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UEZ

AutoIt Watermark Image v0.89 beta build 2014-08-25

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Looks great


Drunken Frat-Boy Monkey Garbage

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nice code

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You're a legend in this GDI stuff, like for real!

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It's when you see things like this you realize how far you have to go to master the AutoIT language. Awesome job!

A few comments:

In my PC, the color picker (choose color for text) totally messed up the gui when closing the color picker. Like the gui was not redrawn. Had to exit the program. Not sure if this is general.

Also a suggestion or two: would be nice to have a ini or SQLite database settings file so that I could store and save settings from the program ? These could also be used with a sister script : command line version like

c:> wmimg.exe  /S mymark1  *.png

to watermark using setting "mymark1"

..and perhaps also a drag-n-drop version now we are at the wishes ? ;)

But hey, wishes are free. Again: thank you for your awesome work so far. I will save this script and learn from it.


I am just a hobby programmer, and nothing great to publish right now.

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@engjcowi, mesale0077, JScript, FlutterShy, Myicq: thanks for your feedback!

@Myicq: what os are you using. which AutoIt version? I never saw this mess up! I will add drag 'n' drop, a sub menu for batch watermarking images and commandline options for batch processing from external programs. About saving settings to a ini file I need to think about it whether it makes sense.

Br,

UEZ


Please don't send me any personal message and ask for support! I will not reply!

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#8 ·  Posted (edited)

UEZ, thanks for that.

I think the settings file would be good, since you have so many options.

My version info here:

@AutoITVersion = 3.3.8.1 (I can use others no problem, just happened to test here)

@OsBuild = 2600

@OsType = Win32_NT

@OSVersion = WIN_XP

@OsLang = 0406 da_DK

@OsServicePack = SP3

Screenshot:

Posted Image

Edited by Myicq

I am just a hobby programmer, and nothing great to publish right now.

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I tested it in a VM running WinXP but the GUI still looks good after closing the color picker GUI.

Does it appear also when you don't choose a color and press Cancel? Show me the screenshot please.

Br,

UEZ


Please don't send me any personal message and ask for support! I will not reply!

Selection of finest graphical examples at Codepen.io

The own fart smells best!
Her 'sikim hıyar' diyene bir avuç tuz alıp koşma!
¯\_(ツ)_/¯  ٩(●̮̮̃•̃)۶ ٩(-̮̮̃-̃)۶ૐ

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It does appear also after pressing Cancel. But there are 100s of things that can be different from my machine here to your VM.

Btw: the gui also messes up if I drag your program around the screen, especially if I dragit outside visible screen area and back.

Not sure why, perhaps GDI area / functions ? My simple Autoit scripts don't do this.

Let me know how I can / should test for you.


I am just a hobby programmer, and nothing great to publish right now.

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Can you replace this code with the original one and test again?

Case $idButtonColor_WM
                $iColorFont_WM = _ChooseColor(2, $iColorFont_WM, 2, HWnd($hGUI_WM))
                If Not @error Then
                    GUICtrlSetBkColor($idButtonColor_WM, $iColorFont_WM)
                    _WinAPI_RedrawWindow(HWnd($hGUI_WM), 0, 0, BitOR($RDW_INVALIDATE, $RDW_UPDATENOW))
                    UpdatePreview_WM()
                    $iSaveColor_WM = $iColorFont_WM
                Else
                    $iColorFont_WM = $iSaveColor_WM
                EndIf

It is in the main While loop.

Thanks,

UEZ


Please don't send me any personal message and ask for support! I will not reply!

Selection of finest graphical examples at Codepen.io

The own fart smells best!
Her 'sikim hıyar' diyene bir avuç tuz alıp koşma!
¯\_(ツ)_/¯  ٩(●̮̮̃•̃)۶ ٩(-̮̮̃-̃)۶ૐ

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#12 ·  Posted (edited)

Same thing, no difference after replacing that code block.

But I think it's not releated to this button as dragging the GUI around also causes artifacts.

Is there other GDI+ test suites, or somewhere I can identify versions of GDI+ ?

Just to possibly target at my installation here, or potential version info clashes.

EDIT: dragging issue seems to happen only when an image is loaded.

Initially when no image is loaded I can drag as I want. Main window does not go "bad"

Edited by Myicq

I am just a hobby programmer, and nothing great to publish right now.

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Can you test it on a different PC with WinXP? Or just login with a different user on same PC?

Br,

UEZ


Please don't send me any personal message and ask for support! I will not reply!

Selection of finest graphical examples at Codepen.io

The own fart smells best!
Her 'sikim hıyar' diyene bir avuç tuz alıp koşma!
¯\_(ツ)_/¯  ٩(●̮̮̃•̃)۶ ٩(-̮̮̃-̃)۶ૐ

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Hello UEZ, nice and useful script! *****

But on my WinXP I have the same error with messing up the window if a picure is loaded.


Programming today is a race between software engineers striving to
build bigger and better idiot-proof programs, and the Universe
trying to produce bigger and better idiots.
So far, the Universe is winning.

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#15 ·  Posted (edited)

Thanks to funkey who found the problem -> WM_ERASEBKGND_WM is causing the issue on non aero desktops, also on Win7!

Br,

UEZ

Edited by UEZ

Please don't send me any personal message and ask for support! I will not reply!

Selection of finest graphical examples at Codepen.io

The own fart smells best!
Her 'sikim hıyar' diyene bir avuç tuz alıp koşma!
¯\_(ツ)_/¯  ٩(●̮̮̃•̃)۶ ٩(-̮̮̃-̃)۶ૐ

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Drag-and-drop would be wonderful, but not wanting to abuse, it would be great if had something related to image resizing, Madonna mia, splendid!

For me to put multiple images on the web, it came came from heaven, it is easy to manipulate and very intuitive!!! :thumbsup:

Posted Image again * 2...

