Sign in to follow this  
Followers 0
Andreik

Text alignment in toolbar control

5 posts in this topic

Why the text it's not vertically aligned in toolbar control?

#include <GuiReBar.au3>
#include <GuiToolbar.au3>
#include <Constants.au3>

Global Enum $Item1 = 1000, $Item2, $Item3

Local $hGUI = GUICreate('Example',450,300)
Local $hRebar = _GUICtrlRebar_Create($hGUI, BitOR($RBS_FIXEDORDER,$CCS_NODIVIDER,$RBS_BANDBORDERS))
Local $hToolbar = _GUICtrlToolbar_Create($hGUI,$TBSTYLE_TRANSPARENT)
_GUICtrlToolbar_AddString($hToolbar,'Item# 1')
_GUICtrlToolbar_AddString($hToolbar,'Item# 2')
_GUICtrlToolbar_AddString($hToolbar,'Item# 3')
_GUICtrlToolbar_AddButton($hToolbar,$Item1,-2,0)
_GUICtrlToolbar_AddButton($hToolbar,$Item1,-2,1)
_GUICtrlToolbar_AddButton($hToolbar,$Item1,-2,2)
_GUICtrlToolbar_SetButtonSize($hToolbar,32,150)
_GUICtrlRebar_AddToolBarBand($hRebar,$hToolbar)
GUISetState(@SW_SHOW,$hGUI)
Do
    Sleep(10)
Until GUIGetMsg() = -3 ; GUI_EVENT_CLOSE

The code above will prodoce a window that will look like

21l6edx.png


When the words fail... music speaks

Share this post


Link to post
Share on other sites



Would something like this be what you want?  

REB


MEASURE TWICE - CUT ONCE

Share this post


Link to post
Share on other sites

It's not related with what I asked. I just want to display the text vertically aligned.


When the words fail... music speaks

Share this post


Link to post
Share on other sites

Because of the size of your undefinied bitmaps : the text is placed under the bitmap, but you don't have any bitmap...

So just define the size of the bitmaps - even if you do not use any

Local $hToolbar = _GUICtrlToolbar_Create($hGUI,$TBSTYLE_TRANSPARENT)
_GUICtrlToolbar_SetBitmapSize($hToolbar, 0, 0)

Share this post


Link to post
Share on other sites

Thank you, but this is weird. If I use just text then size of bitmaps should be by default 0. Anyway, many thanks.


When the words fail... music speaks

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now
Sign in to follow this  
Followers 0

  • Similar Content

    • ur
      By ur
      I have a text file whose data will be as below.
      win10x64 ~\erwin Notallowed1! "erwin Data Modeler r9.7 (32-bit)_2500.exe" SilentInstall.exe win10x64clone1 ~\erwin Notallowed1! "erwin Data Modeler r9.7 (64-bit)_2500.exe" DM64.exe win10x64clone2 ~\erwin Notallowed1! "erwin Mart Server r9.7 (32-bit).exe" SilentInstall.exe win10x64clone3 ~\erwin Notallowed1! "erwin License Server r9.7 (32-bit).exe" SilentInstall.exe Each line will have multiple values separated by space.
      If a value contains space in it, the value is surrounded by quotes.
      My task is to check how many values are there in each line.
      If the line contains 5 values, I need to replace the 4th value with the string contained in a variable.
      If it contains 4 values then also  I need to replace the 4th value followed by appending 5 th value to it as SilentInstall.exe
      If the value I am replacing contains spaces then I need to surround the new value with quotes.
       
