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AutoIt Watermark Image v0.89 beta build 2014-08-25

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It's when you see things like this you realize how far you have to go to master the AutoIT language. Awesome job!

A few comments:

In my PC, the color picker (choose color for text) totally messed up the gui when closing the color picker. Like the gui was not redrawn. Had to exit the program. Not sure if this is general.

Also a suggestion or two: would be nice to have a ini or SQLite database settings file so that I could store and save settings from the program ? These could also be used with a sister script : command line version like

c:> wmimg.exe  /S mymark1  *.png

to watermark using setting "mymark1"

..and perhaps also a drag-n-drop version now we are at the wishes ? ;)

But hey, wishes are free. Again: thank you for your awesome work so far. I will save this script and learn from it.


I am just a hobby programmer, and nothing great to publish right now.

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@engjcowi, mesale0077, JScript, FlutterShy, Myicq: thanks for your feedback!

@Myicq: what os are you using. which AutoIt version? I never saw this mess up! I will add drag 'n' drop, a sub menu for batch watermarking images and commandline options for batch processing from external programs. About saving settings to a ini file I need to think about it whether it makes sense.

Br,

UEZ


Please don't send me any personal message and ask for support! I will not reply!

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UEZ, thanks for that.

I think the settings file would be good, since you have so many options.

My version info here:

@AutoITVersion = 3.3.8.1 (I can use others no problem, just happened to test here)

@OsBuild = 2600

@OsType = Win32_NT

@OSVersion = WIN_XP

@OsLang = 0406 da_DK

@OsServicePack = SP3

Screenshot:

Posted Image

Edited by Myicq

I am just a hobby programmer, and nothing great to publish right now.

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I tested it in a VM running WinXP but the GUI still looks good after closing the color picker GUI.

Does it appear also when you don't choose a color and press Cancel? Show me the screenshot please.

Br,

UEZ


Please don't send me any personal message and ask for support! I will not reply!

Selection of finest graphical examples at Codepen.io

The own fart smells best!
Her 'sikim hıyar' diyene bir avuç tuz alıp koşma!
¯\_(ツ)_/¯  ٩(●̮̮̃•̃)۶ ٩(-̮̮̃-̃)۶ૐ

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It does appear also after pressing Cancel. But there are 100s of things that can be different from my machine here to your VM.

Btw: the gui also messes up if I drag your program around the screen, especially if I dragit outside visible screen area and back.

Not sure why, perhaps GDI area / functions ? My simple Autoit scripts don't do this.

Let me know how I can / should test for you.


I am just a hobby programmer, and nothing great to publish right now.

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Can you replace this code with the original one and test again?

Case $idButtonColor_WM
                $iColorFont_WM = _ChooseColor(2, $iColorFont_WM, 2, HWnd($hGUI_WM))
                If Not @error Then
                    GUICtrlSetBkColor($idButtonColor_WM, $iColorFont_WM)
                    _WinAPI_RedrawWindow(HWnd($hGUI_WM), 0, 0, BitOR($RDW_INVALIDATE, $RDW_UPDATENOW))
                    UpdatePreview_WM()
                    $iSaveColor_WM = $iColorFont_WM
                Else
                    $iColorFont_WM = $iSaveColor_WM
                EndIf

It is in the main While loop.

Thanks,

UEZ


Please don't send me any personal message and ask for support! I will not reply!

Selection of finest graphical examples at Codepen.io

The own fart smells best!
Her 'sikim hıyar' diyene bir avuç tuz alıp koşma!
¯\_(ツ)_/¯  ٩(●̮̮̃•̃)۶ ٩(-̮̮̃-̃)۶ૐ

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Same thing, no difference after replacing that code block.

But I think it's not releated to this button as dragging the GUI around also causes artifacts.

Is there other GDI+ test suites, or somewhere I can identify versions of GDI+ ?

Just to possibly target at my installation here, or potential version info clashes.

EDIT: dragging issue seems to happen only when an image is loaded.

Initially when no image is loaded I can drag as I want. Main window does not go "bad"

Edited by Myicq

I am just a hobby programmer, and nothing great to publish right now.

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Can you test it on a different PC with WinXP? Or just login with a different user on same PC?

Br,

UEZ


Please don't send me any personal message and ask for support! I will not reply!

Selection of finest graphical examples at Codepen.io

The own fart smells best!
Her 'sikim hıyar' diyene bir avuç tuz alıp koşma!
¯\_(ツ)_/¯  ٩(●̮̮̃•̃)۶ ٩(-̮̮̃-̃)۶ૐ

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Hello UEZ, nice and useful script! *****

But on my WinXP I have the same error with messing up the window if a picure is loaded.


Programming today is a race between software engineers striving to
build bigger and better idiot-proof programs, and the Universe
trying to produce bigger and better idiots.
So far, the Universe is winning.

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Thanks to funkey who found the problem -> WM_ERASEBKGND_WM is causing the issue on non aero desktops, also on Win7!

Br,

UEZ

Edited by UEZ

Please don't send me any personal message and ask for support! I will not reply!

Selection of finest graphical examples at Codepen.io

The own fart smells best!
Her 'sikim hıyar' diyene bir avuç tuz alıp koşma!
¯\_(ツ)_/¯  ٩(●̮̮̃•̃)۶ ٩(-̮̮̃-̃)۶ૐ

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Drag-and-drop would be wonderful, but not wanting to abuse, it would be great if had something related to image resizing, Madonna mia, splendid!

For me to put multiple images on the web, it came came from heaven, it is easy to manipulate and very intuitive!!! :thumbsup:

Posted Image again * 2...

JS


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Drag-and-drop would be wonderful, but not wanting to abuse, it would be great if had something related to image resizing, Madonna mia, splendid!

For me to put multiple images on the web, it came came from heaven, it is easy to manipulate and very intuitive!!! :thumbsup:

Posted Image again * 2...

JS

Drag 'n' drop is already implemented since version 0.55 and now in 0.60 you can resize the image -> press More button and select Resize.

What will come next?: command line parameters to call it from a batch job which will be a pain in the ass to implement all the possible features and settings...

Br,

UEZ

Edited by UEZ

Please don't send me any personal message and ask for support! I will not reply!

Selection of finest graphical examples at Codepen.io

The own fart smells best!
Her 'sikim hıyar' diyene bir avuç tuz alıp koşma!
¯\_(ツ)_/¯  ٩(●̮̮̃•̃)۶ ٩(-̮̮̃-̃)۶ૐ

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What will come next?: command line parameters to call it from a batch job which will be a pain in the ass to implement all the possible features and settings...

Depends how you implement it, doesn't it ? I would myself do this:

* in main GUI, make a button "save parameter set", ask for a name and save all parameters in an SQLite DB "settings.db"

* from batch, call something like toolname.exe -s mysetup

* you only need one parameter to check for. If left out, take a default.

* possibly allow override of text to watermark ?

* possibly allow parameter -f [db|ini] to use either SQLite or ini format.

In any case, this looks very promising!


I am just a hobby programmer, and nothing great to publish right now.

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That would make sense when all images have the same dimension! What if you have different image sizes? Just think about it (font size, image stamp size, radius, etc)! Otherwise you will use all default settings except color, position, type (circular / standard) and fx type of the text. Then it's not so hard I think.

Is the issue with the messed up screen fixed now for you?

Btw, I added "Emboss" as a text effect. I will release it when the rotation of the text is working as I want (I've rewritten that part).

Br,

UEZ

Edited by UEZ

Please don't send me any personal message and ask for support! I will not reply!

