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Gui - tabs duplicate image in all


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Hello, i have read the wiki for tabs, and search in some sites for code ideas, and get what i have now

1st i have the broblem that wen i choice one iten the image appears in all tabs

i resolved that with the -----GUISwitch($GUI, $TabID)----

Now i have a problema that wen i choice the iten the image doesn t appear only if i change tab i go back to the tab

Any idea?

#include <GuiConstantsEx.au3>
#include <GuiTab.au3>


Global $dir =("FULL\")

$GUI = GUICreate("Test Script", 500, 500)

$hTab = GUICtrlCreateTab(5, 10, 500, 450)

$Tab1 = GUICtrlCreateTabItem("Tab1")

$Tab2 = GUICtrlCreateTabItem("Tab2")

$Pic1 = GUICtrlCreatePic("", 15, 202, 25, 25); pic coordenades and size

$Pic2 = GUICtrlCreatePic("", 15, 234, 25, 25)
$Pic3 = GUICtrlCreatePic("", 15, 264, 25, 25)

$Combo3 = GUICtrlCreateCombo("Corpo", 47, 268, 65, 25); combobox place

GUICtrlSetFont(-1, 8, 400, 0, "Arial")
jcorpo($combo3)                                         ; getdata funcion

$Combo2 = GUICtrlCreateCombo("Corpo", 47, 238, 65, 25)
GUICtrlSetFont(-1, 8, 400, 0, "Arial")
jcorpo($combo2)
$Combo1 = GUICtrlCreateCombo("Corpo", 47, 206, 65, 25)
GUICtrlSetFont(-1, 8, 400, 0, "Arial")
jcorpo($combo1)

$Tab3 = GUICtrlCreateTabItem("Tab3")

;GUICtrlSetState($Tab2, $GUI_SHOW); tessting code



GUICtrlCreateTabItem("")

$Switch_Button = GUICtrlCreateButton("Switch Next", 20, 470, 80, 20)

GUISetState(@SW_SHOW, $GUI)

While 1
    Switch GUIGetMsg()

        Case $combo1
            GUISwitch($GUI, $Tab2)
            img1($combo1, $Pic1, 15, 202)
            GUISwitch($GUI)
        case $combo2
            img1($combo2, $pic2, 15, 234)
        Case $combo3
            img1($combo3, $Pic3, 15, 264)

        Case $GUI_EVENT_CLOSE
            Exit
        Case $Switch_Button

            $iCurrent_TabIndex = _GUICtrlTab_GetCurSel($hTab)
            $iNext_TabIndex = $iCurrent_TabIndex



            Switch $iCurrent_TabIndex

                Case 0, 1
                    $iNext_TabIndex += 1
                Case 2
                    $iNext_TabIndex = 0
            EndSwitch



            _GUICtrlTab_SetCurSel($hTab, $iNext_TabIndex)
    EndSwitch

WEnd





Func img1($var, $imp, $x1, $y1)
;
$Read = GUICtrlRead($var)
If $Read = "A" Then

    $imp = GUICtrlCreatePic($dir & "A.bmp", $x1, $y1, 25, 25)
EndIf

If $Read = "B" Then

    $imp = GUICtrlCreatePic($dir & "B.bmp", $x1, $y1, 25, 25)
EndIf

If $Read = "C" Then

    $imp = GUICtrlCreatePic($dir & "C.bmp", $x1, $y1, 25, 25)
EndIf

If $Read = "" Then

    $imp = GUICtrlCreatePic($dir & "", $x1, $y1, 25, 25)

;Else

;   $imp = GUICtrlCreatePic($dir & "null.bmp", $x1, $y1, 25, 25)
EndIf

EndFunc

Func jcorpo($varcomb)
GUICtrlSetData($varcomb, "A|B|C")
EndFunc



func _exit()
    Exit
EndFunc

 

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Rfsvieira,

No need for any GUISwitch lines if you do it the right way - this works fine when I test it with my images:

#include <GuiConstantsEx.au3>
#include <GuiTab.au3>
#include <GuiComboBox.au3>

Global $sDir = "FULL\"

$hGUI = GUICreate("Test Script", 500, 500)

$cTab = GUICtrlCreateTab(5, 10, 500, 450)

$cTab_0 = GUICtrlCreateTabItem("Tab 0") ; Tabs start at 0 so I always do the same

$cTab_1 = GUICtrlCreateTabItem("Tab 1")

$cPic_1 = GUICtrlCreatePic("", 15, 202, 25, 25); pic coordenades and size
$cPic_2 = GUICtrlCreatePic("", 15, 234, 25, 25)
$cPic_3 = GUICtrlCreatePic("", 15, 264, 25, 25)

$cCombo_3 = GUICtrlCreateCombo("", 47, 268, 65, 25)
_GUICtrlComboBox_SetCueBanner($cCombo_3, "Corpo") ; Use this to get initial text that does not appear in the dropdown list
GUICtrlSetFont($cCombo_3, 8, 400, 0, "Arial")
_jcorpo($cCombo_3)
$cCombo_2 = GUICtrlCreateCombo("", 47, 238, 65, 25)
_GUICtrlComboBox_SetCueBanner($cCombo_2, "Corpo")
GUICtrlSetFont($cCombo_2, 8, 400, 0, "Arial")
_jcorpo($cCombo_2)
$cCombo_1 = GUICtrlCreateCombo("", 47, 206, 65, 25)
_GUICtrlComboBox_SetCueBanner($cCombo_1, "Corpo")
GUICtrlSetFont($cCombo_1, 8, 400, 0, "Arial")
_jcorpo($cCombo_1)

$cTab_2 = GUICtrlCreateTabItem("Tab 2")

GUICtrlCreateTabItem("")

$cSwitch = GUICtrlCreateButton("Switch Next", 20, 470, 80, 20)

GUISetState(@SW_SHOW, $hGUI)

While 1
    Switch GUIGetMsg()

        Case $GUI_EVENT_CLOSE
            Exit
        Case $cCombo_1
            _Image($cCombo_1, $cPic_1)
        Case $cCombo_2
            _Image($cCombo_2, $cPic_2)
        Case $cCombo_3
            _Image($cCombo_3, $cPic_3)
        Case $cSwitch

            ; Much more elegant way to move to the next tab
            _GUICtrlTab_SetCurSel($cTab, Mod(_GUICtrlTab_GetCurSel($cTab) + 1, 3))
    EndSwitch



WEnd



Func _Image($cCombo, $cPic)

    Switch GUICtrlRead($cCombo)
        Case "A"
            ; Do not recreate the image - just set a new image in the picture control 
            GUICtrlSetImage($cPic, $sDir & "A.bmp")
        Case "B"
            GUICtrlSetImage($cPic, $sDir & "B.bmp")
        Case "C"
            GUICtrlSetImage($cPic, $sDir & "C.bmp")
    EndSwitch



EndFunc   ;==>_Image

Func _jcorpo($cCombo)
    GUICtrlSetData($cCombo, "A|B|C")
EndFunc   ;==>_jcorpo



Func _exit()
    Exit
EndFunc   ;==>_exit

Please ask if you have any questions.

M23

Public_Domain.png.2d871819fcb9957cf44f4514551a2935.png Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind

Open spoiler to see my UDFs:

Spoiler

ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area

 

