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DatMCEyeBall

Some of Jerome Herr's processing code samples in AutoIt

11 posts in this topic

#1 ·  Posted (edited)

I wrote this after seeing Jerome Herr's post on Tumblr and looking at the code here. A few Google searches later, I came up with these.

#include <GDIPlus.au3>
#include <Math.au3>
;~ #AutoIt3Wrapper_AU3Check_Parameters=-d -w 1 -w 2 -w 3 -w 4 -w 5 -w 6 -w- 7

Opt("GUIOnEventMode", 1)

Global Const $nPI = 3.1415926535897932384626433832795
Global Const $nTWOPI = $nPI * 2
Global $iNum = 25
Global $nStep, $nSz, $nTheta
$nStep = 20
Global $iMaxRad = ($iNum - 1) * $nStep

Global $fClose = False
Global $iW = $iMaxRad, $iH = $iMaxRad
Global $hGUI = GUICreate('"Wave" by Jerome Herr | Written in AutoIt3 by EyeZiS', $iW, $iH)
GUISetOnEvent(-3, "_Exit")

_GDIPlus_Startup()
Global $hCtxt = _GDIPlus_GraphicsCreateFromHWND($hGUI)
Global $hBitmap = _GDIPlus_BitmapCreateFromGraphics($iW, $iH, $hCtxt)
Global $hGraphics = _GDIPlus_ImageGetGraphicsContext($hBitmap)
_GDIPlus_GraphicsSetSmoothingMode($hGraphics, 2)
Global $hPen = _GDIPlus_PenCreate(0xFFFFFFFF, 3, 2)
Global $hTimer = TimerInit()
GUISetState()

While Not $fClose
    If TimerDiff($hTimer) >= 33 Then
        $hTimer = TimerInit()
        _Draw()
        _GDIPlus_GraphicsDrawImage($hCtxt, $hBitmap, 0, 0)
        ConsoleWrite(TimerDiff($hTimer) & @CRLF)
    EndIf
    Sleep(33 - TimerDiff($hTimer) - 1)
WEnd

_GDIPlus_PenDispose($hPen)
_GDIPlus_GraphicsDispose($hGraphics)
_GDIPlus_BitmapDispose($hBitmap)
_GDIPlus_GraphicsDispose($hCtxt)
GUIDelete()

Func _Draw()
    _GDIPlus_GraphicsClear($hGraphics, 0xFF000000)
    Local $nArcEnd, $nOffset, $nDrawOffset
    For $i = 0 To $iNum - 1
        $nSz = $i * $nStep
        $nOffset = $nTWOPI / $iNum * $i
        $nDrawOffset = $iMaxRad / 2 - $nSz / 2
        $nArcEnd = _Degree(_Map(Sin($nTheta + $nOffset), -1, 1, $nPI, $nTWOPI) - $nPI)

        _GDIPlus_GraphicsDrawArc($hGraphics, $nDrawOffset, $nDrawOffset, $nSz, $nSz, 0, $nArcEnd, $hPen)
        _GDIPlus_GraphicsDrawArc($hGraphics, $nDrawOffset, $nDrawOffset, $nSz, $nSz, 180, $nArcEnd, $hPen)
    Next
    $nTheta += 0.0523
    If $nTheta > $nTWOPI Then
        $nTheta = Mod($nTheta, $nTWOPI)
    EndIf
EndFunc   ;==>_Draw

Func _Exit()
    $fClose = True
EndFunc   ;==>_Exit

Func _Map($nVar, $nMin1, $nMax1, $nMin2, $nMax2)
    Return $nMin2 + ($nMax2 - $nMin2) * (($nVar - $nMin1) / ($nMax1 - $nMin1))
EndFunc   ;==>_Map

Playing with hue:

#include <GDIPlus.au3>
#include <Math.au3>
#include <WinAPIGdi.au3>

;~ #AutoIt3Wrapper_AU3Check_Parameters=-d -w 1 -w 2 -w 3 -w 4 -w 5 -w 6 -w- 7

Opt("GUIOnEventMode", 1)

Global Const $nPI = 3.1415926535897932384626433832795
Global Const $nTWOPI = $nPI * 2
Global $iNum = 25
Global $nStep, $nSz, $nTheta
Global $iStHue = 0
$nStep = 20
Global $iMaxRad = ($iNum - 1) * $nStep

Global $fClose = False
Global $iW = $iMaxRad, $iH = $iMaxRad
Global $hGUI = GUICreate('"Wave" by Jerome Herr | Written in AutoIt3 by EyeZiS', $iW, $iH)
GUISetOnEvent(-3, "_Exit")

_GDIPlus_Startup()
Global $hCtxt = _GDIPlus_GraphicsCreateFromHWND($hGUI)
Global $hBitmap = _GDIPlus_BitmapCreateFromGraphics($iW, $iH, $hCtxt)
Global $hGraphics = _GDIPlus_ImageGetGraphicsContext($hBitmap)
_GDIPlus_GraphicsSetSmoothingMode($hGraphics, 2)
Global $hPen = _GDIPlus_PenCreate(0xFFFFFFFF, 3, 2)
Global $hTimer = TimerInit()
GUISetState()

While Not $fClose
    If TimerDiff($hTimer) >= 33 Then
        $hTimer = TimerInit()
        _Draw()
        _GDIPlus_GraphicsDrawImage($hCtxt, $hBitmap, 0, 0)
        ConsoleWrite("Draw: " & TimerDiff($hTimer) & @CRLF)
    EndIf
    Sleep(33 - TimerDiff($hTimer) - 1)
WEnd

_GDIPlus_PenDispose($hPen)
_GDIPlus_GraphicsDispose($hGraphics)
_GDIPlus_BitmapDispose($hBitmap)
_GDIPlus_GraphicsDispose($hCtxt)
GUIDelete()

Func _Draw()
    _GDIPlus_GraphicsClear($hGraphics, 0x7F000000)
    Local $nArcEnd, $nOffset, $nDrawOffset
    For $i = 0 To $iNum - 1
        $nSz = $i * $nStep
        $nOffset = $nTWOPI / $iNum * $i
        $nDrawOffset = $iMaxRad / 2 - $nSz / 2
        $nArcEnd = _Degree(_Map(Sin($nTheta + $nOffset), -1, 1, $nPI, $nTWOPI) - $nPI)

        _GDIPlus_PenSetColor($hPen, "0xFF" & Hex(_WinAPI_ColorHLSToRGB($iStHue + $i, 120, 240), 6))
        _GDIPlus_GraphicsDrawArc($hGraphics, $nDrawOffset, $nDrawOffset, $nSz, $nSz, 0, $nArcEnd, $hPen)
        _GDIPlus_GraphicsDrawArc($hGraphics, $nDrawOffset, $nDrawOffset, $nSz, $nSz, 180, $nArcEnd, $hPen)
    Next
    $nTheta += 0.0523
    $iStHue += 0.5
    _ModIfGreater($nTheta, $nTWOPI)
    _ModIfGreater($iStHue, 239)
EndFunc   ;==>_Draw

Func _Exit()
    $fClose = True
EndFunc   ;==>_Exit

Func _Map($nVar, $nMin1, $nMax1, $nMin2, $nMax2)
    Return $nMin2 + ($nMax2 - $nMin2) * (($nVar - $nMin1) / ($nMax1 - $nMin1))
EndFunc   ;==>_Map

Func _ModIfGreater(ByRef $nVar, $nMod)
    $nVar = ($nVar > $nMod) ? (Mod($nVar, $nMod)) : ($nVar)
EndFunc

>#6 - Trunk in space

>#7Lava Lamp

>#8Wavy Thing

Edited by DatMCEyeBall
4 people like this

"Just be fred, all we gotta do, just be fred."  -Vocaliod

"That is a Hadouken. A KAMEHAMEHA would have taken him 13 days and 54 episodes to form." - Roden Hoxha

@tabhooked

Clock made of cursors ♣ Desktop Widgets ♣ Water Simulation

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Looks cool! Thanks for sharing!  :thumbsup:

 

Br,

UEZ


Please don't send me any personal message and ask for support! I will not reply!

Selection of finest graphical examples at Codepen.io

The own fart smells best!
Her 'sikim hıyar' diyene bir avuç tuz alıp koşma!
¯\_(ツ)_/¯  ٩(●̮̮̃•̃)۶ ٩(-̮̮̃-̃)۶ૐ

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Wow, indeed very nice short gfx demos over there. Coooooool... :lmao: 

Have fun  :thumbsup:

Br,

UEZ


Please don't send me any personal message and ask for support! I will not reply!

Selection of finest graphical examples at Codepen.io

The own fart smells best!
Her 'sikim hıyar' diyene bir avuç tuz alıp koşma!
¯\_(ツ)_/¯  ٩(●̮̮̃•̃)۶ ٩(-̮̮̃-̃)۶ૐ

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#5 ·  Posted (edited)

I adapted the Wavy example to AutoIt:

;original java code by Jared "BlueThen" C. -> http://www.openprocessing.org/sketch/5671
;converted to AutoIt by UEZ 2014

#AutoIt3Wrapper_UseX64=n
#AutoIt3Wrapper_Run_Au3Stripper=y
#Au3Stripper_Parameters=/so
#AutoIt3Wrapper_Run_After=del /f /q "%scriptdir%\%scriptfile%_stripped.au3"
#pragma compile(UPX, False)
#pragma compile(Icon, "c:\Program Files (x86)\AutoIt3\Aut2Exe\Icons\AutoIt_Main_v10_48x48_RGB-A.ico")
#pragma compile(inputboxres, False)
#AutoIt3Wrapper_Run_After=upx.exe --best --lzma "%out%"

#include <GDIPlus.au3>
#include <GUIConstantsEx.au3>
#include <WindowsConstants.au3>

Opt("GUIOnEventMode", 1)

_GDIPlus_Startup()

Global $ghGDIPDll = $__g_hGDIPDll
Global Const $iW = 500, $iH = 500, $sTitle = "GDI+ Wavy / FPS: "
Global Const $hGUI = GUICreate($sTitle & "0", $iW, $iH)
GUISetState()

Global Const $hBmp = _GDIPlus_BitmapCreateFromScan0($iW, $iH)
Global Const $hHBITMAP = _GDIPlus_BitmapCreateHBITMAPFromBitmap($hBmp)
_GDIPlus_BitmapDispose($hBmp)
Global Const $hDC  = _WinAPI_GetDC($hGUI)
Global Const $hDC_Backbuffer  = _WinAPI_CreateCompatibleDC($hDC)
Global Const $DC_Obj = _WinAPI_SelectObject($hDC_Backbuffer, $hHBITMAP)
Global Const $hGfxCtx = _GDIPlus_GraphicsCreateFromHDC($hDC_Backbuffer)
_GDIPlus_GraphicsSetSmoothingMode($hGfxCtx, 2)
Global Const $hBrush = _GDIPlus_BrushCreateSolid(), $hBrushL = _GDIPlus_BrushCreateSolid(0xFF555555), $hBrushR = _GDIPlus_BrushCreateSolid(0xFFAAAAAA), $hPen = _GDIPlus_PenCreate(0xFF000000), $hPath = _GDIPlus_PathCreate()
GUISetOnEvent($GUI_EVENT_Close, "_Exit")