Selection of finest graphical examples at Codepen.io

The own fart smells best!
Her 'sikim hıyar' diyene bir avuç tuz alıp koşma!
¯\_(ツ)_/¯  ٩(●̮̮̃•̃)۶ ٩(-̮̮̃-̃)۶ૐ

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  • Similar Content

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    • By UEZ
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Default is False. ; Return values .: Success: GDI+ bitmap handle ; Failure: error 1 - file cannot be opened ; error 2 - TGA image is not in one of these formats: 1/8/15/16/24/32-bit ; error 3 - unsupported TGA image type ; error 4 - unable to read file to struct ; error 5 - unknown TGA pixel depth ; error 6 - return bitmap cannot be created ; Version .......: v0.85 build 2019-11-08 beta ; Author ........: UEZ ; Remarks .......: 8/15/16/24/32-bit images might be slow on converting ^^ ; Related .......: _GDIPlus_BitmapCreateFromScan0, _GDIPlus_ImageRotateFlip, DllStructCreate, _WinAPI_CreateFile, _WinAPI_SetFilePointer ; Link ..........: https://www.loc.gov/preservation/digital/formats/fdd/fdd000180.shtml, http://www.fileformat.info/format/tga/egff.htm ; Example .......: Yes ; =============================================================================================================================== Func _GDIPlus_TGAImageLoadFromFile($sFile, $bPrintInfo = False) Local Const $hFile = _WinAPI_CreateFile($sFile, 2, 2) If Not $hFile Then Return SetError(1, 0, 0) Local Const $tagTGAHeader = "align 1;byte idLength;byte colormapType;byte imageType;word firstEntryIndex;word colormapLength;byte colormapEntrySize;word xOrigin;word yOrigin;word width;word height;byte pixelDepth;byte imageDescriptor" Local Const $tagTGAFooter = "dword extAreaOffset;dword devDirOffset;byte imageID[18]" Local Const $tagTGAExtention = "align 1;word extSize;byte authorName[41];byte authorComments[324];word timeM;word timeD;word timeY;word timeHr;word timeMin;word timeSec;byte jobName[41];word jobTimeHr;word jobTimeMin;word jobTimeSec;byte swID[41];word swVersionNr;byte swVersionLetter;long keyColor;word pxAspectRatioNum;word pxAspectRatioDom;word gammaNum;word gammaDom;dword colCorrOffset;dword postStampOffset;dword scanLineOffset;byte attribType" Local Const $tTGAHeader = DllStructCreate($tagTGAHeader) Local $tTGAFooter = DllStructCreate($tagTGAFooter) Local Const $tTGAExtention = DllStructCreate($tagTGAExtention) Local $dwBytesRead, $tTGAImageID, $tagTGAImageID, $iColorValuesStartPos = 0 _WinAPI_ReadFile($hFile, $tTGAHeader, DllStructGetSize($tTGAHeader), $dwBytesRead) $iColorValuesStartPos += $dwBytesRead If $tTGAHeader.idLength > 0 Then $tagTGAImageID = "byte imageID[" & $tTGAHeader.idLength & "]" $tTGAImageID = DllStructCreate($tagTGAImageID) _WinAPI_ReadFile($hFile, $tTGAImageID, $tTGAHeader.idLength, $dwBytesRead) $iColorValuesStartPos += $dwBytesRead EndIf Local Const $iPxDepth = $tTGAHeader.pixelDepth If Not BitOR($iPxDepth = 32, $iPxDepth = 24, $iPxDepth = 16, $iPxDepth = 15, $iPxDepth = 8, $iPxDepth = 1) Then _WinAPI_CloseHandle($hFile) Return SetError(2, 0, 0) EndIf #cs ImageType Image Data Type Colormap Encoding 0 No image data included in file No No 1 Colormapped image data Yes No 2 Truecolor image data No No 3 Monochrome image data No No 9 Colormapped image data Yes Yes 10 Truecolor image data No Yes 11 Monochrome image data No Yes #ce If Not BitOR($tTGAHeader.imageType = 0x01, $tTGAHeader.imageType = 0x02, $tTGAHeader.imageType = 0x03, $tTGAHeader.imageType = 0x09, $tTGAHeader.imageType = 0x0A, $tTGAHeader.imageType = 0x0B) Then _WinAPI_CloseHandle($hFile) Return SetError(3, 0, 0) EndIf Local $iW = $tTGAHeader.width, $iH = $tTGAHeader.height, $colorwidth = $tTGAHeader.colormapEntrySize / 8, _ $colorTblSize = $tTGAHeader.colormapLength * $colorwidth Local $dwBufferSize = FileGetSize($sFile) Local $tSrcBmp = DllStructCreate("ubyte color[" & $dwBufferSize & "]") _WinAPI_ReadFile($hFile, $tSrcBmp, $dwBufferSize, $dwBytesRead) _WinAPI_SetFilePointer($hFile, -26, $FILE_END) _WinAPI_ReadFile($hFile, $tTGAFooter, 26, $dwBytesRead) Local $sFooter = StringTrimRight(BinaryToString($tTGAFooter.imageID), 1), $iOffset = 0, $iOffset2, $iOffset3 If Not StringCompare($sFooter, "TRUEVISION-XFILE.") Then ;read extension information to struct if available $iOffset = $tTGAFooter.extAreaOffset _WinAPI_SetFilePointer($hFile, $iOffset, $FILE_BEGIN) _WinAPI_ReadFile($hFile, $tTGAExtention, 0x01EF, $dwBytesRead) Else $tTGAFooter.extAreaOffset = 0 EndIf _WinAPI_CloseHandle($hFile) If $dwBytesRead = 0 Then Return SetError(4, _WinAPI_GetLastError(), 0) Local $bRLE = BitOR($tTGAHeader.imageType = 0x09, $tTGAHeader.imageType = 0x0A, $tTGAHeader.imageType = 0x0B) If $bPrintInfo Then ConsoleWrite("idLength: " & $tTGAHeader.idLength & @CRLF) ConsoleWrite("colormapType: " & $tTGAHeader.colormapType & @CRLF) ConsoleWrite("imageType: " & $tTGAHeader.imageType & @CRLF) ConsoleWrite("firstEntryIndex: " & $tTGAHeader.firstEntryIndex & @CRLF) ConsoleWrite("colormapLength: " & $tTGAHeader.colormapLength & @CRLF) ConsoleWrite("colormapEntrySize: " & $tTGAHeader.colormapEntrySize & @CRLF) ConsoleWrite("xOrigin: " & $tTGAHeader.xOrigin & @CRLF) ConsoleWrite("yOrigin: " & $tTGAHeader.yOrigin & @CRLF) ConsoleWrite("width: " & $tTGAHeader.width & @CRLF) ConsoleWrite("height: " & $tTGAHeader.height & @CRLF) ConsoleWrite("pixelDepth: " & $iPxDepth & @CRLF) ConsoleWrite("imageDescriptor: " & $tTGAHeader.imageDescriptor & @CRLF) If $tTGAHeader.idLength > 0 Then ConsoleWrite("ImageID: " & RemoveNullChars($tTGAImageID.imageID) & @CRLF) If $iOffset Then ConsoleWrite("authorName: " & RemoveNullChars($tTGAExtention.authorName) & @CRLF) ConsoleWrite("authorComments: " & RemoveNullChars($tTGAExtention.authorComments) & @CRLF) ConsoleWrite("jobName: " & RemoveNullChars($tTGAExtention.jobName) & @CRLF) ConsoleWrite("swID: " & RemoveNullChars($tTGAExtention.swID) & @CRLF) EndIf ConsoleWrite("RLE packed: " & $bRLE & @CRLF) EndIf Local Static $tDestBmp ;must be static otherwise bitmap data might get corrupted or in worst case script will crash Local $stride, $iPixelFormat Switch $iPxDepth Case 1 ;1-bit $iPixelFormat = $GDIP_PXF01INDEXED $stride = BitAND(($iW * 1) + 1, BitNOT(1)) $tDestBmp = DllStructCreate("uint color[" & $stride * $iH & "];") Case 8, 24 $iPixelFormat = $GDIP_PXF24RGB $stride = BitAND(($iW * 3) + 3, BitNOT(3)) $tDestBmp = DllStructCreate("ubyte color[" & $stride * $iH & "];") Case 15, 