JS


http://forum.autoitbrasil.com/ (AutoIt v3 Brazil!!!)

Somewhere Out ThereJames Ingram

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#17 ·  Posted (edited)

Drag-and-drop would be wonderful, but not wanting to abuse, it would be great if had something related to image resizing, Madonna mia, splendid!

For me to put multiple images on the web, it came came from heaven, it is easy to manipulate and very intuitive!!! :thumbsup:

Posted Image again * 2...

JS

Drag 'n' drop is already implemented since version 0.55 and now in 0.60 you can resize the image -> press More button and select Resize.

What will come next?: command line parameters to call it from a batch job which will be a pain in the ass to implement all the possible features and settings...

Br,

UEZ

Edited by UEZ

Please don't send me any personal message and ask for support! I will not reply!

Selection of finest graphical examples at Codepen.io

The own fart smells best!
Her 'sikim hıyar' diyene bir avuç tuz alıp koşma!
¯\_(ツ)_/¯  ٩(●̮̮̃•̃)۶ ٩(-̮̮̃-̃)۶ૐ

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What will come next?: command line parameters to call it from a batch job which will be a pain in the ass to implement all the possible features and settings...

Depends how you implement it, doesn't it ? I would myself do this:

* in main GUI, make a button "save parameter set", ask for a name and save all parameters in an SQLite DB "settings.db"

* from batch, call something like toolname.exe -s mysetup

* you only need one parameter to check for. If left out, take a default.

* possibly allow override of text to watermark ?

* possibly allow parameter -f [db|ini] to use either SQLite or ini format.

In any case, this looks very promising!


I am just a hobby programmer, and nothing great to publish right now.

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#20 ·  Posted (edited)

That would make sense when all images have the same dimension! What if you have different image sizes? Just think about it (font size, image stamp size, radius, etc)! Otherwise you will use all default settings except color, position, type (circular / standard) and fx type of the text. Then it's not so hard I think.

Is the issue with the messed up screen fixed now for you?

Btw, I added "Emboss" as a text effect. I will release it when the rotation of the text is working as I want (I've rewritten that part).

Br,

UEZ

Edited by UEZ

Please don't send me any personal message and ask for support! I will not reply!

Selection of finest graphical examples at Codepen.io

The own fart smells best!
Her 'sikim hıyar' diyene bir avuç tuz alıp koşma!
¯\_(ツ)_/¯  ٩(●̮̮̃•̃)۶ ٩(-̮̮̃-̃)۶ૐ

