Clipboard EndIf EndSwitch Switch GUIGetMsg() Case $GUI_EVENT_CLOSE _WinAPI_SelectObject($hGfxDC, $hObjOld) _WinAPI_ReleaseDC($hGUI_Screencapture, $hDC) _WinAPI_DeleteDC($hGfxDC) _WinAPI_DeleteObject($hBitmapGDI) _WinAPI_SelectObject($hGfxDC, $hPen_Orig) _WinAPI_DeleteObject($hPen) GUIDelete($hGUI_Screencapture) AutoItSetOption("MouseCoordMode", $iOld) Return -1 EndSwitch Until False EndFunc ;==>_WinAPI_MarkScreenRegionAndCapture Might be useful...
      Download: _WinAPI_MarkScreenRegionAndCapture.au3 (same as above in the code box)
      Tested only on Win10 x64 but should work also on other Window versions. If not please reply.
    • wakillon
      By wakillon
      Create simple forms from polygon is easy but its more difficult with complex forms, so...
      Shape2Polygon permit to get Polygon array Coordinates from a Black and White Shape for be used with _GDIPlus_GraphicsDrawPolygon.

      Source, compiled Version and Shape Samples are available in the download section.
      Hope it can help !
      If you get an error while scanning, post the shape and i will try to update the script.
    • wakillon
      By wakillon
      Shape2Polygon permit to get Polygon array Coordinates from a Black and White Shape for be used with _GDIPlus_GraphicsDrawPolygon.
    • wakillon
      By wakillon
      Convert an animated Gif to an Avi file for use with GUICtrlCreateAvi function.
    • wakillon
      By wakillon
      An other tool for AutoIt Coders :
      Gif2Avi permit to convert an animated Gif to an Avi file for use with the (rarely used) GUICtrlCreateAvi function.
      Use an Avi file as loader or animation in a script (see StringFinder for example) is easier than use an animated gif.
      With this little tool you can also :
      _ Set the AVI file dimensions ( height will follow width changes for preserve ratio W/H )
      _ Change FPS (frames per second) 
      _ Try an other background color ( used in _GDIPlus_BitmapCreateHBITMAPFromBitmap function)
      _ Crop width and height (From the original dimension)

      Thanks to monoceres, Prog@ndy and UEZ for AVI functions.
      Source and compiled Version are available in the Download Section.
      May be the "GUICtrlCreateAvi" function will be a bit more used ! 
      Some Links for find or create loaders/spinners