16 $iPixelFormat = $GDIP_PXF16RGB555 $stride = BitAND(($iW * 2) + 2, BitNOT(2)) $tDestBmp = DllStructCreate("ubyte color[" & $stride * $iH & "];") Case 32 $iPixelFormat = $GDIP_PXF32ARGB $stride = $iW * 4 $tDestBmp = DllStructCreate("ubyte color[" & $stride * $iH & "];") Case Else Return SetError(5, 0, 0) EndSwitch If Mod($stride, 4) <> 0 Then $stride += 4 - Mod($stride, 4) Local Const $hBitmap = _GDIPlus_BitmapCreateFromScan0($iW, $iH, $iPixelFormat, $stride, $tDestBmp) If @error Or Not $hBitmap Then Return SetError(6, @error, 0) Local $c, $q, $x, $y, $t1, $t2, $t3, $t4, $col, $red, $green, $blue, $alpha, $iLen, $iStart, $iEnd, $iLength, $iWW Local Const $hDLL = DllOpen("msvcrt.dll") Switch $iPxDepth Case 1 ;1-bit For $y = 0 To $iH - 1 $t1 = $y * $stride DllCall($hDLL, "ptr:cdecl", "memcpy", "ptr", DllStructGetPtr($tDestBmp) + $t1, "ptr", DllStructGetPtr($tSrcBmp) + BitShift($t1, 3), "uint", $stride) Next Case 8 ;8-bit ;if a color table is available, just use it If $tTGAHeader.colormapType = 1 Then Local $tMapColorTbl = DllStructCreate("ubyte bgr[" & $colorTblSize & "]", DllStructGetPtr($tSrcBmp, "color") + $tTGAHeader.firstEntryIndex) Switch $bRLE Case 0 For $y = 0 To ($iH - 1) $iOffset = $y * $iW + $colorTblSize $iOffset2 = $y * $stride For $x = 0 To ($iW - 1) $t1 = $iOffset2 + $x * 3 $t2 = $tSrcBmp.color($iOffset + $x + 1) * $colorwidth Switch $colorwidth Case 3, 4 $tDestBmp.color($t1 + 1) = $tMapColorTbl.bgr($t2 + 1) $tDestBmp.color($t1 + 2) = $tMapColorTbl.bgr($t2 + 2) $tDestBmp.color($t1 + 3) = $tMapColorTbl.bgr($t2 + 3) Case 2 ;convert from RGB555 to RGB $col = BitOR(BitShift($tMapColorTbl.bgr($t2 + 2), -8), $tMapColorTbl.bgr($t2 + 1)) ;RGB555 $tDestBmp.color($t1 + 1) = BitShift(BitAND($col, 0x001F), -3) ;B $tDestBmp.color($t1 + 2) = BitShift(BitShift(BitAND($col, 0x03E0), 5), -3) ;G $tDestBmp.color($t1 + 3) = BitShift(BitShift(BitAND($col, 0x7C00), 10), -3) ;R EndSwitch Next Next Case Else ;RLE encoded TGA images $c = 0 $x = 0 $y = 0 $iOffset = $colorTblSize + 1 $iStart = Int($iColorValuesStartPos + $colorTblSize) $iEnd = $tTGAFooter.extAreaOffset > 0 ? $tTGAFooter.extAreaOffset : $dwBufferSize $iLength = $iEnd - $iStart - 1 $iWW = $iW - 1 $t3 = $colorwidth = 2 ? 2 : 3 While $c <= $iLength $iOffset2 = Int($tSrcBmp.color($iOffset + $c)) $iLen = BitAND($iOffset2, 0x7F) + 1 If BitAND($iOffset2, 0x80) Then ; check for packet format ;run length packet format $c += 1 $iOffset3 = Int($tSrcBmp.color($iOffset + $c)) * $t3 $t2 = $y * $stride For $q = 1 To $iLen $t1 = $t2 + $x * 3 Switch $colorwidth Case 3, 4 $tDestBmp.color($t1 + 1) = $tMapColorTbl.bgr($iOffset3 + 1) $tDestBmp.color($t1 + 2) = $tMapColorTbl.bgr($iOffset3 + 2) $tDestBmp.color($t1 + 3) = $tMapColorTbl.bgr($iOffset3 + 3) Case 2 ;convert from RGB555 to RGB $col = BitOR(BitShift($tMapColorTbl.bgr($iOffset3 + 2), -8), $tMapColorTbl.bgr($iOffset3 + 1)) ;RGB555 $tDestBmp.color($t1 + 1) = BitShift(BitAND($col, 0x001F), -3) ;B $tDestBmp.color($t1 + 2) = BitShift(BitShift(BitAND($col, 0x03E0), 5), -3) ;G $tDestBmp.color($t1 + 3) = BitShift(BitShift(BitAND($col, 0x7C00), 10), -3) ;R EndSwitch $x += 1 If $x > $iWW Then $x = 0 $y += 1 $t2 = $y * $stride EndIf Next $c += 1 Else ;raw packet format $c += 1 $t2 = $y * $stride For $q = 1 To $iLen $iOffset3 = Int($tSrcBmp.color($iOffset + $c)) * $t3 $t1 = $t2 + $x * 3 Switch $colorwidth Case 3, 4 $tDestBmp.color($t1 + 1) = $tMapColorTbl.bgr($iOffset3 + 1) $tDestBmp.color($t1 + 2) = $tMapColorTbl.bgr($iOffset3 + 2) $tDestBmp.color($t1 + 3) = $tMapColorTbl.bgr($iOffset3 + 3) Case 2 ;convert from RGB555 to RGB $col = BitOR(BitShift($tMapColorTbl.bgr($iOffset3 + 2), -8), $tMapColorTbl.bgr($iOffset3 + 1)) ;RGB555 $tDestBmp.color($t1 + 1) = BitShift(BitAND($col, 0x001F), -3) ;B $tDestBmp.color($t1 + 2) = BitShift(BitShift(BitAND($col, 0x03E0), 5), -3) ;G $tDestBmp.color($t1 + 3) = BitShift(BitShift(BitAND($col, 0x7C00), 10), -3) ;R EndSwitch $x += 1 If $x > $iWW Then $x = 0 $y += 1 $t2 = $y * $stride EndIf $c += 1 Next EndIf WEnd EndSwitch Else ;convert it to grayscale Switch $bRLE Case 0 For $y = 0 To $iH - 1 $iOffset = $y * $iW + $colorTblSize $iOffset2 = $y * $stride For $x = 0 To $iW - 1 $t1 = $iOffset + $x - 2 $t2 = $iOffset2 + $x * 3 $blue = $tSrcBmp.color($t1 + 1) $green = $tSrcBmp.color($t1 + 2) $red = $tSrcBmp.color($t1 + 3) $col = $red $col = $col < 0 ? 0 : $col > 255 ? 255 : $col $tDestBmp.color($t2 + 1) = $col $tDestBmp.color($t2 + 2) = $col $tDestBmp.color($t2 + 3) = $col Next Next Case Else $c = 0 $x = 0 $y = 0 $iOffset = $colorTblSize + 1 $iStart = Int($iColorValuesStartPos + $colorTblSize) $iEnd = $tTGAFooter.extAreaOffset > 0 ? $tTGAFooter.extAreaOffset : $dwBufferSize $iLength = $iEnd - $iStart - 1 $iWW = $iW - 1 While $c <= $iLength $iOffset2 = Int($tSrcBmp.color($iOffset + $c)) $iLen = BitAND($iOffset2, 0x7F) + 1 If BitAND($iOffset2, 0x80) Then ; check for packet format ;run length packet format $c += 1 $iOffset3 = Int($tSrcBmp.color($iOffset + $c)) * 3 $blue = $iOffset3 $green = $iOffset3 + 1 $red = $iOffset3 + 2 $col = ($red + $green + $blue) / 9 $col = $col < 0 ? 0 : $col > 255 ? 255 : $col $t2 = $y * $stride For $q = 1 To $iLen $t1 = $t2 + $x * 3 $tDestBmp.color($t1 + 1) = $col $tDestBmp.color($t1 + 2) = $col $tDestBmp.color($t1 + 3) = $col $x += 1 If $x > $iWW Then $x = 0 $y += 1 $t2 = $y * $stride EndIf Next $c += 1 Else ;raw packet format $c += 1 $t2 = $y * $stride For $q = 1 To $iLen $iOffset3 = Int($tSrcBmp.color($iOffset + $c)) * 3 $blue = $iOffset3 $green = $iOffset3 + 1 $red = $iOffset3 + 2 $col = ($red + $green + $blue) / 9 $col = $col < 0 ? 0 : $col > 255 ? 