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      Warning! Not Epileptic Friendly (probably)! Use at own Risk!
      I tried to curve the "default/initial" Plasma patterns so they aren't too erratic.  That doesn't mean you can't alter the Plasmas to be more erratic.  If you are sensitive to flashing colors and lights, use due caution.  
      #Region - Includes and Globals #include <ButtonConstants.au3> #include <GUIConstantsEx.au3> #include <ComboConstants.au3> #include <GuiComboBox.au3> #include <SliderConstants.au3> #include <StaticConstants.au3> #include <WindowsConstants.au3> #include <GUIConstantsEx.au3> #include <GDIPlus.au3> #include <Misc.au3> ;#include <Array.au3> Opt("GUIOnEventMode", 1) Local $hDLL = DllOpen("user32.dll") Global Const $iWinMinWidth = @DesktopWidth * .25 Global Const $iWinMinHeight = @DesktopHeight * .25 Global $bIsPlaying = True, $bIsDrawing = False Global $hTimerFPS Global $iRows = 16, $iCols = 16 Global $iDisplayPlasma = 0, $iSelectPlasma = 0 Global $aPlasmaShapes[4] = ["($iX)", "($iY)", "($iX + $iY)", "Sqrt(($iX * $iX) + ($iY * $iY))"] ;~ Global $aPlasmas[4][7] = [[0, Random(6, 14, 1), 0, 0, 1, 0, 0], [1, Random(6, 14, 1), 0, 0, 0, 0, 0], [2, Random(8, 16,1 ), 0, 0, 1, 0, 0], [3, Random(8, 16, 1), 0, 0, Random(0,1,1), 0, 0]] ;Sine Wave | Spread | Position | Rotation | Spread Motion | Position Motion | Rotation Motion Global $aPlasmas[4][7] = [[0, Random(6, 14, 1), 0, 0, 0, 0, 0], [1, Random(6, 14, 1), 0, 0, 0, 0, 0], [2, Random(8, 16,1 ), 0, 0, 0, 0, 0], [3, Random(8, 16, 1), 0, 0, 0, 0, 0]] ;Sine Wave | Spread | Position | Rotation | Spread Motion | Position Motion | Rotation Motion Global $aPallete[256] Global $aPalleteSettings[3][3] = [[0, 128, 128], [-1.75, 128, 128], [1.75, 128, 128]] ;Position | Spread | Value Global $aPalleteDefaults = $aPalleteSettings Global $iPalleteShift = 0, $bPalleteShift = True, $iPalletShiftDirection = -5 #EndRegion - Includes and Globals #Region - Main GUI Global $aGUI[1] = ["id|hWnd"] Global Enum $hGUI = 1, $idMnuFile, $idMnuFileExit, $idMnuFilePlay, $idMnuOptions, $idMnuOptionsPallete, $idMnuOptionsPalleteShift, $idMnuOptionsEditor, $idMnuOptionsZoom, $idMnuOptionsZoomIn, $idMnuOptionsZoomOut, $iGUILast ReDim $aGUI[$iGUILast] Global Const $sVersion = "0.1" Global Const $sTitle = "Plasma_kIt - Version " & $sVersion $aGUI[$hGUI] = GUICreate($sTitle, $iWinMinWidth, $iWinMinHeight, -1, -1, BitOR($WS_SIZEBOX, $WS_MAXIMIZEBOX, $WS_MINIMIZEBOX)) GUISetOnEvent($GUI_EVENT_CLOSE, "_Exit") $aGUI[$idMnuFile] = GUICtrlCreateMenu("&File") $aGUI[$idMnuFilePlay] = GUICtrlCreateMenuItem("&Pause", $aGUI[$idMnuFile]) GUICtrlSetOnEvent(-1, "_PlayToggle") $aGUI[$idMnuFileExit] = GUICtrlCreateMenuItem("E&xit", $aGUI[$idMnuFile]) GUICtrlSetOnEvent(-1, "_Exit") $aGUI[$idMnuOptions] = GUICtrlCreateMenu("&Options") $aGUI[$idMnuOptionsPallete] = GUICtrlCreateMenuItem("Pallete Mixer", $aGUI[$idMnuOptions]) GUICtrlSetOnEvent(-1, "_GUIPallete_Show") $aGUI[$idMnuOptionsPalleteShift] = GUICtrlCreateMenuItem("Pallete Shift", $aGUI[$idMnuOptions]) GUICtrlSetState(-1, $GUI_CHECKED) GUICtrlSetOnEvent(-1, "_GUIPallete_ShiftToggle") $aGUI[$idMnuOptionsEditor] = GUICtrlCreateMenuItem("Plasma Editor", $aGUI[$idMnuOptions]) GUICtrlSetOnEvent(-1, "_GUIPlasmaEditor_Show") $aGUI[$idMnuOptionsZoom] = GUICtrlCreateMenu("Zoom", $aGUI[$idMnuOptions]) $aGUI[$idMnuOptionsZoomIn] = GUICtrlCreateMenuItem("Zoom In" & @TAB & "+", $aGUI[$idMnuOptionsZoom]) GUICtrlSetOnEvent(-1, "_Zoom") $aGUI[$idMnuOptionsZoomOut] = GUICtrlCreateMenuItem("Zoom Out" & @TAB & "-", $aGUI[$idMnuOptionsZoom]) GUICtrlSetOnEvent(-1, "_Zoom") _GDIPlus_Startup() ;Start GDI+ UDF Global Const $hDC = _WinAPI_GetDC($aGUI[$hGUI]) Global Const $hHBitmap = _WinAPI_CreateCompatibleBitmap($hDC, @DesktopWidth, @DesktopHeight) Global Const $hDC_backbuffer = _WinAPI_CreateCompatibleDC($hDC) Global Const $DC_obj = _WinAPI_SelectObject($hDC_backbuffer, $hHBitmap) $hBackbuffer = _GDIPlus_GraphicsCreateFromHDC($hDC_backbuffer) ;_GDIPlus_GraphicsSetSmoothingMode($hBackbuffer, $GDIP_SMOOTHINGMODE_HIGHQUALITY) ;Sets