      Any one can suggest how to do this,??
    • marcoauto
      By marcoauto
      ciao,
      I need to scale an outlined GDI text in a GUI. The problem is that I can't do this. The outline is often out of the GUI
      I started from this script:
      https://www.autoitscript.com/autoit3/docs/libfunctions/_GDIPlus_PathTransform.htm
      that fit a string to windows and I changed
       $aBounds = _GDIPlus_PathGetWorldBounds($hPath) ;Get bounding rectangle of the path
      $aBounds = _GDIPlus_PathGetWorldBounds($hPath) ;Get bounding rectangle of the path with 
      $aBounds = _GDIPlus_PathGetWorldBounds($hPath,$hMatrix,$hPen) ;Get bounding rectangle of the path with pen size but doesn't work
      so, I tried to change other thins, but nothing... Sometimes works, but if I change the string often result change
      This is my script:
      #include <GUIConstantsEx.au3> #include <GDIPlus.au3> #include <array.au3> Example() Func Example() Local $iW, $iH, $hGUI, $hGraphic, $hBrush, $hPen, $hPath, $hFamily, $tLayout, $hMatrix, $aBounds ; Create GUI $iW = 650 $iH = 300 $hGUI = GUICreate("GDI+", $iW, $iH) GUISetState(@SW_SHOW) ; Draw a string using path _GDIPlus_Startup() $hGraphic = _GDIPlus_GraphicsCreateFromHWND($hGUI) ;Create a graphics object from a window handle _GDIPlus_GraphicsSetSmoothingMode($hGraphic, $GDIP_SMOOTHINGMODE_HIGHQUALITY) ;Sets the graphics object rendering quality (antialiasing) ;~ _GDIPlus_GraphicsClear($hGraphic, 0xFF000000) $MergedImageBackgroundColor = 0x00000000 _GDIPlus_GraphicsClear($hGraphic, $MergedImageBackgroundColor) $hBrush = _GDIPlus_BrushCreateSolid(0xFFDD2200) $stroke_size = 15 $hPen = _GDIPlus_PenCreate(0xFFFFBB00, $stroke_size) ;stroke size in pixel $hPen2 = _GDIPlus_PenCreate(0xFFFFff00, 2) ;stroke size in pixel _GDIPlus_PenSetLineJoin($hPen,$GDIP_PENSETLINEJOIN_ROUND) $hPath = _GDIPlus_PathCreate() ;Create new path object ;~ $fSize = 20 $hFamily = _GDIPlus_FontFamilyCreate("Myriad Pro") ;Create font family object $tLayout = _GDIPlus_RectFCreate() ;Create string bounding rectangle X=0, Y=0 Local $hFormat = _GDIPlus_StringFormatCreate() _GDIPlus_PathAddString($hPath, "autoitForeverLollipop", $tLayout, $hFamily);, 0, $fSize, $hFormat) ;Add the outline of the string to the path ;~ _GDIPlus_PathAddString($hPath, $sText, $tLayout, $hFamily, 0, $fSize, $hFormat) ; Tranform Path to fit to window $aBounds = _GDIPlus_PathGetWorldBounds($hPath) ;Get bounding rectangle of the path $aPoints = _GDIPlus_PathGetPoints($hPath) ConsoleWrite($aBounds[0] & @CRLF) ConsoleWrite($aBounds[1] & @CRLF) ConsoleWrite($aBounds[2] & @CRLF) ConsoleWrite($aBounds[3] & @CRLF) ConsoleWrite($aPoints[$aPoints[0][0]][0] & " - " & $aPoints[1][0] & " + 2*" & $stroke_size & " = " & $aPoints[$aPoints[0][0]][0]-$aPoints[1][0]+2*$stroke_size & @CRLF) ;~ $aBounds[0] = $aBounds[0] $aBoundsNp = _GDIPlus_PathGetWorldBounds($hPath,0,$hPen) ;Get bounding rectangle of the path with pen ConsoleWrite($aBoundsNp[0] & @CRLF) ConsoleWrite($aBoundsNp[1] & @CRLF) ConsoleWrite($aBoundsNp[2] & @CRLF) ConsoleWrite($aBoundsNp[3] & @CRLF) ConsoleWrite($iW & " / 2 = " & $iW / 2 & @CRLF) ConsoleWrite("$ih / 2 = " & $iH / 2 & @CRLF) ;~ ConsoleWrite($iW & " $aBounds[2] = " & $iW / $aBounds[2] & @CRLF) ConsoleWrite($iW & " $aBoundsNp[2] = " & $iW / $aBoundsNp[2] & @CRLF) ConsoleWrite($iH & " $aBoundsNp[3] = " & $iH / $aBoundsNp[3] & @CRLF) ;~ _GDIPlus_GraphicsDrawPath($hGraphic, $hPath, $hPen) ;Draw path to graphics handle (GUI) ;~ _GDIPlus_GraphicsFillPath($hGraphic, $hPath, $hBrush) ;Fill path to graphics handle (GUI) $hMatrix = _GDIPlus_MatrixCreate() $iW = $iW - $stroke_size ;+ $stroke_size $iH = $iH - $stroke_size ConsoleWrite(" -$aBounds[0]+1*$stroke_size/72 = " & -$aBounds[0]+1*$stroke_size/72 & @CRLF) ConsoleWrite(" -1.8+1*$stroke_size/72 = " & -1.8+1*$stroke_size/72 & @CRLF) _GDIPlus_MatrixTranslate($hMatrix, -$aBounds[0]+2*$stroke_size/72, -$aBounds[1]+1*$stroke_size/72) ;Translate Matrix to the offset of the bounding rectangle ;~ _GDIPlus_MatrixTranslate($hMatrix, -1.59166666666667+0*($stroke_size/72), -$aBounds[1]+1*$stroke_size/72) ;Translate Matrix to the offset of the bounding rectangle ;~ _GDIPlus_MatrixScale($hMatrix, $iW / $aBounds[2], $iH / $aBounds[3], True) ;Scale Matrix _GDIPlus_MatrixScale($hMatrix, $iW / $aBounds[2], $iH / $aBounds[3], True) ;Scale Matrix _GDIPlus_PathTransform($hPath, $hMatrix) ;Translate and Scale Path $aBoundsNp = _GDIPlus_PathGetWorldBounds($hPath,0,$hPen) ;Get bounding rectangle of the path with pen ConsoleWrite($aBoundsNp[0] & @CRLF) ConsoleWrite($aBoundsNp[1] & @CRLF) ConsoleWrite($aBoundsNp[2] & @CRLF) ConsoleWrite($aBoundsNp[3] & @CRLF) ;~ _GDIPlus_GraphicsFillPath($hGraphic, $hPath, $hBrush) ;Fill path to graphics handle (GUI) _GDIPlus_GraphicsDrawPath($hGraphic, $hPath, $hPen) ;Draw path to graphics handle (GUI) _GDIPlus_GraphicsFillPath($hGraphic, $hPath, $hBrush) ;Fill path to graphics handle (GUI) ; Loop until the user exits. Do Until GUIGetMsg() = $GUI_EVENT_CLOSE ; Clean up resources _GDIPlus_MatrixDispose($hMatrix) _GDIPlus_FontFamilyDispose($hFamily) _GDIPlus_PathDispose($hPath) _GDIPlus_PenDispose($hPen) _GDIPlus_BrushDispose($hBrush) _GDIPlus_GraphicsDispose($hGraphic) _GDIPlus_Shutdown() EndFunc ;==>Example if you change the line 
      _GDIPlus_PathAddString($hPath, "autoitForeverLollipop", $tLayout, $hFamily);, 0, $fSize, $hFormat) ;Add the outline of the string to the path with a smaller string
      _GDIPlus_PathAddString($hPath, "autoitFitted", $tLayout, $hFamily);, 0, $fSize, $hFormat) ;Add the outline of the string to the path the result is ok
      Can someone can help me?
      Thankyou
    • marcoauto
      By marcoauto
      Ciao,
      Is there a function to create a stroke text?
      I have found the solution to fill the text with a texture, to make a shadow and to make a text with glow , but I can't reproduce the stoke effect.)
      I have attached an example image of what I would like to reproduce
      I have tried to adapt this script of Malkey but with no result
      The Malkey script is this (I have edit some line) and the original post is here: 
       
