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FinalVersion

Left, Top, Right, Bottom

8 posts in this topic




FinalVersion,

They are the coordinate values of the corners: :(

x1, y1  #--------------------------# x2, y1
        #                          #
        #                          #
        #                          #
        #                          #
x1, y2  #--------------------------# x2, y2

Left   = x1
Top    = y1
Right  = x2
Bottom = y2

M23


Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind._______My UDFs:

Spoiler

ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area

 

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Finalversion,

How do you write any code if you do not understand this simple concept then? :(

You position a label in a GUI like this GUICtrlCreateLabel("Fred", 10, 10, 100, 50). The coordinates of the label are are as follows:

This is the GUI:
#------------------------------------------------#
|                                                |
|        This is the lbel                       |
| 10, 10 #--------------------------# 110, 10    |
|        |                          |            |
|        |                          |            |
|        |                          |            |
|        |                          |            |
| 10, 60 #--------------------------# 110, 60    |
|                                                |
|                                                |
#------------------------------------------------#

Left   = 10
Top    = 10
Right  = Left + Width = 10 + 100 = 110
Bottom = Top + Height = 10 + 50  = 60

Some functions need Left, Top, Width, Height. Others need Left, Top, Right, Bottom. Just read the Help file carefully to see which. :)

M23


Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind._______My UDFs:

Spoiler

ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area

 

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Let me try :(

Posted Image


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#7 ·  Posted (edited)

* = pixels

measured at column 5

0 1 2 3 4 5

1 * * * * * <- column (5), row 1 = 5,1

2 * * * * * <- column (5), row 2 = 5,2

3 * * * * * <- column (5), row 3 = 5,3

4 * * * * * <- column (5), row 4 = 5,4

5 * * * * * <- column (5), row 5 = 5,5

-edit-

well something like that -- i can't get it to display properly like in the editor

.

Edited by ripdad

"Today's scientists have substituted mathematics for experiments, and they wander off through equation after equation, and eventually build a structure which has no relation to reality." ~ Nikola Tesla

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#8 ·  Posted (edited)

It is like when using an area selection tool, you start at the top left corner and go to the bottom right corner. Those are the 2 coordinates you need.

So basically, ( left, top, right, bottom,

left, top= x,y of the top-left corner of your area

right, bottom=x,y of the bottom-right corner of your area

x,y

...|--------|

...|........|

...|--------|

.............x,y

Edited by kaotkbliss

010101000110100001101001011100110010000001101001011100110010000

001101101011110010010000001110011011010010110011100100001

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