Global Const $halfw = $iW / 2, $halfh = $iH / 2, $iSquares = 14, $iSquareshalf = $iSquares / 2, $iHeight = 40, $iSize = 17, $iSizehalf = $iSize / 2, $iCount = 4
Global $x, $y, $z, $a = 9999998, $xm, $xt, $zm, $zt, $isox1, $isoy1, $isox2, $isoy2, $isox3, $isoy3, $isox4, $isoy4, $iColor, $iFPS = 0
Global $fSpeed = 0.1, $fPhase = 0.55, $fPerspective = 0.5, $fPower = 24
Global $tPoints = DllStructCreate("float coordinates[" & $iCount * 2 & "]")
Global Const $ghGDI32Dll = DllOpen("gdi32.dll")

AdlibRegister("ShowFPS", 1000)

Do
    $a -= $fSpeed
    DllCall($__g_hGDIPDll, "int", "GdipGraphicsClear", "handle", $hGfxCtx, "dword", 0xF0101010)
    For $x = -$iSquareshalf To $iSquareshalf - 1
        For $z = -$iSquareshalf To $iSquareshalf - 1
            $y = ($fPower * Sin($fPhase * Sqrt((0 - $x) * (0 - $x) + (0 - $z) * (0 - $z)) + $a))
            $xm = $x * $iSize - $iSizehalf
            $xt = $x * $iSize + $iSizehalf
            $zm = $z * $iSize - $iSizehalf
            $zt = $z * $iSize + $iSizehalf

            $isox1 = ($xm - $zm + $halfw)
            $isoy1 = (($xm + $zm) * $fPerspective + $halfh)
            $isox2 = ($xm - $zt + $halfw)
            $isoy2 = (($xm + $zt) * $fPerspective + $halfh)
            $isox3 = ($xt - $zt + $halfw)
            $isoy3 = (($xt + $zt) * $fPerspective + $halfh)
            $isox4 = ($xt - $zm + $halfw)
            $isoy4 = (($xt + $zm) * $fPerspective + $halfh)


            ;draw left side
            $tPoints.coordinates((1)) = $isox2
            $tPoints.coordinates((2)) = $isoy2 - $y
            $tPoints.coordinates((3)) = $isox3
            $tPoints.coordinates((4)) = $isoy3 - $y
            $tPoints.coordinates((5)) = $isox3
            $tPoints.coordinates((6)) = $isoy3 + $iHeight
            $tPoints.coordinates((7)) = $isox2
            $tPoints.coordinates((8)) = $isoy2 + $iHeight
            DllCall($__g_hGDIPDll, "int", "GdipResetPath", "handle", $hPath)
            DllCall($__g_hGDIPDll, "int", "GdipAddPathPolygon", "handle", $hPath, "struct*", $tPoints, "int", $iCount)
;~          DllCall($__g_hGDIPDll, "int", "GdipDrawPath", "handle", $hGfxCtx, "handle", $hPen, "handle", $hPath)
            DllCall($__g_hGDIPDll, "int", "GdipFillPath", "handle", $hGfxCtx, "handle", $hBrushL, "handle", $hPath)


            ;draw right side
            $tPoints.coordinates((1)) = $isox3
            $tPoints.coordinates((2)) = $isoy3 - $y
            $tPoints.coordinates((3)) = $isox4
            $tPoints.coordinates((4)) = $isoy4 - $y
            $tPoints.coordinates((5)) = $isox4
            $tPoints.coordinates((6)) = $isoy4 + $iHeight
            $tPoints.coordinates((7)) = $isox3
            $tPoints.coordinates((8)) = $isoy3 + $iHeight
            DllCall($__g_hGDIPDll, "int", "GdipResetPath", "handle", $hPath)
            DllCall($__g_hGDIPDll, "int", "GdipAddPathPolygon", "handle", $hPath, "struct*", $tPoints, "int", $iCount)
;~          DllCall($__g_hGDIPDll, "int", "GdipDrawPath", "handle", $hGfxCtx, "handle", $hPen, "handle", $hPath)
            DllCall($__g_hGDIPDll, "int", "GdipFillPath", "handle", $hGfxCtx, "handle", $hBrushR, "handle", $hPath)


            ;draw top rectangle
            $tPoints.coordinates((1)) = $isox1
            $tPoints.coordinates((2)) = $isoy1 - $y
            $tPoints.coordinates((3)) = $isox2
            $tPoints.coordinates((4)) = $isoy2 - $y
            $tPoints.coordinates((5)) = $isox3
            $tPoints.coordinates((6)) = $isoy3 - $y
            $tPoints.coordinates((7)) = $isox4
            $tPoints.coordinates((8)) = $isoy4 - $y
            $iColor = Int((4 + $y * 0.066666) * 48)
            $iColor = $iColor < 0x00 ? 0x00 : $iColor > 0xFF ? 0xFF : $iColor
            DllCall($__g_hGDIPDll, "int", "GdipSetSolidFillColor", "handle", $hBrush, "dword", 0xFF000000 + $iColor * 0x10000 + $iColor * 0x100 + $iColor)
            DllCall($__g_hGDIPDll, "int", "GdipResetPath", "handle", $hPath)
            DllCall($__g_hGDIPDll, "int", "GdipAddPathPolygon", "handle", $hPath, "struct*", $tPoints, "int", $iCount)
;~          DllCall($__g_hGDIPDll, "int", "GdipDrawPath", "handle", $hGfxCtx, "handle", $hPen, "handle", $hPath)
            DllCall($__g_hGDIPDll, "int", "GdipFillPath", "handle", $hGfxCtx, "handle", $hBrush, "handle", $hPath)
        Next
    Next
    DllCall($ghGDI32Dll, "bool", "BitBlt", "ptr", $hDC, "int", 0, "int", 0, "int", $iW, "int", $iH, "ptr", $hDC_Backbuffer, "int", 0, "int", 0, "dword", $SRCCOPY)
    $iFPS += 1
Until False * Sleep(10)

Func ShowFPS()
    WinSetTitle($hGUI, "", $sTitle & $iFPS)
    $iFPS = 0
EndFunc

Func _Exit()
    AdlibUnRegister("ShowFPS")
    _GDIPlus_PathDispose($hPath)
    _GDIPlus_BrushDispose($hBrush)
    _GDIPlus_BrushDispose($hBrushL)
    _GDIPlus_BrushDispose($hBrushR)
    _GDIPlus_PenDispose($hPen)
    _WinAPI_SelectObject($hDC_Backbuffer, $DC_Obj)
    _GDIPlus_GraphicsDispose($hGfxCtx)
    _WinAPI_DeleteObject($hHBITMAP)
    _WinAPI_ReleaseDC($hGUI, $hDC)
    _GDIPlus_Shutdown()
    GUIDelete($hGUI)
    DllClose($ghGDI32Dll)
    Exit
EndFunc

Edit1: optimized the code a little bit - now slightly faster.

Edit2: still some more optimizations which increases the fps speed

Edit3: squeezed still a few fps

Br,

UEZ

Edited by UEZ
3 people like this

Please don't send me any personal message and ask for support! I will not reply!

Selection of finest graphical examples at Codepen.io

The own fart smells best!
Her 'sikim hıyar' diyene bir avuç tuz alıp koşma!
¯\_(ツ)_/¯  ٩(●̮̮̃•̃)۶ ٩(-̮̮̃-̃)۶ૐ

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"Trunk in space"

#include <GDIPlus.au3>
#include <Math.au3>
;~ #AutoIt3Wrapper_AU3Check_Parameters=-d -w 1 -w 2 -w 3 -w 4 -w 5 -w 6 -w- 7

Opt("GUIOnEventMode", 1)

Global Const $nPI = 3.1415926535897932384626433832795
Global Const $nTWOPI = $nPI * 2

Global $iSz = 300, $iNum = 40
Global $nTheta, $nAngle, $nRad = 200

Global $fClose = False
Global $iW = 500, $iH = 500
Global $hGUI = GUICreate('"Trunk in space" by Jerome Herr | Written in AutoIt3 by EyeZiS', $iW, $iH)
GUISetOnEvent(-3, "_Exit")

_GDIPlus_Startup()
Global $hCtxt = _GDIPlus_GraphicsCreateFromHWND($hGUI)
Global $hBitmap = _GDIPlus_BitmapCreateFromGraphics($iW, $iH, $hCtxt)
Global $hGraphics = _GDIPlus_ImageGetGraphicsContext($hBitmap)
_GDIPlus_GraphicsSetSmoothingMode($hGraphics, 2)
Global $hPen = _GDIPlus_PenCreate(0xFFFFFFFF, 6, 2)
Global $hBrush = _GDIPlus_BrushCreateSolid()
Global $hTimer = TimerInit()
GUISetState()

While Not $fClose
    If TimerDiff($hTimer) >= 33 Then
        $hTimer = TimerInit()
        _Draw()
        _GDIPlus_GraphicsDrawImage($hCtxt, $hBitmap, 0, 0)
        ConsoleWrite(TimerDiff($hTimer) & @CRLF)
    EndIf
    Sleep(33 - TimerDiff($hTimer) - 1)
WEnd

_GDIPlus_PenDispose($hPen)
_GDIPlus_BrushDispose($hBrush)
_GDIPlus_GraphicsDispose($hGraphics)
_GDIPlus_BitmapDispose($hBitmap)
_GDIPlus_GraphicsDispose($hCtxt)
GUIDelete()

Func _Draw()
    _GDIPlus_GraphicsClear($hGraphics, 0xFFFFFFFF)
    $nAngle = 0
    Local $nX, $nY, $nS, $nScal
    Local $iF
    For $i = 0 To $iNum - 1
        $nX = $iW / 2 - $nRad / 2 + Cos($nAngle) * $nRad
        $nY = $iH / 2.5 + Sin($nAngle) * $nRad
        $nS = _Map(Sin($nTheta + $nTWOPI / $iNum * $i * 2), -1, 1, 1, 0.7)
        $nScal = 1 - 0.03 * $i
        $iF = Int(255 / $iNum * $i)
        _GDIPlus_BrushSetSolidColor($hBrush, "0xFF" & Hex(_WinAPI_ColorHLSToRGB($iF, 100, 160), 6))
        _GDIPlus_GraphicsFillDrawEllipse($hGraphics, 0, $nY, $iSz * $nScal * $nS, $iSz * $nScal * $nS, $hBrush, $hPen)
        $nAngle -= $nPI / $iNum
    Next
    $nTheta += 0.0523
    _ModIfGreater($nTheta, $nTWOPI)
EndFunc   ;==>_Draw

Func _GDIPlus_GraphicsFillDrawEllipse($hGraphics, $nX, $nY, $nWidth, $nHeight, $hBrush = 0, $hPen = 0)
    _GDIPlus_GraphicsFillEllipse($hGraphics, $nX, $nY, $nWidth, $nHeight, $hBrush)
    _GDIPlus_GraphicsDrawEllipse($hGraphics, $nX, $nY, $nWidth, $nHeight, $hPen)
    Return 1
EndFunc   ;==>_GDIPlus_GraphicsFillDrawEllipse