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      #include <WindowsConstants.au3> #include <StaticConstants.au3> #include <GUIConstantsEx.au3> #include <WinAPI.au3> Global $hMag_GUI, $hMagDC, $hDeskDC, $hPen, $oObj, $aWinPos[2], $iLast_Mouse_X = 0, $iLast_Mouse_Y = 0 Global $pWindowCaptureX, $pWindowCaptureY Global $pWindowMagWinX, $pWindowMagWinY #Region - GUI3 ; *** Grabber/Picker Window Global $hGUI3 = GUICreate("Capture", 150, 150, $pWindowCaptureX, $pWindowCaptureY, $WS_EX_TOOLWINDOW) Global $Pic1 = GUICtrlCreatePic("", 70, 40, 10, 10, BitOR($GUI_SS_DEFAULT_PIC,$WS_BORDER)) Global $hButtonUp = GUICtrlCreateButton("U", 65, 60, 20, 20) Global $hButtonDown = GUICtrlCreateButton("D", 65, 100, 20, 20) Global $hButtonLeft = GUICtrlCreateButton("L", 40, 80, 20, 20) Global $hButtonRight = GUICtrlCreateButton("R", 90, 80, 20, 20) Global $hButtonOK = GUICtrlCreateButton("OK", 60, 80, 30, 20) #EndRegion - GUI3 #Region - GUI4 Global $hGUI4 = GUICreate("MagWin", 250, 250, 325, 195) Global $hButtonMOK = GUICtrlCreateButton("OK", 45, 140, 30, 20) Global $hButtonMUp = GUICtrlCreateButton("U", 50, 120, 20, 20) Global $hButtonMDown = GUICtrlCreateButton("D", 50, 160, 20, 20) Global $hButtonMLeft = GUICtrlCreateButton("L", 25, 140, 20, 20) Global $hButtonMRight = GUICtrlCreateButton("R", 75, 140, 20, 20) Global $hLabelWindow = GUICtrlCreateLabel("Window", 5, 185, 44, 15) Global $hLabelWindowText = GUICtrlCreateLabel("", 60, 185, 176, 15) Global $hLabelCheck = GUICtrlCreateLabel("Check", 5, 205, 44, 15) Global $hLabelCheckText = GUICtrlCreateLabel("", 60, 205, 176, 15) Global $hLabelScreen = GUICtrlCreateLabel("Screen", 5, 225, 44, 15) Global $hLabelScreenText = GUICtrlCreateLabel("", 60, 225, 176, 15) #EndRegion - GUI4 ;GUISetState(@SW_HIDE, $hGUI1) GUISetState(@SW_SHOW, $hGUI3) GUISetState(@SW_SHOW, $hGUI4) WinSetTrans($hGUI3, "", 100) $hMag_GUI = WinGetHandle("MagWin") ; Get device context for Mag GUI $hMagDC = _WinAPI_GetDC($hMag_GUI) If @error Then Exit ; Get device context for desktop $hDeskDC = _WinAPI_GetDC(0) If @error Then _WinAPI_ReleaseDC($hMag_GUI, $hMagDC) Exit EndIf ; Create pen $hPen = _WinAPI_CreatePen($PS_SOLID, 5, 0x7E7E7E) $oObj = _WinAPI_SelectObject($hMagDC, $hPen) ; Loop until the user exits. ; *** Static Window While 1 ; Reset position Local $aWinPos = WinGetPos("Capture") If $aWinPos[0] <> $iLast_Mouse_X Or $aWinPos[1] <> $iLast_Mouse_Y Then ; Redraw Mag GUI _FOEA_Loupe($aWinPos) ;~ Local $TWPx = $aWinPos[0]+81 ;+81 Top Left Corner; +85 Middle ;~ Local $TWPy = $aWinPos[1]+75 ;+75 Top Left Corner; +80 Middle ;~ ;*** WINDOW COORDS = x+81 & y+75 (top left of picker