the graphics object rendering quality (antialiasing) $hBrush = _GDIPlus_BrushCreateSolid(0x00000000) ;Brush for Coloring/Painting LED Pixels Local $aAccelKeys[5][2] = [["{+}", $aGUI[$idMnuOptionsZoomIn]], ["{NUMPADADD}", $aGUI[$idMnuOptionsZoomIn]], ["{-}", $aGUI[$idMnuOptionsZoomOut]], ["{NUMPADSUB}", $aGUI[$idMnuOptionsZoomOut]], ["{pause}", $aGUI[$idMnuFilePlay]]] GUISetAccelerators($aAccelKeys) #EndRegion - Main GUI #Region - Pallete Mixer GUI Global $aGUIPallete[1] = ["id|hWnd"] Global Enum $hGUIPallete = 1, $idSliderRPosition, $idSliderRValue, $idSliderRSpread, $idSliderGPosition, $idSliderGValue, _ $idSliderGSpread, $idSliderBPosition, $idSliderBValue, $idSliderBSpread, $idBtnResetPallete, $iGUIPalleteLast ReDim $aGUIPallete[$iGUIPalleteLast] $aGUIPallete[$hGUIPallete] = GUICreate("Pallete Mixer", 338, 260, -1, -1) GUISetOnEvent($GUI_EVENT_CLOSE, "_GUIPallete_Hide") $aGUIPallete[$idSliderRPosition] = GUICtrlCreateSlider(8, 132, 97, 33, $TBS_ENABLESELRANGE) GUICtrlSetLimit(-1, 20, -20) ;~ GUICtrlSetOnEvent(-1, "_GUIPallete_SettingsChange") $aGUIPallete[$idSliderRValue] = GUICtrlCreateSlider(48, 56, 33, 73, BitOR($TBS_VERT, $TBS_ENABLESELRANGE)) GUICtrlSetLimit(-1, 128, 0) ;~ GUICtrlSetOnEvent(-1, "_GUIPallete_SettingsChange") $aGUIPallete[$idSliderRSpread] = GUICtrlCreateSlider(8, 168, 97, 33, $TBS_ENABLESELRANGE) GUICtrlSetLimit(-1, 24, 2) ;~ GUICtrlSetOnEvent(-1, "_GUIPallete_SettingsChange") $aGUIPallete[$idSliderGPosition] = GUICtrlCreateSlider(120, 132, 97, 33, $TBS_ENABLESELRANGE) GUICtrlSetLimit(-1, 20, -20) ;~ GUICtrlSetOnEvent(-1, "_GUIPallete_SettingsChange") $aGUIPallete[$idSliderGValue] = GUICtrlCreateSlider(160, 56, 33, 73, BitOR($TBS_VERT, $TBS_ENABLESELRANGE)) GUICtrlSetLimit(-1, 128, 0) ;~ GUICtrlSetOnEvent(-1, "_GUIPallete_SettingsChange") $aGUIPallete[$idSliderGSpread] = GUICtrlCreateSlider(120, 168, 97, 33, $TBS_ENABLESELRANGE) GUICtrlSetLimit(-1, 24, 2) ;~ GUICtrlSetOnEvent(-1, "_GUIPallete_SettingsChange") $aGUIPallete[$idSliderBPosition] = GUICtrlCreateSlider(232, 132, 97, 33, $TBS_ENABLESELRANGE) GUICtrlSetLimit(-1, 20, -20) ;~ GUICtrlSetOnEvent(-1, "_GUIPallete_SettingsChange") GUICtrlSetData(-1, 9) $aGUIPallete[$idSliderBValue] = GUICtrlCreateSlider(272, 56, 33, 73, BitOR($TBS_VERT, $TBS_ENABLESELRANGE)) GUICtrlSetLimit(-1, 128, 0) ;~ GUICtrlSetOnEvent(-1, "_GUIPallete_SettingsChange") $aGUIPallete[$idSliderBSpread] = GUICtrlCreateSlider(232, 168, 97, 33, $TBS_ENABLESELRANGE) GUICtrlSetLimit(-1, 24, 2) GUICtrlSetData(-1, 11) ;~ GUICtrlSetOnEvent(-1, "_GUIPallete_SettingsChange") GUICtrlCreateLabel("RED", 46, 200, 30, 20) GUICtrlCreateLabel("GREEN", 150, 200, 38, 20) GUICtrlCreateLabel("BLUE", 268, 200, 30, 20) $aGUIPallete[$idBtnResetPallete] = GUICtrlCreateButton("Reset", 136, 236, 67, 17) GUICtrlSetOnEvent(-1, "_GUIPallete_Reset") GUISetAccelerators($aAccelKeys) Global Const $hDCPallete = _WinAPI_GetDC($aGUIPallete[$hGUIPallete]) Global Const $hHBitmapPallete = _WinAPI_CreateCompatibleBitmap($hDCPallete, 320, 40) Global Const $hDC_backbufferPallete = _WinAPI_CreateCompatibleDC($hDCPallete) Global Const $DC_objPallete = _WinAPI_SelectObject($hDC_backbufferPallete, $hHBitmapPallete) Global Const $hBackbufferPallete = _GDIPlus_GraphicsCreateFromHDC($hDC_backbufferPallete) Global $hBrushPallete = _GDIPlus_BrushCreateSolid(0xFF000000) ;~ _GDIPlus_GraphicsSetSmoothingMode($hBackbuffer, $GDIP_SMOOTHINGMODE_HIGHQUALITY) ;Sets the graphics object rendering quality (antialiasing) _GUIPallete_Update() _GUIPallete_Reset() #EndRegion - Pallete Mixer GUI #Region - Plasma Editor GUI Global $aGUIPlasmaEditor[1] = ["id|hWnd"] Global Enum $hGUIPlasmaEditor = 1, $idCmbPlasmaSelector, $idCmbPlasmaDisplay, $idBtnPlasmaAdd, $idBtnPlasmaDel, $idCmbPlasmaShape, $idSliderPlasmaSpread, $idCmbPlasmaSpread, $idSliderPlasmaRotation, $idCmbPlasmaRotation, $idSliderPlasmaPosition, $idCmbPlasmaPosition, $iGUIPlasmaEditorLast ReDim $aGUIPlasmaEditor[$iGUIPlasmaEditorLast] $aGUIPlasmaEditor[$hGUIPlasmaEditor] = GUICreate("Plasma Editor", 419, 323, -1, -1) GUISetOnEvent($GUI_EVENT_CLOSE, "_GUIPlasmaEditor_Hide") GUICtrlCreateLabel("Display", 