Sign in to follow this  
Followers 0
insignia96

iWoW AutoIT Scripting Tutorials

15 posts in this topic

#1 ·  Posted (edited)

Hello AU3 Forums!

After a long consideration of my skills i decided to write an online autoit tutorial, ranging from the basics (MsgBox()) to UDF's and DLLCalls. These tutorials are nto finished, however the first lesson is almost finished. Each lesson intorsuces concepts of AutoIT, providing small source code samples with each concept. After each lesson a detailed and commented script is there that uses all the techniques taught in the lesson.

THE LINK: iWoW Programming AutoIT Tutorials

Have Fun!

I will update this thread whenever i revise the tutorial.

Also, i will be including a code snippets area later, i may or may not make it like a place where you can add your own code for public availability. I may just make a little place to download useful code i write.

CREDITS FOR TUTORIALS:

Alex Gorbatchev - SyntaxHighlighter for JS

Unknown - AU3 Brush for SyntaxHighlighter (If you wrote this, i found it floating about some forums a while ago, feel free to ask for your name here)

Me - Alot of work getting SHTB working.

EDIT: 11/26/09 - Lesson 1 is done. Let me know if you find any errors/inconsistencies! Happy Thanksgiving! (hiding in the basement from ur family ftw!)

EDIT: 11/28/09 - Lesson 2 is on it's way! Some parts are finshed some are not.

Edited by insignia96

Visit my website to see all my finished releases!Releases here:UDFs:GUI ResizingColor List (Web Colors)GUIFade_NearestPower

Share this post


Link to post
Share on other sites



#2 ·  Posted (edited)

A little notice ;)

You just open a .a3x in any text editor and still be able to edit. :)

Edited by AlmarM

Minesweeper

A minesweeper game created in autoit, source available.

_Mouse_UDF

An UDF for registering functions to mouse events, made in pure autoit.

2D Hitbox Editor

A 2D hitbox editor for quick creation of 2D sphere and rectangle hitboxes.

Share this post


Link to post
Share on other sites

A little notice ;)

You just open a .a3x in any text editor and still be able to edit. :)

What's your point? ANYTHING can be opened in a text-editor, but most things would make no sense, like a3x.

Share this post


Link to post
Share on other sites

This is surprisingly good!

I understand you want some traffic to your website, but your tutorials can benefit a lot more people on the AutoIt Wiki Tutorials sections.

You already know HTML, so Wiki syntax should be easy to learn. :)

Let me know what you think.

Share this post


Link to post
Share on other sites

What's your point? ANYTHING can be opened in a text-editor, but most things would make no sense, like a3x.

Ugh, I ment you could still see the source code of a .a3x file. :)

Minesweeper

A minesweeper game created in autoit, source available.

_Mouse_UDF

An UDF for registering functions to mouse events, made in pure autoit.

2D Hitbox Editor

A 2D hitbox editor for quick creation of 2D sphere and rectangle hitboxes.

Share this post


Link to post
Share on other sites

Lol, sorry. I will change that, i never use a3x files so i assumed after compression, they were no longer editable. Anyways, when these are all done I may port them to the wiki, for now though, i like my system.


Visit my website to see all my finished releases!Releases here:UDFs:GUI ResizingColor List (Web Colors)GUIFade_NearestPower

Share this post


Link to post
Share on other sites

Lol, sorry. I will change that, i never use a3x files so i assumed after compression, they were no longer editable. Anyways, when these are all done I may port them to the wiki, for now though, i like my system.

You dont need to say sorry for anything, I just noticed. :)

Minesweeper

A minesweeper game created in autoit, source available.

_Mouse_UDF

An UDF for registering functions to mouse events, made in pure autoit.

2D Hitbox Editor

A 2D hitbox editor for quick creation of 2D sphere and rectangle hitboxes.

Share this post


Link to post
Share on other sites

No you can't. The whole point with a3x is that it is encrypted, otherwise you would just have a au3.

You would think that after all this time people would have grasped this concept.

great start insignia96, looking good. :)

Share this post


Link to post
Share on other sites

You would think that after all this time people would have grasped this concept.

It's quite interesting, according to helpfile a3x has existed since 16th July 2005, but I can't remember anyone else than me really using it :) (like in EMP)

great start insignia96, looking good. ;)

I agree, good start!

Share this post


Link to post
Share on other sites

Thanks guys! After further investigation my first thought was right on a3x files (a) nobody uses them ans (:) they cannot be edited, because they are encrypted, however, the reason for this post is Lesson 1 is done. Let me know if you find any errors/inconsistencies!


Visit my website to see all my finished releases!Releases here:UDFs:GUI ResizingColor List (Web Colors)GUIFade_NearestPower

Share this post


Link to post
Share on other sites

#13 ·  Posted (edited)

No you can't. The whole point with a3x is that it is encrypted, otherwise you would just have a au3.

Guess i'm doing something wrong? :)

1. http://img405.imageshack.us/i/51685533.jpg/

2. http://img510.imageshack.us/i/32157486.jpg/

3. http://img512.imageshack.us/i/90163613.jpg/

Tell me, how are these .a3x files encrypted + made? B)

Aaah, au3 to a3x/exe compiler. ;)

Edited by AlmarM

Minesweeper

A minesweeper game created in autoit, source available.

_Mouse_UDF

An UDF for registering functions to mouse events, made in pure autoit.

2D Hitbox Editor

A 2D hitbox editor for quick creation of 2D sphere and rectangle hitboxes.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now
Sign in to follow this  
Followers 0