255 : $col $t1 = $t2 + $x * 3 $tDestBmp.color($t1 + 1) = $col $tDestBmp.color($t1 + 2) = $col $tDestBmp.color($t1 + 3) = $col $x += 1 If $x > $iWW Then $x = 0 $y += 1 $t2 = $y * $stride EndIf $c += 1 Next EndIf WEnd EndSwitch EndIf Case 15, 16, 24, 32 ;15/16/24/32-bit, as the bitmap format is the same we can use memcpy to copy the pixel data directly to the memory. ;Exeptions are 15/16/24-bit images whose width is not a divider of 4! If BitOR($iPxDepth = 15, $iPxDepth = 16, $iPxDepth = 24) Then If BitOR(Mod($iW, 4), $bRLE) Then Switch $iPxDepth Case 15, 16 Switch $bRLE Case 0 $t4 = $iW * 2 For $y = 0 To ($iH - 1) $iOffset = $y * $t4 $iOffset2 = $y * $stride For $x = 0 To ($iW - 1) $t3 = $x * 2 $t1 = $iOffset + $t3 $t2 = $iOffset2 + $t3 ;RGB555 $tDestBmp.color($t2 + 1) = $tSrcBmp.color($t1 + $colorTblSize + 1) $tDestBmp.color($t2 + 2) = $tSrcBmp.color($t1 + $colorTblSize + 2) Next Next Case Else $c = 0 $x = 0 $y = 0 $iStart = Int($iColorValuesStartPos + $colorTblSize) $iEnd = $tTGAFooter.extAreaOffset > 0 ? $tTGAFooter.extAreaOffset : $dwBufferSize $iLength = $iEnd - $iStart - 1 $iWW = $iW - 1 While $c <= $iLength $iOffset2 = Int($tSrcBmp.color($colorTblSize + $c + 1)) $iLen = BitAND($iOffset2, 0x7F) + 1 If BitAND($iOffset2, 0x80) Then ; check for packet format ;run length packet format $c += 1 $t3 = $y * $stride For $q = 1 To $iLen $t1 = $t3 + $x * 2 $t2 = $colorTblSize + $c $tDestBmp.color($t1 + 1) = $tSrcBmp.color($t2 + 1) $tDestBmp.color($t1 + 2) = $tSrcBmp.color($t2 + 2) $x += 1 If $x > $iWW Then $x = 0 $y += 1 $t3 = $y * $stride EndIf Next $c += 2 Else ;raw packet format $c += 1 $t3 = $y * $stride For $q = 1 To $iLen $t1 = $t3 + $x * 2 $t2 = $colorTblSize + $c $tDestBmp.color($t1 + 1) = $tSrcBmp.color($t2 + 1) $tDestBmp.color($t1 + 2) = $tSrcBmp.color($t2 + 2) $x += 1 If $x > $iWW Then $x = 0 $y += 1 $t3 = $y * $stride EndIf $c += 2 Next EndIf WEnd EndSwitch Case 24 Switch $bRLE Case 0 $t4 = $iW * 3 For $y = 0 To $iH - 1 $iOffset = $y * $t4 $iOffset2 = $y * $stride For $x = 0 To ($iW - 1) $t3 = $x * 3 $t1 = $iOffset + $t3 $blue = $tSrcBmp.color($t1 + 1) $green = $tSrcBmp.color($t1 + 2) $red = $tSrcBmp.color($t1 + 3) $t2 = $iOffset2 + $t3 $tDestBmp.color($t2 + 1) = $blue $tDestBmp.color($t2 + 2) = $green $tDestBmp.color($t2 + 3) = $red Next Next Case Else $c = 0 $x = 0 $y = 0 $iStart = Int($iColorValuesStartPos + $colorTblSize) $iEnd = $tTGAFooter.extAreaOffset > 0 ? $tTGAFooter.extAreaOffset : $dwBufferSize $iLength = $iEnd - $iStart - 1 $iWW = $iW - 1 While $c <= $iLength $iOffset2 = Int($tSrcBmp.color($c + 1)) $iLen = BitAND($iOffset2, 0x7F) + 1 If BitAND($iOffset2, 0x80) Then ; check for packet format ;run length packet format $c += 1 $blue = $tSrcBmp.color($c + 1) $green = $tSrcBmp.color($c + 2) $red = $tSrcBmp.color($c + 3) $t2 = $y * $stride For $q = 1 To $iLen $t1 = $t2 + $x * 3 $tDestBmp.color($t1 + 1) = $blue $tDestBmp.color($t1 + 2) = $green $tDestBmp.color($t1 + 3) = $red $x += 1 If $x > $iWW Then $x = 0 $y += 1 $t2 = $y * $stride EndIf Next $c += 3 Else ;raw packet format $c += 1 $t2 = $y * $stride For $q = 1 To $iLen $blue = $tSrcBmp.color($c + 1) $green = $tSrcBmp.color($c + 2) $red = $tSrcBmp.color($c + 3) $t1 = $t2 + $x * 3 $tDestBmp.color($t1 + 1) = $blue $tDestBmp.color($t1 + 2) = $green $tDestBmp.color($t1 + 3) = $red $x += 1 If $x > $iWW Then $x = 0 $y += 1 $t2 = $y * $stride EndIf $c += 3 Next EndIf WEnd EndSwitch EndSwitch Else For $y = 0 To $iH - 1 $t1 = $y * $stride DllCall($hDLL, "ptr:cdecl", "memcpy", "ptr", DllStructGetPtr($tDestBmp) + $t1, "ptr", DllStructGetPtr($tSrcBmp) + $t1, "uint", $stride) Next EndIf Else Switch $bRLE Case 0 For $y = 0 To $iH - 1 $t1 = $y * $stride DllCall($hDLL, "ptr:cdecl", "memcpy", "ptr", DllStructGetPtr($tDestBmp) + $t1, "ptr", DllStructGetPtr($tSrcBmp) + $t1, "uint", $stride) Next Case Else $c = 0 $x = 0 $y = 0 $iStart = Int($iColorValuesStartPos + $colorTblSize) $iEnd = $tTGAFooter.extAreaOffset > 0 ? $tTGAFooter.extAreaOffset : $dwBufferSize $iLength = $iEnd - $iStart - 1 $iWW = $iW - 1 While $c <= $iLength $iOffset2 = Int($tSrcBmp.color($c + 1)) $iLen = BitAND($iOffset2, 0x7F) + 1 If BitAND($iOffset2, 0x80) Then ; check for packet format ;run length packet format $c += 1 $blue = $tSrcBmp.color($c + 1) $green = $tSrcBmp.color($c + 2) $red = $tSrcBmp.color($c + 3) $alpha = $tSrcBmp.color($c + 4) $t2 = $y * $stride For $q = 1 To $iLen $t1 = $t2 + $x * 4 $tDestBmp.color($t1 + 1) = $blue $tDestBmp.color($t1 + 2) = $green $tDestBmp.color($t1 + 3) = $red $tDestBmp.color($t1 + 4) = $alpha $x += 1 If $x > $iWW Then $x = 0 $y += 1 $t2 = $y * $stride EndIf Next $c += 4 Else ;raw packet format $c += 1 $t2 = $y * $stride For $q = 1 To $iLen $blue = $tSrcBmp.color($c + 1) $green = $tSrcBmp.color($c + 2) $red = $tSrcBmp.color($c + 3) $alpha = $tSrcBmp.color($c + 4) $t1 = $t2 + $x * 4 $tDestBmp.color($t1 + 1) = $blue $tDestBmp.color($t1 + 2) = $green $tDestBmp.color($t1 + 3) = $red $tDestBmp.color($t1 + 4) = $alpha $x += 1 If $x > $iWW Then $x = 0 $y += 1 $t2 = $y * $stride EndIf $c += 4 Next EndIf WEnd EndSwitch EndIf EndSwitch DllClose($hDLL) ;TGA image is stored bottom up in file. Need to flip it. If BitAND($tTGAHeader.imageDescriptor, 0x30) <> 0x20 Then _GDIPlus_ImageRotateFlip($hBitmap, $GDIP_Rotate180FlipX) $tSrcBmp = 0 Return $hBitmap EndFunc ;==>_GDIPlus_TGAImageLoadFromFile ; #INTERNAL_USE_ONLY# =========================================================================================================== ; Name ..........: RemoveNullChars ; Description ...: Converts a null terminated binary string to a string ; Author ........: UEZ ; =============================================================================================================================== Func RemoveNullChars($bin) Local $a = StringRegExp($bin, "[[:xdigit:]+]{2}", 3), $s, $i If @error Then Return $s For $i = 0 To UBound($a) - 1 If $a[$i] = "00" Then ExitLoop $s &= Chr(Dec($a[$i])) Next Return $s EndFunc ;==>RemoveNullChars ;------------- Example ------------- Global $sFile = FileOpenDialog("Select a TGA file", "", "TGA image(*.tga)") If @error Then Exit _GDIPlus_Startup() Global $endtime, $timer = TimerInit() Global $hImage = _GDIPlus_TGAImageLoadFromFile($sFile, True) If @error Then ConsoleWrite(@error & " / " & @extended & @CRLF) _GDIPlus_Shutdown() Exit EndIf $endtime = TimerDiff($timer) ;~ _GDIPlus_ImageSaveToFile($hImage, @ScriptDir & "\Converted.png") ;~ ShellExecute(@ScriptDir & "\Converted.png") Global $iW = _GDIPlus_ImageGetWidth($hImage), $iH = _GDIPlus_ImageGetHeight($hImage) Global $hGui = GUICreate("TGA Image Loader by UEZ", $iW, $iH) GUISetState() Global $hGraphics = _GDIPlus_GraphicsCreateFromHWND($hGui) _GDIPlus_GraphicsDrawImageRect($hGraphics, $hImage, 0, 0, $iW, $iH) While 1 Switch GUIGetMsg() Case $GUI_EVENT_CLOSE _GDIPlus_BitmapDispose($hImage) _GDIPlus_GraphicsDispose($hGraphics) _GDIPlus_Shutdown() Exit Case $GUI_EVENT_RESTORE _GDIPlus_GraphicsDrawImageRect($hGraphics, $hImage, 0, 0, $iW, $iH) EndSwitch WEnd  
      v0.80 with assembler acceleration (thanks to AndyG for Assembleit2) but without RLE support yet:
      ;Coded by UEZ #AutoIt3Wrapper_Compile_Both=y #AutoIt3Wrapper_UseX64=n #include <GDIPlus.au3> #include <GUIConstantsEx.au3> #include <Memory.au3> #include <WinAPIFiles.au3> ; #FUNCTION# ==================================================================================================================== ; Name ..........: _GDIPlus_TGAImageLoadFromFile ; Description ...: Loads an uncompressed TGA image file (1/8/15/16/24/32-bit) and converts it to a GDI+ bitmap format. ; Syntax ........: _GDIPlus_TGAImageLoadFromFile($sFile[, $bPrintInfo = False.]) ; Parameters ....: $sFile - TGA file name to load from disk. ; $bPrintInfo - [optional] Prints some information about the TGA image to console. Default is False. ; Return values .: Success: GDI+ bitmap handle ; Failure: error 1 - file cannot be opened ; error 2 - TGA image is not in one of these formats: 1/8/15/16/24/32-bit ; error 3 - unsupported TGA image type ; error 4 - unable to read file to struct ; error 5 - unknown TGA pixel depth ; error 6 - return bitmap cannot be created ; Version .......: v0.80 build 2019-10-23 beta ; Author ........: UEZ - thanks to AndyG for Assembleit2 ; Remarks .......: No RLE compressed TGA image support yet! ; Related .......: _GDIPlus_BitmapCreateFromScan0, _GDIPlus_ImageRotateFlip, DllStructCreate, _WinAPI_CreateFile, _WinAPI_SetFilePointer ; Link ..........: https://www.loc.gov/preservation/digital/formats/fdd/fdd000180.shtml, http://www.fileformat.info/format/tga/egff.htm ; Example .......: Yes ; =============================================================================================================================== Func _GDIPlus_TGAImageLoadFromFile($sFile, $bPrintInfo = False) Local Const $hFile = _WinAPI_CreateFile($sFile, 2, 2) If Not $hFile Then Return SetError(1, 0, 0) Local Const $tagTGAHeader = "align 1;byte idLength;byte colormapType;byte imageType;word firstEntryIndex;word colormapLength;byte colormapEntrySize;word xOrigin;word yOrigin;word width;word height;byte pixelDepth;byte imageDescriptor" Local Const $tagTGAFooter = "dword extAreaOffset;dword devDirOffset;byte imageID[18]" Local Const $tagTGAExtention = "align 1;word extSize;byte authorName[41];byte authorComments[324];word timeM;word timeD;word timeY;word timeHr;word timeMin;word timeSec;byte jobName[41];word jobTimeHr;word jobTimeMin;word jobTimeSec;byte swID[41];word swVersionNr;byte swVersionLetter;long keyColor;word pxAspectRatioNum;word pxAspectRatioDom;word gammaNum;word gammaDom;dword colCorrOffset;dword postStampOffset;dword scanLineOffset;byte attribType" Local Const $tTGAHeader = DllStructCreate($tagTGAHeader) Local Const $tTGAFooter = DllStructCreate($tagTGAFooter) Local Const $tTGAExtention = DllStructCreate($tagTGAExtention) Local $dwBytesRead, $tTGAImageID, $tagTGAImageID _WinAPI_ReadFile($hFile, $tTGAHeader, DllStructGetSize($tTGAHeader), $dwBytesRead) If $tTGAHeader.idLength > 0 Then $tagTGAImageID = "byte imageID[" & $tTGAHeader.idLength & "]" $tTGAImageID = DllStructCreate($tagTGAImageID) _WinAPI_ReadFile($hFile, $tTGAImageID, $tTGAHeader.idLength, $dwBytesRead) EndIf Local Const $iPxDepth = $tTGAHeader.pixelDepth If Not BitOR($iPxDepth = 32, $iPxDepth = 24, $iPxDepth = 16, $iPxDepth = 15, $iPxDepth = 8, $iPxDepth = 1) Then _WinAPI_CloseHandle($hFile) Return SetError(2, 0, 0) EndIf #cs ImageType Image Data Type Colormap Encoding 0 No image data included in file No No 1 Colormapped image data Yes No 2 Truecolor image data No No 3 Monochrome image data No No 9 Colormapped image data Yes Yes 10 Truecolor image data No Yes 11 Monochrome image data No Yes #ce If Not BitOR($tTGAHeader.imageType = 0x01, $tTGAHeader.imageType = 0x02, $tTGAHeader.imageType = 0x03) Then _WinAPI_CloseHandle($hFile) Return SetError(3, 0, 0) EndIf Local $iW = $tTGAHeader.width, $iH = $tTGAHeader.height, $bytesPerPixel = $iPxDepth / 8, $colorwidth = $tTGAHeader.colormapEntrySize / 8, _ $colorTblSize = $tTGAHeader.colormapLength * $colorwidth If $tTGAHeader.colormapEntrySize < 24 Then $bytesPerPixel = 4 Local Const $dwBufferSize = FileGetSize($sFile) Local $tSrcBmp = DllStructCreate("ubyte color[" & $dwBufferSize + $colorTblSize & "]") _WinAPI_ReadFile($hFile, $tSrcBmp, $dwBufferSize + $colorTblSize, $dwBytesRead) _WinAPI_SetFilePointer($hFile, -26, $FILE_END) _WinAPI_ReadFile($hFile, $tTGAFooter, 26, $dwBytesRead) Local $sFooter = StringTrimRight(BinaryToString($tTGAFooter.imageID), 1), $iOffset = 0, $iOffset2 If Not StringCompare($sFooter, "TRUEVISION-XFILE.") Then ;read extension information to struct if available $iOffset = $tTGAFooter.extAreaOffset _WinAPI_SetFilePointer($hFile, $iOffset, $FILE_BEGIN) _WinAPI_ReadFile($hFile, $tTGAExtention, 0x01EF, $dwBytesRead) EndIf _WinAPI_CloseHandle($hFile) If $dwBytesRead = 0 Then Return SetError(4, _WinAPI_GetLastError(), 0) If $bPrintInfo Then ConsoleWrite("idLength: " & $tTGAHeader.idLength & @CRLF) ConsoleWrite("colormapType: " & $tTGAHeader.colormapType & @CRLF) ConsoleWrite("imageType: " & $tTGAHeader.imageType & @CRLF) ConsoleWrite("firstEntryIndex: " & $tTGAHeader.firstEntryIndex & @CRLF) ConsoleWrite("colormapLength: " & $tTGAHeader.colormapLength & @CRLF) ConsoleWrite("colormapEntrySize: " & $tTGAHeader.colormapEntrySize & @CRLF) ConsoleWrite("xOrigin: " & $tTGAHeader.xOrigin & @CRLF) ConsoleWrite("yOrigin: " & $tTGAHeader.yOrigin & @CRLF) ConsoleWrite("width: " & $tTGAHeader.width & @CRLF) ConsoleWrite("height: " & $tTGAHeader.height & @CRLF) ConsoleWrite("pixelDepth: " & $iPxDepth & @CRLF) ConsoleWrite("imageDescriptor: " & $tTGAHeader.imageDescriptor & @CRLF) If $tTGAHeader.idLength > 0 Then ConsoleWrite("ImageID: " & RemoveNullChars($tTGAImageID.imageID) & @CRLF) If $iOffset Then ConsoleWrite("authorName: " & RemoveNullChars($tTGAExtention.authorName) & @CRLF) ConsoleWrite("authorComments: " & RemoveNullChars($tTGAExtention.authorComments) & @CRLF) ConsoleWrite("jobName: " & RemoveNullChars($tTGAExtention.jobName) & @CRLF) ConsoleWrite("swID: " & RemoveNullChars($tTGAExtention.swID) & @CRLF) EndIf EndIf Local Static $tDestBmp ;must be static otherwise bitmap data might get corrupted or in worst case script will crash Local $stride, $iPixelFormat Switch $iPxDepth Case 1 ;1-bit $iPixelFormat = $GDIP_PXF01INDEXED $stride = BitAND(($iW * 1) + 1, BitNOT(1)) $tDestBmp = DllStructCreate("uint color[" & $stride * $iH + 1 & "];") Case 8, 24 $iPixelFormat = $GDIP_PXF24RGB $stride = BitAND(($iW * 3) + 3, BitNOT(3)) $tDestBmp = DllStructCreate("uint color[" & $stride * $iH + 1 & "];") Case 15, 