16, 8, 95, 17) GUICtrlSetFont(-1, 8, 800, 0, "MS Sans Serif") $aGUIPlasmaEditor[$idCmbPlasmaDisplay] = GUICtrlCreateCombo("", 16, 24, 121, 25, BitOR($CBS_DROPDOWN, $CBS_AUTOHSCROLL)) GUICtrlSetData(-1, "All Combined|Selected Plasma", "All Combined") GUICtrlSetOnEvent(-1, "_GUIPlasmaEditor_PlasmaDisplay") GUICtrlCreateLabel("Selected Plasma", 24, 96, 120, 17) GUICtrlSetFont(-1, 8, 800, 0, "MS Sans Serif") $aGUIPlasmaEditor[$idBtnPlasmaAdd] = GUICtrlCreateButton("Add Plasma", 160, 16, 113, 33) GUICtrlSetOnEvent(-1, "_GUIPlasmaEditor_PlasmaAddRem") GUICtrlSetState(-1, $GUI_DISABLE) $aGUIPlasmaEditor[$idBtnPlasmaDel] = GUICtrlCreateButton("Remove Plasma", 296, 16, 113, 33) GUICtrlSetOnEvent(-1, "_GUIPlasmaEditor_PlasmaAddRem") GUICtrlSetState(-1, $GUI_DISABLE) GUICtrlCreateGroup("Plasma Controls", 8, 64, 401, 249) GUICtrlSetFont(-1, 8, 800, 0, "MS Sans Serif") $aGUIPlasmaEditor[$idCmbPlasmaSelector] = GUICtrlCreateCombo("", 24, 112, 121, 25, BitOR($CBS_DROPDOWN, $CBS_AUTOHSCROLL)) GUICtrlSetData(-1, "Plasma #1|Plasma #2|Plasma #3|Plasma #4", "Plasma #1") GUICtrlSetOnEvent(-1, "_GUIPlasmaEditor_PlasmaSelect") GUICtrlCreateLabel("Shape", 174, 96, 35, 17) $aGUIPlasmaEditor[$idCmbPlasmaShape] = GUICtrlCreateCombo("", 174, 112, 113, 25, BitOR($CBS_DROPDOWN, $CBS_AUTOHSCROLL)) GUICtrlSetData(-1, "Horizontal|Vertical|Diagonal|Circular", "Horizontal") GUICtrlSetOnEvent(-1, "_GUIPlasmaEditor_PlasmaSetShape") GUICtrlCreateLabel("Spread", 24, 145, 38, 17) $aGUIPlasmaEditor[$idSliderPlasmaSpread] = GUICtrlCreateSlider(16, 160, 257, 25, $TBS_FIXEDLENGTH) GUICtrlSetLimit(-1, 255, 5) $aGUIPlasmaEditor[$idCmbPlasmaSpread] = GUICtrlCreateCombo("", 280, 160, 113, 25, BitOR($CBS_DROPDOWN, $CBS_AUTOHSCROLL)) GUICtrlSetData(-1, "Static|Oscillate", "Static") GUICtrlSetOnEvent(-1, "_GUIPlasmaEditor_PlasmaSetSpread") GUICtrlCreateLabel("Rotation", 24, 201, 44, 17) GUICtrlSetState(-1, $GUI_DISABLE) $aGUIPlasmaEditor[$idSliderPlasmaRotation] = GUICtrlCreateSlider(16, 216, 257, 25, $TBS_FIXEDLENGTH) GUICtrlSetState(-1, $GUI_DISABLE) $aGUIPlasmaEditor[$idCmbPlasmaRotation] = GUICtrlCreateCombo("", 280, 216, 113, 25, BitOR($CBS_DROPDOWN, $CBS_AUTOHSCROLL)) GUICtrlSetData(-1, "Static|Oscillate", "Static") GUICtrlSetOnEvent(-1, "_GUIPlasmaEditor_PlasmaSetRotation") GUICtrlSetState(-1, $GUI_DISABLE) GUICtrlCreateLabel("Position", 24, 257, 41, 17) GUICtrlSetState(-1, $GUI_DISABLE) $aGUIPlasmaEditor[$idSliderPlasmaPosition] = GUICtrlCreateSlider(16, 272, 257, 25, $TBS_FIXEDLENGTH) GUICtrlSetLimit(-1, 127, -127) GUICtrlSetState(-1, $GUI_DISABLE) $aGUIPlasmaEditor[$idCmbPlasmaPosition] = GUICtrlCreateCombo("", 280, 272, 113, 25, BitOR($CBS_DROPDOWN, $CBS_AUTOHSCROLL)) GUICtrlSetData(-1, "Static|Oscillate", "Static") GUICtrlSetOnEvent(-1, "_GUIPlasmaEditor_PlasmaSetPosition") GUICtrlSetState(-1, $GUI_DISABLE) GUICtrlCreateGroup("", -99, -99, 1, 1) _GUIPlasmaEditor_PlasmaSettingsLoad($iSelectPlasma) ;_GUIPlasmaEditor_PlasmaControlsLock() GUISetAccelerators($aAccelKeys) #EndRegion - Plasma Editor GUI #Region - Initialization and Main Loop GUIRegisterMsg($WM_GETMINMAXINFO, "_WM_GETMINMAXINFO") GUIRegisterMsg($WM_NOTIFY, "_WM_NOTIFY") GUISetState(@SW_SHOW, $aGUI[$hGUI]) While 1 If $bIsPlaying And Not $bIsDrawing Then _DrawScreen(_RenderPlasma()) Sleep(10) WEnd #EndRegion - Initialization and Main Loop #Region - Main GUI Functions Func _DrawScreen($aPixels) ;If Function called while Drawing Return 0 If $bIsDrawing Then Return 0 ;Set Drawing Status Indictaor $bIsDrawing = True ;Create Timer for Drawing Performance/Duration Local $hTimer = TimerInit() ;Erase Bitmap Graphic _GDIPlus_GraphicsClear($hBackbuffer, 0xFFFFFFFF) ;Capture Client Window Size $aWinClientSize = WinGetClientSize($aGUI[$hGUI]) ;Setup Variables Local $iPixelIndex = 0 Local $iCol = $iCols Local $iRow = $iRows Local $iWidth = $aWinClientSize[0] / $iCol Local $iHeight = $aWinClientSize[1] / $iRow ;Draw Pixel Grid (Top-Left to Bottom Right) For $iY = 0 To $iRow - 1 For $iX = 0 To $iCol - 1 Local $dARGB = $aPixels[$iPixelIndex] ;Set