Func _Exit()
    $fClose = True
EndFunc   ;==>_Exit

Func _Map($nVar, $nMin1, $nMax1, $nMin2, $nMax2)
    Return $nMin2 + ($nMax2 - $nMin2) * (($nVar - $nMin1) / ($nMax1 - $nMin1))
EndFunc   ;==>_Map

Func _ModIfGreater(ByRef $nVar, $nMod)
    $nVar = ($nVar > $nMod) ? (Mod($nVar, $nMod)) : ($nVar)
EndFunc   ;==>_ModIfGreater
1 person likes this

"Just be fred, all we gotta do, just be fred."  -Vocaliod

"That is a Hadouken. A KAMEHAMEHA would have taken him 13 days and 54 episodes to form." - Roden Hoxha

@tabhooked

Clock made of cursors ♣ Desktop Widgets ♣ Water Simulation

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"Lava Lamp"

#include <GDIPlus.au3>
#include <Math.au3>
;~ #AutoIt3Wrapper_AU3Check_Parameters=-d -w 1 -w 2 -w 3 -w 4 -w 5 -w 6 -w- 7

Opt("GUIOnEventMode", 1)

Global Const $nPI = 3.1415926535897932384626433832795
Global Const $nTWOPI = $nPI * 2

Global $iNum = 125
Global $aiMaxSize[$iNum]
Global $anOffset[$iNum]
Global $nTheta, $nSz, $nX
Global $aiPalette[] = [0x64F58F12, 0x640B9EE7, 0x644EA731, 0x64F4D910, 0x64F334E3]

For $i = 0 To $iNum - 1
    $aiMaxSize[$i] = Random(50, 120, 1)
    $anOffset[$i] = Random(0, $nTWOPI)
Next

Global $fClose = False
Global $iW = 500, $iH = 500
Global $hGUI = GUICreate('"Lava Lamp" by Jerome Herr | Written in AutoIt3 by EyeZiS', $iW, $iH)
GUISetOnEvent(-3, "_Exit")

_GDIPlus_Startup()
Global $hCtxt = _GDIPlus_GraphicsCreateFromHWND($hGUI)
Global $hBitmap = _GDIPlus_BitmapCreateFromGraphics($iW, $iH, $hCtxt)
Global $hGraphics = _GDIPlus_ImageGetGraphicsContext($hBitmap)
_GDIPlus_GraphicsSetSmoothingMode($hGraphics, 2)
Global $hBrush = _GDIPlus_BrushCreateSolid()
Global $hTimer = TimerInit()
GUISetState()

While Not $fClose
    If TimerDiff($hTimer) >= 33 Then
        $hTimer = TimerInit()
        _Draw()
        _GDIPlus_GraphicsDrawImage($hCtxt, $hBitmap, 0, 0)
        ConsoleWrite(TimerDiff($hTimer) & @CRLF)
    EndIf
    Sleep(33 - TimerDiff($hTimer) - 1)
WEnd

_GDIPlus_BrushDispose($hBrush)
_GDIPlus_GraphicsDispose($hGraphics)
_GDIPlus_BitmapDispose($hBitmap)
_GDIPlus_GraphicsDispose($hCtxt)
GUIDelete()

Func _Draw()
    _GDIPlus_GraphicsClear($hGraphics, 0xFF202020)

    For $i = 0 To $iNum - 1
        _GDIPlus_BrushSetSolidColor($hBrush, $aiPalette[Mod($i, 5)])
        $nX = _Map(Sin($nTheta + $anOffset[$i]), -1, 1, 150, 350 - $aiMaxSize[$i])
        _GDIPlus_GraphicsFillRect($hGraphics, $nX, $iH / $iNum * $i, $aiMaxSize[$i], 20, $hBrush)
    Next

    $nTheta += 0.0523 / 2
    _ModIfGreater($nTheta, $nTWOPI)
EndFunc   ;==>_Draw

Func _Exit()
    $fClose = True
EndFunc   ;==>_Exit

Func _Map($nVar, $nMin1, $nMax1, $nMin2, $nMax2)
    Return $nMin2 + ($nMax2 - $nMin2) * (($nVar - $nMin1) / ($nMax1 - $nMin1))
EndFunc   ;==>_Map

Func _ModIfGreater(ByRef $nVar, $nMod)
    $nVar = ($nVar > $nMod) ? (Mod($nVar, $nMod)) : ($nVar)
EndFunc   ;==>_ModIfGreater
1 person likes this

"Just be fred, all we gotta do, just be fred."  -Vocaliod

"That is a Hadouken. A KAMEHAMEHA would have taken him 13 days and 54 episodes to form." - Roden Hoxha

@tabhooked

Clock made of cursors ♣ Desktop Widgets ♣ Water Simulation

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"Wavy Thing"

#include <GDIPlus.au3>
#include <Math.au3>
;~ #AutoIt3Wrapper_AU3Check_Parameters=-d -w 1 -w 2 -w 3 -w 4 -w 5 -w 6 -w- 7

Opt("GUIOnEventMode", 1)

Global Const $nPI = 3.1415926535897932384626433832795
Global Const $nTWOPI = $nPI * 2

Global $iNum = 25
Global $anPosX[$iNum]
Global $nUnit, $nTheta, $nX, $nSzX, $nSzY

Global $fClose = False
Global $iW = 500, $iH = 300
Global $hGUI = GUICreate('"Wavy thing" by Jerome Herr | Written in AutoIt3 by EyeZiS', $iW, $iH)
GUISetBkColor(0)
GUISetOnEvent(-3, "_Exit")

$nUnit = ($iW - 50) / $iNum

_GDIPlus_Startup()
Global $hCtxt = _GDIPlus_GraphicsCreateFromHWND($hGUI)
Global $hBitmap = _GDIPlus_BitmapCreateFromGraphics($iW, $iH, $hCtxt)
Global $hGraphics = _GDIPlus_ImageGetGraphicsContext($hBitmap)
_GDIPlus_GraphicsSetSmoothingMode($hGraphics, 2)
Global $hBrush = _GDIPlus_BrushCreateSolid(0xFFFCD300)
Global $hPen = _GDIPlus_PenCreate(0xFF777777, 1)
Global $hTimer = TimerInit()
GUISetState()

While Not $fClose
    If TimerDiff($hTimer) >= 33 Then
        $hTimer = TimerInit()
        _Draw()
        _GDIPlus_GraphicsDrawImage($hCtxt, $hBitmap, 0, 0)
        ConsoleWrite(TimerDiff($hTimer) & @CRLF)
    EndIf
    Sleep(33 - TimerDiff($hTimer) - 1)
WEnd

_GDIPlus_PenDispose($hPen)
_GDIPlus_BrushDispose($hBrush)
_GDIPlus_GraphicsDispose($hGraphics)
_GDIPlus_BitmapDispose($hBitmap)
_GDIPlus_GraphicsDispose($hCtxt)
GUIDelete()

Func _Draw()
    _GDIPlus_GraphicsClear($hGraphics, 0xBE000000)

    For $i = 0 To $iNum - 1
        $nSzX = _Map(Sin($nTheta + ($nTWOPI / $iNum) * $i), -1, 1, 5, 10)
        $nSzY = _Map(Sin($nTheta + ($nPI / $iNum) * $i), -1, 1, 30, $iH / 1.2)
        $nX = _Map(Sin($nTheta + ($nPI / $iNum / 2) * $i), -1, 1, $i * $nUnit, $iW / 2)

        _GDIPlus_GraphicsFillDrawRect($hGraphics, $nX + 25, _CenterPoint($nSzY, $iH), $nSzX, $nSzY, $hBrush, $hPen)
    Next

    $nTheta += 0.0523
    _ModIfGreater($nTheta, $nTWOPI)
EndFunc   ;==>_Draw

Func _Exit()
    $fClose = True
EndFunc   ;==>_Exit

Func _GDIPlus_GraphicsFillDrawRect($hGraphics, $nX, $nY, $nWidth, $nHeight, $hBrush = 0, $hPen = 0)
    _GDIPlus_GraphicsFillRect($hGraphics, $nX, $nY, $nWidth, $nHeight, $hBrush)
    _GDIPlus_GraphicsDrawRect($hGraphics, $nX, $nY, $nWidth, $nHeight, $hPen)
    Return 1
EndFunc   ;==>_GDIPlus_GraphicsFillDrawRect

Func _Map($nVar, $nMin1, $nMax1, $nMin2, $nMax2)
    Return $nMin2 + ($nMax2 - $nMin2) * (($nVar - $nMin1) / ($nMax1 - $nMin1))
EndFunc   ;==>_Map

Func _ModIfGreater(ByRef $nVar, $nMod)
    $nVar = ($nVar > $nMod) ? (Mod($nVar, $nMod)) : ($nVar)
EndFunc   ;==>_ModIfGreater

Func _CenterPoint($iCur, $iTotal)
    Return $iTotal / 2 - $iCur / 2
EndFunc   ;==>_CenterPoint
1 person likes this

"Just be fred, all we gotta do, just be fred."  -Vocaliod

"That is a Hadouken. A KAMEHAMEHA would have taken him 13 days and 54 episodes to form." - Roden Hoxha

@tabhooked

Clock made of cursors ♣ Desktop Widgets ♣ Water Simulation

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Thanks for the further examples!  :thumbsup:

Btw, http://www.openprocessing.org/ are many awesome gfx examples   :lmao:  Thx for the link!

Br,

UEZ


Please don't send me any personal message and ask for support! I will not reply!

Selection of finest graphical examples at Codepen.io

The own fart smells best!
Her 'sikim hıyar' diyene bir avuç tuz alıp koşma!
¯\_(ツ)_/¯  ٩(●̮̮̃•̃)۶ ٩(-̮̮̃-̃)۶ૐ

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I'll have more up later today (some other examples that are not Jerome's).

Even more when I convert the S3d UDF to C++


"Just be fred, all we gotta do, just be fred."  -Vocaliod

"That is a Hadouken. A KAMEHAMEHA would have taken him 13 days and 54 episodes to form." - Roden Hoxha

@tabhooked

Clock made of cursors ♣ Desktop Widgets ♣ Water Simulation

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Good stuff, the lava Lamp was like a squidgy dna helix. :)

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2015 - Still no flying cars, instead blankets with sleeves.