      #include <GDIPlus.au3> #include <WinAPI.au3> #include <GuiConstants.au3> #include <WindowsConstants.au3> Global $nPI = 3.1415926535897932384626433832795 Global $ghGDIPDll $hWnd = GUICreate("GDI+ Example", 800, 150) $iGlow = 2; <== Amount of Glow min = 1 Max about 5 _GDIPlus_Startup() $hGraphicGUI = _GDIPlus_GraphicsCreateFromHWND($hWnd) $hBMPBuff = _GDIPlus_BitmapCreateFromGraphics(800, 150, $hGraphicGUI) $hGraphics = _GDIPlus_ImageGetGraphicsContext($hBMPBuff) _GDIPlus_GraphicsClear($hGraphics, 0xff003000) ; Black-green background ;~ _GDIPlus_GraphicsClear($hGraphics, 0xffffffff) ; White Background _AntiAlias($hGraphics, 4) $hFamily = _GDIPlus_FontFamilyCreate("Arial Black") $hFont = _GDIPlus_FontCreate($hFamily, 80) $hLayout = _GDIPlus_RectFCreate(0, 0, 800, 150) $hStringFormat = _GDIPlus_StringFormatCreate() _GDIPlus_StringFormatSetAlign($hStringFormat, 1) For $i = 1 To 15 Step 3 $hBrush3 = _GDIPlus_BrushCreateSolid("0x" & hex($iGlow,2) & "00ff00"); <====== Glow (Transparency) For $x = 0 To 360 Step 3 DllStructSetData($hLayout, "Y", ((18 - $i)) * Sin($x * $nPI / 180)) DllStructSetData($hLayout, "X", ((18 - $i)) * Cos($x * $nPI / 180)) $hStringFormat = _GDIPlus_StringFormatCreate() _GDIPlus_GraphicsDrawStringEx($hGraphics, "AutoIt Rocks", $hFont, $hLayout, $hStringFormat, $hBrush3) Next Next DllStructSetData($hLayout, "Y", 0) DllStructSetData($hLayout, "X", 0) $hStringFormat = _GDIPlus_StringFormatCreate() $hBrush3 = _GDIPlus_BrushCreateSolid("0xfF00FF00") _GDIPlus_GraphicsDrawStringEx($hGraphics, "AutoIt Rocks", $hFont, $hLayout, $hStringFormat, $hBrush3) GUISetState() GUIRegisterMsg(0xF, "MY_PAINT"); Register PAINT-Event 0x000F = $WM_PAINT (WindowsConstants.au3) GUIRegisterMsg(0x85, "MY_PAINT") ; $WM_NCPAINT = 0x0085 (WindowsConstants.au3)Restore after Minimize. _GDIPlus_GraphicsDrawImage($hGraphicGUI, $hBMPBuff, 0, 0) Do $msg = GUIGetMsg() Until $msg = $GUI_EVENT_CLOSE _GDIPlus_BrushDispose($hBrush3) _GDIPlus_FontFamilyDispose($hFamily) _GDIPlus_FontDispose($hFont) _GDIPlus_StringFormatDispose($hStringFormat) _GDIPlus_GraphicsDispose($hGraphics) _GDIPlus_GraphicsDispose($hGraphicGUI) _WinAPI_DeleteObject($hBMPBuff) _GDIPlus_Shutdown() Func _AntiAlias($hGraphics, $iMode) Local $aResult $aResult = DllCall($ghGDIPDll, "int", "GdipSetSmoothingMode", "hwnd", $hGraphics, "int", $iMode) If @error Then Return SetError(@error, @extended, False) Return SetError($aResult[0], 0, $aResult[0] = 0) EndFunc ;==>_AntiAlias ;Func to redraw on PAINT MSG Func MY_PAINT($hWnd, $msg, $wParam, $lParam) _GDIPlus_GraphicsDrawImage($hGraphicGUI, $hBMPBuff, 0, 0) _WinAPI_RedrawWindow($hWnd, "", "", BitOR($RDW_INVALIDATE, $RDW_UPDATENOW, $RDW_FRAME)) ; , $RDW_ALLCHILDREN Return $GUI_RUNDEFMSG EndFunc ;==>MY_PAINT Thank you very much,
      Marco

