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Function calling other function loop


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Hey there, I'm wondering if it is possible to kinda create a loop with a function calling another function? This is the code I currently have:

Call ("test1")

Func test1()
Sleep(500)
Call("test2")
EndFunc

Func test2()
$Gostart = PixelSearch(1322, 157, 1344, 172, 0xf3c513)
If @Error Then
Sleep(500)
Call("test1")
Else
;bunch of other unrelated codes
EndIf
EndFunc

What this code is supposed to do is calling the other functions until the specified color shows up at that coordinate.But for some reason, sometimes it does that code but sometimes it doesn't and just stand idle. Anyone knows the solution to fix it?

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That code should work as written, it's going to crash eventually though because of the recursion you've set up. Also, there's no reason to use Call you can just go to the function like this test(), that will jump to the test function the same as using Call does, it'll save you a lot of unnecessary typing.

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Alright at first I didn't really knew about the recursion you mean, but now I do. I've tried several ways to bypass it, like increasing the sleep timer so that it won't go directly to the next function but that didn't worked.

What I want to do is calling a function, and that function needs to "loop" itself until the conditions are met before he can run his code. I notice that via this way I always get the recursion error, so is there an other way to loop function 2 until the conditions are met? This is what I have now:

Call ("test1")

Func test1()
Sleep(2500)
Call("test2")
EndFunc

Func test2()
$Gostart = PixelSearch(1322, 157, 1344, 172, 0xf3c513)
If @Error Then
Sleep(2500)
Call("test1")
Else
;bunch of other unrelated codes
EndIf
EndFunc

EDIT:

Okay I tried some thing now and I included a while loop, it does work for me, but how do I know this wouldn't achieve another recursion error? This is the new code I'm talking about:

Call ("test1")

Func test1()
Sleep(2500)
Call("test2")
EndFunc

Func test2()
While $loop
$Gostart = PixelSearch(1322, 157, 1344, 172, 0xf3c513)
If @Error Then
;do nothing
Else
;bunch of other unrelated codes
EndIf
EndFunc
WeEnd
Edited by DeusExMachina
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