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Main GUI #Region - Pallete Mixer GUI Global $aGUIPallete[1] = ["id|hWnd"] Global Enum $hGUIPallete = 1, $idSliderRPosition, $idSliderRValue, $idSliderRSpread, $idSliderGPosition, $idSliderGValue, _ $idSliderGSpread, $idSliderBPosition, $idSliderBValue, $idSliderBSpread, $idBtnResetPallete, $iGUIPalleteLast ReDim $aGUIPallete[$iGUIPalleteLast] $aGUIPallete[$hGUIPallete] = GUICreate("Pallete Mixer", 338, 260, -1, -1) GUISetOnEvent($GUI_EVENT_CLOSE, "_GUIPallete_Hide") $aGUIPallete[$idSliderRPosition] = GUICtrlCreateSlider(8, 132, 97, 33, $TBS_ENABLESELRANGE) GUICtrlSetLimit(-1, 20, -20) ;~ GUICtrlSetOnEvent(-1, "_GUIPallete_SettingsChange") $aGUIPallete[$idSliderRValue] = GUICtrlCreateSlider(48, 56, 33, 73, BitOR($TBS_VERT, $TBS_ENABLESELRANGE)) GUICtrlSetLimit(-1, 128, 0) ;~ GUICtrlSetOnEvent(-1, "_GUIPallete_SettingsChange") $aGUIPallete[$idSliderRSpread] = GUICtrlCreateSlider(8, 168, 97, 33, $TBS_ENABLESELRANGE) GUICtrlSetLimit(-1, 24, 2) ;~ GUICtrlSetOnEvent(-1, "_GUIPallete_SettingsChange") $aGUIPallete[$idSliderGPosition] = GUICtrlCreateSlider(120, 132, 97, 33, $TBS_ENABLESELRANGE) GUICtrlSetLimit(-1, 20, -20) ;~ GUICtrlSetOnEvent(-1, "_GUIPallete_SettingsChange") $aGUIPallete[$idSliderGValue] = GUICtrlCreateSlider(160, 56, 33, 73, BitOR($TBS_VERT, $TBS_ENABLESELRANGE)) GUICtrlSetLimit(-1, 128, 0) ;~ GUICtrlSetOnEvent(-1, "_GUIPallete_SettingsChange") $aGUIPallete[$idSliderGSpread] = GUICtrlCreateSlider(120, 168, 97, 33, $TBS_ENABLESELRANGE) GUICtrlSetLimit(-1, 24, 2) ;~ GUICtrlSetOnEvent(-1, "_GUIPallete_SettingsChange") $aGUIPallete[$idSliderBPosition] = GUICtrlCreateSlider(232, 132, 97, 33, $TBS_ENABLESELRANGE) GUICtrlSetLimit(-1, 20, -20) ;~ GUICtrlSetOnEvent(-1, "_GUIPallete_SettingsChange") GUICtrlSetData(-1, 9) $aGUIPallete[$idSliderBValue] = GUICtrlCreateSlider(272, 56, 33, 73, BitOR($TBS_VERT, $TBS_ENABLESELRANGE)) GUICtrlSetLimit(-1, 128, 0) ;~ GUICtrlSetOnEvent(-1, "_GUIPallete_SettingsChange") $aGUIPallete[$idSliderBSpread] = GUICtrlCreateSlider(232, 168, 97, 33, $TBS_ENABLESELRANGE) GUICtrlSetLimit(-1, 24, 2) GUICtrlSetData(-1, 11) ;~ GUICtrlSetOnEvent(-1, "_GUIPallete_SettingsChange") GUICtrlCreateLabel("RED", 46, 200, 30, 20) GUICtrlCreateLabel("GREEN", 150, 200, 38, 20) GUICtrlCreateLabel("BLUE", 268, 200, 30, 20) $aGUIPallete[$idBtnResetPallete] = GUICtrlCreateButton("Reset", 136, 236, 67, 17) GUICtrlSetOnEvent(-1, "_GUIPallete_Reset") GUISetAccelerators($aAccelKeys) Global Const $hDCPallete = _WinAPI_GetDC($aGUIPallete[$hGUIPallete]) Global Const $hHBitmapPallete = _WinAPI_CreateCompatibleBitmap($hDCPallete, 320, 40) Global Const $hDC_backbufferPallete = _WinAPI_CreateCompatibleDC($hDCPallete) Global Const $DC_objPallete = _WinAPI_SelectObject($hDC_backbufferPallete, $hHBitmapPallete) Global Const $hBackbufferPallete = _GDIPlus_GraphicsCreateFromHDC($hDC_backbufferPallete) Global $hBrushPallete = _GDIPlus_BrushCreateSolid(0xFF000000) ;~ _GDIPlus_GraphicsSetSmoothingMode($hBackbuffer, $GDIP_SMOOTHINGMODE_HIGHQUALITY) ;Sets the graphics object rendering quality (antialiasing) _GUIPallete_Update() _GUIPallete_Reset() #EndRegion - Pallete Mixer GUI #Region - Plasma Editor GUI Global $aGUIPlasmaEditor[1] = ["id|hWnd"] Global Enum $hGUIPlasmaEditor = 1, $idCmbPlasmaSelector, $idCmbPlasmaDisplay, $idBtnPlasmaAdd, $idBtnPlasmaDel, $idCmbPlasmaShape, $idSliderPlasmaSpread, $idCmbPlasmaSpread, $idSliderPlasmaRotation, $idCmbPlasmaRotation, $idSliderPlasmaPosition, $idCmbPlasmaPosition, $iGUIPlasmaEditorLast ReDim $aGUIPlasmaEditor[$iGUIPlasmaEditorLast] $aGUIPlasmaEditor[$hGUIPlasmaEditor] = GUICreate("Plasma Editor", 419, 323, -1, -1) GUISetOnEvent($GUI_EVENT_CLOSE, "_GUIPlasmaEditor_Hide") GUICtrlCreateLabel("Display", 16, 8, 95, 17) GUICtrlSetFont(-1, 8, 800, 0, "MS Sans Serif") $aGUIPlasmaEditor[$idCmbPlasmaDisplay] = GUICtrlCreateCombo("", 16, 24, 121, 25, BitOR($CBS_DROPDOWN, $CBS_AUTOHSCROLL)) GUICtrlSetData(-1, "All Combined|Selected Plasma", "All Combined") GUICtrlSetOnEvent(-1, "_GUIPlasmaEditor_PlasmaDisplay") GUICtrlCreateLabel("Selected Plasma", 24, 96, 120, 17) GUICtrlSetFont(-1, 8, 800, 0, "MS Sans Serif") $aGUIPlasmaEditor[$idBtnPlasmaAdd] = GUICtrlCreateButton("Add Plasma", 160, 16, 113, 33) GUICtrlSetOnEvent(-1, "_GUIPlasmaEditor_PlasmaAddRem") GUICtrlSetState(-1, $GUI_DISABLE) $aGUIPlasmaEditor[$idBtnPlasmaDel] = GUICtrlCreateButton("Remove Plasma", 296, 16, 113, 33) GUICtrlSetOnEvent(-1, "_GUIPlasmaEditor_PlasmaAddRem") GUICtrlSetState(-1, $GUI_DISABLE) GUICtrlCreateGroup("Plasma Controls", 8, 64, 401, 249) GUICtrlSetFont(-1, 8, 800, 0, "MS Sans Serif") $aGUIPlasmaEditor[$idCmbPlasmaSelector] = GUICtrlCreateCombo("", 24, 112, 121, 25, BitOR($CBS_DROPDOWN, $CBS_AUTOHSCROLL)) GUICtrlSetData(-1, "Plasma #1|Plasma #2|Plasma #3|Plasma #4", "Plasma #1") GUICtrlSetOnEvent(-1, "_GUIPlasmaEditor_PlasmaSelect") GUICtrlCreateLabel("Shape", 174, 96, 35, 17) $aGUIPlasmaEditor[$idCmbPlasmaShape] = GUICtrlCreateCombo("", 174, 112, 113, 25, BitOR($CBS_DROPDOWN, $CBS_AUTOHSCROLL)) GUICtrlSetData(-1, "Horizontal|Vertical|Diagonal|Circular", "Horizontal") GUICtrlSetOnEvent(-1, "_GUIPlasmaEditor_PlasmaSetShape") GUICtrlCreateLabel("Spread", 24, 145, 38, 17) $aGUIPlasmaEditor[$idSliderPlasmaSpread] = GUICtrlCreateSlider(16, 160, 257, 25, $TBS_FIXEDLENGTH) GUICtrlSetLimit(-1, 255, 5) $aGUIPlasmaEditor[$idCmbPlasmaSpread] = GUICtrlCreateCombo("", 280, 160, 113, 25, BitOR($CBS_DROPDOWN, $CBS_AUTOHSCROLL)) GUICtrlSetData(-1, "Static|Oscillate", "Static") GUICtrlSetOnEvent(-1, "_GUIPlasmaEditor_PlasmaSetSpread") GUICtrlCreateLabel("Rotation", 24, 201, 44, 17) GUICtrlSetState(-1, $GUI_DISABLE) $aGUIPlasmaEditor[$idSliderPlasmaRotation] = GUICtrlCreateSlider(16, 216, 257, 25, $TBS_FIXEDLENGTH) GUICtrlSetState(-1, $GUI_DISABLE) $aGUIPlasmaEditor[$idCmbPlasmaRotation] = GUICtrlCreateCombo("", 280, 216, 113, 25, BitOR($CBS_DROPDOWN, $CBS_AUTOHSCROLL)) GUICtrlSetData(-1, "Static|Oscillate", "Static") GUICtrlSetOnEvent(-1, "_GUIPlasmaEditor_PlasmaSetRotation") GUICtrlSetState(-1, $GUI_DISABLE) GUICtrlCreateLabel("Position", 24, 257, 41, 17) GUICtrlSetState(-1, $GUI_DISABLE) $aGUIPlasmaEditor[$idSliderPlasmaPosition] = GUICtrlCreateSlider(16, 272, 257, 25, $TBS_FIXEDLENGTH) GUICtrlSetLimit(-1, 127, -127) GUICtrlSetState(-1, $GUI_DISABLE) $aGUIPlasmaEditor[$idCmbPlasmaPosition] = GUICtrlCreateCombo("", 280, 272, 113, 25, BitOR($CBS_DROPDOWN, $CBS_AUTOHSCROLL)) GUICtrlSetData(-1, "Static|Oscillate", "Static") GUICtrlSetOnEvent(-1, "_GUIPlasmaEditor_PlasmaSetPosition") GUICtrlSetState(-1, $GUI_DISABLE) GUICtrlCreateGroup("", -99, -99, 1, 1) _GUIPlasmaEditor_PlasmaSettingsLoad($iSelectPlasma) ;_GUIPlasmaEditor_PlasmaControlsLock() GUISetAccelerators($aAccelKeys) #EndRegion - Plasma Editor GUI #Region - Initialization and Main Loop GUIRegisterMsg($WM_GETMINMAXINFO, "_WM_GETMINMAXINFO") GUIRegisterMsg($WM_NOTIFY, "_WM_NOTIFY") GUISetState(@SW_SHOW, $aGUI[$hGUI]) While 1 If $bIsPlaying And Not $bIsDrawing Then _DrawScreen(_RenderPlasma()) Sleep(10) WEnd #EndRegion - Initialization and Main Loop #Region - Main GUI Functions Func _DrawScreen($aPixels) ;If Function called while Drawing Return 0 If $bIsDrawing Then Return 0 ;Set Drawing Status Indictaor $bIsDrawing = True ;Create Timer for Drawing Performance/Duration Local $hTimer = TimerInit() ;Erase Bitmap Graphic _GDIPlus_GraphicsClear($hBackbuffer, 0xFFFFFFFF) ;Capture Client Window Size $aWinClientSize = WinGetClientSize($aGUI[$hGUI]) ;Setup Variables Local $iPixelIndex = 0 Local $iCol = $iCols Local $iRow = $iRows Local $iWidth = $aWinClientSize[0] / $iCol Local $iHeight = $aWinClientSize[1] / $iRow ;Draw Pixel Grid (Top-Left to Bottom Right) For $iY = 0 To $iRow - 1 For $iX = 0 To $iCol - 1 Local $dARGB = $aPixels[$iPixelIndex] ;Set Brush Color _GDIPlus_BrushSetSolidColor($hBrush, $dARGB) ;Draw "Pixel" _GDIPlus_GraphicsFillRect($hBackbuffer, $iX * $iWidth, $iY * $iHeight, $iWidth, $iHeight, $hBrush) ;Increment Pixel Counter $iPixelIndex += 1 If $iPixelIndex = UBound($aPixels) Then $iPixelIndex = 0 Next Next ;Draw Bitmap to Screen _WinAPI_BitBlt($hDC, 0, 0, $aWinClientSize[0], $aWinClientSize[1], $hDC_backbuffer, 0, 0, $SRCCOPY) ;blit drawn bitmap to GUI ;FPS Counter $hTimer = TimerDiff($hTimer) ;~ ConsoleWrite("Whole Process time: " & Round($hTimer / 1000, 3) & @CRLF) If $bIsPlaying Then If TimerDiff($hTimerFPS) >= 998 Then Local $iFPS = Round(1000 / $hTimer, 2) WinSetTitle($aGUI[$hGUI], "", $sTitle & " (" & $iFPS & " FPS) " & $iCols & " x " & $iRows) $hTimerFPS = TimerInit() EndIf Else ;Show FPS in Window Title WinSetTitle($aGUI[$hGUI], "", $sTitle) EndIf $bIsDrawing = False EndFunc ;==>_DrawScreen Func _Exit() ; Clean up resources _GUIPallete_Exit() GUIDelete($aGUIPallete[$hGUIPallete]) GUIDelete($aGUIPlasmaEditor[$hGUIPlasmaEditor]) GUIDelete($aGUI[$hGUI]) _GDIPlus_BrushDispose($hBrush) _GDIPlus_GraphicsDispose($hBackbuffer) _WinAPI_SelectObject($hDC, $DC_obj) _WinAPI_DeleteObject($hHBitmap) _WinAPI_ReleaseDC($hGUI, $hDC) _GDIPlus_Shutdown() DllClose($hDLL) Exit EndFunc ;==>_Exit Func _PlayToggle() ;Toggle Play State If Not $bIsPlaying Then ;Start Playing $bIsPlaying = True $hTimerFPS = TimerInit() GUICtrlSetData($aGUI[$idMnuFilePlay], "&Pause") Else ;Stop Playing $bIsPlaying = False GUICtrlSetData($aGUI[$idMnuFilePlay], "&Play") EndIf EndFunc ;==>_PlayToggle Func _RenderPlasma() ;Setup Variables Local $aWorkPallete = $aPallete Local $iRow = $iRows Local $iCol = $iCols Local $iGridSize = $iRow * $iCol Local $aPixels[$iGridSize] Local $iIndex = 0 Local $iPlasma = 0 Local $iPlasmas Local $iDisplayPlasmaNumber = $iDisplayPlasma Local $iSine, $iSpread, $iPosition ;Loop Through Pixel Grid and Calculate Plasma(s) For $iY = 0 To $iRow - 1 For $iX = 0 To $iCol - 1 $iPlasmas = 0 If Not $iDisplayPlasmaNumber Then For $iZ = 0 To UBound($aPlasmas) - 1 $iSine = $aPlasmas[$iZ][0] ;Spread Motions If $aPlasmas[$iZ][4] Then $aPlasmas[$iZ][4] += ($aPlasmas[$iZ][1] * 0.00001125) $iSpread = -7*Sin($aPlasmas[$iZ][4])+9 Else $iSpread = $aPlasmas[$iZ][1] EndIf $iPosition = $aPlasmas[$iZ][2] $iPlasma = Execute("128.0 + (128.0 * Sin(" & $aPlasmaShapes[$iSine] & " / " & $iSpread & "))") $iPlasmas += $iPlasma Next Else $iSine = $aPlasmas[$iDisplayPlasmaNumber - 1][0] ;Spread Motions If $aPlasmas[$iDisplayPlasmaNumber - 1][4] Then $aPlasmas[$iDisplayPlasmaNumber - 1][4] += ($aPlasmas[$iDisplayPlasmaNumber - 1][1] * 0.005) $iSpread = Sin($aPlasmas[$iDisplayPlasmaNumber - 1][4])/2 Else $iSpread = $aPlasmas[$iDisplayPlasmaNumber - 1][1] EndIf $iPosition = $aPlasmas[$iDisplayPlasmaNumber - 1][2] ;$iPlasmas = Execute("128.0 + (128.0 * Sin(" & $aPlasmaShapes[$aPlasmas[$iDisplayPlasmaNumber - 1][0]] & " / " & $aPlasmas[$iDisplayPlasmaNumber - 1][1] & ") - " & $aPlasmas[$iDisplayPlasmaNumber - 1][2] & ")") $iPlasmas = Execute("128.0 + (128.0 * Sin(" & $aPlasmaShapes[$iSine] & " / " & $iSpread & "))") EndIf $iPlasma = Int($iPlasmas) ;Account for Pallete Shift $iPlasma += $iPalleteShift ;Wrap Pixel Pallete Color If $iPlasma >= 256 Then Do $iPlasma -= 256 Until $iPlasma < 256 EndIf If $iPlasma <= -1 Then Do $iPlasma += 256 Until $iPlasma > -1 EndIf ;Set Pixel Color value from Pallete $aPixels[$iIndex] = $aWorkPallete[$iPlasma] ;Increment Pixel Index Counter $iIndex += 1 If $iIndex = $iGridSize Then $iIndex = 0 Next Next ;Pallete Shift Logic If $bPalleteShift Then $iPalleteShift += $iPalletShiftDirection If $iPalleteShift >= 256 Then $iPalleteShift = 0 If $iPalleteShift <= -1 Then $iPalleteShift = 255 EndIf Return $aPixels EndFunc ;==>_RenderPlasma Func _WM_GETMINMAXINFO($hwnd, $Msg, $wParam, $lParam) ;Only Control Size of Main GUI If $hwnd <> $aGUI[$hGUI] Then Return Default $tagMaxinfo = DllStructCreate("int;int;int;int;int;int;int;int;int;int", $lParam) DllStructSetData($tagMaxinfo, 7, $iWinMinWidth) ; min X DllStructSetData($tagMaxinfo, 8, $iWinMinHeight) ; min Y Return 0 EndFunc ;==>_WM_GETMINMAXINFO Func _WM_NOTIFY($hwnd, $iMsg, $wParam, $lParam) #forceref $hWnd, $iMsg, $wParam Local $hWndFrom, $iIDFrom, $iCode, $tNMHDR $tNMHDR = DllStructCreate($tagNMHDR, $lParam) $hWndFrom = HWnd(DllStructGetData($tNMHDR, "hWndFrom")) $iIDFrom = DllStructGetData($tNMHDR, "IDFrom") $iCode = DllStructGetData($tNMHDR, "Code") ;Local $tInfo If Not _IsPressed("01", $hDLL) Then Return Default Switch $iIDFrom Case $aGUIPallete[$idSliderRPosition] Switch $iCode Case $NM_CUSTOMDRAW _GUIPallete_ColorSet(0, -1, GUICtrlRead($iIDFrom)) EndSwitch Return 0 Case $aGUIPallete[$idSliderRValue] Switch $iCode Case $NM_CUSTOMDRAW _GUIPallete_ColorSet(0, GUICtrlRead($iIDFrom)) EndSwitch Return 0 Case $aGUIPallete[$idSliderRSpread] Switch $iCode Case $NM_CUSTOMDRAW _GUIPallete_ColorSet(0, -1, "", GUICtrlRead($iIDFrom)) EndSwitch Return 0 Case $aGUIPallete[$idSliderGPosition] Switch $iCode Case $NM_CUSTOMDRAW _GUIPallete_ColorSet(1, -1, GUICtrlRead($iIDFrom)) EndSwitch Return 0 Case $aGUIPallete[$idSliderGValue] Switch $iCode Case $NM_CUSTOMDRAW _GUIPallete_ColorSet(1, GUICtrlRead($iIDFrom)) EndSwitch Return 0 Case $aGUIPallete[$idSliderGSpread] Switch $iCode Case $NM_CUSTOMDRAW _GUIPallete_ColorSet(1, -1, "", GUICtrlRead($iIDFrom)) EndSwitch Return 0 Case $aGUIPallete[$idSliderBPosition] Switch $iCode Case $NM_CUSTOMDRAW _GUIPallete_ColorSet(2, -1, GUICtrlRead($iIDFrom)) EndSwitch Return 0 Case $aGUIPallete[$idSliderBValue] Switch $iCode Case $NM_CUSTOMDRAW _GUIPallete_ColorSet(2, GUICtrlRead($iIDFrom)) EndSwitch Return 0 Case $aGUIPallete[$idSliderBSpread] Switch $iCode Case $NM_CUSTOMDRAW _GUIPallete_ColorSet(2, -1, "", GUICtrlRead($iIDFrom)) EndSwitch Return 0 Case $aGUIPlasmaEditor[$idSliderPlasmaSpread] Switch $iCode Case $NM_CUSTOMDRAW $aPlasmas[$iSelectPlasma][1] = 0.2 * GUICtrlRead($iIDFrom) EndSwitch Return 0 Case $aGUIPlasmaEditor[$idSliderPlasmaRotation] Switch $iCode Case $NM_CUSTOMDRAW EndSwitch Return 0 Case $aGUIPlasmaEditor[$idSliderPlasmaPosition] Switch $iCode Case $NM_CUSTOMDRAW $aPlasmas[$iSelectPlasma - 1][2] = GUICtrlRead($iIDFrom) EndSwitch Return 0 EndSwitch Return 0 EndFunc ;==>_WM_NOTIFY Func _Zoom() Local $bPlaying = $bIsPlaying If $bPlaying Then $bIsPlaying = False Local $iCtrlID = @GUI_CtrlId Switch $iCtrlID Case $aGUI[$idMnuOptionsZoomOut] $iCols += 2 $iRows += 2 If $iCols >= 4 * 8 Then $iCols = 4 * 8 If $iRows >= 4 * 8 Then $iRows = 4 * 8 Case $aGUI[$idMnuOptionsZoomIn] $iCols -= 2 $iRows -= 2 If $iCols <= 4 Then $iCols = 4 If $iRows <= 4 Then $iRows = 4 EndSwitch If $bPlaying Then $bIsPlaying = $bPlaying EndFunc ;==>_Zoom #EndRegion - Main GUI Functions #Region - Pallete Mixer GUI Functions Func _GUIPallete_ColorSet($iColor, $iValue = -1, $iPosition = "", $iSpread = "") If $iValue >= 0 Then $aPalleteSettings[$iColor][2] = (128.0 - $iValue) If $iPosition Then $aPalleteSettings[$iColor][0] = (0.25 * $iPosition) If $iSpread Then $aPalleteSettings[$iColor][1] = ($iSpread ^ 2) Return _GUIPallete_Update() EndFunc ;==>_GUIPallete_ColorSet Func _GUIPallete_Draw() ;Draw Color Pallete in Palette Mixer GUI _GDIPlus_GraphicsClear($hBackbufferPallete, 0xFF000000) Local $iX = 0 For $iColor = 1 To 256 Local $dARGB = $aPallete[$iColor - 1] ;Set Brush Color _GDIPlus_BrushSetSolidColor($hBrushPallete, $dARGB) ;Draw Color Bar to Bitmap _GDIPlus_GraphicsFillRect($hBackbufferPallete, $iX, 0, 320 / 256, 40, $hBrushPallete) $iX += (320 / 256) Next ;Write Bitmap to Screen Return _WinAPI_BitBlt($hDCPallete, 8, 8, 320, 40, $hDC_backbufferPallete, 0, 0, $SRCCOPY) ;blit drawn bitmap to GUI EndFunc ;==>_GUIPallete_Draw Func _GUIPallete_Exit() ; Clean up resources