16 $iPixelFormat = $GDIP_PXF16RGB555 $stride = BitAND(($iW * 2) + 2, BitNOT(2)) $tDestBmp = DllStructCreate("uint color[" & $stride * $iH + 1 & "];") Case 32 $iPixelFormat = $GDIP_PXF32ARGB $stride = $iW * 4 $tDestBmp = DllStructCreate("uint color[" & $stride * $iH + 1 & "];") Case Else Return SetError(5, 0, 0) EndSwitch If Mod($stride, 4) <> 0 Then $stride += 4 - Mod($stride, 4) Local Const $hBitmap = _GDIPlus_BitmapCreateFromScan0($iW, $iH, $iPixelFormat, $stride, $tDestBmp) If @error Or Not $hBitmap Then Return SetError(6, @error, 0) Local $fTimer = TimerInit() Local $x, $x1, $y, $t1 Local Const $hDLL = DllOpen("msvcrt.dll") Local Const $tagParam = "ptr tSrcBmp;ptr tDestBmp;dword strideSrc;dword strideDest;dword w;dword h;dword colorTblSize;dword t1;dword t2" Local $tParam If @AutoItX64 Then $tParam = _DLLStructCreate64($tagParam) Else $tParam = DLLStructCreate($tagParam) EndIf $tParam.tSrcBmp = DllStructGetPtr($tSrcBmp) $tParam.tDestBmp = DllStructGetPtr($tDestBmp) $tParam.strideDest = $stride $tParam.w = ($iW - 1) $tParam.h = ($iH - 1) $tParam.colorTblSize = $colorTblSize Switch $iPxDepth Case 1 ;1-bit For $y = 0 To $iH - 1 $t1 = $y * $stride DllCall($hDLL, "ptr:cdecl", "memcpy", "ptr", DllStructGetPtr($tDestBmp) + $t1, "ptr", DllStructGetPtr($tSrcBmp) + BitShift($t1, 3), "uint", $stride) Next Case 8 ;8-bit ConsoleWrite("Using Assembler code to speed-up..." & @CRLF) ;if a color table is available, just use it If $tTGAHeader.colormapType = 1 Then Local $tMapColorTbl = DllStructCreate("ubyte bgr[" & $colorTblSize & "]", DllStructGetPtr($tSrcBmp, "color") + $tTGAHeader.firstEntryIndex) Local $tParam2, $tagParam2 = "align 1;ptr tSrcBmp;ptr tDestBmp;ptr colormap;dword strideSrc;dword strideDest;dword w;dword h;dword colorTblSize;dword colorwidth;dword t1;dword t2;byte r5;byte g5;byte b5;" If @AutoItX64 Then $tParam2 = _DLLStructCreate64($tagParam2) Else $tParam2 = DllStructCreate($tagParam2) EndIf $tParam2.tSrcBmp = DllStructGetPtr($tSrcBmp) $tParam2.tDestBmp = DllStructGetPtr($tDestBmp) $tParam2.colormap = DllStructGetPtr($tMapColorTbl) $tParam2.strideSrc = $iW $tParam2.strideDest = $stride $tParam2.colorwidth = $colorwidth $tParam2.w = ($iW - 1) $tParam2.h = ($iH - 1) $tParam2.colorTblSize = $colorTblSize Switch @AutoItX64 Case False Local Const $bBinASM8cm_x86 = Binary("0x608B7C242431C990909090909090909089C8F7670C03471C89472489C8F7671089472831DB8B472401D8030789C231C08A02F767208B570801C28B32B803000000F7E303472803470489C5837F200275476689F26683E21F66C1E20388572E6689F26681E2E00366C1EA0566C1E20388572D6689F26681E2007C66C1EA0A66C1E20388572C31C00A472CC1E0080A472DC1E0080A472E89C6897500433B5F147684413B4F180F8665FFFFFF61C20400") Local $tBinASM8cm_x86 = DllStructCreate("ubyte asm[" & BinaryLen($bBinASM8cm_x86) & "]") $tBinASM8cm_x86.asm = $bBinASM8cm_x86 DllCallAddress("none", DllStructGetPtr($tBinASM8cm_x86), "ptr", DllStructGetPtr($tParam2)) Case Else Local Const $bBinASM8cm_x64 = Binary("0x575653554989CF41BE000000009090904489F041F7671841034728418947304489F041F7671C418947344531ED418B47304401E84903074889C24831C08A0241F7672C498B57104801C2448B0A4831C048C7C00300000041F7E541034734490347084989C041837F2C02755A4831D2664489CA6683E21F66C1E2034188573A4831D2664489CA6681E2E00366C1EA0566C1E203418857394831D2664489CA6681E2007C66C1EA0A66C1E2034188573831C0410A4738C1E008410A4739C1E008410A473A4189C145890841FFC5453B6F200F8657FFFFFF41FFC6453B77240F862DFFFFFF5D5B5E5FC20800") Local $tBinASM8cm_x64 = _DLLStructCreate64("ubyte asm[" & BinaryLen($bBinASM8cm_x64) & "]") $tBinASM8cm_x64.asm = $bBinASM8cm_x64 DllCallAddress("none", DllStructGetPtr($tBinASM8cm_x64), "ptr", DllStructGetPtr($tParam2)) EndSwitch Else ;convert it 1:1 directly Switch @AutoItX64 Case False $tParam.strideSrc = $iW $tParam.colorTblSize -= 2 Local Const $bBinASM8_x86 = Binary("0x8B7C2404BB00000000B900000000909089C8F7670889471C89C8F7670C8947208B471C01D8034718030789C252B803000000F7E30347200347045A8B328930433B5F1076DB31DB413B4F1476C3C20400") Local $tBinASM8_x86 = DllStructCreate("ubyte asm[" & BinaryLen($bBinASM8_x86) & "]") $tBinASM8_x86.asm = $bBinASM8_x86 DllCallAddress("none", DllStructGetPtr($tBinASM8_x86), "ptr", DllStructGetPtr($tParam)) Case Else $tParam.strideSrc = $iW Local Const $bBinASM8_x64 = Binary("0x575653554989CF49836F2002BB00000000B9000000009090909090909090909089C841F767104989C289C841F767144989C34D89D04901D84D0347204D030748C7C00300000048F7E34C01D8490347084D8B08448908FFC3413B5F1876D44831DBFFC1413B4F1C76B75D5B5E5FC20800") Local $tBinASM8_x64 = _DLLStructCreate64("ubyte asm[" & BinaryLen($bBinASM8_x64) & "]") $tBinASM8_x64.asm = $bBinASM8_x64 DllCallAddress("none", DllStructGetPtr($tBinASM8_x64), "ptr", DllStructGetPtr($tParam)) EndSwitch EndIf Case 15, 16, 24, 32 ;15/16/24/32-bit, as the bitmap format is the same we can use memcpy to copy the pixel data directly to the memory. ;Exeptions are 15/16/24-bit images whose width is not a divider of 4! If BitOR($iPxDepth = 15, $iPxDepth = 16, $iPxDepth = 24) And Mod($iW, 4) Then ConsoleWrite("Using Assembler code to speed-up..." & @CRLF) Switch $iPxDepth Case 15, 16 $tParam.strideSrc = $iW * 2 Switch @AutoItX64 Case False Local Const $bBinASM1516_x86 = Binary("0x8B7C2404BB00000000B900000000909089C8F7670889471C89C8F7670C894720B802000000F7E35003471C034718030789C2580347200347048B32668930433B5F1076DC31DB413B4F1476C4C20400") Local $tBinASM1516_x86 = DllStructCreate("ubyte asm[" & BinaryLen($bBinASM1516_x86) & "]") $tBinASM1516_x86.asm = $bBinASM1516_x86 DllCallAddress("none", DllStructGetPtr($tBinASM1516_x86), "ptr", DllStructGetPtr($tParam)) Case Else Local Const $bBinASM1516_x64 = Binary("0x575653554989CFBB00000000B90000000090909090909090909090909090909089C841F767104989C189C841F767144989C25389D8D1E04C89D24801C2490357084D89C84901C04D0347204D0307498B00488902FFC3FFC3413B5F1876D55BFFC1413B4F1C76B95D5B5E5FC20800") Local $tBinASM1516_x64 = _DLLStructCreate64("ubyte asm[" & BinaryLen($bBinASM1516_x64) & "]") $tBinASM1516_x64.asm = $bBinASM1516_x64 DllCallAddress("none", DllStructGetPtr($tBinASM1516_x64), "ptr", DllStructGetPtr($tParam)) EndSwitch Case 24 $tParam.strideSrc = $iW * 3 Switch @AutoItX64 Case False Local Const $bBinASM24_x86 = Binary("0x8B7C2404BB00000000B900000000909089C8F7670889471C89C8F7670C894720B803000000F7E35003471C034718030789C2580347200347048B328930433B5F1076DD31DB413B4F1476C5C20400") Local $tBinASM24_x86 = DllStructCreate("ubyte asm[" & BinaryLen($bBinASM24_x86) & "]") $tBinASM24_x86.asm = $bBinASM24_x86 DllCallAddress("none", DllStructGetPtr($tBinASM24_x86), "ptr", DllStructGetPtr($tParam)) Case Else Local Const $bBinASM24_x64 = Binary("0x575653554989CF4831C990909090909089C841F767104989C189C841F767144989C24831DB48C7C00300000048F7E34C89D24801C2490357084D89C84901C04D0347204D0307498B00488902FFC3FFC3413B5F1876CFFFC1413B4F1C76B25D5B5E5FC20800") Local $tBinASM24_x64 = _DLLStructCreate64("ubyte asm[" & BinaryLen($bBinASM24_x64) & "]") $tBinASM24_x64.asm = $bBinASM24_x64 DllCallAddress("none", DllStructGetPtr($tBinASM24_x64), "ptr", DllStructGetPtr($tParam)) EndSwitch EndSwitch Else For $y = 0 To $iH - 1 $t1 = $y * $stride DllCall($hDLL, "ptr:cdecl", "memcpy", "ptr", DllStructGetPtr($tDestBmp) + $t1, "ptr", DllStructGetPtr($tSrcBmp) + $t1, "uint", $stride) Next EndIf EndSwitch ConsoleWrite(TimerDiff($fTimer) & " ms" & @CRLF) DllClose($hDLL) ;TGA image is stored bottom up in file. Need to flip it. If BitAND($tTGAHeader.imageDescriptor, 0x30) <> 0x20 Then _GDIPlus_ImageRotateFlip($hBitmap, $GDIP_Rotate180FlipX) $tSrcBmp = 0 Return $hBitmap EndFunc ;==>_GDIPlus_TGAImageLoadFromFile ; #INTERNAL_USE_ONLY# =========================================================================================================== ; Name ..........: RemoveNullChars ; Description ...: Converts a null terminated binary string to a string ; Author ........: UEZ ; =============================================================================================================================== Func RemoveNullChars($bin) Local $a = StringRegExp($bin, "[[:xdigit:]+]{2}", 3), $s, $i If @error Then Return $s For $i = 0 To UBound($a) - 1 If $a[$i] = "00" Then ExitLoop $s &= Chr(Dec($a[$i])) Next Return $s EndFunc ;==>RemoveNullChars ; #INTERNAL_USE_ONLY# =========================================================================================================== ; Name ..........: _DLLStructCreate64 ; Description ...: Creates a struct for x64 assembler code execution ; Author ........: AndyG ; =============================================================================================================================== Func _DLLStructCreate64($struct) ;align auf 16-byte Adresse Local $temp = DllStructCreate($struct) Local $tempsize = DllStructGetSize($temp) + 64 Local $ptr = DllStructGetPtr($struct) Local $a1 = Mod(Number($ptr), 64) Local $temp = 0 Local $mem = _MemVirtualAlloc($ptr + $a1, $tempsize, $MEM_COMMIT, $PAGE_EXECUTE_READWRITE) Local $mem_dllstructcreate64_internal = $mem Local $a2 = Mod(Number($mem), 64) ;rest div 16 adresse = offset Local $sstruct = DllStructCreate($struct, (Number($mem) - $a2 + 64)) Return $sstruct ;auf 16 alingned pointer EndFunc ;==>_DLLStructCreate64 Global $sFile = FileOpenDialog("Select a TGA file", "", "TGA image(*.tga)") If @error Then Exit _GDIPlus_Startup() Global $hImage = _GDIPlus_TGAImageLoadFromFile($sFile, True) If @error Then ConsoleWrite(@error & " / " & @extended & @CRLF) _GDIPlus_Shutdown() Exit EndIf ;save result ;~ _GDIPlus_ImageSaveToFile($hImage, @ScriptDir & "\Converted.png") ;~ ShellExecute(@ScriptDir & "\Converted.png") Global $iW = _GDIPlus_ImageGetWidth($hImage), $iH = _GDIPlus_ImageGetHeight($hImage) Global $hGui = GUICreate("TGA Image Loader by UEZ", $iW, $iH) GUISetState() Global $hGraphics = _GDIPlus_GraphicsCreateFromHWND($hGui) _GDIPlus_GraphicsDrawImageRect($hGraphics, $hImage, 0, 0, $iW, $iH) While 1 Switch GUIGetMsg() Case $GUI_EVENT_CLOSE _GDIPlus_BitmapDispose($hImage) _GDIPlus_GraphicsDispose($hGraphics) _GDIPlus_Shutdown() Exit Case $GUI_EVENT_RESTORE _GDIPlus_GraphicsDrawImageRect($hGraphics, $hImage, 0, 0, $iW, $iH) EndSwitch WEnd  
      Here my rookie assembler code ^^:
      #cs _ASM8cm_x86 use32 define tSrcBmp dword[edi] define tDestBmp dword[edi + 04] define colortable dword[edi + 08] define strideSrc dword[edi + 12] define strideDest dword[edi + 16] define w dword[edi + 20] define h dword[edi + 24] define colorTblSize dword[edi + 28] define colorwidth dword[edi + 32] define iOffset dword[edi + 36] define iOffset2 dword[edi + 40] define r5 byte[edi + 44] define g5 byte[edi + 45] define b5 byte[edi + 46] pushad ;~ _ASMDBG_() mov edi, dword[esp + 36] ;pointer to the struct xor ecx, ecx; y = 0 align 16 _y: mov eax, ecx mul strideSrc add eax, colorTblSize mov iOffset, eax ;iOffset = y * $strideSrc + $colorTblSize mov eax, ecx mul strideDest mov iOffset2, eax ;iOffset2 = y * $strideDest xor ebx, ebx ;x = 0 _x: mov eax, iOffset add eax, ebx ;iOffset + x add eax, tSrcBmp mov edx, eax ;edx = iOffset + x + tSrcBmp xor eax, eax mov al, byte[edx] ;get index from color table mul colorwidth ;multiply it with colorwidth -> eax = index of the color table mov edx, colortable add edx, eax mov esi, dword[edx] ;get the color from the color table mov eax, 3 mul ebx ; add eax, iOffset2 ; add eax, tDestBmp ;$x * 3 + iOffset2 + tDestBmp = t1 mov ebp, eax cmp colorwidth, 2 jne _col_rgb mov dx, si ;BitShift(BitAND($col, 0x001F), -3) ;B and dx, 0x001F shl dx, 3 mov b5, dl mov dx, si ;BitShift(BitShift(BitAND($col, 0x03E0), 5), -3) ;G and dx, 0x03E0 shr dx, 5 shl dx, 3 mov g5, dl mov dx, si ;BitShift(BitShift(BitAND($col, 0x7C00), 10), -3) ;R and dx, 0x7C00 shr dx, 10 shl dx, 3 mov r5, dl xor eax, eax ;eax = 0 or al, r5 ;generate rgb value from rgb555 shl eax, 8 or al, g5 shl eax, 8 or al, b5 mov esi, eax _col_rgb: mov dword[ebp], esi ;write to destination inc ebx cmp ebx, w jbe _x inc ecx cmp ecx, h jbe _y ;~ _ASMDBG_() popad ret ;4 #ce _ASM8cm_x86 #cs _ASM8cm_x64 use64 define tSrcBmp qword[r15] define tDestBmp qword[r15 + 08] define colortable qword[r15 + 16] define strideSrc dword[r15 + 24] define strideDest dword[r15 + 28] define w dword[r15 + 32] define h dword[r15 + 36] define colorTblSize dword[r15 + 40] define colorwidth dword[r15 + 44] define iOffset dword[r15 + 48] define iOffset2 dword[r15 + 52] define r5 byte[r15 + 56] define g5 byte[r15 + 57] define b5 byte[r15 + 58] define x r13d define y r14d push rdi push rsi push rbx push rbp mov qword r15, rcx mov y, 0 align 16 _y: mov eax, y mul strideSrc add eax, colorTblSize mov iOffset, eax ;iOffset = y * $strideSrc + $colorTblSize mov eax, y mul strideDest mov iOffset2, eax ;iOffset2 = y * $strideDest xor x, x ;x = 0 _x: mov eax, iOffset add eax, x ;iOffset + x add rax, tSrcBmp mov rdx, rax ;edx = iOffset + x + tSrcBmp xor rax, rax mov al, byte[rdx] ;get index from color table mul