MapIt is a tile world editor. MapIt was built around the concept of reversing Dragon Warrior map images. MapIt can take image input and produce a tile and world array.
MapIt features Unity style dragable labels that adjust property values.
MapParser is a C++ project that scans images for unique tiles. MapParser is very fast. Due to hard drive failure, many bugs were restored b/c I had to rewind many years. Frustrated with the design, I wrote a new version from the ground up. This New Version: AutoIt Front-end, command line controls, and shared with the world; so that I can't lose it again.
You can toggle the C++ MapParser off to see the difference in speeds between the MapParser CPP verse AutoIt function. Function is named Scan_Tiles() in AutoIt. You can also chose to download without MapParser.exe.
At the moment Scanning a image resets the arrays, but you can add tiles after scanning.
Images can be added as tiles without scan image at all. Then configure settings to give your world parameters and manually fill the world data with tile indexes.
Using the settings you can change tile size after a scan. Example: you wanted to replace a map with different sized tiles.
Changing and replacing tile / world data is easy. B/c tile world editor.
Hotkeys, I use CTRL+R in image above to signal replace tile action and I use "G" to Get the tile under mouse.
Hotkeys are not saved to disk and thus are set to default between sessions.
I might draw the world to pre-rendered surfaces and use them as multi-layer someday. I do that in my AutoIt, DragonWarrior Remake but I could spend forever unsure what features are important for this. The DW_Remake has a method of replacing a tile with a tile on two layers. So you could replace a tree on the first layer with a grass, and a tree in the second layer. This is all getting very confusing.
I attempted to write the good code. If something could be better, please advise.
Fifth release. Enjoy.
For download, videos, and example of created world file data; please visit the MapIt webpage: http://songersoft.com/programming/mapit/mapit_about.phtml
Special thanks: @AdmiralAlkex, @Melba23, @MrCreatoR
Main AutoIt source file: Will not run without other Includes and SDL DLLs.
Last Update: 5/26/2018 3:45 PM EST
Next Version Added: $eSETTING_TILE_LAST_PATH I have the weekend, I want to write world layers with aBoard surfaces.
Good morning everyone
I was playing a little bit with "Screen Capture" UDF, and I was trying to make a "Window" capture, but, since I made a GUI which through I fire the event "Capture", my GUI is captured as well, and I don't want to
This is the line of code that makes the capture:
_ScreenCapture_CaptureWnd($strScreenCaptureFileName, $objActiveWindow, 0, 0, -1, -1, False) And these are the lines of code which select the "active" window:
Local $objCurrentWindow = 9999 If _IsPressed("01") Then $objCurrentWindow = WinGetHandle("[ACTIVE]") If $objCurrentWindow <> $objMyGUI Then $objActiveWindow = $objCurrentWindow EndIf EndIf Sorry If I made stupid mistakes
Thanks in advance.
I am playing with _GUICtrlButton_Create function. How can i change this button's (or the entire form's) font ?. The in-built GUICtrlSetFont function is not working even when i convert the control handle to control ID with _WinAPI_GetDlgCtrlID ( ) function. Do i need to use CreateFont api finction and send WM_SETFONT message ? Or is there any other easy and safe ways to do this ?. Thanks in advance.
Note : This window is created by CreateWindowEx function, not by GUICreate function.
I'm a work on a background see and click bot project
I can complete it if your help me
(using imagesearch , gdi+ and fastfind)
I would like to know if it's possible to pass an image recognition (captcha) system.
What are the ways to achieve this?
Just the references or links is enough for me by now.
Thanks by now!