GUIDelete() _GDIPlus_BrushDispose($hBrushPallete) _GDIPlus_GraphicsDispose($hBackbufferPallete) _WinAPI_SelectObject($hDCPallete, $DC_objPallete) _WinAPI_DeleteObject($hHBitmapPallete) _WinAPI_ReleaseDC($aGUIPallete[$hGUIPallete], $hDCPallete) Return 1 EndFunc ;==>_GUIPallete_Exit Func _GUIPallete_Hide() Return GUISetState(@SW_HIDE, $aGUIPallete[$hGUIPallete]) EndFunc ;==>_GUIPallete_Hide Func _GUIPallete_Reset() $aPalleteSettings = $aPalleteDefaults GUICtrlSetData($aGUIPallete[$idSliderRPosition], $aPalleteSettings[0][0] / 0.25) GUICtrlSetData($aGUIPallete[$idSliderRValue], 128 - $aPalleteSettings[0][2]) GUICtrlSetData($aGUIPallete[$idSliderRSpread], Sqrt($aPalleteSettings[0][1])) GUICtrlSetData($aGUIPallete[$idSliderGPosition], $aPalleteSettings[1][0] / 0.25) GUICtrlSetData($aGUIPallete[$idSliderGValue], 128 - $aPalleteSettings[1][2]) GUICtrlSetData($aGUIPallete[$idSliderGSpread], Sqrt($aPalleteSettings[1][1])) GUICtrlSetData($aGUIPallete[$idSliderBPosition], $aPalleteSettings[2][0] / 0.25) GUICtrlSetData($aGUIPallete[$idSliderBValue], 128 - $aPalleteSettings[2][2]) GUICtrlSetData($aGUIPallete[$idSliderBSpread], Sqrt($aPalleteSettings[2][1])) Return _GUIPallete_Update() EndFunc ;==>_GUIPallete_Reset Func _GUIPallete_ShiftToggle() ;Toggle Pallete Shift Local $iCtrlState = GUICtrlRead(@GUI_CtrlId) If BitAND($iCtrlState, $GUI_CHECKED) Then ;Disable PalleteShift $bPalleteShift = False GUICtrlSetState(@GUI_CtrlId, $GUI_UNCHECKED) Else ;Enable PalleteShift $bPalleteShift = True GUICtrlSetState(@GUI_CtrlId, $GUI_CHECKED) EndIf EndFunc ;==>_GUIPallete_ShiftToggle Func _GUIPallete_Show() GUISetState(@SW_SHOW, $aGUIPallete[$hGUIPallete]) _GUIPallete_Draw() EndFunc ;==>_GUIPallete_Show Func _GUIPallete_Update() ;Re-Calculate Work Color Pallete For $iStep = 0 To 255 Local $iR = Int($aPalleteSettings[0][2] + ($aPalleteSettings[0][2] * Sin((3.1415 * $iStep / $aPalleteSettings[0][1]) - $aPalleteSettings[0][0]))) Local $iG = Int($aPalleteSettings[1][2] + ($aPalleteSettings[1][2] * Sin((3.1415 * $iStep / $aPalleteSettings[1][1]) - $aPalleteSettings[1][0]))) Local $iB = Int($aPalleteSettings[2][2] + ($aPalleteSettings[2][2] * Sin((3.1415 * $iStep / $aPalleteSettings[2][1]) - $aPalleteSettings[2][0]))) $aPallete[$iStep] = "0xFF" & Hex($iR, 2) & Hex($iG, 2) & Hex($iB, 2) Next Return _GUIPallete_Draw() EndFunc ;==>_GUIPallete_Update #EndRegion - Pallete Mixer GUI Functions #Region - Plasma Editor GUI Functions Func _GUIPlasmaEditor_Hide() GUISetState(@SW_HIDE, $aGUIPlasmaEditor[$hGUIPlasmaEditor]) EndFunc ;==>_GUIPlasmaEditor_Hide Func _GUIPlasmaEditor_PlasmaAddRem() EndFunc ;==>_GUIPlasmaEditor_PlasmaAddRem Func _GUIPlasmaEditor_PlasmaDisplay() Local $sSelection = GUICtrlRead($aGUIPlasmaEditor[$idCmbPlasmaDisplay]) If $sSelection = "All Combined" Then $iDisplayPlasma = 0 Else $iDisplayPlasma = _GUICtrlComboBox_GetCurSel($aGUIPlasmaEditor[$idCmbPlasmaSelector])+1 EndIf Return $iDisplayPlasma EndFunc ;==>_GUIPlasmaEditor_PlasmaDisplay Func _GUIPlasmaEditor_PlasmaSelect() Local $sSelection = GUICtrlRead($aGUIPlasmaEditor[$idCmbPlasmaSelector]) $iSelectPlasma = _GUICtrlComboBox_GetCurSel($aGUIPlasmaEditor[$idCmbPlasmaSelector]) _GUIPlasmaEditor_PlasmaDisplay() Return _GUIPlasmaEditor_PlasmaSettingsLoad($iSelectPlasma) EndFunc ;==>_GUIPlasmaEditor_PlasmaSelect Func _GUIPlasmaEditor_PlasmaSetPosition() EndFunc ;==>_GUIPlasmaEditor_PlasmaSetPosition Func _GUIPlasmaEditor_PlasmaSetRotation() EndFunc ;==>_GUIPlasmaEditor_PlasmaSetRotation Func _GUIPlasmaEditor_PlasmaSetShape() $aPlasmas[$iSelectPlasma][0] = _GUICtrlComboBox_GetCurSel($aGUIPlasmaEditor[$idCmbPlasmaShape]) EndFunc ;==>_GUIPlasmaEditor_PlasmaSetShape Func _GUIPlasmaEditor_PlasmaSetSpread() $aPlasmas[$iSelectPlasma][4] = _GUICtrlComboBox_GetCurSel($aGUIPlasmaEditor[$idCmbPlasmaSpread]) EndFunc ;==>_GUIPlasmaEditor_PlasmaSetSpread Func _GUIPlasmaEditor_PlasmaSettingsLoad(ByRef $iPlasma) GUICtrlSetData($aGUIPlasmaEditor[$idSliderPlasmaSpread],$aPlasmas[$iPlasma][1]/0.2) _GUICtrlComboBox_SetCurSel($aGUIPlasmaEditor[$idCmbPlasmaShape],$aPlasmas[$iPlasma][0]) If $aPlasmas[$iPlasma][4] Then _GUICtrlComboBox_SetCurSel($aGUIPlasmaEditor[$idCmbPlasmaSpread],1) Else _GUICtrlComboBox_SetCurSel($aGUIPlasmaEditor[$idCmbPlasmaSpread],0) EndIf Return 1 EndFunc ;==>_GUIPlasmaEditor_PlasmaSettingsLoad Func _GUIPlasmaEditor_Show() GUISetState(@SW_SHOW, $aGUIPlasmaEditor[$hGUIPlasmaEditor]) EndFunc ;==>_GUIPlasmaEditor_Show #EndRegion - Plasma Editor GUI Functions edit: Minor tweaks
    • timmalos
      By timmalos
      Hey all.
      I'm trying to know when my user clicks on a Rect drawn via GDI+. Everything is almost working except I have a strange behaviour in the "order" clicks are fired.
      I created a simplified code to help :
      #include <GDIPlus.au3> #include <GUIConstantsEx.au3> #include <WindowsConstants.au3> #include <StaticConstants.au3> #include <WinAPI.au3> #include <Array.au3> Opt("GUIOnEventMode", 1) ;0=disabled, 1=OnEvent mode enabled _GDIPlus_Startup() Global $hGUI, $hGraphics Global $iWidth = 1024, $iHeight = 762 createGUI() draw() While 1 Sleep(10) WEnd Func createGUI() $hGUI = GUICreate("Current CasparCG Output", $iWidth,$iHeight) GUISetOnEvent($GUI_EVENT_CLOSE, "SpecialEvents") GUISetBkColor(0x000000) GUISetState(@SW_SHOW) $hGraphics = _GDIPlus_GraphicsCreateFromHWND($hGUI) _GDIPlus_GraphicsSetSmoothingMode($hGraphics, $GDIP_SMOOTHINGMODE_HIGHQUALITY) ;sets the graphics object rendering quality (antialiasing) EndFunc ;==>Example Func draw() ;_WinAPI_draw($hGUI,"","",BitOR($RDW_ERASE,$RDW_INVALIDATE,$RDW_UPDATENOW)) _GDIPlus_GraphicsClear($hGraphics) $hFamily = _GDIPlus_FontFamilyCreate("Arial") $hFont = _GDIPlus_FontCreate($hFamily, 15, 1) $hPen = _GDIPlus_PenCreate(0xFFFEDCFF, 2) ;color format AARRGGBB (hex) $hFormat = _GDIPlus_StringFormatCreate() _GDIPlus_StringFormatSetAlign($hFormat, 1) _GDIPlus_StringFormatSetLineAlign($hFormat, 1) $hBrushString = _GDIPlus_BrushCreateSolid(0xFFFFFFFF) Local $hBrush = _GDIPlus_BrushCreateSolid(0xFFFF00FF) ;color format AARRGGBB (hex) For $i = 1 to 2 Local $x = 0.25 Local $y = 0.25 Local $w = 0.5 Local $h = 0.5 Local $title = "Layer "&$i If $x >= -1 And $x <= 1 Then $x *= $iWidth If $y >= -1 And $y <= 1 Then $y *= $iHeight If $w >= -1 And $w <= 1 Then $w *= $iWidth If $h >= -1 And $h <= 1 Then $h *= $iHeight $hItem = GUICtrlCreateLabel("", $x,$y,$w,$h) GUICtrlSetBkColor(-1, $GUI_BKCOLOR_TRANSPARENT) GUICtrlSetOnEvent($hItem,"_gui_layer_clicked") ConsoleWrite("Created label with handle="&$hItem&" $i= " & $i&@CRLF) _GDIPlus_GraphicsFillRect($hGraphics, $x, $y, $w, $h,$hBrush) _GDIPlus_GraphicsDrawRect($hGraphics, $x, $y, $w, $h,$hPen) $tLayout = _GDIPlus_RectFCreate($x, $y, $w, $h) $aInfo = _GDIPlus_GraphicsMeasureString($hGraphics, $title, $hFont, $tLayout, $hFormat) _GDIPlus_GraphicsDrawStringEx($hGraphics, $title, $hFont, $aInfo[0], $hFormat, $hBrushString) Next _GDIPlus_BrushDispose($hBrush) _GDIPlus_PenDispose($hPen) _GDIPlus_FontDispose($hFont) _GDIPlus_StringFormatDispose($hFormat) _GDIPlus_FontFamilyDispose($hFamily) _GDIPlus_BrushDispose($hBrushString) Return 1 EndFunc Func _gui_layer_clicked() ConsoleWrite("Clicked on " & @GUI_CtrlId&@CRLF) EndFunc Func SpecialEvents() Select Case @GUI_CtrlId = $GUI_EVENT_CLOSE ; Clean up resources _GDIPlus_GraphicsDispose($hGraphics) _GDIPlus_Shutdown() Exit EndSelect EndFunc ;==>SpecialEvents What happens there :
      We have two rectangles, with the one labelled "2" is front and, the one labelled "1" in background. However when we click, the fired label is the one created first (in the background) and not the second one (in the front).
      Is it normal ?
      If yes, is there any way to change this order ? If I create another label after a first one on the same coords, I would the second one to be fired instead of the first one (This is a simplified code I can't just invert the label order creation easily)
       