Brush Color _GDIPlus_BrushSetSolidColor($hBrush, $dARGB) ;Draw "Pixel" _GDIPlus_GraphicsFillRect($hBackbuffer, $iX * $iWidth, $iY * $iHeight, $iWidth, $iHeight, $hBrush) ;Increment Pixel Counter $iPixelIndex += 1 If $iPixelIndex = UBound($aPixels) Then $iPixelIndex = 0 Next Next ;Draw Bitmap to Screen _WinAPI_BitBlt($hDC, 0, 0, $aWinClientSize[0], $aWinClientSize[1], $hDC_backbuffer, 0, 0, $SRCCOPY) ;blit drawn bitmap to GUI ;FPS Counter $hTimer = TimerDiff($hTimer) ;~ ConsoleWrite("Whole Process time: " & Round($hTimer / 1000, 3) & @CRLF) If $bIsPlaying Then If TimerDiff($hTimerFPS) >= 998 Then Local $iFPS = Round(1000 / $hTimer, 2) WinSetTitle($aGUI[$hGUI], "", $sTitle & " (" & $iFPS & " FPS) " & $iCols & " x " & $iRows) $hTimerFPS = TimerInit() EndIf Else ;Show FPS in Window Title WinSetTitle($aGUI[$hGUI], "", $sTitle) EndIf $bIsDrawing = False EndFunc ;==>_DrawScreen Func _Exit() ; Clean up resources _GUIPallete_Exit() GUIDelete($aGUIPallete[$hGUIPallete]) GUIDelete($aGUIPlasmaEditor[$hGUIPlasmaEditor]) GUIDelete($aGUI[$hGUI]) _GDIPlus_BrushDispose($hBrush) _GDIPlus_GraphicsDispose($hBackbuffer) _WinAPI_SelectObject($hDC, $DC_obj) _WinAPI_DeleteObject($hHBitmap) _WinAPI_ReleaseDC($hGUI, $hDC) _GDIPlus_Shutdown() DllClose($hDLL) Exit EndFunc ;==>_Exit Func _PlayToggle() ;Toggle Play State If Not $bIsPlaying Then ;Start Playing $bIsPlaying = True $hTimerFPS = TimerInit() GUICtrlSetData($aGUI[$idMnuFilePlay], "&Pause") Else ;Stop Playing $bIsPlaying = False GUICtrlSetData($aGUI[$idMnuFilePlay], "&Play") EndIf EndFunc ;==>_PlayToggle Func _RenderPlasma() ;Setup Variables Local $aWorkPallete = $aPallete Local $iRow = $iRows Local $iCol = $iCols Local $iGridSize = $iRow * $iCol Local $aPixels[$iGridSize] Local $iIndex = 0 Local $iPlasma = 0 Local $iPlasmas Local $iDisplayPlasmaNumber = $iDisplayPlasma Local $iSine, $iSpread, $iPosition ;Loop Through Pixel Grid and Calculate Plasma(s) For $iY = 0 To $iRow - 1 For $iX = 0 To $iCol - 1 $iPlasmas = 0 If Not $iDisplayPlasmaNumber Then For $iZ = 0 To UBound($aPlasmas) - 1 $iSine = $aPlasmas[$iZ][0] ;Spread Motions If $aPlasmas[$iZ][4] Then $aPlasmas[$iZ][4] += ($aPlasmas[$iZ][1] * 0.00001125) $iSpread = -7*Sin($aPlasmas[$iZ][4])+9 Else $iSpread = $aPlasmas[$iZ][1] EndIf $iPosition = $aPlasmas[$iZ][2] $iPlasma = Execute("128.0 + (128.0 * Sin(" & $aPlasmaShapes[$iSine] & " / " & $iSpread & "))") $iPlasmas += $iPlasma Next Else $iSine = $aPlasmas[$iDisplayPlasmaNumber - 1][0] ;Spread Motions If $aPlasmas[$iDisplayPlasmaNumber - 1][4] Then $aPlasmas[$iDisplayPlasmaNumber - 1][4] += ($aPlasmas[$iDisplayPlasmaNumber - 1][1] * 0.005) $iSpread = Sin($aPlasmas[$iDisplayPlasmaNumber - 1][4])/2 Else $iSpread = $aPlasmas[$iDisplayPlasmaNumber - 1][1] EndIf $iPosition = $aPlasmas[$iDisplayPlasmaNumber - 1][2] ;$iPlasmas = Execute("128.0 + (128.0 * Sin(" & $aPlasmaShapes[$aPlasmas[$iDisplayPlasmaNumber - 1][0]] & " / " & $aPlasmas[$iDisplayPlasmaNumber - 1][1] & ") - " & $aPlasmas[$iDisplayPlasmaNumber - 1][2] & ")") $iPlasmas = Execute("128.0 + (128.0 * Sin(" & $aPlasmaShapes[$iSine] & " / " & $iSpread & "))") EndIf $iPlasma = Int($iPlasmas) ;Account for Pallete Shift $iPlasma += $iPalleteShift ;Wrap Pixel Pallete Color If $iPlasma >= 256 Then Do $iPlasma -= 256 Until $iPlasma < 256 EndIf If $iPlasma <= -1 Then Do $iPlasma += 256 Until $iPlasma > -1 EndIf ;Set Pixel Color value from Pallete $aPixels[$iIndex] = $aWorkPallete[$iPlasma] ;Increment Pixel Index Counter $iIndex += 1 If $iIndex = $iGridSize Then $iIndex = 0 Next Next ;Pallete Shift Logic If $bPalleteShift Then $iPalleteShift += $iPalletShiftDirection If $iPalleteShift >= 256 Then $iPalleteShift = 0 If $iPalleteShift <= -1 Then $iPalleteShift = 255 EndIf Return $aPixels EndFunc ;==>_RenderPlasma Func _WM_GETMINMAXINFO($hwnd, $Msg, $wParam, $lParam) ;Only Control Size of Main GUI If $hwnd <> $aGUI[$hGUI] Then Return Default $tagMaxinfo = DllStructCreate("int;int;int;int;int;int;int;int;int;int", $lParam) DllStructSetData($tagMaxinfo, 7, $iWinMinWidth) ; min X DllStructSetData($tagMaxinfo, 8, $iWinMinHeight) ; min