    • Genotypek
      By Genotypek
      Hello.
      I've got a problem. I want to center my input vertically, but I don't have any single idea how to do it.
      There's my example code:
      #include <GUIConstantsEx.au3> $GUI = GUICreate("Gui", 237, 93, 192, 124) $Input1 = GUICtrlCreateInput("Center vertically isn't correct", 16, 16, 201, 62) GUISetState(@SW_SHOW) While 1 $nMsg = GUIGetMsg() Switch $nMsg Case $GUI_EVENT_CLOSE Exit EndSwitch WEnd What could I do?
      Greetings, "genotypek".
    • Blueman
      By Blueman
      Hey Guys,
      I am Struggling with a issue that i cannot seem to fix.
      I hope that you guys can help me with this.
      I have a GUI with some text attributes, for all i use the following code;
      $Label_ts_Header = GUICtrlCreateLabel("Manual Adress", 60, 10, 500, 50) GUICtrlSetBkColor($Label_ts_Header, $COLOR_WHITE) GUICtrlSetFont ($Label_ts_Header, 26, 800, 0, "Calibri") This is all working like it should, but when i activate the GUI on another pc the text size is bigger and the GUI size is somewhat smaller.
      The problem is that it isn't on all computers, i can't seem to find the problem,..
      If i make it fit on one pc it is to small on another or to big,..
      What am i doing wrong?
       
      Is there some kind of attribute that i need to add to the top of my script to normalize text sizes in the script?
       
      Thanks!
       
      EDIT: Found the problem guys, some computers has changed the text size to 125% // Can i force 100% for my GUI somehow ?
       
      EDIT2: Fixed it guys! // I used the Function Below to get the DPI Setting and used that to determine the text size (example below)
       
      Func _GDIPlus_GraphicsGetDPIRatio($iDPIDef = 96) _GDIPlus_Startup() Local $hGfx = _GDIPlus_GraphicsCreateFromHWND(0) If @error Then Return SetError(1, @extended, 0) Local $aResult #forcedef $__g_hGDIPDll, $ghGDIPDll $aResult = DllCall($__g_hGDIPDll, "int", "GdipGetDpiX", "handle", $hGfx, "float*", 0) If @error Then Return SetError(2, @extended, 0) Local $iDPI = $aResult[2] Local $aresults[2] = [$iDPIDef / $iDPI, $iDPI / $iDPIDef] _GDIPlus_GraphicsDispose($hGfx) _GDIPlus_Shutdown() Return $aresults EndFunc ;==>_GDIPlus_GraphicsGetDPIRatio  
      $Label_S2 = GUICtrlCreateLabel("Data from The Base", 10, 300, 400, 20) GUICtrlSetBkColor($Label_S2, $COLOR_WHITE) GUICtrlSetFont ($Label_S2, 13 * _GDIPlus_GraphicsGetDPIRatio()[0])