square) GUISetState(@SW_HIDE, $hGUI3) Local $output1 = PixelCheckSum($aWinPos[0]+81, $aWinPos[1]+75, $aWinPos[0]+91, $aWinPos[1]+85) Local $output2 = PixelCheckSum($aWinPos[0]+73, $aWinPos[1]+66, $aWinPos[0]+83, $aWinPos[1]+76) If $aWinPos[0] < 1440 Then GUICtrlSetData($hLabelWindowText, $aWinPos[0]+81 & "(" & $aWinPos[0]+81+1440 &")," & $aWinPos[1]+75 & " : " & $output1) GUICtrlSetData($hLabelCheckText, $aWinPos[0]+73 & "(" & $aWinPos[0]+73+1440 & ")," & $aWinPos[1]+66 & " : " & $output2) GUICtrlSetData($hLabelScreenText, "W: " & $aWinPos[0]+73 & "(" & $aWinPos[0]+73+1440 &")," & $aWinPos[1]+66 & " C: " & $aWinPos[0]+81 & "," & $aWinPos[1]+75) Else GUICtrlSetData($hLabelWindowText, $aWinPos[0]+81-1440 & "(" & $aWinPos[0]+81 &")," & $aWinPos[1]+75 & " : " & $output1) GUICtrlSetData($hLabelCheckText, $aWinPos[0]+89-1440 & "(" & $aWinPos[0]+89 &")," & $aWinPos[1]+84 & " : " & $output2) GUICtrlSetData($hLabelScreenText, "W: " & $aWinPos[0]+73-1440 & "(" & $aWinPos[0]+73 & ")," & $aWinPos[1]+66 & " C: " & $aWinPos[0]+81 & "," & $aWinPos[1]+75) ;GUICtrlSetData($hLabel2, $aWinPos[1]+75) EndIf GUISetState(@SW_SHOW, $hGUI3) $iLast_Mouse_X = $aWinPos[0] $iLast_Mouse_Y = $aWinPos[1] $pWindowCaptureX = $aWinPos[0] $pWindowCaptureY = $aWinPos[1] ; *** Box ; Tried it here - doesn't work ;~ Global $Graphic = GUICtrlCreateGraphic(176, 55, 2, 20) ;~ Global $Graphic = GUICtrlCreateGraphic(194, 55, 2, 20) ;~ Global $Graphic = GUICtrlCreateGraphic(176, 55, 20, 2) ;~ Global $Graphic = GUICtrlCreateGraphic(176, 73, 20, 2) ;~ Global $Graphic = GUICtrlCreateGraphic(0, 0, 1, 1) EndIf Switch GUIGetMsg() Case $GUI_EVENT_CLOSE Local $aWinPos = WinGetPos("MagWin") $pWindowMagWinX = $aWinPos[0] $pWindowMagWinY = $aWinPos[1] ;GUISetState(@SW_HIDE, $hGUI3) GUIDelete($hGUI3) ; Clear up Mag GUI _WinAPI_SelectObject($hMagDC, $oObj) _WinAPI_DeleteObject($hPen) _WinAPI_ReleaseDC(0, $hDeskDC) _WinAPI_ReleaseDC($hMag_GUI, $hMagDC) ;GUISetState(@SW_HIDE, $hMag_G GUIDelete($hGUI4) GUIDelete($hMag_GUI) ExitLoop Case $hButtonMOK GUISetState(@SW_HIDE, $hGUI3) Local $aWinPos = WinGetPos("Capture") Local $TWPx = $aWinPos[0]+81 ;+81 Top Left Corner; +85 Middle Local $TWPy = $aWinPos[1]+75 ;+75 Top Left Corner; +80 Middle ;*** WINDOW COORDS = x+81 & y+75 (top left of picker square) If $aWinPos[0] > 1440 Then $aWinPos[0] = $aWinPos[0]-1440 $TWPx = $TWPx-1440 EndIf Local $output0 = PixelCheckSum($TWPx-8, $TWPy-9, $TWPx-8+10, $TWPy+1) ;_FOEA_WinAPI_DrawRect(LRChecksum($TWPx-8), $TWPy-9, LRChecksum($TWPx-8)+10, $TWPy+1, 0xFFFFFF, 50) MsgBox($MB_SYSTEMMODAL, "Results ", _ "Window Coords" & @CRLF & _ $TWPx & "(" & $TWPx+1440 & "), " & $TWPy & @CRLF & _ "Checksum0: " & $output0 & @CRLF) GUISetState(@SW_SHOW, $hGUI3) WinActivate($hGUI3, "Capture") Case $hButtonMUp _FOEA_ButtonMUp() Case $hButtonMDown _FOEA_ButtonMDown() Case $hButtonMRight _FOEA_ButtonMRight() Case $hButtonMLeft _FOEA_ButtonMLeft() EndSwitch WEnd Func _FOEA_Loupe($aWinPos) Local $iX, $iY DllCall("gdi32.dll", "int", "StretchBlt", _ "int", $hMagDC, "int", 10, "int", 10, "int", 110, "int", 110, _ "int", $hDeskDC, "int", $aWinPos[0]+68, "int", $aWinPos[1]+61, "int", 20, "int", 20, _ "long", $SRCCOPY) DllCall("gdi32.dll", "int", "StretchBlt", _ "int", $hMagDC, "int", 130, "int", 10, "int", 110, "int", 110, _ "int", $hDeskDC, "int", $aWinPos[0]+70, "int", $aWinPos[1]+63, "int", 7, "int", 7, _ "long", $SRCCOPY) ; Appears initially - then disappears... Global $Graph1 = GUICtrlCreateGraphic(170, 57, 8, 16, $SS_WHITERECT) Global $Graph2 = GUICtrlCreateGraphic(170, 73, 31, 8, $SS_WHITERECT) Global $Graph3 = GUICtrlCreateGraphic(193, 57, 8, 16, $SS_WHITERECT) Global $Graph4 = GUICtrlCreateGraphic(170, 49, 31, 8, $SS_WHITERECT) ; This apears to be needed to stop the Magnify window moving Global $Graph5 = GUICtrlCreateGraphic(0, 0, 1, 1) ;Tried this too - no difference GUISetState(@SW_SHOW, $Graph1) GUISetState(@SW_SHOW, $Graph2) GUISetState(@SW_SHOW, $Graph3) GUISetState(@SW_SHOW, $Graph4) EndFunc ;==>Loupe Func _FOEA_ButtonMUp() Local $aWinPos = WinGetPos("Capture") WinMove($hGUI3, "Capture", $aWinPos[0], $aWinPos[1]-1) EndFunc Func _FOEA_ButtonMDown() Local $aWinPos = WinGetPos("Capture") WinMove($hGUI3, "Capture", $aWinPos[0], $aWinPos[1]+1) EndFunc Func _FOEA_ButtonMRight() Local $aWinPos = WinGetPos("Capture") WinMove($hGUI3, "Capture", $aWinPos[0]+1, $aWinPos[1]) EndFunc Func _FOEA_ButtonMLeft() Local $aWinPos = WinGetPos("Capture") WinMove($hGUI3, "Capture", $aWinPos[0]-1, $aWinPos[1]) EndFunc  
    • By XGamerGuide
      I'm trying to display a GIF. However, the GUI should not be visible. Here is an attempt that doesn't work:
      $sGIF = "MyGIF.gif" #Include <IE.au3> #include <GUIConstantsEx.au3> #include <WindowsConstants.au3> #include <WINAPI.au3> #include <SendMessage.au3> Global Const $SC_DRAGMOVE = 0xF012 HotKeySet("{ESC}", "_Exit") $hGui = GUICreate("Test", 400, 300, -1, -1, $WS_POPUP, $WS_EX_LAYERED) GUISetBkColor(0xABCDEF) $oIE = _IECreateEmbedded() GUICtrlCreateObj($oIE, 10, 10, 380, 280) _WinAPI_SetLayeredWindowAttributes($hGUI, 0xABCDEF, 250) _IENavigate($oIE, $sGIF) GUISetState() While 1 Switch GUIGetMsg() Case $GUI_EVENT_PRIMARYDOWN _SendMessage($hGUI, $WM_SYSCOMMAND, $SC_DRAGMOVE, 0) EndSwitch WEnd Func _Exit() Exit  
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