Y Return 0 EndFunc ;==>_WM_GETMINMAXINFO Func _WM_NOTIFY($hwnd, $iMsg, $wParam, $lParam) #forceref $hWnd, $iMsg, $wParam Local $hWndFrom, $iIDFrom, $iCode, $tNMHDR $tNMHDR = DllStructCreate($tagNMHDR, $lParam) $hWndFrom = HWnd(DllStructGetData($tNMHDR, "hWndFrom")) $iIDFrom = DllStructGetData($tNMHDR, "IDFrom") $iCode = DllStructGetData($tNMHDR, "Code") ;Local $tInfo If Not _IsPressed("01", $hDLL) Then Return Default Switch $iIDFrom Case $aGUIPallete[$idSliderRPosition] Switch $iCode Case $NM_CUSTOMDRAW _GUIPallete_ColorSet(0, -1, GUICtrlRead($iIDFrom)) EndSwitch Return 0 Case $aGUIPallete[$idSliderRValue] Switch $iCode Case $NM_CUSTOMDRAW _GUIPallete_ColorSet(0, GUICtrlRead($iIDFrom)) EndSwitch Return 0 Case $aGUIPallete[$idSliderRSpread] Switch $iCode Case $NM_CUSTOMDRAW _GUIPallete_ColorSet(0, -1, "", GUICtrlRead($iIDFrom)) EndSwitch Return 0 Case $aGUIPallete[$idSliderGPosition] Switch $iCode Case $NM_CUSTOMDRAW _GUIPallete_ColorSet(1, -1, GUICtrlRead($iIDFrom)) EndSwitch Return 0 Case $aGUIPallete[$idSliderGValue] Switch $iCode Case $NM_CUSTOMDRAW _GUIPallete_ColorSet(1, GUICtrlRead($iIDFrom)) EndSwitch Return 0 Case $aGUIPallete[$idSliderGSpread] Switch $iCode Case $NM_CUSTOMDRAW _GUIPallete_ColorSet(1, -1, "", GUICtrlRead($iIDFrom)) EndSwitch Return 0 Case $aGUIPallete[$idSliderBPosition] Switch $iCode Case $NM_CUSTOMDRAW _GUIPallete_ColorSet(2, -1, GUICtrlRead($iIDFrom)) EndSwitch Return 0 Case $aGUIPallete[$idSliderBValue] Switch $iCode Case $NM_CUSTOMDRAW _GUIPallete_ColorSet(2, GUICtrlRead($iIDFrom)) EndSwitch Return 0 Case $aGUIPallete[$idSliderBSpread] Switch $iCode Case $NM_CUSTOMDRAW _GUIPallete_ColorSet(2, -1, "", GUICtrlRead($iIDFrom)) EndSwitch Return 0 Case $aGUIPlasmaEditor[$idSliderPlasmaSpread] Switch $iCode Case $NM_CUSTOMDRAW $aPlasmas[$iSelectPlasma][1] = 0.2 * GUICtrlRead($iIDFrom) EndSwitch Return 0 Case $aGUIPlasmaEditor[$idSliderPlasmaRotation] Switch $iCode Case $NM_CUSTOMDRAW EndSwitch Return 0 Case $aGUIPlasmaEditor[$idSliderPlasmaPosition] Switch $iCode Case $NM_CUSTOMDRAW $aPlasmas[$iSelectPlasma - 1][2] = GUICtrlRead($iIDFrom) EndSwitch Return 0 EndSwitch Return 0 EndFunc ;==>_WM_NOTIFY Func _Zoom() Local $bPlaying = $bIsPlaying If $bPlaying Then $bIsPlaying = False Local $iCtrlID = @GUI_CtrlId Switch $iCtrlID Case $aGUI[$idMnuOptionsZoomOut] $iCols += 2 $iRows += 2 If $iCols >= 4 * 8 Then $iCols = 4 * 8 If $iRows >= 4 * 8 Then $iRows = 4 * 8 Case $aGUI[$idMnuOptionsZoomIn] $iCols -= 2 $iRows -= 2 If $iCols <= 4 Then $iCols = 4 If $iRows <= 4 Then $iRows = 4 EndSwitch If $bPlaying Then $bIsPlaying = $bPlaying EndFunc ;==>_Zoom #EndRegion - Main GUI Functions #Region - Pallete Mixer GUI Functions Func _GUIPallete_ColorSet($iColor, $iValue = -1, $iPosition = "", $iSpread = "") If $iValue >= 0 Then $aPalleteSettings[$iColor][2] = (128.0 - $iValue) If $iPosition Then $aPalleteSettings[$iColor][0] = (0.25 * $iPosition) If $iSpread Then $aPalleteSettings[$iColor][1] = ($iSpread ^ 2) Return _GUIPallete_Update() EndFunc ;==>_GUIPallete_ColorSet Func _GUIPallete_Draw() ;Draw Color Pallete in Palette Mixer GUI _GDIPlus_GraphicsClear($hBackbufferPallete, 0xFF000000) Local $iX = 0 For $iColor = 1 To 256 Local $dARGB = $aPallete[$iColor - 1] ;Set Brush Color _GDIPlus_BrushSetSolidColor($hBrushPallete, $dARGB) ;Draw Color Bar to Bitmap _GDIPlus_GraphicsFillRect($hBackbufferPallete, $iX, 0, 320 / 256, 40, $hBrushPallete) $iX += (320 / 256) Next ;Write Bitmap to Screen Return _WinAPI_BitBlt($hDCPallete, 8, 8, 320, 40, $hDC_backbufferPallete, 0, 0, $SRCCOPY) ;blit drawn bitmap to GUI EndFunc ;==>_GUIPallete_Draw Func _GUIPallete_Exit() ; Clean up resources GUIDelete() _GDIPlus_BrushDispose($hBrushPallete) _GDIPlus_GraphicsDispose($hBackbufferPallete) _WinAPI_SelectObject($hDCPallete, $DC_objPallete) _WinAPI_DeleteObject($hHBitmapPallete) _WinAPI_ReleaseDC($aGUIPallete[$hGUIPallete], $hDCPallete) Return 1 EndFunc ;==>_GUIPallete_Exit Func _GUIPallete_Hide() Return GUISetState(@SW_HIDE, $aGUIPallete[$hGUIPallete]) EndFunc ;==>_GUIPallete_Hide Func _GUIPallete_Reset() $aPalleteSettings = $aPalleteDefaults GUICtrlSetData($aGUIPallete[$idSliderRPosition], $aPalleteSettings[0][0] / 0.25) GUICtrlSetData($aGUIPallete[$idSliderRValue], 128 - $aPalleteSettings[0][2]) GUICtrlSetData($aGUIPallete[$idSliderRSpread], Sqrt($aPalleteSettings[0][1])) GUICtrlSetData($aGUIPallete[$idSliderGPosition], $aPalleteSettings[1][0] / 0.25) GUICtrlSetData($aGUIPallete[$idSliderGValue], 128 - $aPalleteSettings[1][2]) GUICtrlSetData($aGUIPallete[$idSliderGSpread], Sqrt($aPalleteSettings[1][1])) GUICtrlSetData($aGUIPallete[$idSliderBPosition], $aPalleteSettings[2][0] / 0.25) GUICtrlSetData($aGUIPallete[$idSliderBValue], 128 - $aPalleteSettings[2][2]) GUICtrlSetData($aGUIPallete[$idSliderBSpread], Sqrt($aPalleteSettings[2][1])) Return _GUIPallete_Update() EndFunc ;==>_GUIPallete_Reset Func _GUIPallete_ShiftToggle() ;Toggle Pallete Shift Local $iCtrlState = GUICtrlRead(@GUI_CtrlId) If BitAND($iCtrlState, $GUI_CHECKED) Then ;Disable PalleteShift $bPalleteShift = False GUICtrlSetState(@GUI_CtrlId, $GUI_UNCHECKED) Else ;Enable PalleteShift $bPalleteShift = True GUICtrlSetState(@GUI_CtrlId, $GUI_CHECKED) EndIf EndFunc ;==>_GUIPallete_ShiftToggle Func _GUIPallete_Show() GUISetState(@SW_SHOW, $aGUIPallete[$hGUIPallete]) _GUIPallete_Draw() EndFunc ;==>_GUIPallete_Show Func _GUIPallete_Update() ;Re-Calculate Work Color Pallete For $iStep = 0 To 255 Local $iR = Int($aPalleteSettings[0][2] + ($aPalleteSettings[0][2] * Sin((3.1415 * $iStep / $aPalleteSettings[0][1]) - $aPalleteSettings[0][0]))) Local $iG = Int($aPalleteSettings[1][2] + ($aPalleteSettings[1][2] * Sin((3.1415 * $iStep / $aPalleteSettings[1][1]) - $aPalleteSettings[1][0]))) Local $iB = Int($aPalleteSettings[2][2] + ($aPalleteSettings[2][2] * Sin((3.1415 * $iStep / $aPalleteSettings[2][1]) - $aPalleteSettings[2][0]))) $aPallete[$iStep] = "0xFF" & Hex($iR, 2) & Hex($iG, 2) & Hex($iB, 2) Next Return _GUIPallete_Draw() EndFunc ;==>_GUIPallete_Update #EndRegion - Pallete Mixer GUI Functions #Region - Plasma Editor GUI Functions Func _GUIPlasmaEditor_Hide() GUISetState(@SW_HIDE, $aGUIPlasmaEditor[$hGUIPlasmaEditor]) EndFunc ;==>_GUIPlasmaEditor_Hide Func _GUIPlasmaEditor_PlasmaAddRem() EndFunc ;==>_GUIPlasmaEditor_PlasmaAddRem Func _GUIPlasmaEditor_PlasmaDisplay() Local $sSelection = GUICtrlRead($aGUIPlasmaEditor[$idCmbPlasmaDisplay]) If $sSelection = "All Combined" Then $iDisplayPlasma = 0 Else $iDisplayPlasma = _GUICtrlComboBox_GetCurSel($aGUIPlasmaEditor[$idCmbPlasmaSelector])+1 EndIf Return $iDisplayPlasma EndFunc ;==>_GUIPlasmaEditor_PlasmaDisplay Func _GUIPlasmaEditor_PlasmaSelect() Local $sSelection = GUICtrlRead($aGUIPlasmaEditor[$idCmbPlasmaSelector]) $iSelectPlasma = _GUICtrlComboBox_GetCurSel($aGUIPlasmaEditor[$idCmbPlasmaSelector]) _GUIPlasmaEditor_PlasmaDisplay() Return _GUIPlasmaEditor_PlasmaSettingsLoad($iSelectPlasma) EndFunc ;==>_GUIPlasmaEditor_PlasmaSelect Func _GUIPlasmaEditor_PlasmaSetPosition() EndFunc ;==>_GUIPlasmaEditor_PlasmaSetPosition Func _GUIPlasmaEditor_PlasmaSetRotation() EndFunc ;==>_GUIPlasmaEditor_PlasmaSetRotation Func _GUIPlasmaEditor_PlasmaSetShape() $aPlasmas[$iSelectPlasma][0] = _GUICtrlComboBox_GetCurSel($aGUIPlasmaEditor[$idCmbPlasmaShape]) EndFunc ;==>_GUIPlasmaEditor_PlasmaSetShape Func _GUIPlasmaEditor_PlasmaSetSpread() $aPlasmas[$iSelectPlasma][4] = _GUICtrlComboBox_GetCurSel($aGUIPlasmaEditor[$idCmbPlasmaSpread]) EndFunc ;==>_GUIPlasmaEditor_PlasmaSetSpread Func _GUIPlasmaEditor_PlasmaSettingsLoad(ByRef $iPlasma) GUICtrlSetData($aGUIPlasmaEditor[$idSliderPlasmaSpread],$aPlasmas[$iPlasma][1]/0.2) _GUICtrlComboBox_SetCurSel($aGUIPlasmaEditor[$idCmbPlasmaShape],$aPlasmas[$iPlasma][0]) If $aPlasmas[$iPlasma][4] Then _GUICtrlComboBox_SetCurSel($aGUIPlasmaEditor[$idCmbPlasmaSpread],1) Else _GUICtrlComboBox_SetCurSel($aGUIPlasmaEditor[$idCmbPlasmaSpread],0) EndIf Return 1 EndFunc ;==>_GUIPlasmaEditor_PlasmaSettingsLoad Func _GUIPlasmaEditor_Show() GUISetState(@SW_SHOW, $aGUIPlasmaEditor[$hGUIPlasmaEditor]) EndFunc ;==>_GUIPlasmaEditor_Show #EndRegion - Plasma Editor GUI Functions edit: Minor tweaks