colorwidth ;multiply it with colorwidth -> eax = index of the color table mov rdx, colortable add rdx, rax mov r9d, dword[rdx] ;get the color from the color table xor rax, rax mov rax, 3 mul x ; add eax, iOffset2 ; add rax, tDestBmp ;$x * 3 + iOffset2 + tDestBmp = t1 mov r8, rax cmp colorwidth, 2 jne _col_rgb xor rdx, rdx mov dx, r9w ;BitShift(BitAND($col, 0x001F), -3) ;B and dx, 0x001F shl dx, 3 mov b5, dl xor rdx, rdx mov dx, r9w ;BitShift(BitShift(BitAND($col, 0x03E0), 5), -3) ;G and dx, 0x03E0 shr dx, 5 shl dx, 3 mov g5, dl xor rdx, rdx mov dx, r9w ;BitShift(BitShift(BitAND($col, 0x7C00), 10), -3) ;R and dx, 0x7C00 shr dx, 10 shl dx, 3 mov r5, dl xor eax, eax ;eax = 0 or al, r5 ;generate rgb value from rgb555 shl eax, 8 or al, g5 shl eax, 8 or al, b5 mov r9d, eax _col_rgb: mov dword[r8], r9d ;write to destination inc x cmp x, w jbe _x inc y cmp y, h jbe _y pop rbp pop rbx pop rsi pop rdi ret 8 #ce #cs _ASM8_x86 use32 pushad mov edi, dword[esp + 36] ;pointer to the struct define tSrcBmp dword[edi] define tDestBmp dword[edi + 04] define strideSrc dword[edi + 08] define strideDest dword[edi + 12] define w dword[edi + 16] define h dword[edi + 20] define colorTblSize dword[edi + 24] define iOffset dword[edi + 28] define iOffset2 dword[edi + 32] mov ecx, 0 ; y align 16 _y: mov eax, ecx mul strideSrc add eax, colorTblSize mov iOffset, eax ;iOffset = y * $strideSrc + $colorTblSize mov eax, ecx mul strideDest mov iOffset2, eax ;iOffset2 = y * $strideDest xor ebx, ebx ;x = 0 _x: mov ebp, iOffset sub ebp, 2 add ebp, ebx add ebp, tSrcBmp ;ebp = t1 mov eax, 3 mul ebx add eax, iOffset2 add eax, tDestBmp ;eax = t2 mov esi, dword[ebp] ;get the color from source bitmap mov dword[eax], esi ;write to destination inc ebx cmp ebx, w jbe _x inc ecx cmp ecx, h jbe _y popad ret ;4 #ce _ASM8_x86 #cs _ASM8_x64 use64 push rdi push rsi push rbx push rbp define tSrcBmp qword[r15] define tDestBmp qword[r15 + 08] define strideSrc [r15 + 16] define strideDest [r15 + 20] define w [r15 + 24] define h [r15 + 28] define colorTblSize [r15 + 32] define iOffset [r15 + 36] define iOffset2 [r15 + 40] mov qword r15, rcx sub qword colorTblSize, 2 mov ebx, 0 ;w - 1 mov ecx, 0 ;h - 1 align 16 _y: mov eax, ecx mul dword strideSrc mov r10, rax ;r10 = y * $strideSrc mov eax, ecx mul dword strideDest mov r11, rax ;r11 = y * $strideDest _x: mov r8, r10 add r8, rbx add r8, colorTblSize add r8, tSrcBmp ;r8 = t1 mov rax, 3 mul rbx add rax, r11 add rax, tDestBmp ;eax = t2 mov r9, [r8] ;get the color from source bitmap mov dword[rax], r9d ;write to destination inc ebx cmp ebx, w jbe _x xor rbx, rbx inc ecx cmp ecx, h jbe _y pop rbp pop rbx pop rsi pop rdi ret 8 #ce _ASM8_x64 #cs _ASM1516_x86 use32 mov edi, dword[esp + 4] ;pointer to the struct define tSrcBmp ptr[edi] define tDestBmp ptr[edi + 04] define strideSrc dword[edi + 08] define strideDest dword[edi + 12] define w dword[edi + 16] define h dword[edi + 20] define colorTblSize dword[edi + 24] define iOffset dword[edi + 28] define iOffset2 dword[edi + 32] mov ebx, 0 ; x mov ecx, 0 ; y align 16 _y: mov eax, ecx mul strideSrc mov iOffset, eax ;iOffset = y * $strideSrc mov eax, ecx mul strideDest mov iOffset2, eax ;iOffset2 = y * $strideDest _x: mov eax, 2 mul ebx ;x * 2 push eax add eax, iOffset add eax, colorTblSize add eax, tSrcBmp mov edx, eax ;edx = t1 pop eax ;restore x * 2 add eax, iOffset2 add eax, tDestBmp ;eax = t2 mov esi, dword[edx] ;get the color from source bitmap mov word[eax], si ;write to destination inc ebx cmp ebx, w jbe _x xor ebx, ebx inc ecx cmp ecx, h jbe _y ret ;4 #ce _ASM1516_x86 #cs _ASM1516_x64 use64 ;~ define tSrcBmp dword[r15 + 0] ;~ define tDestBmp dword[r15 + 8] ;~ define strideS dword[r15 + 16] ;~ define strideD dword[r15 + 20] ;~ define width dword[r15 + 24] ;~ define height dword[r15 + 28] ;~ define colorTblSize dword[r15 + 32] ;~ define t1 dword[r15 + 36] ;not needed ;~ define t2 dword[r15 + 40] ;not needed push rdi push rsi push rbx push rbp mov qword r15, rcx mov ebx, 0 ;dword[r15 + 24] ;ebx = w - 1 mov ecx, 0 ;dword[r15 + 28] ;ecx = h - 1 align 16 _y: mov eax, ecx mul dword[r15 + 16] mov r9, rax mov eax, ecx mul dword[r15 + 20] mov r10, rax push rbx _x: mov eax, ebx shl eax, 1 mov rdx, r10 add rdx, rax add rdx, [r15 + 8] mov r8, r9 add r8, rax add r8, [r15 + 32] add r8, [r15] mov rax, [r8] mov [rdx], rax inc ebx inc ebx cmp ebx, dword[r15 + 24] jbe _x pop rbx inc ecx cmp ecx, dword[r15 + 28] jbe _y pop rbp pop rbx pop rsi pop rdi ret 8 #ce _ASM1516_x64 #cs _ASM24_x86 use32 mov edi, dword[esp + 4] ;pointer to the struct define tSrcBmp dword[edi] define tDestBmp dword[edi + 04] define strideSrc dword[edi + 08] define strideDest dword[edi + 12] define w dword[edi + 16] define h dword[edi + 20] define colorTblSize dword[edi + 24] define iOffset dword[edi + 28] define iOffset2 dword[edi + 32] mov ebx, 0 ; x mov ecx, 0 ; y align 16 _y: mov eax, ecx mul strideSrc mov iOffset, eax ;iOffset = y * $strideSrc mov eax, ecx mul strideDest mov iOffset2, eax ;iOffset2 = y * $strideDest _x: mov eax, 3 mul ebx ;x * 3 push eax add eax, iOffset add eax, colorTblSize add eax, tSrcBmp mov edx, eax ;edx = t1 pop eax ;restore x * 3 add eax, iOffset2 add eax, tDestBmp ;eax = t2 mov esi, dword[edx] ;get the color from source bitmap mov dword[eax], esi ;write to destination inc ebx cmp ebx, w jbe _x xor ebx, ebx inc ecx cmp ecx, h jbe _y ret ;4 #ce _ASM24_x86 #cs _ASM24_x64 use64 ;~ define tSrcBmp dword[r15 + 0] ;~ define tDestBmp dword[r15 + 8] ;~ define strideS dword[r15 + 16] ;~ define strideD dword[r15 + 20] ;~ define width dword[r15 + 24] ;~ define height dword[r15 + 28] ;~ define colorTblSize dword[r15 + 32] ;~ define t1 dword[r15 + 36] ;not needed ;~ define t2 dword[r15 + 40] ;not needed push rdi push rsi push rbx push rbp mov qword r15, rcx xor rcx, rcx align 16 _y: mov eax, ecx mul dword[r15 + 16] mov r9, rax mov eax, ecx mul dword[r15 + 20] mov r10, rax xor rbx, rbx _x: mov rax, 3 mul rbx mov rdx, r10 add rdx, rax add rdx, [r15 + 8] mov r8, r9 add r8, rax add r8, [r15 + 32] add r8, [r15] mov rax, [r8] mov [rdx], rax ;copy 64 bits inc ebx inc ebx cmp ebx, dword[r15 + 24] jbe _x inc ecx cmp ecx, dword[r15 + 28] jbe _y pop rbp pop rbx pop rsi pop rdi ret 8 #ce _ASM24_x64  
      If you find a TGA image which is in scope of this script but doesn't convert it properly, please report it here.
      Thanks.
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