      Thanks for your help
       
    • InunoTaishou
      By InunoTaishou
      Struggling a bit to get this GDI+ function converted to AutoIt.
      #include <GDIPlus.au3> _GDIPlus_Startup() Global $hImage = _GDIPlus_ImageLoadFromFile("F:\DCIM\Camera\20170515_111804.jpg") Global $tBufferSize = DllStructCreate("uint") Global $tProperties = DllStructCreate("uint") _GDIPlus_GetPropertySize($hImage, $tBufferSize, $tProperties) Global $tAllItems = DllStructCreate("struct;char[" & DllStructGetData($tBufferSize, 1) & "];endstruct") _GDIPlus_GetAllPropertyItems($hImage, $tBufferSize, $tProperties, $tPropertyItem) _GDIPlus_ImageDispose($hImage) _GDIPlus_Shutdown() Func _GDIPlus_GetAllPropertyItems(ByRef $hImage, Const $tTotalBufferSize, Const $tNumProperties, ByRef $tAllItems) If (Not IsDllStruct($tPropertyItem)) Then Return SetError(-1, 0, "") Local $aResult = DllCall($__g_hGDIPDll, "int", "GdipGetAllPropertyItems", "hwnd", $hImage, "unit", DllStructGetData($tTotalBufferSize, 1), "uint", DllStructGetData($tNumProperties, 1), "ptr", DllStructGetPtr($tAllItems)) If (@error) Then Return SetError(@error, @extended, ConsoleWrite("@Error = " & @error & @LF)) If ($aResult[0]) Then Return SetError($aResult[0], @extended, "") Return $aResult[0] EndFunc ;==>_GDIPlus_GetAllPropertyItems Func _GDIPlus_GetPropertySize(Const ByRef $hImage, ByRef $tTotalBufferSize, ByRef $tNumProperties) If (Not IsDllStruct($tTotalBufferSize)) Then Return SetError(-1, 0, "") If (Not IsDllStruct($tNumProperties)) Then Return SetError(-2, 0, "") Local $aResult = DllCall($__g_hGDIPDll, "uint", "GdipGetPropertySize", "hwnd", $hImage, "uint_ptr", DllStructGetPtr($tTotalBufferSize), "uint_ptr", DllStructGetPtr($tNumProperties)) If (@error) Then Return SetError(@error, @extended, "") If ($aResult[0]) Then Return SetError($aResult[0], 0, "") Return $aResult[0] EndFunc ;==>_GDIPlus_GetPropertySize Got the GetPropertySize function to work, gives me the correct buffer size and the property count, but I cannot figure out how to get the struct for the all items.
      Function on MSDN:
      https://msdn.microsoft.com/en-us/library/windows/desktop/ms535372(v=vs.85).aspx
      Struct needed:
      PropertyItem class:
      https://msdn.microsoft.com/en-us/library/windows/desktop/ms534493(v=vs.85).aspx
      Found other topics about this function in other languages where they used a blank string as the buffer, so I tried using a char array, which doesn't work. Just cannot figure out how to create the struct buffer to hold the data.
    • UEZ
      By UEZ
      Since I disovered FreeBasic I decided to create a DLL to implement much faster image processing functionality to AutoIt.
      Following functions are implemented yet:
      _GDIPlus_BitmapApplyFilter_BWJJNDithering _GDIPlus_BitmapApplyFilter_Cartoon1 _GDIPlus_BitmapApplyFilter_ColorAccent _GDIPlus_BitmapApplyFilter_Convolution_AnotherBlur _GDIPlus_BitmapApplyFilter_Convolution_BoxBlur _GDIPlus_BitmapApplyFilter_Convolution_EdgeDetection1 _GDIPlus_BitmapApplyFilter_Convolution_EdgeDetection2 _GDIPlus_BitmapApplyFilter_Convolution_EdgeDetection3 _GDIPlus_BitmapApplyFilter_Convolution_EdgeDetection4 _GDIPlus_BitmapApplyFilter_Convolution_EdgeDetection5 _GDIPlus_BitmapApplyFilter_Convolution_EdgeDetection6 _GDIPlus_BitmapApplyFilter_Convolution_Emboss1 _GDIPlus_BitmapApplyFilter_Convolution_Emboss45Degree _GDIPlus_BitmapApplyFilter_Convolution_EmbossTopLeftBottomRight _GDIPlus_BitmapApplyFilter_Convolution_Gaussian3x3 _GDIPlus_BitmapApplyFilter_Convolution_Gaussian5x5_1 _GDIPlus_BitmapApplyFilter_Convolution_Gaussian5x5_2 _GDIPlus_BitmapApplyFilter_Convolution_GaussianBlur _GDIPlus_BitmapApplyFilter_Convolution_IntenseEmboss _GDIPlus_BitmapApplyFilter_Convolution_Kirsch _GDIPlus_BitmapApplyFilter_Convolution_Laplace1 _GDIPlus_BitmapApplyFilter_Convolution_Laplace2 _GDIPlus_BitmapApplyFilter_Convolution_Laplace3 _GDIPlus_BitmapApplyFilter_Convolution_LaplacianOfGaussian _GDIPlus_BitmapApplyFilter_Convolution_ManualMatrix _GDIPlus_BitmapApplyFilter_Convolution_MotionBlur _GDIPlus_BitmapApplyFilter_Convolution_Outline3x3 _GDIPlus_BitmapApplyFilter_Convolution_Prewitt _GDIPlus_BitmapApplyFilter_Convolution_Sharpen1 _GDIPlus_BitmapApplyFilter_Convolution_Sharpen2 _GDIPlus_BitmapApplyFilter_Convolution_Sobel _GDIPlus_BitmapApplyFilter_Convolution_SovelVsPrewitt _GDIPlus_BitmapApplyFilter_Convolution_TriangleBlur _GDIPlus_BitmapApplyFilter_Convolution_Unsharp _GDIPlus_BitmapApplyFilter_Convolution_Unsharp5x5 _GDIPlus_BitmapApplyFilter_Dilatation _GDIPlus_BitmapApplyFilter_DistortionBlur _GDIPlus_BitmapApplyFilter_Edges _GDIPlus_BitmapApplyFilter_Erosion _GDIPlus_BitmapApplyFilter_FishEye _GDIPlus_BitmapApplyFilter_Indexed _GDIPlus_BitmapApplyFilter_Jitter _GDIPlus_BitmapApplyFilter_Kuwahara _GDIPlus_BitmapApplyFilter_Linellism _GDIPlus_BitmapApplyFilter_Median _GDIPlus_BitmapApplyFilter_Median2 _GDIPlus_BitmapApplyFilter_OilPainting _GDIPlus_BitmapApplyFilter_PenSketch _GDIPlus_BitmapApplyFilter_PenSketch2 _GDIPlus_BitmapApplyFilter_Pixelate _GDIPlus_BitmapApplyFilter_Pointillism _GDIPlus_BitmapApplyFilter_RadialBlur _GDIPlus_BitmapApplyFilter_Raster _GDIPlus_BitmapApplyFilter_Swirl _GDIPlus_BitmapApplyFilter_SymmetricNearestNeighbour _GDIPlus_BitmapApplyFilter_TiltShift _GDIPlus_BitmapApplyFilter_TimeWarp _GDIPlus_BitmapApplyFilter_Wave _GDIPlus_BitmapApplyFilter_XRay  
      Since I am absolutely a newbie in FreeBasic, the DLL may contain errors.  Please report any bug.
       
      FreeBasic source code can be found here: https://pastebin.com/Lugp6rCR
       
      To do:
      add function headers with descriptions speed-up FB code -> partly done add more filters -> ongoing  
      Credits to:
      Jakub Szymanowski rdc Dewald Esterhuizen Santhosh G_  Christian Graus www.gutgames.com  
      Have fun.
       
      Download link: 
       
      You can compare the speed with AutoIt version:
      #AutoIt3Wrapper_Version=b #include <Array.au3> #include <GDIPlus.au3> Global $sFile = FileOpenDialog("Select an image", "", "Images (*.jpg;*.png;*.gif;*.bmp)") If @error Then Exit _GDIPlus_Startup() Global Const $STM_SETIMAGE = 0x0172 Global Const $hImage = _GDIPlus_ImageLoadFromFile($sFile) Global Const $iW = _GDIPlus_ImageGetWidth($hImage), $iH = _GDIPlus_ImageGetHeight($hImage) Global Const $hGUI = GUICreate("GDI+ Image Filters", $iW * 2, $iH) Global $fProg = 0, $iEnd = $iW * $iH - 1 AdlibRegister("Progress", 490) Global $t = TimerInit() Global Const $hGDIBitmap = _GDIPlus_BitmapApplyFilter_Median($hImage, 4) ConsoleWrite(Round(TimerDiff($t) / 1000, 2) & " s / " & Round(TimerDiff($t) / 60000, 2) & " min" & @CRLF) Global Const $iPic = GUICtrlCreatePic("", 0, 0, $iW - 1, $iH - 1) Global Const $iPic_o = GUICtrlCreatePic("", $iW, 0, $iW - 1, $iH - 1) _WinAPI_DeleteObject(GUICtrlSendMsg($iPic, $STM_SETIMAGE, $IMAGE_BITMAP, $hGDIBitmap)) Global Const $hGDIBitmap2 = _GDIPlus_BitmapCreateHBITMAPFromBitmap($hImage) _WinAPI_DeleteObject(GUICtrlSendMsg($iPic_o, $STM_SETIMAGE, $IMAGE_BITMAP, $hGDIBitmap2)) GUISetState() AdlibUnRegister("Progress") ToolTip("") Do Until GUIGetMsg() = -3 _GDIPlus_ImageDispose($hImage) _WinAPI_DeleteObject($hGDIBitmap) _WinAPI_DeleteObject($hGDIBitmap2) _GDIPlus_Shutdown() Exit Func Progress() ToolTip(Int($fProg / $iEnd * 100) & " % / " & Round(TimerDiff($t) / 60000, 2) & " min", MouseGetPos(0) + 30, MouseGetPos(1) + 30) EndFunc #Region Symmetric Nearest Neighbour Func _GDIPlus_BitmapApplyFilter_SymmetricNearestNeighbour($hImage, $fRadius = 2, $bGDI = True) ;no alpha channel implemented yet Local Const $iW = _GDIPlus_ImageGetWidth($hImage), $iH = _GDIPlus_ImageGetHeight($hImage) Local Const $hBitmap_Dest = _GDIPlus_BitmapCreateFromScan0($iW, $iH) Local Const $tBitmapData_Dest = _GDIPlus_BitmapLockBits($hBitmap_Dest, 0, 0, $iW - 1, $iH - 1, $GDIP_ILMWRITE, $GDIP_PXF32ARGB) Local Const $iScan0_Dest = DllStructGetData($tBitmapData_Dest, "Scan0") Local Const $tPixel_Dest = DllStructCreate("int[" & $iW * $iH & "];", $iScan0_Dest) Local Const $tBitmapData = _GDIPlus_BitmapLockBits($hImage, 0, 0, $iW - 1, $iH - 1, $GDIP_ILMREAD, $GDIP_PXF32ARGB) Local Const $iScan0 = DllStructGetData($tBitmapData, "Scan0") Local Const $tPixel = DllStructCreate("int[" & $iW * $iH & "];", $iScan0) Local $iRowOffset, $iX, $iY, $c, $k, $sumR, $sumG, $sumB, $iCount, $xx, $yy, $iR, $iG, $iB, $iR1, $iG1, $iB1, $iR2, $iG2, $iB2, $x, $y For $iY = 0 To $iH - 1 $iRowOffset = $iY * $iW For $iX = 0 To $iW - 1 $sumR = 0 $sumG = 0 $sumB = 0 $iCount = 0 $c = DllStructGetData($tPixel, 1, $iRowOffset + $iX) $iR = BitShift(BitAND(0x00FF0000, $c), 16) $iG = BitShift(BitAND(0x0000FF00, $c), 8) $iB = BitAND(0x000000FF, $c) For $yy = -$fRadius To $fRadius For $xx = -$fRadius To $fRadius $k = $iX + $xx $x = $k < 0 ? 0 : $k > $iW - 1 ? $iW - 1 : $k $k = $iY + $yy $y = $k < 0 ? 0 : $k > $iH - 1 ? $iH - 1 : $k $c = DllStructGetData($tPixel, 1, $y * $iW + $x) $iR1 = BitShift(BitAND(0x00FF0000, $c), 16) $iG1 = BitShift(BitAND(0x0000FF00, $c), 8) $iB1 = BitAND(0x000000FF, $c) $k = $iX - $xx $x = $k < 0 ? 0 : $k > $iW - 1 ? $iW - 1 : $k $k = ($iY - $yy) $y = $k < 0 ? 0 : $k > $iH - 1 ? $iH - 1 : $k $c = DllStructGetData($tPixel, 1, $y * $iW + $x) $iR2 = BitShift(BitAND(0x00FF0000, $c), 16) $iG2 = BitShift(BitAND(0x0000FF00, $c), 8) $iB2 = BitAND(0x000000FF, $c) If __DeltaE($iR, $iG, $iB, $iR1, $iG1, $iB1) < __DeltaE($iR, $iG, $iB, $iR2, $iG2, $iB2) Then $sumR += $iR1 $sumG += $iG1 $sumB += $iB1 Else $sumR += $iR2 $sumG += $iG2 $sumB += $iB2 EndIf $iCount += 1 Next Next DllStructSetData($tPixel_Dest, 1, 0xFF000000 + Int($sumR / $iCount) * 0x10000 + Int($sumG / $iCount) * 0x100 + Int($sumB / $iCount), $iRowOffset + $iX) $fProg += 1 Next Next _GDIPlus_BitmapUnlockBits($hImage, $tBitmapData) _GDIPlus_BitmapUnlockBits($hBitmap_Dest, $tBitmapData_Dest) _GDIPlus_ImageSaveToFile($hBitmap_Dest, @ScriptDir & "\Filter_SNN" & $fRadius & "_" & @YEAR & @MON & @MDAY & @MIN & @SEC & ".png") If $bGDI Then Local $hGDIBitmap = _GDIPlus_BitmapCreateHBITMAPFromBitmap($hBitmap_Dest) _GDIPlus_BitmapDispose($hBitmap_Dest) Return $hGDIBitmap EndIf Return $hBitmap_Dest EndFunc Func __DeltaE($iR1, $iG1, $iB1, $iR2, $iG2, $iB2) Return Sqrt(($iR1 - $iR2) * ($iR1 - $iR2) + ($iG1 - $iG2) * ($iG1 - $iG2) + ($iB1 - $iB2) * ($iB1 - $iB2)) EndFunc #EndRegion #Region Jitter Func _GDIPlus_BitmapApplyFilter_Jitter($hImage, $iAmount = 20, $bGDI = True) Local Const $iW = _GDIPlus_ImageGetWidth($hImage), $iH = _GDIPlus_ImageGetHeight($hImage) Local Const $hBitmap_Dest = _GDIPlus_BitmapCreateFromScan0($iW, $iH) Local Const $tBitmapData_Dest = _GDIPlus_BitmapLockBits($hBitmap_Dest, 0, 0, $iW - 1, $iH - 1, $GDIP_ILMWRITE, $GDIP_PXF32ARGB) Local Const $iScan0_Dest = DllStructGetData($tBitmapData_Dest, "Scan0") Local Const $tPixel_Dest = DllStructCreate("int[" & $iW * $iH & "];", $iScan0_Dest) Local Const $tBitmapData = _GDIPlus_BitmapLockBits($hImage, 0, 0, $iW - 1, $iH - 1, $GDIP_ILMREAD, $GDIP_PXF32ARGB) Local Const $iScan0 = DllStructGetData($tBitmapData, "Scan0") Local Const $tPixel = DllStructCreate("int[" & $iW * $iH & "];", $iScan0) Local $iX, $iY, $iRowOffset, $fNX, $fNY For $iY = 0 To $iH - 1 $iRowOffset = $iY * $iW + 1 For $iX = 0 To $iW - 1 $fNX = $iX + Int((Random() - 0.5) * $iAmount) $fNX = $fNX < 1 ? 1 : $fNX > $iW - 1 ? $iW - 1 : $fNX $fNY = ($iY + Int((Random() - 0.5) * $iAmount)) $fNY = $fNY < 1 ? 1 : $fNY > $iH - 1 ? $iH - 1 : $fNY $fNY *= $iW DllStructSetData($tPixel_Dest, 1, DllStructGetData($tPixel, 1, $fNY + $fNX), $iRowOffset + $iX) $fProg += 1 Next Next _GDIPlus_BitmapUnlockBits($hImage, $tBitmapData) _GDIPlus_BitmapUnlockBits($hBitmap_Dest, $tBitmapData_Dest) _GDIPlus_ImageSaveToFile($hBitmap_Dest, @ScriptDir & "\Filter_Jitter" & $iAmount & "_" & @YEAR & @MON & @MDAY & @MIN & @SEC & ".png") If $bGDI Then Local $hGDIBitmap = _GDIPlus_BitmapCreateHBITMAPFromBitmap($hBitmap_Dest) _GDIPlus_BitmapDispose($hBitmap_Dest) Return $hGDIBitmap EndIf Return $hBitmap_Dest EndFunc #EndRegion #Region Median Func _GDIPlus_BitmapApplyFilter_Median($hImage, $fRadius = 3, $bGDI = True) Local Const $iW = _GDIPlus_ImageGetWidth($hImage), $iH = _GDIPlus_ImageGetHeight($hImage) Local Const $hBitmap_Dest = _GDIPlus_BitmapCreateFromScan0($iW, $iH) Local Const $tBitmapData_Dest = _GDIPlus_BitmapLockBits($hBitmap_Dest, 0, 0, $iW - 1, $iH - 1, $GDIP_ILMWRITE, $GDIP_PXF32ARGB) Local Const $iScan0_Dest = DllStructGetData($tBitmapData_Dest, "Scan0") Local Const $tPixel_Dest = DllStructCreate("int[" & $iW * $iH & "];", $iScan0_Dest) Local Const $tBitmapData = _GDIPlus_BitmapLockBits($hImage, 0, 0, $iW - 1, $iH - 1, $GDIP_ILMREAD, $GDIP_PXF32ARGB) Local Const $iScan0 = DllStructGetData($tBitmapData, "Scan0") Local Const $tPixel = DllStructCreate("int[" & $iW * $iH & "];", $iScan0) Local $iX, $iY, $iRowOffset For $iY = 0 To $iH - 1 $iRowOffset = $iY * $iW + 1 For $iX = 0 To $iW - 1 DllStructSetData($tPixel_Dest, 1, __Median_Value($iX, $iY, $fRadius, $tPixel, $iW, $iH), $iRowOffset + $iX) $fProg += 1 Next Next _GDIPlus_BitmapUnlockBits($hImage, $tBitmapData) _GDIPlus_BitmapUnlockBits($hBitmap_Dest, $tBitmapData_Dest) _GDIPlus_ImageSaveToFile($hBitmap_Dest, @ScriptDir & "\Filter_Median" & $fRadius & "_" & @YEAR & @MON & @MDAY & @MIN & @SEC & ".png") If $bGDI Then Local $hGDIBitmap = _GDIPlus_BitmapCreateHBITMAPFromBitmap($hBitmap_Dest) _GDIPlus_BitmapDispose($hBitmap_Dest) Return $hGDIBitmap EndIf Return $hBitmap_Dest EndFunc Func __Median_Value($iPosX, $iPosY, $fRadius, $tPixel, $iW, $iH) Local $iX, $iY, $aColors[1000], $iColors = 0, $iSize = $iW * $iH - 1, $iOff, $e For $iX = $iPosX - $fRadius To $iPosX + $fRadius For $iY = $iPosY - $fRadius To $iPosY + $fRadius $iOff = 1 + $iY * $iW + $iX $aColors[$iColors] = DllStructGetData($tPixel, 1, $iOff < 1 ? 1 : $iOff > $iSize ? $iSize : $iOff) $iColors += 1 Next Next ReDim $aColors[$iColors] ;~ _ArraySort($aColors, 0) $e = $iColors - 1 __ArrayQuickSort1D($aColors, 0, $e) Local $iMid = Floor($iColors / 2), $iMedian If BitAND($iColors, 1) Then $iMedian = Int($aColors[$iMid + 1]) Else $iMedian = Int(($aColors[$iMid] + $aColors[$iMid + 1]) / 2) EndIf Return $iMedian EndFunc #EndRegion